I'm pretty fond of the new weapons. With the conch and the katana, the Soldier is now capable of fielding a loadout that heals him through every weapon, which is entertaining. It's good to finally have a useful function on a Scout weapon, plus a true humiliation weapon at something like 2-3 HP per slap. Haven't used the kunai yet, but weaker Spies is always a good thing (ha ha ha).
The Kunai is like the Eternal Reward in philosophy.
It makes things harder for you when you start, but once you get a backstab in you're stronger then a Spy with the default knife.
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I think I saw you outside the main theatre after the keynote/Q&A panel, but neither Rak nor Ducom decided to introduce me.
And then Rak forgets I was even at the keynote, when he was sitting directly behind me and talking to me.
:?
You guys had me laughing the hardest I've laughed in a while at the dinner, though, thank you.
The Kunai is like the Eternal Reward in philosophy.
It makes things harder for you when you start, but once you get a backstab in you're stronger then a Spy with the default knife.
Heh. This is so the opposite of true.
I am pleasantly surprised I am not in the OP.
Now that I've posted this I expect that to change.
- outlandish and impractical clothing
- hair in bright and unnatural colours
- swords and knives being more effective than firearms
tf2 isn't becoming a mmorpg, it's becoming a jrpg