Lux really doesn't come into her own until mid-game either.
I don't think I've ever had a heard time laning with Galio. As soon as you get even a little bit of MR (either a Chalice or Merc Treads) you can almost one shot caster creeps with Gust.
Colt on
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
Lux really doesn't come into her own until mid-game either.
I don't think I've ever had a heard time laning with Galio. As soon as you get even a little bit of MR (either a Chalice or Merc Treads) you can almost one shot caster creeps with Gust.
And then you push the lane doing so and you get zoned because you will have a hard time hitting a champion with it while they can harass you quite easily because of Galio's ginormous hitbox.
It is a very slow projectile and is one of the easiest skillshots in the game to dodge with the exception of like Rupture.
Okay the thing you need to remember about Vlad is that he sucks early-early game. Like, seriously. You might think he doesn't because of how strong his mid-game is (it's intimidatingly strong), but levels 1-5, he is horribly weak. The way to beat Vlad is to punish him and deny him and gank him and frustrate the hell out of him before his abilities start to get too strong to handle.
As a Vlad aficionado, this is broadly accurate, but you could write pages on his early game.
Level guide (short)
1: Weak
2: Weak, but survivable. His pool cooldown is crazy long though, so be careful.
3. Weak, but harass has improved.
4. Farm has improved, burst has improved, this is the first level where Vlad can start doing good stuff.
5. Harass improves. You can get a kill or set one up now.
6. Ultimate is awesome. Initiate with it, hit them with Q, E, ignite, W and you should get a kill if they were properly harassed.
7. Marginal improvement
8. Lower pool cooldown is nice.
9. BIG VLAD LEVEL! At level 9, your harassment and self-healing is pretty much unparalleled. Vlad probably has the strongest level 9 in the game.
so. i just had a game in solo queue as tryndamere. I went 22-10- something with over half my teams kills. 3 out of four of my allies had only 4-4-10 or something sad like that. We won, and by the end I was just ridiculous. item build was IE, Ghostblade, Quicksilver sash, etc etc. I was killing 2 people per battle sometimes more. when there tanks would taunt me i switched to just killing them first... while their entire team was alive. worked out fine to.
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
so. i just had a game in solo queue as tryndamere. I went 22-10- something with over half my teams kills. 3 out of four of my allies had only 4-4-10 or something sad like that. We won, and by the end I was just ridiculous. item build was IE, Ghostblade, Quicksilver sash, etc etc. I was killing 2 people per battle sometimes more. when there tanks would taunt me i switched to just killing them first... while their entire team was alive. worked out fine to.
So picked up Vlad again after a hiatus on him. And......Vlad vs Vlad in solo is the most boring experience ever. It was exciting for a moment when the enemy Malphite jungler tried to gank me when he was lvl 4 and I was lvl 7, but.....he ran away after he sharded me with half health and none of my health gone.
Then it was back to boring lane.
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Dac VinS-s-screw you! I only listen to DOUBLE MUSIC!Registered Userregular
so. i just had a game in solo queue as tryndamere. I went 22-10- something with over half my teams kills. 3 out of four of my allies had only 4-4-10 or something sad like that. We won, and by the end I was just ridiculous. item build was IE, Ghostblade, Quicksilver sash, etc etc. I was killing 2 people per battle sometimes more. when there tanks would taunt me i switched to just killing them first... while their entire team was alive. worked out fine to.
so. i just had a game in solo queue as tryndamere. I went 22-10- something with over half my teams kills. 3 out of four of my allies had only 4-4-10 or something sad like that. We won, and by the end I was just ridiculous. item build was IE, Ghostblade, Quicksilver sash, etc etc. I was killing 2 people per battle sometimes more. when there tanks would taunt me i switched to just killing them first... while their entire team was alive. worked out fine to.
Did the game last over 45 minutes?
Do you even have to ask this?
Hum. True, I guess a better question is did the game last over an hour?
Not entirely sure why you are so set on saying Galio is a bad laner. Who in your definition is a "good" laner?
Morde / cho / Shen etc all have big hitboxes, can be harassed about as equally as Galio, etc etc. Everything you say negative about Galio basically applies pretty equally to other tanks with good laning presence. And they're all still good at laning.
Eddy on
"and the morning stars I have seen
and the gengars who are guiding me" -- W.S. Merwin
I had the wierdest thing happen in my last game
Playing as Pantheon, I was laning with Kat in bottom against Nasus and Heimer. We just killed Nasus and I needed to go back to heal. Just as I was finished buying I saw the enemy Heimer kill Kat, duck into the bushes at low health and start to channel his recall. I cast skyfall onto where I saw him last, a kill for sure. As I landed the skyfall I aegis'd o0nto him, but it must have been at the same instant that his recall finished, because all of a sudden my pathing on the minimap changed and I was running AT HIGH SPEED directly to the enemy fountain. 1 kill to Heimer.
Re: Vlad - he's a monster in mid. I can duke it out with him using AP Cho'Gath because Carnivore keeps me in the green against Transfusion in the early game and Feral Scream can prevent him from pooling whenever he wants (or force an unfavorable pool to dodge the scream), but anyone who doesn't have some nice self-healing mechanism and/or CC has their work cut out for them.
Basically, you have to camp your tower and do your best to time tower hits with your auto-attacks to maintain half decent farm. Don't try to do something that you think will be cute or clever, because odds are that Vlad can pool out of it and punish you for it (I once watched a Trist at maybe half life get a Vlad low with Buster Shot, and she Rocket Jumped at him because she thought she had him. Pool -> Ulti -> Transfusion. Dead Trist). Play it safe and just accept that while the laning phase is still ongoing, you're going to be behind the damn vampire in creep kills.
how do you build your AP cho?
i've been going up the utility tree, picking clarity and ghost as masteries and doing something like
doran's ring > boots > RoA > rylai's > warmogs or thornmail or FoN depending
kind of a tank/ AP hybrid, since late-game i seem to mostly be tanking even in an AP build.
Took Kayle out for spin tonight after concentrating mainly on pure tanks for a good while. (For some reason my Rammus play nosedived). I forgot how much fun she is to play, most players underestimate her, if the game's gone good for your team, she hit's like a brick in the mid and late game.
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Irond WillWARNING: NO HURTFUL COMMENTS, PLEASE!!!!!Cambridge. MAModeratorMod Emeritus
Took Kayle out for spin tonight after concentrating mainly on pure tanks for a good while. (For some reason my Rammus play nosedived). I forgot how much fun she is to play, most players underestimate her, if the game's gone good for your team, she hit's like a brick in the mid and late game.
i think it's partially psychological
like, until kayle gets fed and has a nashors + rageblade + some survivability, she's really not doing that much damage and she's fragile enough that she can be focused down pretty easily. so that's like 12 levels of her being in the back of fights, poking and harrassing a little and then going back to lick her wounds but never really wading in
and then all of a sudden she's just melting faces with her Q + E + raar autoattack
i like playing her, but it kind of feels like i'm a fifth wheel until 20 minutes in. there have been plenty of times when i feel like i'm just starting to get rolling and the rest of my team is forcing surrender votes.
Irond Will on
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
Not entirely sure why you are so set on saying Galio is a bad laner. Who in your definition is a "good" laner?
Morde / cho / Shen etc all have big hitboxes, can be harassed about as equally as Galio, etc etc. Everything you say negative about Galio basically applies pretty equally to other tanks with good laning presence. And they're all still good at laning.
Good laners have either better harass or better ways to resist/avoid harass. Kennen, Vlad, Mord, Sona, Gragas, Malphite, MF, etc.
Morde has a shield, Cho can get health back from CS easily, Shen can get it back from Vorpal usage. Galio's health return is based on...getting hit multiple times by small hits. Ie not so useful.
And you can't be seriously comparing Galio's hitbox to Shen's. =p He's not quite as big as Anivia but he's close. Cho doesn't get big until post 6, also.
Look, I'm not saying he's as bad a laner as Tryndamere or anything crazy, I just don't think he's 'good'. 'Okay' perhaps.
Well I've mostly heard people say Galio is a good laner. So I don't think we're alone in saying this. But y'know, opinions.
To get back to the Vlad subject. People with kind of a defensive, farming-based mindset in the early game (and I definitely fall into that category when playing certain champs) sometimes have a hard time grasping--well, maybe grasping isn't the right word, but putting into action--the fact that you need to harass certain heroes hard right away. Immediately. And if you don't, you're going to lose that lane. Vlad is one of those guys... if you don't keep him down and outfarm him significantly during the first few levels he's going to crush you later.
I'm guilty of playing passively myself against these heroes and it's screwed up my mid/late game numerous times.
OremLK on
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
edited November 2010
I'm using the binary OP/not OP definition here. Galio is not going to ruin someone's day in the laning phase (unless they are Ashe or someone else with 300ms who cannot dodge for their life). That clearly means he is not a good laner.
Re: Vlad - he's a monster in mid. I can duke it out with him using AP Cho'Gath because Carnivore keeps me in the green against Transfusion in the early game and Feral Scream can prevent him from pooling whenever he wants (or force an unfavorable pool to dodge the scream), but anyone who doesn't have some nice self-healing mechanism and/or CC has their work cut out for them.
Basically, you have to camp your tower and do your best to time tower hits with your auto-attacks to maintain half decent farm. Don't try to do something that you think will be cute or clever, because odds are that Vlad can pool out of it and punish you for it (I once watched a Trist at maybe half life get a Vlad low with Buster Shot, and she Rocket Jumped at him because she thought she had him. Pool -> Ulti -> Transfusion. Dead Trist). Play it safe and just accept that while the laning phase is still ongoing, you're going to be behind the damn vampire in creep kills.
how do you build your AP cho?
i've been going up the utility tree, picking clarity and ghost as masteries and doing something like
doran's ring > boots > RoA > rylai's > warmogs or thornmail or FoN depending
kind of a tank/ AP hybrid, since late-game i seem to mostly be tanking even in an AP build.
AP Cho:
I start with a Tome, build Sorc Boots, build Rylai's and build Zhonya's. If the game keeps going, justfill your slots with Needlessly Large Rods and/or Masks if they start stacking resists.
Initiate with Feral Scream, follow up with Rupture, enemy team is in the yellow, silenced and slowed until at least next Wednesday. Auto-attack + nom a squishy for great victory.
EDIT: There is an absolutely fucking awesome skin for Cho'Gath at leaguecraft. Check that shit out.
EDIT x2: I am anything but pro, so take any build advice I give with a grain of salt. It's just what's worked for me in the past.
The Ender on
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
as ashe tonight i did the classic 'wait until they attack mid, ult from summoner platform, teleport to tower right as it's landing' trick
killed the malz, he goes
'so u practice that a lot huh'
Nice! How healthy was he to begin with? The stun's pretty good, but Ashe's damage ain't so good to begin with and ECA is only 250 by itself at Rank 1. Given Teleport, I can't imagine that your other spell would have been something offensive like Exhaust or Ignite.
So Shen advice. Anyone got any? I just broke my ninja tank cherry and I think I like it.
I went 9-17-0 for masteries since I'm not 30 yet. Built a Ruby-> HOG then Merc treads then Sunfire. I'm unsure as to how to skill him. Man he was fun.
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
So Shen advice. Anyone got any? I just broke my ninja tank cherry and I think I like it.
I went 9-17-0 for masteries since I'm not 30 yet. Built a Ruby-> HOG then Merc treads then Sunfire. I'm unsure as to how to skill him. Man he was fun.
A good friend of mine swears by early Sheen on Shen and, as you have likely seen from my screenshots, he does well with it.
His build is indeed something like HoG, Boots, Sheen if he's doing well. If not, he'll start stacking a couple Giant's Belts first.
as ashe tonight i did the classic 'wait until they attack mid, ult from summoner platform, teleport to tower right as it's landing' trick
killed the malz, he goes
'so u practice that a lot huh'
Nice! How healthy was he to begin with? The stun's pretty good, but Ashe's damage ain't so good to begin with and ECA is only 250 by itself at Rank 1. Given Teleport, I can't imagine that your other spell would have been something offensive like Exhaust or Ignite.
it was against a malz with no defensive items who'd already blown his ult and i had +6 ad from my blade, armor pen and ad runes, and +20 from two long swords. i toggled on frost arrows before i ported, bang bang bang, volley
i normally take either fortify/ghost/cleanse with flash (which i always take as ashe), and people always give me shit for firing off ults from spawn
"dude why'd you shoot that? i'm oom, nothing i can do"
and i'm like, so what? with CDR (i always grab brutalizer) it's not so bad. i love ulting from spawn because by the time i'm back the CD is almost over, it inflicts damage, it slows (less time attacking a turret) and maybe most important: it's psychological
flinging a successful ECA from ult to a solo mid push will, in my experience, very very very often send them running once they recover. even if they still have minions tanking the tower, they assume one of my allies is coming around from river or i'm almost back from spawn or whatever
in my experience an ashe ult to mid early game is usually every bit as effective as a fortify
Organichu on
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
edited November 2010
Aha, you do an arpen instead of an AD build, that explains things. AD going for Manamune first ramps a little slower than Arpen going for Brut, but I've found it better for early CS and it obviously gives a ton of mana for constant volley and frost shot when teamfights start.
So Shen advice. Anyone got any? I just broke my ninja tank cherry and I think I like it.
I went 9-17-0 for masteries since I'm not 30 yet. Built a Ruby-> HOG then Merc treads then Sunfire. I'm unsure as to how to skill him. Man he was fun.
A good friend of mine swears by early Sheen on Shen and, as you have likely seen from my screenshots, he does well with it.
His build is indeed something like HoG, Boots, Sheen if he's doing well. If not, he'll start stacking a couple Giant's Belts first.
Hmm, getting an early Sheen does sound fun. I've been playing a straight tank Shen because usually the reason I pick him is because nobody else on my whole fucking team wants to play a character who even isn't squishy let alone qualifies as a true tank. But, I've been wanting to up my burst damage a bit so I can be more of a threat 1v1 and scare carries a bit more. So, yeah... I'm going to try Sheen.
Although it does irk me having to buy mana items on Shen.
Maybe I can make myself feel marginally better by turning it into a Tri-Force lategame.
OremLK on
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
So Shen advice. Anyone got any? I just broke my ninja tank cherry and I think I like it.
I went 9-17-0 for masteries since I'm not 30 yet. Built a Ruby-> HOG then Merc treads then Sunfire. I'm unsure as to how to skill him. Man he was fun.
A good friend of mine swears by early Sheen on Shen and, as you have likely seen from my screenshots, he does well with it.
His build is indeed something like HoG, Boots, Sheen if he's doing well. If not, he'll start stacking a couple Giant's Belts first.
Hmm, getting an early Sheen does sound fun. I've been playing a straight tank Shen because usually the reason I pick him is because nobody else on my whole fucking team wants to play a character who even isn't squishy let alone qualifies as a true tank. But, I've been wanting to up my burst damage a bit so I can be more of a threat 1v1 and scare carries a bit more. So, yeah... I'm going to try Sheen.
Although it does irk me having to buy mana items on Shen.
Maybe I can make myself feel marginally better by turning it into a Tri-Force lategame.
Yeah, his luxury item with that build is the TriForce.
Although, there's been a couple games where he's stayed in the field so long due to not being threatened and there being constant fights (he runs Teleport for even greater Shen map control irritation), he's bought the damn thing outright, which is always hilarious.
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
Once again I got 6.3k IP points! Tell me how to spend them!
Vlad is a good solo queue character because he does everything well if played right (tough, moderate damage, good chasing, good escaping, good farming, etc).
he can't cc, so in some comps he is basically useless
We had a team call us noobs after a 60 minute game with multiple aces and inhibs down on each side. I really don't know how that kind of thing happens.
Squidget0 on
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reVerseAttack and Dethrone GodRegistered Userregular
We had a team call us noobs after a 60 minute game with multiple aces and inhibs down on each side. I really don't know how that kind of thing happens.
Maybe they had a moment of self-awareness, realized that they are the less skilled team and were commenting on your inability to end the game in a timely fashion?
So Shen advice. Anyone got any? I just broke my ninja tank cherry and I think I like it.
I went 9-17-0 for masteries since I'm not 30 yet. Built a Ruby-> HOG then Merc treads then Sunfire. I'm unsure as to how to skill him. Man he was fun.
A good friend of mine swears by early Sheen on Shen and, as you have likely seen from my screenshots, he does well with it.
His build is indeed something like HoG, Boots, Sheen if he's doing well. If not, he'll start stacking a couple Giant's Belts first.
Hmm, getting an early Sheen does sound fun. I've been playing a straight tank Shen because usually the reason I pick him is because nobody else on my whole fucking team wants to play a character who even isn't squishy let alone qualifies as a true tank. But, I've been wanting to up my burst damage a bit so I can be more of a threat 1v1 and scare carries a bit more. So, yeah... I'm going to try Sheen.
Although it does irk me having to buy mana items on Shen.
Maybe I can make myself feel marginally better by turning it into a Tri-Force lategame.
Yeah, his luxury item with that build is the TriForce.
Although, there's been a couple games where he's stayed in the field so long due to not being threatened and there being constant fights (he runs Teleport for even greater Shen map control irritation), he's bought the damn thing outright, which is always hilarious.
Well I was going to play Shen but of course that was the one game we had tanks (Rammus and Gragas). Then I was going to play Tristana, but they were goinig to put me in a 1v2, so I said fuck that and picked Sona.
Of course I facerolled and we rolled face.
It was pretty relaxing.
Went Locket/Manamune/Sheen and killed a poor Eve a bunch of times.
OremLK on
My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
had a sunfire FoN garen fucking talking shit, pretty glad we won that
thanks, talentless asshole, i'm glad you can play the keytar
god his ultimate makes me rage so hard, he is the embodiment of sunfire capes
sunfire capes are a defensive item with offensive power
he is this ball of damage reduction and health regen that can suddenly do the last 20% of your health
nealcm on
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SpectrumArcher of InfernoChaldea Rec RoomRegistered Userregular
edited November 2010
That was one of the few satisfying things as Janna in some of the awful games I had a couple days ago, shielding someone right before the Garen ult and saying "lolno".
i've been going up the utility tree, picking clarity and ghost as masteries and doing something like
doran's ring > boots > RoA > rylai's > warmogs or thornmail or FoN depending
kind of a tank/ AP hybrid, since late-game i seem to mostly be tanking even in an AP build.
AP Cho:
I start with a Tome, build Sorc Boots, build Rylai's and build Zhonya's. If the game keeps going, justfill your slots with Needlessly Large Rods and/or Masks if they start stacking resists.
Initiate with Feral Scream, follow up with Rupture, enemy team is in the yellow, silenced and slowed until at least next Wednesday. Auto-attack + nom a squishy for great victory.
EDIT: There is an absolutely fucking awesome skin for Cho'Gath at leaguecraft. Check that shit out.
EDIT x2: I am anything but pro, so take any build advice I give with a grain of salt. It's just what's worked for me in the past.
hmm that's interesting. you go all-in on AP cho while minimizing the tank/AP items. i tried that once and ended up in lategame feeling like i just couldn't put out enough damage. like a tough caster with kind of hard-to-hit spells that didn't do amazing damage. it felt like all the awesome harrassment that cho has early-game just kind of withered once those tanks got super-tanky and the carries get super-carried.
I find Mord way way easier to play than Tryndamere, but maybe that's just me? I've heard the "easy to play" criticism a lot about Tryndamere but a) Early game farming and b) Timing your ult are both so tricky on him.
The easiest to play is still Sona of course. Just got done with another Sona game... I swear I play better on her when I think less.
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Posts
and the gengars who are guiding me" -- W.S. Merwin
I don't think I've ever had a heard time laning with Galio. As soon as you get even a little bit of MR (either a Chalice or Merc Treads) you can almost one shot caster creeps with Gust.
It is a very slow projectile and is one of the easiest skillshots in the game to dodge with the exception of like Rupture.
As a Vlad aficionado, this is broadly accurate, but you could write pages on his early game.
Level guide (short)
1: Weak
2: Weak, but survivable. His pool cooldown is crazy long though, so be careful.
3. Weak, but harass has improved.
4. Farm has improved, burst has improved, this is the first level where Vlad can start doing good stuff.
5. Harass improves. You can get a kill or set one up now.
6. Ultimate is awesome. Initiate with it, hit them with Q, E, ignite, W and you should get a kill if they were properly harassed.
7. Marginal improvement
8. Lower pool cooldown is nice.
9. BIG VLAD LEVEL! At level 9, your harassment and self-healing is pretty much unparalleled. Vlad probably has the strongest level 9 in the game.
Then it was back to boring lane.
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Do you even have to ask this?
Morde / cho / Shen etc all have big hitboxes, can be harassed about as equally as Galio, etc etc. Everything you say negative about Galio basically applies pretty equally to other tanks with good laning presence. And they're all still good at laning.
and the gengars who are guiding me" -- W.S. Merwin
Playing as Pantheon, I was laning with Kat in bottom against Nasus and Heimer. We just killed Nasus and I needed to go back to heal. Just as I was finished buying I saw the enemy Heimer kill Kat, duck into the bushes at low health and start to channel his recall. I cast skyfall onto where I saw him last, a kill for sure. As I landed the skyfall I aegis'd o0nto him, but it must have been at the same instant that his recall finished, because all of a sudden my pathing on the minimap changed and I was running AT HIGH SPEED directly to the enemy fountain. 1 kill to Heimer.
Is there any trick to make it so Trist actually jumps over what you are attempting to jump?
I was standing at the base of our base wall, went to jump over it and I jumped straight up and down. Maybe I was too close?
how do you build your AP cho?
i've been going up the utility tree, picking clarity and ghost as masteries and doing something like
doran's ring > boots > RoA > rylai's > warmogs or thornmail or FoN depending
kind of a tank/ AP hybrid, since late-game i seem to mostly be tanking even in an AP build.
i think it's partially psychological
like, until kayle gets fed and has a nashors + rageblade + some survivability, she's really not doing that much damage and she's fragile enough that she can be focused down pretty easily. so that's like 12 levels of her being in the back of fights, poking and harrassing a little and then going back to lick her wounds but never really wading in
and then all of a sudden she's just melting faces with her Q + E + raar autoattack
i like playing her, but it kind of feels like i'm a fifth wheel until 20 minutes in. there have been plenty of times when i feel like i'm just starting to get rolling and the rest of my team is forcing surrender votes.
Morde has a shield, Cho can get health back from CS easily, Shen can get it back from Vorpal usage. Galio's health return is based on...getting hit multiple times by small hits. Ie not so useful.
And you can't be seriously comparing Galio's hitbox to Shen's. =p He's not quite as big as Anivia but he's close. Cho doesn't get big until post 6, also.
Look, I'm not saying he's as bad a laner as Tryndamere or anything crazy, I just don't think he's 'good'. 'Okay' perhaps.
To get back to the Vlad subject. People with kind of a defensive, farming-based mindset in the early game (and I definitely fall into that category when playing certain champs) sometimes have a hard time grasping--well, maybe grasping isn't the right word, but putting into action--the fact that you need to harass certain heroes hard right away. Immediately. And if you don't, you're going to lose that lane. Vlad is one of those guys... if you don't keep him down and outfarm him significantly during the first few levels he's going to crush you later.
I'm guilty of playing passively myself against these heroes and it's screwed up my mid/late game numerous times.
killed the malz, he goes
'so u practice that a lot huh'
AP Cho:
I start with a Tome, build Sorc Boots, build Rylai's and build Zhonya's. If the game keeps going, justfill your slots with Needlessly Large Rods and/or Masks if they start stacking resists.
Initiate with Feral Scream, follow up with Rupture, enemy team is in the yellow, silenced and slowed until at least next Wednesday. Auto-attack + nom a squishy for great victory.
EDIT: There is an absolutely fucking awesome skin for Cho'Gath at leaguecraft. Check that shit out.
EDIT x2: I am anything but pro, so take any build advice I give with a grain of salt. It's just what's worked for me in the past.
I went 9-17-0 for masteries since I'm not 30 yet. Built a Ruby-> HOG then Merc treads then Sunfire. I'm unsure as to how to skill him. Man he was fun.
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His build is indeed something like HoG, Boots, Sheen if he's doing well. If not, he'll start stacking a couple Giant's Belts first.
it was against a malz with no defensive items who'd already blown his ult and i had +6 ad from my blade, armor pen and ad runes, and +20 from two long swords. i toggled on frost arrows before i ported, bang bang bang, volley
i normally take either fortify/ghost/cleanse with flash (which i always take as ashe), and people always give me shit for firing off ults from spawn
"dude why'd you shoot that? i'm oom, nothing i can do"
and i'm like, so what? with CDR (i always grab brutalizer) it's not so bad. i love ulting from spawn because by the time i'm back the CD is almost over, it inflicts damage, it slows (less time attacking a turret) and maybe most important: it's psychological
flinging a successful ECA from ult to a solo mid push will, in my experience, very very very often send them running once they recover. even if they still have minions tanking the tower, they assume one of my allies is coming around from river or i'm almost back from spawn or whatever
in my experience an ashe ult to mid early game is usually every bit as effective as a fortify
Hmm, getting an early Sheen does sound fun. I've been playing a straight tank Shen because usually the reason I pick him is because nobody else on my whole fucking team wants to play a character who even isn't squishy let alone qualifies as a true tank. But, I've been wanting to up my burst damage a bit so I can be more of a threat 1v1 and scare carries a bit more. So, yeah... I'm going to try Sheen.
Although it does irk me having to buy mana items on Shen.
Maybe I can make myself feel marginally better by turning it into a Tri-Force lategame.
Although, there's been a couple games where he's stayed in the field so long due to not being threatened and there being constant fights (he runs Teleport for even greater Shen map control irritation), he's bought the damn thing outright, which is always hilarious.
he can't cc, so in some comps he is basically useless
then you ace them despite having two inhibs down and push for the nexus... then trashtalk the shit out of them the entire time you are pushing
I remember one team giving us shit for having a full team of skins and they had none.
Those are totally the best games.
Maybe they had a moment of self-awareness, realized that they are the less skilled team and were commenting on your inability to end the game in a timely fashion?
Well I was going to play Shen but of course that was the one game we had tanks (Rammus and Gragas). Then I was going to play Tristana, but they were goinig to put me in a 1v2, so I said fuck that and picked Sona.
Of course I facerolled and we rolled face.
It was pretty relaxing.
Went Locket/Manamune/Sheen and killed a poor Eve a bunch of times.
thanks, talentless asshole, i'm glad you can play the keytar
god his ultimate makes me rage so hard, he is the embodiment of sunfire capes
sunfire capes are a defensive item with offensive power
he is this ball of damage reduction and health regen that can suddenly do the last 20% of your health
LOL. Be immune to damage some more while right clicking, please.
hmm that's interesting. you go all-in on AP cho while minimizing the tank/AP items. i tried that once and ended up in lategame feeling like i just couldn't put out enough damage. like a tough caster with kind of hard-to-hit spells that didn't do amazing damage. it felt like all the awesome harrassment that cho has early-game just kind of withered once those tanks got super-tanky and the carries get super-carried.
i guess that's just a general problem with cho.
kayle...not so much, still boring as hell. Like...I feel nothing when I win a game with kayle.
I'm dead serious."
The easiest to play is still Sona of course. Just got done with another Sona game... I swear I play better on her when I think less.