ORDER OF PLAY: Turn order:
Naalu - Leadership(0)
Hacan - Assembly(3)
[strike]L1Z1X - Production(4)
Sol - Trade(5)
Letnev - Technology(7)[/strike]
Xxcha - Bureaucracy(8)
ACTIVE LAWS
Free Trade (LAW) - Each time a player receives trade goods from his active trade agreements, he receives one additional trade good.
PUBLIC OBJECTIVES
[1] I have 5 technology advances. [L1Z1X]
[1] I now spend 10 influence. [Xxcha]
[1] All 3 of my Space Docks are on the board. [Xxcha]
[1] I have 3 technology advances of the same color.
The order of players, going clockwise:
Team 1: Lykouragh - The Barony of Letnev
Team 2: El Ekid - The Federation of Sol
Team 3: Darian + FunkyWaltDogg - The Xxcha Kingdom
Team 4: Gene Parmesan + SeGaTai - The Emirates of Hacan
Team 5: Susan + Mordenthral - The Naalu Collective
Team 6: Alkey + Payot - The L1Z1X Mindnet
E - Qucen'n [1,2] Player 1 - The Federation Of Sol - El Skid PLANETS E - Arnor [2,1] E - Jord [4,2] E - Lodor [GREEN] [3,1] E - Lor [RED] [1,2] E - Saudor [2,2]
Trade Agreements: -Trading with Hacan for 3 -Trading with L1Z1X for 1
TECHNOLOGIES Cybernetics Antimass Deflectors XRD Transporters Hylar V Assault Laser Deep Space Cannon
OTHER
Victory Points: 0
S/F/C - 1/4/0
T/A/P - 7/4/3
Player 2 - The Emirates of Hacan - Gene Parmesan + SeGaTai - SPEAKER PLANETS E - Arretze [2,0] E - Dal Bootha [RED] [0,2] E - Hercant [1,1] E - Kamdorn [0,1] E - Mecatol Rex [1,6] E - Mehar Xull [BLUE] [1,3] E - Tar'Mann [1,1] E - Thibah [1,1] E - Xxehan [GREEN] [1,1]
Trade Agreements: -Trading with Xxcha for 2 -Trading with Sol for 2
OTHER
Victory Points: 0
S/F/C - 1/4/2
T/A/P - 8/4/2 Player 3 - The Xxcha Kingdom - Darian + FunkyWaltDogg PLANETS E - Abyz [3,0] E - Archon Ren [2,3] E - Archon Tau [1,1] E - Arinam [BLUE] [1,2] E - Fria [BLUE] [2,0] E - Meer [0,4] E - Quann [GREEN] [2,1] E - Vefut II [RED] [2,0]
Trade Agreements: -Trading with Hacan for 3 -Trading with Naalu for 2
TECHNOLOGIES Enviro Compensator Sarween Tools Antimass Deflectors Hylar V Assault laser Deep Space Cannon
OTHER
Victory Points - 2
S/F/C - 2/3/1
T/A/P - 6/4/2 Player 4 - The Barony of Letnev - Lykouragh PLANETS E - Arc Prime [4,0] E - Centauri [1,3] E - Coorneeq [RED] [1,2] E - Gral [BLUE] [1,1] E - Lazar [1,0] E - Resculon [2,0] E - Sakulag [2,1] E - Wren Terra [2,1]
Trade Agreements: -Trading with Naalu for 1 -<1>
TECHNOLOGIES Antimass Deflectors Hylar V Assault Laser Deep Space Cannon Enviro Compensator Sarween Tools
OTHER
Victory Points: 0
S/F/C - 1/3/0
T/A/P - 2/4/1 Player 5 - The Naalu Collective - Susan + Mordenthral PLANETS E - Druaa [3,1] E - Lirta IV [GREEN] [2,3] E - Maaluuk [0,2] E - Rarron [GREEN] [0,3]
Trade Agreements: -Trading with Letnev for 1 -Trading with Xxcha for 2
I'll have to go through the secret objectives. It's been too long, and I figure L1Z1X has something they thought would be easily accomplished by trying to crush the Naalu.
The Status Sequence
1) Qualify for Public/Secret Objective Cards - [1] I have 3 technology advances of the same color.
2) Repair Damaged Ships - None
3) Remove Command Counters - Yep
4) Refresh Planet Cards - Yep
5) Receive 2 Action Card and 2 Command Counters - 1 CC placed in Command, 1 CC in Strategy; waiting on Action cards
6) Redistribute Command Areas - Nope
7) Return Strategy Cards - Yep
ORDER OF PLAY: Turn order:
Hacan -
Xxcha -
Letnev -
Naalu -
L1Z1X -
Sol -
ACTIVE LAWS
Free Trade (LAW) - Each time a player receives trade goods from his active trade agreements, he receives one additional trade good.
PUBLIC OBJECTIVES
[1] I have 5 technology advances. [L1Z1X, Xxcha, Letnev, Sol]
[1] I now spend 10 influence. [Xxcha]
[1] All 3 of my Space Docks are on the board. [Xxcha]
[1] I have 3 technology advances of the same color. [Hacan, L1Z1X]
The order of players, going clockwise:
Team 1: Lykouragh - The Barony of Letnev
Team 2: El Ekid - The Federation of Sol
Team 3: Darian + FunkyWaltDogg - The Xxcha Kingdom
Team 4: Gene Parmesan + SeGaTai - The Emirates of Hacan
Team 5: Susan + Mordenthral - The Naalu Collective
Team 6: Alkey + Payot - The L1Z1X Mindnet
E - Qucen'n [1,2] Player 1 - The Federation Of Sol - El Skid PLANETS E - Arnor [2,1] E - Jord [4,2] E - Lodor [GREEN] [3,1] E - Lor [RED] [1,2] E - Saudor [2,2]
Trade Agreements: -Trading with Hacan for 3 -Trading with L1Z1X for 1
TECHNOLOGIES Cybernetics Antimass Deflectors XRD Transporters Hylar V Assault Laser Deep Space Cannon
OTHER
Victory Points: 1
S/F/C - 2/5/1
T/A/P - 7/5/3
Player 2 - The Emirates of Hacan - Gene Parmesan + SeGaTai - SPEAKER PLANETS E - Arretze [2,0] E - Dal Bootha [RED] [0,2] E - Hercant [1,1] E - Kamdorn [0,1] E - Mecatol Rex [1,6] E - Mehar Xull [BLUE] [1,3] E - Tar'Mann [1,1] E - Thibah [1,1] E - Xxehan [GREEN] [1,1]
Trade Agreements: -Trading with Xxcha for 2 -Trading with Sol for 2
OTHER
Victory Points: 1
S/F/C - 2/4/2
T/A/P - 5/6/2 Player 3 - The Xxcha Kingdom - Darian + FunkyWaltDogg PLANETS E - Abyz [3,0] E - Archon Ren [2,3] E - Archon Tau [1,1] E - Arinam [BLUE] [1,2] E - Fria [BLUE] [2,0] E - Meer [0,4] E - Quann [GREEN] [2,1] E - Vefut II [RED] [2,0]
Trade Agreements: -Trading with Hacan for 3 -Trading with Naalu for 2
TECHNOLOGIES Enviro Compensator Sarween Tools Antimass Deflectors Hylar V Assault laser Deep Space Cannon
OTHER
Victory Points - 3
S/F/C - 3/3/2
T/A/P - 6/5/2 Player 4 - The Barony of Letnev - Lykouragh PLANETS E - Arc Prime [4,0] E - Centauri [1,3] E - Coorneeq [RED] [1,2] E - Gral [BLUE] [1,1] E - Lazar [1,0] E - Resculon [2,0] E - Sakulag [2,1] E - Wren Terra [2,1]
Trade Agreements: -Trading with Naalu for 1 -<1>
TECHNOLOGIES Antimass Deflectors Hylar V Assault Laser Deep Space Cannon Enviro Compensator Sarween Tools
OTHER
Victory Points: 1
S/F/C - 1/4/1
T/A/P - 2/5/1 Player 5 - The Naalu Collective - Susan + Mordenthral PLANETS E - Druaa [3,1] E - Lirta IV [GREEN] [2,3] E - Maaluuk [0,2] E - Rarron [GREEN] [0,3]
Trade Agreements: -Trading with Letnev for 1 -Trading with Xxcha for 2
Posts
PASS
2/4/0
0/1/2
Naalu - Leadership(0)
Hacan - Assembly(3)
[strike]L1Z1X - Production(4)
Sol - Trade(5)[/strike]
Letnev - Technology(7)
Xxcha - Bureaucracy(8)
S/F/C - 2/3/1
T/A/P - 6/4/2
Naalu will play on New Agendas (secondary)
SFC 241
TAP 011 (after draw)
Sol@ S/F/C - 1/4/0
T/A/P - 7/4/3
[1] I have 3 technology advances of the same color.
And we'll immediately qualify for the objective [1] All 3 of my Space Docks are on the board.
Building a carrier and 2 fighters-Purchasing w/ 3 TG and +1 tech
1/4/1
5/4/2
Back to Hacan to finish out the phase.
The Status Sequence
1) Qualify for Public/Secret Objective Cards - [1] I have 5 technology advances
2) Repair Damaged Ships - None
3) Remove Command Counters - Yep
4) Refresh Planet Cards - Yep
5) Receive 1 Action Card and 2 Command Counters - 1 CC placed in Command, 1 CC in Strategy; waiting on Action card
6) Redistribute Command Areas - Nope
7) Return Strategy Cards - Yep
S/F/C - 3/3/2
T/A/P - 6/4/2
The Status Sequence
1) Qualify for Public/Secret Objective Cards - [1] I have 3 technology advances of the same color.
2) Repair Damaged Ships - None
3) Remove Command Counters - Yep
4) Refresh Planet Cards - Yep
5) Receive 2 Action Card and 2 Command Counters - 1 CC placed in Command, 1 CC in Strategy; waiting on Action cards
6) Redistribute Command Areas - Nope
7) Return Strategy Cards - Yep
2/4/2
5/6/2
The Status Sequence
1) Qualify for Public/Secret Objective Cards - [1] I have 5 technology advances
2) Repair Damaged Ships - None
3) Remove Command Counters - Yep
4) Refresh Planet Cards - Yep
5) Receive 1 Action Card and 2 Command Counters - [COLOR="rgb(0, 255, 255)"]1 CC placed in Command, 1 CC in Fleet Supply; waiting on Action card[/COLOR]
6) Redistribute Command Areas - Nope
7) Return Strategy Cards - Yep
S/F/C - 1/4/1
T/A/P - 2/4/1
The Status Sequence
1) Qualify for Public/Secret Objective Cards - [1] I have 5 technology advances
2) Repair Damaged Ships - None
3) Remove Command Counters - Yep
4) Refresh Planet Cards - Yep
5) Receive 1 Action Card and 3 Command Counters - 1 CC placed in Command, 1 CC in Fleet, 1 CC placed in Strategy; waiting on Action card
6) Redistribute Command Areas - Nope
7) Return Strategy Cards - Yep
Sol@
S/F/C - 2/5/1
T/A/P - 7/5/3
The Status Sequence
1) Qualify for Public/Secret Objective Cards - [1] I have 3 technology advances of the same color.
2) Repair Damaged Ships - None
3) Remove Command Counters - Yep
4) Refresh Planet Cards - Yep
5) Receive 2 Action Card and 2 Command Counters - 2 CC placed in Command; waiting on Action cards
6) Redistribute Command Areas - Nope
7) Return Strategy Cards - Yep
2/4/2
0/1/2
The Status Sequence
1) Qualify for Public/Secret Objective Cards - None
2) Repair Damaged Ships - None
3) Remove Command Counters - Yep
4) Refresh Planet Cards - Yep
5) Receive 1 Action Card and 2 Command Counters - 1 Command, 1 Strategy; waiting on Action card
6) Redistribute Command Areas - Nope
7) Return Strategy Card - Yep
3/4/2
0/2/1
Leadership(1)
Diplomacy(2) BONUS, BONUS
Assembly(3)
Production(4)
Trade(5)
Warfare(6) BONUS
Technology(7)
Bureaucracy(8)
Selection begins with the Speaker:
Hacan -
Xxcha -
Letnev -
Naalu -
L1Z1X -
Sol -
Sorry, you are correct- there you go.
Hacan to start, then?
Play an action card:
Command Summit
-Receive 2 command counters and put them in your command pool.
-PLAY: During the strategy phase
Sol@
S/F/C - 2/5/3
T/A/P - 7/4/3