Updated with Daybreak info
Welcome to BSG: The Board Game, a cooperative game with traitors, guaranteed to make you paranoid within 5 minutes or your money back. (Note: paranoia not actually guaranteed.) Don't know the show? Not a problem! Knowledge of the lore is not required to play, although it will make for more fun player banter/roleplaying.
After forty years passing without a single word from the Cylons, they returned, and all but eradicated the human race. In this time of strife, they must put aside the petty differences that once separated them and focus on one thing — survival.
Humanity's only hope of a future is to find a new home; a place called Earth. The Cylons, however, are in constant and tireless pursuit. They now look, breathe and bleed exactly like humans. Cylons have infiltrated the Fleet, destroyed resources, and threaten to finish the extermination they have begun. The humans have no choice but to run, plagued by the paranoia of an indistinguishable enemy.
Are you a Cylon who will help to erase any memory of the human race? Or will your resilience and determination to survive prove to the Cylons that humanity is worth saving?
We played, and played some more, and threw accusations of Cylonitude around, and it was good. Then, we demanded more, and lo, what should jump into our lives from the heavens above but:
The Pegasus expansion! Adding the ability to play as a Cylon leader with a secret victory condition, a new endgame that results in having to throw the Admiral out an airlock to prove he's human, and a class of skill cards only Cylons can use. Don't leave the Twelve Colonies without it.
The first expansion for Battlestar Galactica: The Board Game, Pegasus adds two new supplemental game boards featuring the Battlestar Pegasus and the planet New Caprica, seven new characters, two plastic Basestars, as well as new Destination, Crisis, Loyalty, Quorum, Super Crisis, and Skill cards.
The new Pegasus board can be used by itself or together with the New Caprica board to create the game you desire – the Pegasus alone for the additional firepower she provides, or add the New Caprica board to simulate the rebellion on the new human colony, bringing the game to an epic level.
New rules introduce the ability to play as a new character type – the Cylon Leader, with a new Treachery Skill card type.
Not enough, we cried out! There's so much more to add from the later parts of the series! And FFG, in their wisdom, smiled upon us with...
The Exodus expansion!
As the Battlestar Galactica continues its exhausting search for a new home, their Cylon pursuers hunt them at every turn. Whether it’s the Cylon fleet or the mental fatigue that catches up to them, the crew of the Battlestar Galactica cannot find a respite from their constant struggles. Paranoia and suspicion may tear them apart before the Cylons can even get a chance to.
Exodus contains three new game elements, which address some of the metagame concerns with previous sets, and add more depth in general:
* Conflicted Loyalties, which adds two new types of You Are Not A Cylon cards - The Final Five cards which inflict punishment on anyone examining them, and Personal Goal cards that give a condition to the player holding it which reduce a resource if not met.
* The Cylon Fleet, which both makes the civilian ships more of an issue to deal with, and makes the Cylon ships more of a constant threat (since when you jump away, they go to an auxiliary board, and every crisis which would move ships instead brings them closer to returning...) Pilots become more important, and the new CAG title makes for easier manipulation of unmanned vipers.
* The Ionian Nebula, introducing a new "trauma" mechanic, new endgame sequence (including, controversially, player elimination), and interactions with some of the minor characters from the show. It also makes the Brig and Sickbay worse places to go by making them traumatic.
The Exodus mechanics are not recommended for new players - stick with the base game, or at the most Pegasus. Adding in the Exodus characters is OK though.
What's that, you want more? How about a season 4 expansion? With a sewage treatment ship?Your wish is granted, Daybreak is coming
New Cylon Leader agenda rules, Cult Leader Action Baltar, Assault Raptors, oh my!
For more information on rules or play-by-post games, check out the following:Rules and UtilitiesFFG support page, with rules and FAQ/errata for the base set and all expansions, as well as official variants such as No SympathizerPlayer Aid 1, on BoardGameGeekPlayer Aid 2, on BoardGameGeekCurrent and Previous Games
list maintained by Darian in the CF PbP Gaming Index
(OP copied from Gandalf_The_Crazed's old thread
, updated for Pegasus and Exodus)