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League of Legends: Next Champ Panders to the "Scaley" Fan-Base

KwoaruKwoaru Registered User regular
edited December 2023 in Social Entropy++
Download this now! It's free to play!


League of Legends is a game based off a Warcraft III Mod called DotA.
It’s like DotA without the stupid modders or HoN without being patted down for cash

You pick one of like 10 million champions and then try to destroy the other teams. Between you and the enemy base is a series of towers and automatically spawning npcs called creeps (or minions)

Why should I play this?
  • It’s fun. If you enjoyed DotA (any variation thereof) you will probably enjoy LoL
  • It’s free. Nearly everything can be unlocked just by playing the game; earning and spending Influence Points (more on them later)
  • Dedicated support. Riot isn’t perfect, but in their effort to make money they continuously update the game with bug fixes, balance changes, and new characters.
  • It’s free. Seriously, everything is free except for champion skins and some meta-game boosts that only jerks buy and don’t really matter anyway.
Who actually plays this?
Lots of people.

Who plays this and isn’t a racist 12 year old shit fucker?
Bunches of people from both SE and GnT
SE++ PLAYER LIST!
ack – sacksy
anjin-san – steezus
andrew ryan – andrewdyin
Anon the Felon - Crusix1
as7 - arsenic7

bendery – bendery
BoomShake - The Sorcelator
Bucketman - Bucketman
burning organ - organburner
b_r – ishuma

Captain Cthulhu - VadersGonnaVade
charles kinbote – esopus
CodeRed - Muckdork
corporatelogo – corporatelogo
cosmic sombrero - nouveau chapeau
Cowardly - Dangersock

dadouw – dadouw
der waffle mous - derwafflemous
dread pirate arbuthnot - requine
Drool = mean red worms
druhim - druhim
dr.funkenstein - borylord

Energeno - Energeno
Erics - Muse fyi

facetious - Bonhomie
fallout – fallovt
faynor – faynor
FirmSkater - Qlanth
FrylockHolmes - FrylockHolmes

grath - grath
gumpy - gumpyvonbear

hellajeff – efrenchlove
hunter - hunterse

iamthepieman - pyeman

Jars - Jars
JohnHam - J0HNH4M
jyardana - jyardana

kabuki64 - blts / e101
koshian - koshian
kovak - bigg johnson
kwoaru – kwoaru

lardalish – lardalish
lilli - lilli fen

Meissnerd - The Snerd
Mr. Mojo Risin - Vaamoose

Nerdgasmic - NerdgasmicPA
nirya - nirya

phonehand – hobbesmee
pipthefair - pipthefair
pkerthbnd – thegodfajah
projeck - projeck

Ruby Rhod - TheRubyRhod

Sagaxus - Zolnab
SeñorAmor - senoramor
Shrieve - Shrieve
skettios - zymirra / obliviousninja
Swill - SwillaThaThrilla
Syrellis - Syrellis

the cheat – menstrosaurus
thelawinator – thelawinator
TracerBullet - SpacemanSpliffed

unintentional - Unintentional
uriel - jarofmolymayo

wimble - wimble

XLShadow - xls

zen vulgarity - zenvulgarity
Zoel - kingzoel
zombiemombo - essgee
Do people use vent for this?
We'll just use the se++ vent like chumps
vtx14.defconservers.com
3860
fortytwo

It says the servers are busy
Just use the code!
left right left right down down up up 3 4 (on the number row)
Is there anything I should know before I play this?
Lots of things.
Hey wait you said I could pick from a million dudes but I only have 10 available, god damn liar.
Hey now, whoa now.
Every week Riot selects 10 champions to be available for free, if you want to use a certain champion all the time you have to buy them.

You said I didn't have to buy anything! How deep does this rabbit hole of lies go?
Well you see, every match you play gives you Influence Points (IP) that's essentially monopoly money. You can spend IP to permanently unlock champions. Some champions are cheap and some are not, but you'll learn about that as you play more.

Okay, well what else?
First, let’s talk about you.

You are the summoner
Each match awards XP that goes towards your Summoner level.
Summoner levels unlock Rune Slots, Mastery points, and additional Summoner Spells.

Mastery Points - Pretty basic meta game. Read what they do and choose what you like. You get one mastery point per summoner level, and as you get more points you’ll be able to create character specific builds, but starting out I prefer the utility tree.

Rune Slots - Another meta game thing. While the bonus for an individual rune is small, together then can have a big impact on your character’s effectiveness, especially in the early game.
DO NOT BUY RUNES BEFORE YOU HIT SUMMONER LEVEL 20
At level 20 you unlock tier 3 runes, which are so much better than tier 1 and 2 it is silly. Here's the full list if you're curious.
Summoner Spells - For the most part, your are defined by the champion you pick, but before each match you choose 2 summoner spells. You can use any spell with any champion, but some spells are more effective for some champs than they are for others.

More information on that in here.
Exhaust (Level 1) Blinds (100% Miss Chance) the target and slows its Movement Speed by 40% for 3 seconds. Good for preventing escapes.
Ghost (Level 1) Your Champion ignores unit collision and moves 32% faster for 14 seconds. Good for escapes, but keep in mind you can still be slowed down while ghosting.
Heal (Level 1) Restores 140 + 20 x level Health to your Champion and 50% of that to nearby allies.
Revive (Level 1) Instantly revives your Champion at your Spawning Pool. In addition your champion gains a speed bonus that decreases over time. 9 Minute cooldown.
Smite (Level 1) Deals 420, plus 25 times your level, damage to target enemy minion or pet. If you ever try jungling, you're gonna be good friends with this spell.
Teleport (Level 1) After 4 seconds, teleports your champion to target friendly minion or turret. Good for quickly jumping to a tower that is under attack, not so good for escaping
Cleanse (Level 2) Removes all stuns, slows, taunts, fears, snares, sleeps, and immobilizers and lowers the duration of new ones applied by 65% for 3 seconds. One of the most useful spells around, taking off enemy crowd control is a big Fuck You and can save your ass.
Fortify (Level 4) Grants invulnerability to all Allied Turrets and causes them to attack 100% faster. While Fortify is ready to cast, you deal 9 bonus damage to minions. Situational, but not terrible.
Clarity (Level 6) Restores 160 + 30 x level Mana to your champion and 50% of that to nearby allies. Very useful depending on the champion.
Ignite (Level 7) Ignite is a DoT that targets a single champion, dealing 50 damage plus 20 damage per level over 5 seconds. Ignores enemy magic resist, and reduces healing and regeneration by 50% Good for getting the kill on that jerk who manages to get out of range with 50 health left.
Rally (Level 8) Summons a beacon with 200 + 25 x level health for 15 seconds which increases allied attack damage by 10-35. Situational and rarely seen, it has some cool gimmick uses.
Clairvoyance (Level 10) Reveals an area of the map for 6 seconds, has a relatively short cooldown. Very useful for finding out if the enemy is sneaking up on you or an ally.
Flash (Level 12) Teleports your champion to your cursor's location. This has a very short range but can be absolutely vital for positioning an attack or jumping over a wall to escape.

For new players I recommend Ghost and Exhaust. Taking Heal or Revive is for noobs who are going to lose.

Well that covers the meta-game, let’s look at the actual gameplay.
Here's the map of Summoner's Rift, this is the map you will play on most of the time because the 3v3 map kinda sucks.
lolsummonersriftmap.png
Black Dots are Towers
Red Dots are Inhibitors
Red X is the Nexus
Creeps:
1.Golems
2.Dragon
3.Lizard Elder
4.Wraith
5.Ancient Golem
6.Wolfs
7.Wraiths
8.Lizard Elder
9.Golems
10.Wolfs
11.Ancient Golem
12.Baron

Wolves, Wraiths and Golems (1,4,6,7,9,10) are basic creeps that don’t attack you unless you hit them first. They are a little tougher than the creeps in lanes, so you should approach with caution unless you’re level 5+ or very confident that you can kill them quickly.
The other creeps are even stronger, but they give temporary buffs that make killing them worth it.
Lizard Elder (3,8) - Lizard Elder provides a buff that gives your physical and auto attacks a slow with a DoT component
Ancient Golem (5,11) - Ancient golem provides a buff that increases mana regeneration and decreases cooldown time of champion abilities
Baron (12) - Killing baron usually takes at least 2 to 3 late game dudes, and provides a crazy buff that I don't have the stats on right now.
Dragon (2) - gives the whole team XP and Gold if

Okay Great, how about some gameplay?
Destroying your enemies:You must destroy each lane's towers in order, the other towers will be invulnerable until the one before them is destroyed. In order to destroy the opponents base at least one inhibitor must be down.
Destroying an inhibitor causes your nexus to spawn super creeps in that lane. Super Creeps can be hard for even a max level champion to kill quickly.
Inhibitors will respawn after five minutes, so work fast to make the most of your super minions.

Champion Level:Every time your champion levels up their stats increase and they get a skill point.
Each champion has 4 unique abilities. 3 available from the start that go up to rank 5 and 1 ultimate that becomes available at level 6 that goes up to rank 3. Your ultimate is generally your strongest skill, and understanding each champion’s ultimate is very important.

Items:Each champion has 6 item slots and your choice of items is what really makes the difference between being a champ or being a chump.
Many items often can be combined together to build stronger items. It is best to buy the individual components as you can afford them because:
  • Buying a partial piece subtracts the cost from the cost of the completed item
  • The bonuses from the smaller items will still have a big impact your performance.
If all of your item slots are full but you have an item you’re trying to finish DO NOT FRET:
  • As long as you already have at least one component you can buy the complete item as soon as you have enough gold.
Some items have activated abilities that can be very powerful. To use activated items or consumables like potions, you can click them OR use 1-6 on the number line like a pro.

For tips on item builds, talent builds, and skilling orders go to www.leaguecraft.com or www.mobafire.com

ITEMS YOU SHOULD FEEL BAD ABOUT BUYING BECAUSE THEY ARE AWFUL
Tiamat: The extra AOE damage really doesn't amount to anything in a teamfight. Additionally the +15 Health Regen and +4 Mana Regen really aren't that great compared to what you could buy. For the 2070 gold you spend on it you can buy a BF Sword (+50 Damage, and it builds into cool stuff) and it would be way more effective.

Berzerker Greaves: There are better attack speed items, and since the movement speed on boots does not stack you only grab one boots item it is strongly recommend you get Mercury's Treads. They are are a little more pricey, but are considered the best boots in the game because being stunned for 1.2 seconds instead of 2 seconds means the world.


Items are cool. What about Champions?
Every champion has a couple descriptors listed to try and give a quick idea about what they do.
Sometimes these accurately describe a champion and sometimes they are outright lies, so it never hurts to ask if you aren't sure.
Melee - Basic attacks can only be used in close combat
Ranged - Basic attacks can be used from a distance
Assassin - Damage-based champion that has at least one ability to close distance between enemy targets quickly; champions with this attribute tend to die much quicker when targeted.
Fighter - Damage-based champion that performs better in large group fights.
Mage - Damage-based champion whose abilities are typically ranged and greatly affected by ability power.
Support - Champion with abilities that aid in team fights and usually aren't good in 1v1 fights.
Tank - Champion that can act as a group shield due to their above-average health, armor, and magic resist; usually they have low damage output.
Carry - A champion that typically starts out with below average stats and becomes above average as a match progresses. The name comes from how they can "carry" their team at the
end of the game if their team carries them at the beginning.
Disabler - A champion that can disable enemy champions with their abilities (sometimes labeled disable instead of disabler in-game).
Farmer - A champion that can easily kill enemy minions and neutral monsters, thus allowing them to build in-match gold faster.
Flee - A champion that possesses abilities that enable it to escape from combat.
Haste - A champion that can temporarily speed up self, allies, or both.
Heal - A champion that can heal either itself, its allies, or both.
Ninja - This champion uses energy instead of mana (energy recharges quickly and is not effected by mana and mana regeneration stat increases, and has a fixed maximum amount that
can be increased by runes).
Nuke - A champion that can deal a significant amount of damage in a short time.
Pet - A champion that can create a non-champion ally (sometimes controllable).
Pusher - A champion that can quickly destroy enemy towers and inhibitors due to their ability to summon additional units or deal damage to an area of enemy creeps.
Recommended - A champion that Riot Games staff would recommend for people new to League of Legends.
Silence - A champion that can silence enemy champions; champions affected by silence cannot use abilities or summoner spells during its duration.
Snare - A champion that can snare enemy champions; champions affected by snares cannot move during its duration.
Slow - A champion that can slow enemy champions; champions affected by slows move slower during its duration.
Stealth - A champion that can become invisible to enemies (other than when near turrets, vision wards, and enemy champions with an Oracles buff).
Stun - A champion that can stun enemy champions; champions affected by stuns cannot move, attack, use abilities, or use summoner spells other than Cleanse.
Teleport - A champion that can teleport to other locations or champions; champions with abilities that are similar to the summoner spell Flash do not have this attribute.
Tough - A champion that lives longer than usual in combat.
Champion Stats:
Each champion has a stat window that looks like this:
lolstats.png

Attack Damage governs your champion’s auto attack damage and Ability Power governs any of your champion’s abilities.
Armor protects against Physical Damage and Magic Resist protects against Magic Damage.
I think everything else is pretty self explanatory.

Things Not to Do/Things to get your opponent to do:
Over Committing: Don't chase that kill just because you want it so bad, it's usually going to end up in you dead. Bide your time, be patient, and own when you know you can.

Feeding: Feeding is dying a whole lot and giving your opponents gold allowing them to spank you even more efficiently and get even more gold. If you're having trouble with the opposing characters on a lane, maybe ask to switch with someone else.

Being Baited: Oftentimes one wounded character will attempt to lead you into a trap where multiple dudes will jump out of the bushes and sodomize you. Don't let it be you on the ground in a puddle of fluids and broken dreams.

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Posts

  • KwoaruKwoaru Registered User regular
    edited November 2010
    What are the latest and greatest haps?

    New Champion: Trundle
    Lore:
    Trolls have never been well-regarded beings on Valoran. Generally speaking, they are barbaric, cannibalistic, and sneaky. They are creatures relegated to the murky recesses of the world, hidden away from most intelligent beings. Despite their maleficent natures, however, the Ruhgosk never deserved the grisly fate that was visited upon them. Generations ago, a twisted necromancer known as Hakolin the Bonecrafter attempted to enslave the Ruhgosk tribe. These trolls are considerably more genteel than their ill-mannered brethren, although still uncouth by human standards. The Ruhgosk fought tooth and claw against the necromancer, ultimately driving him from their land. As a parting gift, Hakolin afflicted the trolls with a leprous disease, forever cursing the members of the tribe. The leprosy would have rotted their flesh away to nothing were it not for the trolls' natural ability to regenerate. Caught forever in a hideous rotting state, the Ruhgosk endured their curse while desperately in search of a cure. They never found one.

    A wise Ruhgosk shaman learned that he could magically bind the disease to a single troll, provided that the troll could bear the weight of the entire tribe's curse upon himself. However, there was no such troll...until the birth of Trundle. His ability to regenerate is so profound that it appeared as if he did not carry the disease. As Trundle grew, he came to understand his gift and what it could do for his people. When he came of age, he took the curse from his tribe in a baptism of searing agony. Through the shaman's ritual, Trundle became a horrifying creature whose flesh constantly sloughs off his body, only to be re-grown in an unremitting cycle. He has joined the League of Legends in hopes of eventually finding someone who could dispel the heinous curse completely.

    "I've learned a thing or two about pain! Let me show you." --Trundle
    League Judgement:
    OBSERVATION

    A distinctly foul odor permeating the air announces the troll’s arrival. The sounds of scraping nails, labored breathing, and dirty feet scrabbling across the pristine marble floors reach the Great Hall before Trundle does. He is frighteningly out of place in the halls of the Institute of War, surrounded by gleaming decor while barely discernable rags hang off his body in some semblance of modesty. He shifts his grip on a makeshift club, an unwieldy weapon that is as long as his entire body. His skin bubbles with sores and scars, sloughing off in chunks from his body. It is amazing that he still has any flesh at all.

    Trundle’s weary eyes pass over the Great Hall - he lingers not on the inscription above the door, or the fine statues representing Valoran's greatest craftsmanship. These material objects mean nothing to him. A mangled tongue flicks over his unshapely lips, and he reaches out to open the doors leading to the Reflecting Chamber. As if the doors themselves are afraid to come under his touch, they part before him. He shrugs, apparently used to this type of behavior, and slips inside.

    REFLECTION

    Trundle's eyes flew open as something sharp pricked his hand. He was surprised to find himself strapped down to a makeshift altar, surrounded by a circle of runes. The shamans of his tribe stood hunched over him, ready to begin the ceremony that would change his life forever.

    This time, he felt a distinct detachment from the entire scene - a far cry from the raging wave of excitement, fear, and pride that had consumed him the first time it happened. He had been so young then, freshly wounded from the daily ritual of being bullied by the younger trolls. Looking back at his former self, he almost couldn't blame them - he had always been funny-looking, even by troll standards, and being the runt of the entire tribe didn't help the situation. Had any other smaller or uglier troll been born into the tribe, Trundle was sure that he would have redirected the bullying to the new target, and happily joined in himself.

    What he distinctly remembered was the elders' whispered promises - that if he were to bear the weight of the entire tribe's curse onto himself, it would be the noblest sacrifice in the entire history of their race. They told him that he was the only one who could save them all when they beheld the innate regeneration that only he was born with. The young Trundle had gotten carried away with what they told him - he fantasized about the admiration in the eyes of those who had once ridiculed him, the adoration of his entire tribe, and the riches and comfort he would enjoy as they lauded his sacrifice.

    Most importantly of all, he saw his life without all the bullying.

    So he gave himself to the disease, letting it ravage his body. In many ways, it was a success - the Ruhgosks rejoiced in their newfound freedom and lavished their adoration on Trundle. But it was not to last – before long, his kin began to keep their distance from him. Seeing his open sores and diseased flesh was apparently too much for even trolls to handle, despite having been similarly afflicted mere weeks earlier.

    It was during these times that he sometimes thought that being bullied was better than being alone. At least people could stand to be around him, even if it was just to make fun of him.
    Someone spoke, snapping him out of his reverie. "Why do you want to join the League?"
    Trundle turned, sitting up on the altar as the straps pinning him down disappeared. A summoner swathed in a blue robe stood behind him, towering over the troll. His face was hidden within the recesses of his cowl.

    "To search for a cure for this disease," Trundle intoned wearily.

    "And what if I told you that I already have your cure?"

    "You’re a dirty liar!"

    "I've studied you, Trundle. The League knows everything about our candidates before they even pass through our doors. Your disease eats you alive, but your incredible regenerative power prevents your disease from spreading to your tribe again."

    Trundle snorted. “Tell me something new. Any idiot can see the flesh tumbling from my bones and smell the stink of rot. I may be a troll, but I'm not stupid."

    "True, but what you don't know, Trundle, is that you bearing the disease of your brethren will also be their downfall. While the plague that your tribe bore was debilitating, eventually their bodies came to rely on the disease. Yes, it caused them immense pain and constant disease, but it became inextricably fused with your race's inherent ability to regenerate." The summoner’s tone was clinical as he spoke. "Thus, when the plague was extracted from their bodies, it took along with it their regenerative capabilities. Now their bodies do not even know how to sustain themselves."

    The summoner paused. "What they did to you did not cure them. It barely even prolongs the tribe's inevitable extinction."

    Trundle closed his eyes, overwhelmed.

    The summoner continued on, unrelenting. "So, I ask you, Trundle of the Ruhgosk tribe, do you want the League to restore the disease to your tribe?"

    The images flashed unbidden before his eyes - his tribe once again plagued by the debiliating disease, all equally humbled by their affliction. He imagined telling them how this sacrifice saved them all from a potentially worse fate, and his tribe finally seeing him for the savior that he was.

    And suddenly, the sting of naiveté that caused him to make this same choice before shattered his train of thought. His decision to bear the burden of disease never changed the fact that he was the runt. Nothing he ever did would change that.

    A crooked smile snaked across his misshapen face. "Let them suffer. I'll keep what they so generously gave me."

    “So it shall be. Then I will ask you again – why do you want to join the League, if not for a cure?”

    “It seems this is the ‘cure’ I was looking for after all.”

    “How does it feel, exposing your mind?”

    Trundle thought for a long moment. “For once, it felt like I wasn’t alone anymore. Thank you for that.”

    The summoner nodded and disappeared. Trundle stood alone in a long corridor, with a trail of dirt and peeled skin marking the way he had entered. He shrugged, triggering another avalanche of shed flesh, and strode forward into the League of Legends.
    Abilities:
    Rabid Bite: Trundle bites his opponent, dealing damage and sapping some of their attack damage.

    Contaminate: Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.

    Pillar of Filth: Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.

    Agony (Ultimate): Trundle immediately steals his target’s health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.

    Decompose (Passive): Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health.

    Patch Notes (11-30-10)
    PiptheFair wrote: »
    New Skins in the Store

    * Lil’ Slugger Trundle
    * Junkyard Trundle
    * Brolaf
    * Blade Mistress Morgana


    League of Legends v1.0.0.106

    Notes from the Design Team (new!)
    This patch is focused upon the following main issues:

    * Area of Effect damage and disable spells being too powerful
    o Area of Effect is taking a pretty large hit this patch, especially to the damage on Galio’s Idol of Durand, Morgana’s Soul Shackles and Vladimir’s Hemoplague. After seeing its effect on the game over a longer period of time, we’ve found something more akin to Annie’s Summon: Tibbers is a proper mix of area size, damage, and disable. We have several area-effect skills in the game that have power creeped past this and we’re looking to bring this back to acceptable levels.
    o Twitch’s Spray and Pray is a big factor in this. We are considering bigger changes for that ability.
    * Strong supports are able to protect powerful ranged carries too well, cancelling their fragility too easily
    o We’re starting with a duration nerf to Morgana's Black Shield and Janna's Eye of the Storm to reward better timing of the spell reactively and to raise the skill ceiling a bit on these spells. If this proves too little, we’ll provide additional nerfs in the upcoming patch.
    * Ranged carries, holistically, are too safe considering their damage output
    o While we predict bigger changes will be required, our first adjustments are to lower the movement speeds of ranged carry-style champions to provide more of a tradeoff, and nerf Blessing of the Lizard Elder when used on ranged champions. We’d like to keep ranged carries “safer” than melee, but start to provide more tradeoffs to both give melee a place in the game and differentiate the roles of melee and ranged characters.


    Trundle, The Cursed Troll

    * Rabid Bite: Trundle bites his opponent, dealing damage and sapping some of their attack damage.
    * Contaminate: Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.
    * Pillar of Filth: Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.
    * Agony (Ultimate): Trundle immediately steals his target’s health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.
    * Decompose (Passive): Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health.


    Akali

    * Fixed a bug where Shadow Dance could sometimes deal damage even if interrupted by a knockup / knockaway


    Blitzcrank

    * Overdrive no longer has a movement speed reduction when it ends
    * Fixed a bug where Power Fist was not breaking spell shields
    * Fixed a bug where Static Field and Power Fist did not display the hit particle when they killed a unit
    * Base attack speed increased. This should enhance the effectiveness of the attack speed portion of Overdrive.
    * Updated recommended items


    Corki

    * Phosphorous Bomb no longer reveals stealthed units
    * Fixed a bug where Gatling Gun could hit unseen, non-champion stealthed targets like wards
    * Fixed a bug where Gatling Gun was dealing too much damage
    * Fixed a tooltip typo with Missile Barrage
    * Base movespeed reduced to 300


    Galio

    * Resolute Smite ability power ratio increased to 0.75 from 0.7
    * Righteous Gust ability power ratio reduced to 0.5 from 0.65
    * Righteous Gust movement speed bonus increased to 20/25/30/35/40% from 20/24/28/32/36%
    * Idol of Durand
    o Ability power ratio reduced to 0.6 from 0.8
    o Damage percent increase on hit reduced to 5% from 10%
    o Total damage cap reduced to 140% from 180%


    Janna

    * Tailwind will now persist for her allies while Janna is dead
    * Eye of the Storm duration reduced to 5 seconds from 10
    * Monsoon heal per second reduced to 70/110/150 from 90/130/170
    * Monsoon slow reduced to 30% from 40%


    Kayle

    * Kayle now counts as a ranged attacker while using Righteous Fury


    Kog'Maw

    * Base movement speed reduced to 305 from 310


    Malphite

    * Seismic Shard damage reduced to 70/120/170/220/270 from 80/135/190/245/300


    Miss Fortune

    * Base movement speed reduced to 300 from 310
    * Double Up base damage reduced to 25/60/95/130/165 from 35/70/105/140/175


    Morgana

    * Black Shield duration reduced to 5 seconds at all levels from 4/5/6/7/8
    * Soul Shackles
    o Stun duration reduced to 1.0/1.5/2.0 from 1.5/2.0/2.5
    o Ability power ratio reduced to .8 from .9
    o Cooldown increased to 120 seconds at all levels


    Nidalee

    * Pounce no longer deals damage if her jump is interrupted by another movement effect


    Pantheon

    * Spear Shot base damage reduced to 20/31/42/53/64 from 30/40/50/60/70
    * Heartseeker Strike attack damage conversion increased to 28/31/34/37/40% from 18/22/26/30/34%
    * Grand Skyfall mana cost reduced to 150 from 150/250/350
    * Aegis Protection now shows a counter as you build up charges
    * The threshold required to trigger the Aegis Protection now increases with Pantheon's level. This should result in fewer occasions where Aegis Protection is broken by minions


    Sona

    * Hymn of Valor base damage reduced to 60/110/160/210/260 from 70/120/170/220/270
    * Hymn of Valor ability power ratio reduced to 0.5 from 0.6
    * Aria of Perseverance healing reduced to 30/55/80/105/130 from 40/65/90/115/140
    * Song of Celerity active movespeed reduced to 6/8/10/12/14% from 8/10/12/14/16%


    Tristana

    * Base movespeed reduced to 300 from 310.
    * Rocket Jump no longer deals damage and slows if her jump is interrupted by another movement effect


    Twitch

    * Spray and Pray duration reduced to 6 seconds from 7. We are considering more a extensive ability tweak in the future.
    * Base movespeed reduced to 305 from 310


    Veigar

    * Baleful Strike missile speed increased by 100
    * Equilibrium mana regeneration percent increased to 0.75% from 0.5%.
    * Basic attack missile speed increased by 100


    Vladimir

    * Fixed a bug where Tides of Blood was not providing Vladimir with enough increased regeneration and healing
    * Fixed a bug where Tides of Blood did not deal full damage if you had 4 stacks before casting
    * Hemoplague
    o Cooldown increased to 150/135/120 seconds from 120
    o Damage amplification effect changed to 14% at all ranks from 10/14/18%
    o Base damage reduced to 150/250/350 from 200/300/400
    o Ability power ratio reduced to 0.7 from 0.75


    Warwick

    * Eternal Thirst
    o Heal per stack increased to 6/12/18 from 5/10/15
    o Maximum number of stacks reduced to 3 from 4
    o Duration increased to 4 seconds from 3
    * Base attack speed reduced slightly


    Xin Zhao

    * Audacious Charge no longer deals damage and slows if Xin Zhao's dash is interrupted by another movement effect


    Items

    * Aegis of the Legion no longer buffs allies while the holder is dead
    * Chalice of Harmony passive effect unique to match the tooltip
    * Doran's Blade
    o Damage increased to 8 from 6
    o Health reduced to 100 from 120
    o Lifesteal reduced to 3% from 4%
    * Doran's Ring
    o Ability power increased to 15 from 10
    o Health reduced to 100 from 120
    o Mana regeneration per 5 reduced to 4 from 5
    * Frozen Mallet tooltip now shows slow % for melee and ranged attackers
    * Innervating Locket no longer buffs allies while the holder is dead
    * Rylai's Scepter
    o Slow duration reduced to 1.5 from 2
    o Updated the tooltip to reflect slow information for single target and damage-over-time slows
    * Sword of the Divine has a new hit effect and a new activation particle
    * Tiamat tooltip now shows splash % for melee and ranged attackers
    * Will of the Ancients no longer buffs allies while the holder is dead
    * Wriggle's Lantern wards now show a duration in the mana bar like sight and vision wards


    Masteries

    * Fixed a bug with Rank 2 of Utility Mastery where it was not working properly


    General

    * Blessing of the Lizard Elder now slows for 10/20/30% if melee and 5/10/15% if ranged
    * Autumn Summoner's Rift Moved Nashor to the same location as the summer version of Summoner's Rift.
    * Twisted Treeline - Grez the Lizard Lord
    o Health per player level increased to 175 from 150
    o Magic resistance increased to -20 from -30
    o Gold granted reduced to 50 from 100
    * Twisted Treeline Super Minions
    o Health increased to 1200 from 1000
    o Base damage increased by 30
    * Fixed a bug where various 'modified attacks' were not firing while taunted or silenced (examples: Twisted Fate's Pick a Card, Udyr's Bear Stance)
    * Fixed a bug where players that never connect were not being granted +1000 magic resist
    * Removed "hun" from the word filter


    Skins

    * Reduced the size of the Monarch Kog'Maw skin by approximately 10%

    Champion Sneak Peek: Cassiopeia
    And now for a non-whiny post

    Kwoaru on
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  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    edited November 2010
    I'm upset at Pip for looking at the amazing titles I made up for Wimble and correcting my German

    so

    freakin'

    mellow-angry

    Doobh on
    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited November 2010
    Pip is p. serious about his german

    Nerdgasmic on
  • ProjeckProjeck Registered User regular
    edited November 2010
    uuugh i kind of want to start playing this again

    Projeck on
  • DroolDrool Science! AustinRegistered User regular
    edited November 2010
    butt boobs

    Drool on
  • DysDys how am I even using this gun Registered User regular
    edited November 2010
    So is this game any good?

    Should I play this?

    Dys on
  • unintentionalunintentional smelly Registered User regular
    edited November 2010
    yes and yes and yes to the third question you haven't asked yet

    unintentional on
  • NaphtaliNaphtali Hazy + Flow SeaRegistered User regular
    edited November 2010
    Yes Dys, it is lots of fun. And free!

    Naphtali on
    Steam | Nintendo ID: Naphtali | Wish List
  • the cheatthe cheat Registered User, ClubPA regular
    edited November 2010
    interesting passive on irelia.

    the cheat on
    hdm3eeo1dj12.png
  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited November 2010
    Dubh wrote: »
    I'm upset at Pip for looking at the amazing titles I made up for Wimble and correcting my German

    so

    freakin'

    mellow-angry

    1288898194787.jpg

    PiptheFair on
  • DysDys how am I even using this gun Registered User regular
    edited November 2010
    I suppose I'll download it then, even though I never played dota.

    Though I suppose I could learn. How hard could it be, right?

    Dys on
  • DroolDrool Science! AustinRegistered User regular
    edited November 2010
    It all depends on how stupid you are. Because you are stupid, and everyone you solo queue with will tell you so.

    Drool on
  • SoaLSoaL fantastic Registered User regular
    edited November 2010
    Dubh wrote: »
    I'm upset at Pip for looking at the amazing titles I made up for Wimble and correcting my German

    so

    freakin'

    mellow-angry

    i figured you were talking about the inherent rage in knowing things to be factual

    SoaL on
    DKFA7.gif
  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    edited November 2010
    ...

    That is also acceptable.

    Doobh on
    Miss me? Find me on:

    Twitch (I stream most days of the week)
    Twitter (mean leftist discourse)
  • IsoldaeIsoldae Hats Off To JigglypuffRegistered User regular
    edited November 2010
    Facts make me angry.

    Isoldae on
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  • PiptheFairPiptheFair Frequently not in boats. Registered User regular
    edited November 2010
    need nerds for an inhouse

    PiptheFair on
  • TheShaqtusTheShaqtus Registered User regular
    edited November 2010
    Man I hate losing a bunch in a row

    TheShaqtus on
    ducksig.png
  • WimbleWimble Registered User regular
    edited November 2010
    league of smeagols

    Wimble on
    4SMZq.jpg
  • unintentionalunintentional smelly Registered User regular
    edited November 2010
    I don't know why we're doing this draft mode, it makes inhouses less fun
    random > blind > draft

    unintentional on
  • IsoldaeIsoldae Hats Off To JigglypuffRegistered User regular
    edited November 2010
    Uh.

    Blind pick is only fun in in-houses if people follow the code.

    If one team tries really hard in blind pick it becomes un-fun.

    Isoldae on
    xet8c.gif
  • TheShaqtusTheShaqtus Registered User regular
    edited November 2010
    draft is lame yo

    TheShaqtus on
    ducksig.png
  • unintentionalunintentional smelly Registered User regular
    edited November 2010
    Isoldae wrote: »
    Uh.

    Blind pick is only fun in in-houses if people follow the code.

    If one team tries really hard in blind pick it becomes un-fun.

    how can you make un-try-hard bans

    I don't get it

    unintentional on
  • SticksSticks I'd rather be in bed.Registered User regular
    edited November 2010
    Missing dis game so much right now.

    Stupid comp

    Sticks on
  • IsoldaeIsoldae Hats Off To JigglypuffRegistered User regular
    edited November 2010
    Yeah, but with draft mode one team doesn't get all OP champions.

    With blind pick one try hard team can get all of them.

    Isoldae on
    xet8c.gif
  • GumpyGumpy There is always a greater powerRegistered User regular
    edited November 2010
    That passive makes me interested

    I wonder, with mercs, how boned CC will be

    Gumpy on
  • WimbleWimble Registered User regular
    edited November 2010
    gumpy your stupid brain should be proud of me

    I went ability power trist

    jungle ability power trist

    Wimble on
    4SMZq.jpg
  • PikaPuffPikaPuff Registered User regular
    edited November 2010
    seriously someone link me to those cute horrible drawings of the lol characters everyone's using as avatar/sigs that i thought was a youtube but i guess it's a deviant art

    PikaPuff on
    jCyyTSo.png
  • FirmSkaterFirmSkater Registered User regular
    edited November 2010
    I am getting the hang of kassadin

    I have learned that you should just riftwalk over everyone and annihilate the carries

    Then riftwalk away

    Since I have figured that I have begun to own things

    FirmSkater on
    sig2.jpg
  • PikaPuffPikaPuff Registered User regular
    edited November 2010
    i like sivir, but i don't know when to stop with the AD and start with the defense

    PikaPuff on
    jCyyTSo.png
  • ZandraconZandracon Registered User regular
    edited November 2010
    Zandracon on
  • KwoaruKwoaru Registered User regular
    edited November 2010
    I'll hold off judgment until I've seen what that stupid looking sword is like when it's moving around

    Kwoaru on
    2x39jD4.jpg
  • ShabootyShabooty Registered User regular
    edited November 2010
    I like her

    she looks neat

    but she'll be 6300

    Shabooty on
  • FirmSkaterFirmSkater Registered User regular
    edited November 2010
    The perspective on that is really strange

    Or else she just has some beefy fuckin' legs

    FirmSkater on
    sig2.jpg
  • FaynorFaynor Registered User regular
    edited November 2010
    I think I'll get Irellia...

    Faynor on
    do you wanna see me eat a hotdog
  • facetiousfacetious a wit so dry it shits sandRegistered User regular
    edited November 2010
    Fuck it I'm too tired to come up with a sarcastic analogy to some other thing that is completely unsurprising.

    facetious on
    "I am not young enough to know everything." - Oscar Wilde
    Real strong, facetious.

    Steam: Chagrin LoL: Bonhomie
  • ShrieveShrieve Game Designer CaliforniaRegistered User regular
    edited November 2010
    Kwoaru wrote: »
    I'll hold off judgment until I've seen what that stupid looking sword is like when it's moving around

    I'm still confused about what it's supposed to be doing half the time.

    Shrieve on
    FkbtS.png
  • Dread Pirate ArbuthnotDread Pirate Arbuthnot OMG WRIGGLY T O X O P L A S M O S I SRegistered User regular
    edited November 2010
    Zandracon wrote: »

    Is that a skin or her default art?

    Dread Pirate Arbuthnot on
  • L|amaL|ama Registered User regular
    edited November 2010
    does anyone know how much the whole thing of this takes to download

    L|ama on
  • NiryaNirya Registered User regular
    edited November 2010
    I was iffy about LeBlanc, but I'll probably buy Irelia on release day.

    Nirya on
    t70pctuqq2uv.png
    3DS: 2981-5304-3227
  • NerdgasmicNerdgasmic __BANNED USERS regular
    edited November 2010
    I wonder what her obnoxiously sexual joke will be

    Nerdgasmic on
This discussion has been closed.