Yes, yes. Let's all laugh at Tzeentch and Slaanesh. All part of my plan, you see? No hard feelings, Khorne. You had no choice for where to put that final hit. Unfortunately I only got 1 hit, so the Bloodsworn dies.
Khorne's cultists and warriors both have 1 Defense, if you'd rather kill the warrior. Though I understand if you want to reduce corruption in the Empire, heh.
Up From Skavenblight
Place one Skaven token in each region, or adjacent to each region, where there is a Warpstone token. If there are no Warpstone tokens in play, do nothing.
(FAQ: One Skaven for each region, not just once.)
Discard this card instead of adding it to the Old World track.
Tzeentch to place a Skaven (-1 to resistance) in or adjacent to:
The Empire
Estalia
The Badlands
Once he makes that placement...
Round 4, Draw phase
Khorne: draw 2; six in hand, 11 left in deck Nurgle: draw 2; six in hand, 13 left in deck Tzeentch: draw 4 or 5; five in hand, 10 or 9 left in deck Slaanesh: draw 2; six in hand, 13 left in deck
Yeah. I'd have picked a different upgrade if you had declared that Persistence was going to persist; with a single card slot in the Empire and Khorne having only played one Battle Cry I'd have bet against any regions getting ruined this turn or the next.
I thought it persisted automatically. But then, I've never played a Persistence of Change before. Looks like the decision is made during the end phase and I was never asked, but yeah, I wanted it to stick around.
Corsairs (remove a figure after battle at event) are active
Spell effects:
Troll Country: Musk (control the super-bloodsworn) and Frenzy (two dice at start of battle)
The Empire: Cry (no corruption placed) and Persistence (may keep in play with kill)
Estalia: Changer (cancel other slot)
Posts
The Empire, round 3: 1d6o6h4 0
Swing and a miss.
Tzeentch!
Seriously?
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What can I say? The god of explosions chose to side with me this time.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
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Troll Country: 3 seductresses
Kislev: no targets
The Empire: acolyte, 2 lepers, miss, bloodsworn
Bretonnia: peasant
The Border Princes: orgy
Dark Elf Corsairs sweep in from the sea and make off with an acolyte from Estalia
Domination step:
The Empire: +5 VP
The Border Princes: +2 VP
The Badlands: +1 VP
Corruption Step:
Troll Crountry: +1
The Empire: +4 DIAL, +1
Estalia: +1
The Border Princes: +3 DIAL
The Badlands: +1
Updated VP:
Khorne: 16
Nurgle: 22 + 5 = 27
Tzeentch: 3
Slaanesh: 10 + 3 = 13
Board at the start of the end phase:
1. Remove Chaos Cards from the Board - Shield and Musk fade
2. Hero Tokens are resolved - none
3. Resolve Old World cards - no effects
4. Score Ruined Regions - none
5. Advance Threat Dials - Khorne has the most tokens and ticks twice; Nurgle and Slaanesh each tick once.
Khorne:
17 - Score 4 VP
23 - Upgrade
Nurgle:
13 - Upgrade
Slaanesh:
11 - Upgrade
Updated VP:
Khorne: 16 + 4 = 20
Nurgle: 27
Tzeentch: 3
Slaanesh: 13
6. Check for Game end - The game does not end
Things that need to happen:
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
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E - May have just been an oversight in your Corruption step post, but I see you did not add it to the map so it's all good.
Up From Skavenblight
Place one Skaven token in each region, or adjacent to each region, where there is a Warpstone token. If there are no Warpstone tokens in play, do nothing.
(FAQ: One Skaven for each region, not just once.)
Discard this card instead of adding it to the Old World track.
Tzeentch to place a Skaven (-1 to resistance) in or adjacent to:
The Empire
Estalia
The Badlands
Once he makes that placement...
Round 4, Draw phase
Khorne: draw 2; six in hand, 11 left in deck
Nurgle: draw 2; six in hand, 13 left in deck
Tzeentch: draw 4 or 5; five in hand, 10 or 9 left in deck
Slaanesh: draw 2; six in hand, 13 left in deck
Khorne @ 7/8 PP
Don't forget that Persistence of Change is taking up the other card slot in the Empire. It's not on the map.
Reverse my card choice on the Tracker if thats possible, please, Darian.
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Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
edit: Also, if Nurgle would have chosen a different upgrade for the persistence, I'll allow him to change that decision.
Summon a fresh Leper into Bretonnia; Nurgle @ 6/6 PP Remaining.
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Corsairs (remove a figure after battle at event) are active
Spell effects:
Tzeentch is active
Play Soporific Musk in Troll Country
4/6 PP
Khorne @ 7/8 PP
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
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3/6 PP
Khorne @ 6/8 PP
Corsairs (remove a figure after battle at event) are active
Spell effects:
The Empire: Cry (no corruption placed) and Persistence (may keep in play with kill)
Estalia: Changer (cancel other slot)
Nurgle is active
Foolish Khorne
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.