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Scariest Game You've Ever Played?

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  • Gaming-FreakGaming-Freak Registered User regular
    edited October 2010
    I've never been one for Survival Horror games myself (because of cowardice, mostly), but Bioshock would've been one of the scariest games I've played. Just so many freaking blackouts and random tappings in the dark *shudders*

    Gaming-Freak on
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  • BornToHulaBornToHula Registered User regular
    edited October 2010
    Bioshock has a really great setting, but aside from the doctor I didn't really get many jumps out of there.

    Also thanks to the fellow that recommended the void, nothing like a little Russian gaming to make you hate yourself. My copy should be arriving next week, Pathologic will be installed shortly.

    BornToHula on
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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited October 2010
    My personal list of scary games:

    Silent Hill 1&2
    Fatal Frame: Crimson Butterfly
    Dead Space

    But believe me, there are probably more. I'm a big wuss when it comes to horror games.

    Dragkonias on
  • VeritasVRVeritasVR Registered User regular
    edited October 2010
    VeritasVR on
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    Let 'em eat fucking pineapples!
  • FalstaffFalstaff Registered User regular
    edited October 2010
    Bahahah! Christ that cracked me up.

    Falstaff on
    Still verbing the adjective noun.
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited October 2010
    VeritasVR wrote: »

    At first I thought you were saying Journey is scary and we wuz about to have WORDS, brah.

    Then that guy screamed like a little girl. <3

    Magic Pink on
  • BornToHulaBornToHula Registered User regular
    edited October 2010
    That Dream Emulator game looks awesome. Time to scour eBay for a copy I guess.

    Also, I booted up Pathologic and puttered around for a half hour. Goddamn, the atmosphere is that of unease, like something is just wrong with the town around you. Real sense of dread like in STALKER, but I sort of wonder whether or not I get anything a little more potent than just my handgun.

    The translation is rather poor. I was warned of this frequently though, and honestly it kind of works in Pathologic's favor. I'll start the game proper with FRAPS to take some screenies.

    BornToHula on
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  • EndaroEndaro Registered User regular
    edited October 2010
    Magic Pink wrote: »
    VeritasVR wrote: »

    At first I thought you were saying Journey is scary and we wuz about to have WORDS, brah.

    Then that guy screamed like a little girl. <3

    The worst part is most of his stuff probably dropped in the lava and is gone forever. He looks pretty far underground as well, that's going to be a long trek from the spawn point.

    Endaro on
  • CenoCeno pizza time Registered User regular
    edited October 2010
    Resident Evil REmake is right up there.

    What I really want is a Fallout-esque rpg where you play a vampire hunter. And when the sun goes down, shit should get really, really bad. Vampires should be hard to kill and much more powerful than you. And if you want to get really crazy, have it so that you are the only one who even knows about them and you have maintain a level of subterfuge lest the general populace (and the law) consider you a horrible murderer.

    The Collective, who made the original Buffy game for Xbox (which was awesome), were working on a game called Harker for a while, based off the Dracula character, but it got canned.

    Ceno on
  • reddeathreddeath Registered User regular
    edited October 2010
    Another vote for system shock 2.

    Look at you hacker. A pathetic creature of meat and bone.

    Bioshock really toned the creepy down compared to that game.

    "how can I help you sir" KABAM.

    reddeath on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited October 2010
    Ceno wrote: »
    The Collective, who made the original Buffy game for Xbox (which was awesome).

    I accuse you of violently mis-remembering that game. Did you mean Chaos Bleeds? That was.... well still bad but not AS bad.

    Magic Pink on
  • JihadJesusJihadJesus Registered User regular
    edited October 2010
    Bioshock was fucking creepy in the very first area (med center). After that I got the 'invisible when holding still plasmid' and theg ame went from 'scary crpeey' to 'creepy background in which I will be chuckling geefully to myself while I waited to skull-crush some poor splicer'. This seems to be a theme in shooter/survival horror games post RE4 - it'd be plenty scary, if I wasn't some sort of zombie destroying combat god.

    Diablo 1 scared the shit out of me, though. Probably because it was the first scary game I every played. When I opened the door to the Butcher I think I actually squeeled and didn't stop running until I got back topside.

    Also as a Lovecraft fan, I really really want to play Cthulu: DCotE but I've heard the BC is terrible on 360. Has anyone played it that way and did it run alright?

    JihadJesus on
  • Magic PinkMagic Pink Tur-Boner-Fed Registered User regular
    edited October 2010
    JihadJesus wrote: »
    Also as a Lovecraft fan, I really really want to play Cthulu: DCotE but I've heard the BC is terrible on 360. Has anyone played it that way and did it run alright?

    I did and it seemed to be fine. Until the "running and locking doors" bit which made me throw the game out a window but that's mopre a design problem then anything else.

    Magic Pink on
  • CherrnCherrn Registered User regular
    edited October 2010
    Dark Corners of the Earth is notoriously buggy; I believe every version has a different, potentially gamebreaking bug in it somewhere.

    It's a shame, because there is some really awesome stuff in there. J. Edgar Hoover's finest video game performance.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • wirehead26wirehead26 Registered User regular
    edited October 2010
    Someone earlier here mentioned Cursed Mountain on Wii which I got at gamestop brand new for like 5 dollars. It's pretty good although I haven't played it for a bit, that could be a good Halloween game.

    wirehead26 on
    I'M NOT FINISHED WITH YOU!!!
  • Gaming-FreakGaming-Freak Registered User regular
    edited October 2010
    reddeath wrote: »
    Another vote for system shock 2.

    Look at you hacker. A pathetic creature of meat and bone.

    Bioshock really toned the creepy down compared to that game.

    "how can I help you sir" KABAM.

    Wasn't the Hacker the main character of System Shock 1, not 2?

    Gaming-Freak on
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  • FalstaffFalstaff Registered User regular
    edited October 2010
    Cherrn wrote: »
    Dark Corners of the Earth is notoriously buggy; I believe every version has a different, potentially gamebreaking bug in it somewhere.

    It's a shame, because there is some really awesome stuff in there. J. Edgar Hoover's finest video game performance.

    Yeah, I think I remember quitting the game due to a graphical glitch. Really enjoyed it until that point.

    Oh well. That's what Youtube is for.

    Falstaff on
    Still verbing the adjective noun.
  • EndaroEndaro Registered User regular
    edited October 2010
    Cherrn wrote: »
    Dark Corners of the Earth is notoriously buggy; I believe every version has a different, potentially gamebreaking bug in it somewhere.

    It's a shame, because there is some really awesome stuff in there. J. Edgar Hoover's finest video game performance.
    Also as a Lovecraft fan, I really really want to play Cthulu: DCotE but I've heard the BC is terrible on 360. Has anyone played it that way and did it run alright?

    There are three basic options for playing this game: Original Xbox, Xbox 360 BC, and PC.

    I've heard the 360 BC is the buggiest, as it maintains all the bugs the others have but throws on top other problems. Notably, I've read the music doesn't often play in some parts and certain things can corrupt your save. I've also read an update supposedly fixed most of these, but I can't confirm. I'd consider this your worst option.

    I've heard the original xbox version is the least buggy (it was the first one released). I don't know what bugs it does have, but I've heard it doesn't have the ones that plague the other two systems. This would be a solid choice if you have an original xbox available, though the image quality is obviously poorer than PC.

    I've personally only played the PC version, purchased through Steam. It has two notable bugs. At one point, the camera pans towards a lady, and the game will often freeze. Supposedly, this is caused by having too many processors (this is an old game), so changing the "affinity" for the game under task manager to only use one processor fixes this; it did for me. The other and most significant bug is one battle in which you have to hit some specific targets with a cannon, but the pc version often bugs out and makes them invisible. They are stationary, so you have to look up online where to blindly shoot in order to pass. This doesn't seem to affect all PC versions, as Helloweens' lets play did not contain this bug. If he reads this, please let us know how you managed this. Some people will also say the ending is bugged but it's actually just hard as balls.

    They're not horrible bugs, as far as bugs go (don't need to no clip through bullshit like Vampire:Bloodlines), and supposedly an unofficial patch exists to fix even those, but I skipped it because I read it changes a lot of other unnecessary stuff to make the game easier. Either way, I still managed to beat the game and really enjoy it, I would pick it up if you can.

    Endaro on
  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    edited October 2010
    reddeath wrote: »
    Another vote for system shock 2.

    Look at you hacker. A pathetic creature of meat and bone.

    Bioshock really toned the creepy down compared to that game.

    "how can I help you sir" KABAM.

    Wasn't the Hacker the main character of System Shock 1, not 2?

    Sure, but that line is also a quote from the intro of SS2.

    Drake on
  • BornToHulaBornToHula Registered User regular
    edited October 2010
    There's also an awful bug for the PC version where your movement speed is affected by your screen resolution. The higher the resolution, the slower your dude moves. Shitty bug to encounter.

    Also, Fatal Frame 4 is aces, really creepy stuff. Grasshopper was involved, and so far it's been a nice and tense little experience.

    BornToHula on
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  • John ZoidbergJohn Zoidberg Registered User regular
    edited October 2010
    I will never forget playing the Cradle from Thief 3 for the first time. It came out of left field for me considering that none of the levels prior had been particularly scary. Even the zombie filled ship became trivial after you realised how much flash bombs hurt them.

    But that level. That fucking level. Like someone mentioned earlier in the thread, it's what you never see that scares the shit out of you. I recently played it again when it came up for sale on Steam and I still found myself pausing every so often to calm myself down.

    System Shock 2, Resident Evil, Siren Blood Curse, Condemned 1+2 and Clive Barkers Undying were all awesome too and are all still on my shelves.

    John Zoidberg on
    Xbox Live: Ink Pouch / PSN: Stiff_Ninja / Origin: PAZoidberg / Steam
  • Technicus RexTechnicus Rex All your base.Registered User regular
    edited October 2010
    The first Fatal Frame (called Projecet Zero in Australia) game was probably the scariest game I've played up until I got Dead Space. Dead Space I played in HD with surround sound, Fatal Frame was only SD with stereo but it still scared the bejeezes out of me when ever I heard "Theres a rope", or that damm koto playing itself when I just left that room and there was no one in there!

    Technicus Rex on
    People like Coldplay and voted for the Nazi's. You can't trust people. - Super Hans.
  • reddeathreddeath Registered User regular
    edited October 2010
    Oh man, undying WAS creepy as hell, there was a point where you go into the underworld (forget what it was called) and you scrye on a statue, which then rips it's chest open, revealing it's beating heart, and implores you to end it.

    Man. I need to dig up my undying CD.

    reddeath on
  • BornToHulaBornToHula Registered User regular
    edited October 2010
    I will never forget playing the Cradle from Thief 3 for the first time. It came out of left field for me considering that none of the levels prior had been particularly scary. Even the zombie filled ship became trivial after you realised how much flash bombs hurt them.

    But that level. That fucking level. Like someone mentioned earlier in the thread, it's what you never see that scares the shit out of you. I recently played it again when it came up for sale on Steam and I still found myself pausing every so often to calm myself down.

    System Shock 2, Resident Evil, Siren Blood Curse, Condemned 1+2 and Clive Barkers Undying were all awesome too and are all still on my shelves.

    The guys behind that level just need to settle down and make a game so I can never sleep again. I forget a lot about the rest of the game, but damn if the Cradle doesn't stay with you.

    BornToHula on
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  • John ZoidbergJohn Zoidberg Registered User regular
    edited October 2010
    I was stoked when I heard the guy who designed the Cradle was also the same guy who made Fort Frolic for Bioshock.

    John Zoidberg on
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  • BornToHulaBornToHula Registered User regular
    edited October 2010
    Awesome, they just need to give that fella a design studio.

    BornToHula on
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  • 4rch3nemy4rch3nemy Registered User regular
    edited October 2010
    Jars wrote: »
    AHH FRESH MEAT

    some fresh shit in my pants too

    Totally.

    I admire the newer games' attempts at scare but I've gotten desensitized over the years. Amnesia is creepy as fuck, but I have yet to turn it off because I was too scared to continue.

    4rch3nemy on
  • Mike DangerMike Danger "Diane..." a place both wonderful and strangeRegistered User regular
    edited October 2010
    I played the Cradle in the dead of night, in the dark, with headphones and volume turned way up.

    It was pretty terrifying, although not quite as scary as I had heard it was.

    There's one line from that article, though...the part about
    "the Cradle doesn't have a history - just a scream stretched out through time"

    That always gives me the goosebumps and makes me look around.

    Mike Danger on
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  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited October 2010
    If I may hijack the thread for a bit, as I was planning to make a similar topic:

    What are some classic gaming enemies/conventions that terrified you when you were younger?

    I was inspired to make that topic when someone in a Reach party admitted to being too afraid to play MGS when he was younger an account of the ! noise. You've no doubt also heard people admitting to being afraid of the Sonic underwater drowning theme, or the Fantos masks from Super Mario 2.

    I've even had a couple of people tell me they were terrified of a particular moment in Final Fantasy VI when
    Terra turns into her Esper form for the first time, which results in a digital scream effect when she flies off.

    I especially remember an old friend saying he couldn't sleep that night because of that.

    For me, it would have to be the first boss from Lifeforce on the NES.
    15hjr0l.jpg

    Scared the crap out of me when I was a kid.

    Professor Snugglesworth on
  • CherrnCherrn Registered User regular
    edited October 2010
    Endaro wrote: »
    The other and most significant bug is one battle in which you have to hit some specific targets with a cannon, but the pc version often bugs out and makes them invisible. They are stationary, so you have to look up online where to blindly shoot in order to pass. This doesn't seem to affect all PC versions, as Helloweens' lets play did not contain this bug. If he reads this, please let us know how you managed this. Some people will also say the ending is bugged but it's actually just hard as balls.

    I believe it is caused by running Vista or Windows 7. It should work fine on XP, but it'll bug out on newer OSes, making it essentially impossible to progress. You can just download a save to skip over it, though.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • ArrathArrath Registered User regular
    edited October 2010
    Magic Pink wrote: »
    JihadJesus wrote: »
    Also as a Lovecraft fan, I really really want to play Cthulu: DCotE but I've heard the BC is terrible on 360. Has anyone played it that way and did it run alright?

    I did and it seemed to be fine. Until the "running and locking doors" bit which made me throw the game out a window but that's mopre a design problem then anything else.

    A little further on I ran into a gamebreaking bug playing it on the 360, not sure if it was unique to my save but I didn't have the will to restart. Played through fine later when I pulled out my oXbox.

    Arrath on
  • PeffPeff Registered User regular
    edited October 2010
    So Fatal Frame 2, this scene:

    (turn down volume for loud)
    Playing with my best friend and his girlfriend, dark room, late at night. This happens, the g/f screams, falls off the bed, I throw the controller at the screen, and jump into my friends lap.

    Man, scary games have given me so many good memories.

    Peff on
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  • XagarathXagarath Registered User regular
    edited October 2010
    Ruiner999 wrote: »
    The guys behind that level just need to settle down and make a game so I can never sleep again. I forget a lot about the rest of the game, but damn if the Cradle doesn't stay with you.

    A fair few people consider Amnesia to be pretty similar to such a game.

    Xagarath on
  • MuddBuddMuddBudd Registered User regular
    edited October 2010
    Ruiner999 wrote: »
    I will never forget playing the Cradle from Thief 3 for the first time. It came out of left field for me considering that none of the levels prior had been particularly scary. Even the zombie filled ship became trivial after you realised how much flash bombs hurt them.

    But that level. That fucking level. Like someone mentioned earlier in the thread, it's what you never see that scares the shit out of you. I recently played it again when it came up for sale on Steam and I still found myself pausing every so often to calm myself down.

    System Shock 2, Resident Evil, Siren Blood Curse, Condemned 1+2 and Clive Barkers Undying were all awesome too and are all still on my shelves.

    The guys behind that level just need to settle down and make a game so I can never sleep again. I forget a lot about the rest of the game, but damn if the Cradle doesn't stay with you.

    To once again quote the fantastic article.
    But, yes, eventually you do escape. Except that isn’t really true. Yes, the level ends. You do escape The Cradle. But, because you’ve been there, it lives on in your mind in dirty little fragments of memory... and so it escapes in you.

    The Cradle’s in me. If you’ve played it, it’s in you. Even if you haven’t, by reading this, a shadow of my dread is cast on your mind. So we’re all carrying it with us, like a dark little secret or black twitching egg, waiting to hatch and let its brood stretch your skin to breaking point and fall twitching into the light.

    It’s too late to run. But don’t let that stop you.

    Run.

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • joshofalltradesjoshofalltrades Class Traitor Smoke-filled roomRegistered User regular
    edited October 2010
    Rescue on Fractalus!

    When I was a little kid, this little game came out. Pilots were stranded on Fractalus, and if you didn't fly out and pick them up they'd run out of air and die on the hostile world.

    Only problem was, there were aliens masquerading as pilots.

    So you'd set down next to a beacon and a pilot would come running up in front of the ship. They'd knock on your airlock until you let them in. You could tell who was an alien at first, because they'd have a green face. Later on they learn that this is a dead giveaway and wear helmets just like humans.

    If it was an alien... well, just look at the video. 4:49. Freaked me the fuuuuuuuck out.

    And I was just a little kid.

    If you left your airlock open or failed to raise your shields in time when they pounded on your windshield, they'd break in and kill you.

    joshofalltrades on
  • BornToHulaBornToHula Registered User regular
    edited October 2010
    I was like seven when Resident Evil came out, so I can fully understand getting freaked out as a kid by something like. That bit at the beginning where you see your teammate getting munched on lead to nightmares for months. I wasn't playing it though, just walked in on my dad playing it.

    I've heard Amnesia doesn't quite stack up to the Cradle, but you can attribute that to a singular level having that much focus over a whole game.

    BornToHula on
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  • MuddBuddMuddBudd Registered User regular
    edited October 2010
    Ruiner999 wrote: »
    I was like seven when Resident Evil came out, so I can fully understand getting freaked out as a kid by something like. That bit at the beginning where you see your teammate getting munched on lead to nightmares for months. I wasn't playing it though, just walked in on my dad playing it.

    I've heard Amnesia doesn't quite stack up to the Cradle, but you can attribute that to a singular level having that much focus over a whole game.

    I don't think any single game could do that. It's very hard to keep stuff like that fresh over the course of an entire game. In the case of the Cradle, the suspense built up in the first half is because you are EXPECTING something. You'd have to shake things up and introduce different mechanics every level, or something.

    MuddBudd on
    There's no plan, there's no race to be run
    The harder the rain, honey, the sweeter the sun.
  • CherrnCherrn Registered User regular
    edited October 2010
    Thief 3 is a favorite of mine, but I never actually thought The Cradle was that scary when I first played it. Atmospheric and really well-executed for sure, but there really aren't that many actual threats in the level. Maybe I need to play it again - it definitely stuck with me, but I was not really freaked out by it that much. Amnesia as a whole (and even Penumbra) affected me much, much worse.

    Cherrn on
    All creature will die and all the things will be broken. That's the law of samurai.
  • ZombiemamboZombiemambo Registered User regular
    edited October 2010
    If I may hijack the thread for a bit, as I was planning to make a similar topic:

    What are some classic gaming enemies/conventions that terrified you when you were younger?

    I was inspired to make that topic when someone in a Reach party admitted to being too afraid to play MGS when he was younger an account of the ! noise. You've no doubt also heard people admitting to being afraid of the Sonic underwater drowning theme, or the Fantos masks from Super Mario 2.

    I've even had a couple of people tell me they were terrified of a particular moment in Final Fantasy VI when
    Terra turns into her Esper form for the first time, which results in a digital scream effect when she flies off.

    I especially remember an old friend saying he couldn't sleep that night because of that.

    For me, it would have to be the first boss from Lifeforce on the NES.
    15hjr0l.jpg

    Scared the crap out of me when I was a kid.

    The fucking hands in Zelda

    Zombiemambo on
    JKKaAGp.png
  • BornToHulaBornToHula Registered User regular
    edited October 2010
    Cherrn wrote: »
    Thief 3 is a favorite of mine, but I never actually thought The Cradle was that scary when I first played it. Atmospheric and really well-executed for sure, but there really aren't that many actual threats in the level. Maybe I need to play it again - it definitely stuck with me, but I was not really freaked out by it that much. Amnesia as a whole (and even Penumbra) affected me much, much worse.

    All things are subject to personal views. I think The Cradle conveys a really masterful atmosphere as well, and it really trumps some of the more modern examples of horror in gaming. I can't really find anything to be afraid of in say the modern Resident Evils, but I can certainly find something inherently wrong with not being able to see what's coming for you.

    Some really interesting views in here, I gotta say.

    And to the fella that's wanting to hijack, I say go for it. I'll accept all forms of nightmare fuel.

    BornToHula on
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