He's sploded a research facility all to hell and reduced thousands of scientists into cold cuts, but finally, that pesky Splosion Man has been captured. Time to celebrate! The scientists are breaking out the bubbly, and... wait, what's that pink glow? Oh shi--
http://www.youtube.com/watch?v=tLhxOPLc0qE
Yep, we're getting a splodey sequel with a new character. From Joystiq:
You know, in retrospect, that was quite a tell. Just last week, Splosion Man 'sploded to the top of the Xbox Live Arcade charts thanks to a hefty 75% Black Friday discount; this week, developer Twisted Pixel introduces us to Ms. Splosion Man, the titular leading lady in its next digitally delivered opus, coming "fall of 2011." Notably absent from the press release: a platform. Splosion Man was, of course, an Xbox Live Arcade-exclusive and part of Microsoft's 2009 Summer of Arcade.
While the press release doesn't share much in the way of information, we had the opportunity to speak with Twisted Pixel CCO Josh Bear, who told us, "We could have churned out new levels [for Splosion Man], but we wouldn't have had the time to add in new gameplay puzzles or cool new character stuff. But we didn't just want to do Splosion Man 2, it had to be something a ittle more interesting. That is why we decided to do MSM."
http://www.joystiq.com/2010/12/03/ms-splosion-man/
Fresh out of containment and ready to butcher countless more scientists, Ms. Splosion Man was revealed this evening by Twisted Pixel. Alongside the first teaser and news of next fall's splosive sequel, Twisted Pixel CCO Josh Bear spoke with us about all things MSM. We got to the important stuff upfront, pinning Bear to the wall about the real difference between Mr. and Ms. Splosion Man. "Splosion Man has a penis, Ms. Splosion Man has a vagina," he confessed. Solved.
...
We have to ask: Was Ms. Pac-Man an influence in creating Ms. Splosion Man? If so, how?
Ms. Splosion Man is an homage to Ms. Pac-man, where there were similarities in gameplay and look, but everything was just more polished and better all around. We have taken that approach with this game, to make sure it is more of what people liked about Splosion Man but also stands out on its own as a much bigger and better game overall, not to be confused as an over-priced DLC pack which I think a lot of retail "sequels" can be a lot of the time.
What kind of gameplay additions will we see, especially in co-op?
There is a lot of stuff we wanted to do in the first Splosion Man but just didn't have time for. We are revisiting some of that with Ms. Splosion Man, along with a bunch of other stuff. On the co-op side, we are revamping how we design the levels so that it is easier for four people to play at once, and that the online side of things runs smoother than the first one. It is going to be a lot of fun.
What did you learn from Splosion Man that you can apply to Ms. Splosion Man?
A lot of things, everything from difficulty to length between checkpoints, etc. It is nice to revisit the franchise and be able to address things that you know people were having issues with.
How did the "Way of the Coward" mode work out in 'Splosion Man? Did players respond well?
Way of the Coward worked out well for us. I still can't believe Miyamoto copied from us for New Super Mario Bros. What a dick. We found that a lot of players appreciated that it was there, but didn't want to use it because it hurt their pride. A version of Way of the Coward will be back for Ms. Splosion Man, for people who are having a hard time and want to move forward. Originally the decision to put Way of the Coward in was because Sean Conway, our level designer, was having problems beating his own levels. We felt bad for him and put it in as a cheat just so we could finish the game, but ended up leaving it in for other players as well, just in case they sucked as bad as Conway did.
The co-op mode was especially fun if you had the people for it, but was a lot of missed content. Any plans for AI or some other way for people without the right number of friends to experience content like that?
Yeah we have a few ideas we are working on for that. I think one of those things is just to let people know that multiplayer is a different game altogether with different levels, etc. I don't think we did a good job explaining that in the first game, and a lot of people missed out on it.
Some of the billboards in Comic Jumper had hints at Twisted Pixel's future games. Was Ms. Splosion Man in there, or is there another title Twisted Pixel is still working on separately?
Ms. Splosion Man was not one of the billboards in Comic Jumper. But there is a "Coming Soon" billboard in there that does have a hint of something we may or may not be working on. That is all I can say, or the sniper outside my window will shoot me in the face.
Is this also an XBLA exclusive?
We haven't announced that yet, but we are always open to working on all platforms (apologies to Mr. Gates -- if you guys had a version of "The Tester" on Xbox we would totally only go with you all the time).
Will Dan Teasdale be working on this? If so, what's he doing?
Dan Teasdale is currently our janitor here at the company. He sings "Hungry Like the Wolf" when he mops the floor, and he loves to pound on the trash can lids as he takes out the garbage. He is an amazing janitor! Sometimes he has game ideas, but we just laugh at him and tell him to keep shining our shoes.
You've turned out three new IPs, and have become a studio known for original characters. Is this a sequel in addition to or instead of a new property?
We are making Ms. Splosion Man because it is awesome. We are also working on another game that is a new property that will be announced sometime soon. If Dan can hurry up and clean out the fridge, he might get a chance to work on that game.
Is Ms. Splosion Man more complex, or does it maintain the simplicity of the first game?
Ms. Splosion Man carries on what we did with 'Splosion Man and adds more awesomeness. Even at this stage it is a lot of fun, and we are all looking forward to sharing it with everyone who enjoyed Splosion Man. And I think people that found the first game too hard or too frustrating will be happy with the balance we have found in Ms. Splosion Man.
http://www.joystiq.com/2010/12/03/twisted-pixels-josh-bear-on-giving-ms-splosion-man-more-than-j/
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C'mon Twisted Pixel! Claw back some of the gameplay respect you lost with Comic Jumper.
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A new Twisted Pixel game excites me. However, 'Splosion Man was a little too difficult for me(But it was awesome). I'll just have to wait and see.
Edit: Just read the blurb at the bottom of the OP. Little more excited now!
buying this
how awesome would that be?
This is a pleasant turn of events
See Cythera.
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3:25
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On the other, how do you top this:
http://www.youtube.com/watch?v=-Zz30HFFNDI
i can't wait to play this, i thought comic jumper would add more than one splosion man level, i know that is asking for a lot, but i just need mooooooooore
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You know, Harmonix and Twisted Pixel have been making eyes at each other from across the dance floor for years. They really need to just hook up and get it out of their system, the sexual tension is killing me!
Anyway, Day 1. I was sad the forums here were down when this was announced. I went onto a different forum, and a number of people were all "Why is it called Ms. Splosion Man? Why isn't it called Splosion Woman?" I've never felt so old in my life.
Well....One of the biggest differences between Pac Man and Ms Pac Man was the level variety.
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Actually, Dan Teasdale left Harmonix for Twisted Pixel a while back.
Yup, I had to stop reading Gaf after a few posts because of this exact question. It made me both frustrated and feel old due to their ignorance of the significance of TP naming it Ms. Splosion Man. :P
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That's just pure ignorance
Ms. Pac-Man is still a well-known cultural thing
It's kinda like how Empire came out in 1980 yet everyone knows that Darth Vader is Luke's father before they even see it
Culture should be teaching them this stuff
Wait, how is Ms. 'Splosion Man different from 'Splosion Man?
I imagine her mazes will also be larger and the gameplay faster
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Splosion Man blew my mind.
His missus can rock my world.
Implosion man?
Brilliant!
Sounds like an emo art experimental film.
'plosion man
Easy, with this:
http://www.youtube.com/watch?v=MsKjxErG5rg
day one purchase, no question.
This is excellent news. The only thing that I'm concerned about is the fact that they're looking over the difficulty and checkpoint system, when in Splosion Man they were pretty much perfect for me and the main falling points of Comic Jumper. Guess we'll have to wait and see!
Althought to be fair, Comic Jumper suffered from 'ran out of time/money syndrome', so hopefully that won't be a problem this time around.