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So my birthday us next month and I would like to play a board game with my friends problem is I don't know what so what I'm looking for is a game for 4-6 players . Now I already own descent but aside from a casual glance I haven't really delved into it: are there any other good choices for a game for a bunch of newbies they seem to all like the lpok of twilight imperium but I don't think its really a game for a beginner i played it many years ago and remember it being quite involved.
As El Skid said, you will get a much broader diversity of opinions from the board games thread.
Still, here's what I would recommend for a new group looking to branch out in modern board games:
Chaos in the Old World - exactly 4 players; area control and light combat between asynchronous forces in the Warhammer Fantasy universe. See my sig for the discussion thread and PbP games in progress, if you want to see how it plays.
Battlestar Galactica - 3-6 players, though I'd recommend the "No Sympathizer" variant if you have an even number. Work cooperatively to guide the human remnants in their attempt to escape from the Cylons, but at least one player will be secretly working against the group.
Puerto Rico - 3-5 players; Euro-style game with indirect competition. Build up your plantation and processing of goods on the island of Puerto Rico, competing to construct buildings and ship the most goods back home. This is a good stepping stone toward Twilight Imperium 3, since that game borrows its role-selection mechanic from PR.
Agricola - 1-5 players; Euro farming simulation. Develop your farm, grow crops and your family, and try to diversify while still feeding everyone. Gameplay hinges on the choice of actions; only one player can perform each action in a given round.
Power Grid - 2-6 players; purchase power plants at auction, fuel from the market, and then invest in the infrastructure to connect cities to your power grid. Heavier Euro-style game, but still fairly easy to explain and play.
Citadels - 2-8 players; card-based bluffing game. Each player secretly selects one of the available roles, then they take their actions; try to build up your district while avoiding being hit by offensive actions.
Dominion - 2-4 players; card game that plays a bit like a MtG draft. Each player develops their deck by purchasing new cards from the stock. Plays quickly; if you have 5+ players, pick up a copy of Dominion: Intrigue as well and break into two games (one 2p, the other 3p), mixing up the kingdom cards from the two sets.
Ra - 2-5 players; auction game with press-your-luck elements
Kingsburg - 2-5 players; build up your township, impress the king's court, and fight off invaders each winter. Novel dice-based system for resource collection.
Small World - 2-5 players (up to 6p with the Necromancer's Island, currently available free with the game direct from Days of Wonder or in some local stores); light "wargame" where players guide a succession of fantasy races through their rise and fall
Age of Empires III - 2-5 players; area control with light civilization development and limited combat
One of my all time favorite pick up and play with newbies yet is totally different every time you play games would have to be Betrayal at House on Haunted Hill.
It takes 5 minutes to learn, another 5 minutes to set up and maybe what, an hour or two to play a hybrid board game that takes the best of 10 other board games and melds them together using raw, liquid, awesome.
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3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
One of my all time favorite pick up and play with newbies yet is totally different every time you play games would have to be Betrayal at House on Haunted Hill.
It takes 5 minutes to learn, another 5 minutes to set up and maybe what, an hour or two to play a hybrid board game that takes the best of 10 other board games and melds them together using raw, liquid, awesome.
Yeah, for that size group, and experience level, Betrayal is hard to beat.
One of my all time favorite pick up and play with newbies yet is totally different every time you play games would have to be Betrayal at House on Haunted Hill.
It takes 5 minutes to learn, another 5 minutes to set up and maybe what, an hour or two to play a hybrid board game that takes the best of 10 other board games and melds them together using raw, liquid, awesome.
Yeah, for that size group, and experience level, Betrayal is hard to beat.
I played Betrayal for the first time the other night with 5 total, 4 of whom had never played before, with skill levels ranging from very experienced gamers to complete newbies. Not only was it a blast to play, but it was very intuitive and simple, mechanically, and it took just over an hour. I highly recommend, and will probably be picking it up at some point.
I'd suggest Betrayal at House on The Hill as well. They just released a updated version which fixed some of the problems the first version had.
It's lots of fun, may be a bit tricky to find, but if you can grab it, do so. You won't regret it. Also, Arkham Horror. Be warned, the game has a metric assload of pieces, so get some small plastic bags beforehand to organize them. Nothing's more frustrating than searching for that last "Eye" token.
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Still, here's what I would recommend for a new group looking to branch out in modern board games:
Chaos in the Old World - exactly 4 players; area control and light combat between asynchronous forces in the Warhammer Fantasy universe. See my sig for the discussion thread and PbP games in progress, if you want to see how it plays.
Battlestar Galactica - 3-6 players, though I'd recommend the "No Sympathizer" variant if you have an even number. Work cooperatively to guide the human remnants in their attempt to escape from the Cylons, but at least one player will be secretly working against the group.
Puerto Rico - 3-5 players; Euro-style game with indirect competition. Build up your plantation and processing of goods on the island of Puerto Rico, competing to construct buildings and ship the most goods back home. This is a good stepping stone toward Twilight Imperium 3, since that game borrows its role-selection mechanic from PR.
Agricola - 1-5 players; Euro farming simulation. Develop your farm, grow crops and your family, and try to diversify while still feeding everyone. Gameplay hinges on the choice of actions; only one player can perform each action in a given round.
Power Grid - 2-6 players; purchase power plants at auction, fuel from the market, and then invest in the infrastructure to connect cities to your power grid. Heavier Euro-style game, but still fairly easy to explain and play.
Citadels - 2-8 players; card-based bluffing game. Each player secretly selects one of the available roles, then they take their actions; try to build up your district while avoiding being hit by offensive actions.
Dominion - 2-4 players; card game that plays a bit like a MtG draft. Each player develops their deck by purchasing new cards from the stock. Plays quickly; if you have 5+ players, pick up a copy of Dominion: Intrigue as well and break into two games (one 2p, the other 3p), mixing up the kingdom cards from the two sets.
Ra - 2-5 players; auction game with press-your-luck elements
Kingsburg - 2-5 players; build up your township, impress the king's court, and fight off invaders each winter. Novel dice-based system for resource collection.
Small World - 2-5 players (up to 6p with the Necromancer's Island, currently available free with the game direct from Days of Wonder or in some local stores); light "wargame" where players guide a succession of fantasy races through their rise and fall
Age of Empires III - 2-5 players; area control with light civilization development and limited combat
It takes 5 minutes to learn, another 5 minutes to set up and maybe what, an hour or two to play a hybrid board game that takes the best of 10 other board games and melds them together using raw, liquid, awesome.
This is a fantastic rule. Risk ruins friendships.
On another note, Settlers of Catan and Chaos in the Old World are both excellent.
Yeah, for that size group, and experience level, Betrayal is hard to beat.
I played Betrayal for the first time the other night with 5 total, 4 of whom had never played before, with skill levels ranging from very experienced gamers to complete newbies. Not only was it a blast to play, but it was very intuitive and simple, mechanically, and it took just over an hour. I highly recommend, and will probably be picking it up at some point.
It's lots of fun, may be a bit tricky to find, but if you can grab it, do so. You won't regret it. Also, Arkham Horror. Be warned, the game has a metric assload of pieces, so get some small plastic bags beforehand to organize them. Nothing's more frustrating than searching for that last "Eye" token.
FTC: HONK.
PAX Prime 2014 Resistance Tournament Winner