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Fallout, Fallout 2, Fallout 3, Fallout: New Vegas (and the other ones)
Posts
This.
I'm picking it up tomorrow at midnight.
I'm so excited, I may wet myself.
XBL: GamingFreak5514
PSN: GamingFreak1234
30 levels x 20 skillpoints at 10 intelligence = 600 skill points.
Taking the Educated perk at level 4 means 660-8, which is 652 skill points, right?
Then there's the books and the comprehension perk. How many magazines were confirmed again?
I must know. The OCD is going into overdrive.
You're gonna be one of those yahoos who aims to do anything and everything in the game, aren't you? Next thing you know, someone's gonna say they're going through the entire game bare-handed and in pajammas (I'm SO doing that).
XBL: GamingFreak5514
PSN: GamingFreak1234
Edit: Also, I've been watching the livestream and Laser weapons can still ADS they just don't have visible ironsights, but as long as you're familiar with the systems you should be fine.
Same.
Minus the wetting.
*shrugs* That sounds interesting, but I actually hope that's not the case. The whole XP gaining formula for all Fallout games up 'til now has been: fixed amount based on enemies killed, and large fixed amount based on quest completed.
I'd rather not alter something that's already awesome... unless you add more awesome.
XBL: GamingFreak5514
PSN: GamingFreak1234
Who isnt.
...Who said it would alter any of that?
Unless it's used in quest specifics or for obtaining certain perks, CHA is the most useless special stat in the entire game....
Alter probably wasn't the right word... I'm just not accustomed to change, really. Hell, it took me a while to get used to the fact that FO3 wasn't a turn-based RPG.
XBL: GamingFreak5514
PSN: GamingFreak1234
I read this on Bethesda's forums.
"With a 10 INT nets you 15 skill points per level up. That is 435 skill points gained by the time you reach level 30. (You don't get 15 skill points at level 1.)"
Rest of the thread is here. (Not sure if its that accurate though.)
Actually, I just did that in Fallout 3. I wore a lab coat instead of pajammas, but the principle is the same. I wanted my character to do superhuman battle with the AntAgonizer and the Mechanist in the wastelands surrounding Canterbury Commons. I had a pair of nice thick black glasses, too. And I just punched the hell out of everything that moved. With the Bloody Mess perk, people explode when I punch them sometimes.
FAAALCON PAAAAAAAWNCH!
Thanks. I was way off then.
Cannot. Wait.
For some reason, I love stockpiling resources. This is why I am going Guns with Hardcore mode, and stockpiling every round I find.
Was it fun to kill Deathclaws? I always pictured killing them with my bare-hands as being fun... that or killing them with the Rolling Pin
XBL: GamingFreak5514
PSN: GamingFreak1234
No, there were not.
Quiet, you, or I'll get the puppet man.
Go to jail.
I still haven't played Fallout 3 yet. My only option would be to get the PS3 copy, and since my understanding is that it's buggy as fuck because Bethseda can't code their way out of a paper bag, I don't think I want to support that sort of sloppy port job with my money.
I want to get New Vegas. I'm going to wait a while until I hear whether or not the PS3 version is as buggy and glitch-ridden as Fallout 3 was though.
I saw some of a stream from the beginning, 50% of my interest was "Guns sure seem more interesting this time around"
other 50% was my packrat instincts kicking in and I could not comprehend how this dude just left weapons and expensive shit lying around without picking them up.
One thing I'm curious about though, is housing, I really hope you can buy a house this time.
Probably a bit less. But it's an Obsidian game. I'm sure it'll have more than a few bugs.
Not as bad as you'd probably think: VATS makes you pretty much invincible. Once you get Paralyzing Palm at level 18 (30% chance in VATS to knock your opponent unconcious for 30 seconds), it's pretty much game over. At that point, there's really nothing in the game that can touch you.
I understand what you're saying, and I'd usually agree, but I can't when it comes to FO3. That game is just so god-damned ambitious that I can forgive some bugs -even nasty ones- because they're trying to do things that just haven't been done before.
So yeah, sure, don't support crappy coding, but do support ambition.
Perhaps they are talking about your companion:
Game is kinda buggy though. I have had hard several hard crashes so. . .save now, and save often is my motto.
I'm hoping Obsidian will change is, but for now I think i'm going to wait.
New Vegas is clearly continuing on the lore from 1 and 2.
That's gotta be worth something.
This should change your mind
http://videogames.yahoo.com/events/fallout-new-vegas-videos/fallout-new-vegas-videos/1413991
As for speaking animations, they are improved but not by much. *Gamebryo*
Also, was away sry for not posting an OP
Edit: I'm someone that only could play F3 with some mods and I am liking New Vegas already. Improvment in Writing, Story and Charachters are more important to me.
Matthew Perry?
*scrubs New Vegas off list*
That didn't help AT ALL!
I refreshed the main page like 15 times looking for it, and then it just had to be done.
If you (or anyone else for that matter) wants to make one, I'll just insert it.
https://twitter.com/Hooraydiation
So you have the game already ? Were you asked specificly for a Charisma prerequisite or just a speech one in those times then ?
God, even when I didn't need more money I couldn't help myself from picking up guns and armor in FO3. Even though I knew for a fact I would never in a million years use or need to use most of it, my brain kept filling up with what-if's.
Just speech. I haven't seen any SPECIAL Conversations - and I'm pretty sure I saw them in FO3. They've also done away with the "percentage of success". I haven't tested it with reloads, but you either meet the requirement, or you don't. If you don't - failure. Carrying around those weightless Magazines and Meds are a must.
Couldnt even copy and paste the one from the old thread
2 more days, people. until release