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The Guiding Principles and New Rules document is now in effect.
These just kill my performance, especially when two of them show up on the page at the same time.
The plugin-container.exe process pegs at 50-60%, which is symptomatic of Flash taking one of my two cores and EATING IT ALIVE. It gets bad enough that I need to kill Firefox and restart it to do anything (basic browser buttons like "reload" and "back" take 20-30 seconds to register), hoping I don't get two Vindictus ads again.
For reference, running WinXP Pro with an Athlon64 X2 4600+ with two gig of RAM.
Flash performance is such a wildcard, I often don't notice bad creatives until someone says something. I'll have a talk with the Vindictus creative team to see if we can reduce the CPU overhead.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
I'm sure there is some kind of Firefox extension that will either 1) selectively load all Flash content or 2) selective block certain Flash content.
It's NoScript you're thinking of. It allows you to block or allow assets on a page by each source. Problem in this case is that while the ad is made by the Vindictus people, it doesn't mean the ads are being loaded from their host - their ads are probably lumped in to load from the same place all the other PA ads are located.
Henroid on
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YamiNoSenshiA point called ZIn the complex planeRegistered Userregular
Oh hey, another issue of "Double flash ads with a ton of effects killing my processor"
This one's caused by two of the new Magic: The Gathering ads being played in both banner ad spots during their "Burn?" segment. Same hardware as before, so I have no idea what's up.
Just one is a-okay, but when two of them show up and are playing the super-processor intensive section at the exact same time, it gets problematic.
Maybe find some way to keep two of the same ad playing at the same time?
In large corps like that, ad campaigns have to go through tons of managers and execs before they go Live. They'd have to send the revised ad through the chain again anyway.
Just by way of confirmation, the one with the green fire causes both cores (2.1GHz Pentium Dual Core) of my laptop to hover around 70% utilisation on the CPU monitor thing in Ubuntu. I don't think I encountered any of the other ads (or didn't attribute any slowdown to the ads).
The worst effect of this is a bit of slowdown in the ads themselves, but it's definitely weird.
Yes, because blocking them is what we're trying to do here instead of debug the problem for people that actually want to help the forums stay up by helping PA pay their bills.
By the way, I am still getting the CPU chewing fire ad and can't get the new poison one to show up at all. Am I cached to hell or is there a direct link we can view?
By the way, I am still getting the CPU chewing fire ad and can't get the new poison one to show up at all. Am I cached to hell or is there a direct link we can view?
It looks like it is back in the rotation. I'll send a few emails around.
UPDATE: It is now pulled. The green particle effect ad still exists, but it seems to be less cpu intensive than the fire and lightning campaign.
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I went the "completely remove Flash from my system and never worry about it again" route, myself.
Flash performance is such a wildcard, I often don't notice bad creatives until someone says something. I'll have a talk with the Vindictus creative team to see if we can reduce the CPU overhead.
It's NoScript you're thinking of. It allows you to block or allow assets on a page by each source. Problem in this case is that while the ad is made by the Vindictus people, it doesn't mean the ads are being loaded from their host - their ads are probably lumped in to load from the same place all the other PA ads are located.
Try Flashblock. It displays a little play button you have to click before flash plays, and you can specify a whitelist for sites as well.
This one's caused by two of the new Magic: The Gathering ads being played in both banner ad spots during their "Burn?" segment. Same hardware as before, so I have no idea what's up.
Just one is a-okay, but when two of them show up and are playing the super-processor intensive section at the exact same time, it gets problematic.
Maybe find some way to keep two of the same ad playing at the same time?
It almost looks as if they're generating the flames dynamically... they probably should convert it to a flv if they want to retain the effect.
I'm hoping there was no sacking involved.
edit: still not getting it, so I guess I have to wait until whatever CDN server I'm getting catches up.
Also I've noticed that all of their (WotC) ads have some kind of fire-like effect.
The RedBox one has blue fire around the lich or whatever the crap that thing is, which also eats my CPU.
And the other Magic one has only a small amount of green fire, but it still causes some minor slowdown.
The worst effect of this is a bit of slowdown in the ads themselves, but it's definitely weird.
PROTIP:
Don't use flash for hi-resolution particle effects.
By the way, I am still getting the CPU chewing fire ad and can't get the new poison one to show up at all. Am I cached to hell or is there a direct link we can view?
It looks like it is back in the rotation. I'll send a few emails around.
UPDATE: It is now pulled. The green particle effect ad still exists, but it seems to be less cpu intensive than the fire and lightning campaign.
I wouldn't advise this as a long term solution, but I'm glad your browser stopped crashing.
EDIT: Heck, even just the Where Will You Stand? ad adds horrible waits to scroll times.