So, KotOR was this obscure RPG made by some small Canadian studio no one ever heard of. I've heard good things, though.
Booting it up, it hasn't aged well, but the writing and voicework is still top notch. The combat is smooth, the skills are varied, and the guns are useless, clumsy, savage weapons. Everyone looks like Kryten, but once you get past that it is probably the finest WRPG of it's generation.
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But really, I tried playing it again a few months ago when it was $2 on steam, and just couldn't hack how horrible the PC interface was
in TOR or I'm going to go all pissy we didn't get KotOR 3 again.
Actually, Neverwinter Nights was my first. I only beat the first act.
I liked the new robes and upgrades, though.
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I thought that that confrontation at Dantooine was a fine ending.
AND THEN EXILE WAS THE NIHILUS
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It was always an inward trekking journey, as with Planescape, and the Exile found his Transcendant One and his answer.
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It had better more complete systems, better story and more options.
Only thing it lacked was a finished ending, what was there was okay but left you feeling a little short changed. The awesomeness of the writing, especially of Kreia makes up for it though, she is brilliant to talk to.
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I think you need to replay it, because you seem to be taking the answer as presented by the Jedi Council as the truth. Did you even listen to Kreia?
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Unless Revan did it.
Or did he?
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And yeah, KOTOR III while I'm wishing. MMOs just aren't my bag, at least as they're designed today.
Being good without considering the long term consequences is just shallow feel goodness that accomplishes little to nothing in the face of an entire galaxy in need of healing. If you want to actually do "good" you have to play the long game just as much as the bad guys.
Which by the way is not related to the Exile's "answer" but you veered off onto a completely different aspect of Kreia's teachings so there ya go.
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That message might be better if it wasn't coming from a Dark Lord of the Sith.
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Read through this if you haven't already. It explains everything.
I mean everything.
That is a hat she wore, yes.
What's your point?
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--my poor old xbox went poop-
KOTOR was a fantastic game, even with its stupid make one choice and your instantly evil section. (some funny evil character moments though after that.)
And here's a little tip, the Sith are evil. They have to be in order to channel the Dark Side. It's why you don't see any Darths just handing out flowers and bunnies.
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2 does some wierd sound things, but that's about it.
They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
What if they were evil flowers and bunnies?
Whenever I hear music from KotOR I still get all nostalgic. KotOR 2 really needed an ending.
Afaik it's more that the Dark Side corrupts, not that you HAVE to be evil to use it, it will corrupt you into evil though.
But there are examples in Star Wars of Grey Jedi who manage to walk the path between the Dark Side and the Light Side.
That said keeping a strict balance isn't what Kreia advocated, she advocated always being aware of your actions and their long term effects. Basically to mastermind everything. She disliked the pure Dark Side Sith teachings as much as she did the pure Light Side Jedi teachings. To her they were both facets of the same futile way of doing things, focus on a short term action at the cost of the long term goal.
The second game I absolutely loved though. The depth of the writing was fantastic and it still makes me angry to this day they never finished the game. It just crippled what was one of the rare Starwars games I've ever seen to treat the force in an actually complex manner (Not strict black or white).
However, the original has the best moment ever when I finally was able to kill Carth. That felt so good.
How
How did the audio glitches not make you kill everyone in a five-mile radius
Why aren't you in prison for multiple homicides
What I was trying to get you to process is that Kreia is not a Sith.
It's a useful role for manipulating events. She no more operates under their philosophy nor furthers their goals than you or I. Due in no small part to things like
And the fact that destroying the Jedi Council was the exact opposite of her goal. Which is why she berates you for being a retard if you go the full Dark Side route.
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It was my first Western RPG
I bought an OXbox specifically for it (and it ended up being the only exclusive game I dug), with my very first tax return
So, so good
Shame about the sequel
1) feels more Star Wars-y
2) has an ending
3) no bullshit "favor" system
4) Jolee Bindo
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Sometimes, on occasion, I think that KotOR 2 misses the point of Star Wars
Adding depth to the Force and treating it beyond simple black and white/light and dark/good and evil is not what swashbuckling space fantasy is all about
But I sort of like what they did with the Exile and Revan's character through that sequel, even if I hated Kreia and most of the supporting characters
So I don't really know how I feel about it I guess
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
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Rage.
Edit: You know, that's a really valid point Olivaw.