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SSX: "Deadly Descents" -- potentially less deadly, more tricky

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Posts

  • DouglasDouglas PennsylvaniaRegistered User regular
    I loved the only SSX game I ever played. It was the one with the sort of neo-grunge thing going on, and you could ski/board from the peak to the bottom of a huge ass mountain. It could take between 10 and 20 minutes, depending on which way you went if I remember correctly. My roomies and I played the shit out of that. Man, that was more than five years ago I think.

  • SkyTurnsRedSkyTurnsRed Saint LouisRegistered User regular
    I loved the only SSX game I ever played. It was the one with the sort of neo-grunge thing going on, and you could ski/board from the peak to the bottom of a huge ass mountain. It could take between 10 and 20 minutes, depending on which way you went if I remember correctly. My roomies and I played the shit out of that. Man, that was more than five years ago I think.

    Sounds like 3 (which I never played, only Tricky).

  • SkyTurnsRedSkyTurnsRed Saint LouisRegistered User regular
    Also - I probably shouldn't have, but I did end up getting SSX 3 from Gamestop used last night. I just had to try the whole idea that you went down one long, 15 minute ride. That sounded so cool.

  • RenzoRenzo Registered User regular
    Also - I probably shouldn't have, but I did end up getting SSX 3 from Gamestop used last night. I just had to try the whole idea that you went down one long, 15 minute ride. That sounded so cool.

    It is!

    If you got the Xbox version and intend to play on the 360, know that it will only display in widescreen if you set your 360 to display in 480p ahead of time.

  • mere_immortalmere_immortal So tasty!Registered User regular
    Need to find my standard composite cable for my 360, SSX3 doesn't support VGA : (

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  • NappuccinoNappuccino Surveyor of Things and Stuff Registered User regular
    I loved the only SSX game I ever played. It was the one with the sort of neo-grunge thing going on, and you could ski/board from the peak to the bottom of a huge ass mountain. It could take between 10 and 20 minutes, depending on which way you went if I remember correctly. My roomies and I played the shit out of that. Man, that was more than five years ago I think.

    Sounds like 3 (which I never played, only Tricky).

    Sounds like World Tour- there were no skis in 3.

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  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    edited January 2012
    But the continuous run thing is definitely 3. On Tour was just a set of menus leading to each run. They said they all took place on the same mountain but I didn't see anything that tied them together.
    I think that was my problem with On Tour (among other things). I kinda liked the skis, nice way to mix it up, but the courses seemed so bland. After the over the top of Tricky and how everything flowed together in 3, On Tour was a let down.

    Nocren on
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  • NappuccinoNappuccino Surveyor of Things and Stuff Registered User regular
    On Tour was a huge let down- i forgot that it didn't have the full mountain runs though. So... what probably happened is that DD played 3 and On Tour without realizing it. I guess

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    Rorus Raz wrote: »
    There's also the possibility you just can't really grow a bear like other guys.

    Not even BEAR vaginas can defeat me!
    cakemikz wrote: »
    And then I rub actual cake on myself.
    Loomdun wrote: »
    thats why you have chest helmets
  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    I remember the fuss over 3 after Tricky.
    "We're only gonna give you ONE mountain this time."
    Turns out for some of us, less was more.

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  • FireflashFireflash Montreal, QCRegistered User regular
    And now we're getting 9 mountains each with multiple peaks and tracks. It's going to be HUUUUUUUGE!

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  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    Yep... Gonna need to dig out and update my PS3 from storage.

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  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    Oh god, randomly generated boards, gear, and outfits.

    This game looks like crack.

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  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    When I first did the full mountain run in SSX3, I felt breathless.

    When I completely tore up SSX3 and posted massive scores and perfect runs, I felt AWESOME.

    I might get Xbox Live again for this. The idea of RiderNet is AMAZING. thought it looks like you buy your gear before each run?

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  • MyNameIsWalrusMyNameIsWalrus Registered User regular
    edited January 2012
    Looks like you can buy gear before each run and the selection is different each time. I assume you keep what you buy, so you don't have to buy gear if you don't want to.

    MyNameIsWalrus on
  • localhjaylocalhjay Registered User regular
    i hope the boards are are actually good. in borderlands like 75% of the random guns are crap. i have hope for it but 'millions of boards' really means like, 50-100 different ones with wildly varying stats. not that that's bad, but it's silly to say millions when the most of them will be useless.

  • NaloutoNalouto Registered User regular
    edited January 2012
    Something about carving the full 20 minutes down all 3 peaks in SSX3 was just so zen. Also Poor Leno.
    , so you don't have to buy gear if you don't want to.

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    Nalouto on
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  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    Hell I wouldn't mind if they were mostly cosmetic changes (designs and colors mostly.)

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  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    I still play SSX3 GameCube to this day. EA has a high bar to meet with this game.

  • DouglasDouglas PennsylvaniaRegistered User regular
    Nappuccino wrote:
    On Tour was a huge let down- i forgot that it didn't have the full mountain runs though. So... what probably happened is that DD played 3 and On Tour without realizing it. I guess

    No, I played one game. It had this weird sketchy new grunge rock thing going, and if you did stuff, you could unlock three sketchy characters-- a mod kid, a unicorn, and a viking. You could start at the peak and ski/board down the mountain for 15 minutes or so.

  • RenzoRenzo Registered User regular
    Nappuccino wrote:
    On Tour was a huge let down- i forgot that it didn't have the full mountain runs though. So... what probably happened is that DD played 3 and On Tour without realizing it. I guess

    No, I played one game. It had this weird sketchy new grunge rock thing going, and if you did stuff, you could unlock three sketchy characters-- a mod kid, a unicorn, and a viking. You could start at the peak and ski/board down the mountain for 15 minutes or so.

    That's not 3. Sounds like On Tour.

  • SkyTurnsRedSkyTurnsRed Saint LouisRegistered User regular
    Since I've never played it, what was wrong with SSX Blur?

  • Medium DaveMedium Dave Registered User regular
    It was just...not all together. The wii gestures for Ubers NEVER felt consistent. The graphics were nice but never felt as clean or poppy as the PS2s. The controls were ok, but just weren't as precise. Pulling old levels and adding tweaks to them is cool in theory, but then just screams cheap after awhile.

    It was, at the end of the day, an early Wii title. Not after they'd figured everything out, but a shoehorned tech game. It was ok for a couple of hours and then frustration set it.

  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    I just noticed something watching the Giant Bomb vid that I didn't pick up on before:

    The bindings? They're magnets. Giant-ass disc magnets. That's an INGENIOUS way to ground the game in some kind of reality when it comes to how they pull of those insane stunts.

    He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
  • SkyTurnsRedSkyTurnsRed Saint LouisRegistered User regular
    I've been playing through SSX 3 (picked it up a week ago for the first time) this weekend, and I have to say, I absolutely love it, and if this is the direction that SSX 2012 heads in, then I'm excited. Truth be told, it makes me not want to revisit Tricky anymore.

  • mynameisguidomynameisguido Registered User regular
    I really wish this wasn't coming out a week before ME3, otherwise I'd probably pick it up.

    Of course, given that I didn't like SSX3 very much, I've still got some apprehensions.

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  • Nova_CNova_C I have the need The need for speedRegistered User regular
    I've been playing through SSX 3 (picked it up a week ago for the first time) this weekend, and I have to say, I absolutely love it, and if this is the direction that SSX 2012 heads in, then I'm excited. Truth be told, it makes me not want to revisit Tricky anymore.

    Yeah, after I had SSX3 I never played Tricky again. Tricky was amazing, but SSX3 tops it in every way.

  • corin7corin7 San Diego, CARegistered User regular
    I totally don't buy games day 1 for full price these days. I just pre-ordered this through amazon though. I have been waiting for years for a new SSX this shit is going to be glorious.

  • SkyTurnsRedSkyTurnsRed Saint LouisRegistered User regular
    I really wish this wasn't coming out a week before ME3, otherwise I'd probably pick it up.

    Of course, given that I didn't like SSX3 very much, I've still got some apprehensions.

    Aww, why not? I love 3.

  • mere_immortalmere_immortal So tasty!Registered User regular
    edited January 2012
    Not really a surprise, but they're taking an interesting direction with it.

    http://www.eurogamer.net/articles/2012-01-30-ssx-online-pass-confirmed-detailed
    Forthcoming snowboarding revival SSX ships with an online pass, publisher EA has confirmed.

    As detailed by GameInformer, all players will be able to access the game's Explore and Global Events multiplayer modes, however, any in-game credits earned will be withheld until an online pass code is activated.

    That code is included in new copies of the game, but those picking the game up second hand will have to fork over $10 for a digital voucher.

    "In SSX, players without an Online Pass are able to compete and play in both of SSX's online game modes, Explore and Global Events with no restrictions," explained an EA spokesperson.

    "In Global Events, the top finishers from each event are awarded with in-game credits. These in-game credits earned during play will not be awarded to the player if they do not have an Online Pass; these credits will be stored so that at any time, if a player redeems an Online Pass code, all the credits that they had previously earned in Global Events will be immediately awarded to them."

    The credits let you unlock new items for your character and participate in special event drops across the two game modes.

    The game, developed by EA Canada, is due out on PlayStation 3 and Xbox 360 on 2nd March. Give our recent SSX preview a read for more on what to expect.

    Won't affect most people excited about it anyway.

    mere_immortal on
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  • localhjaylocalhjay Registered User regular
    hey that's an awesome idea, lets people still have fun online without rewarding them

  • AllforceAllforce Registered User regular
    Eh that's all I had to hear, going on the "buy used from GameFly someday" list. This wasn't really something I had planned on playing much online but I won't support doing the online pass thing anymore no matter how shiny they polish that turd of an idea.

  • FyreWulffFyreWulff YouRegistered User, ClubPA regular
    I have no problem with that, used owners will just have to grind out their unlocks offline.

  • RenzoRenzo Registered User regular
    Nothing wrong with wanting people to give you money for a product you made. And the alternative, in this case, isn't a big deal anyway. So you miss out on some fake money. Oh well.

  • SkyTurnsRedSkyTurnsRed Saint LouisRegistered User regular
    edited January 2012
    I agree; this doesn't seem like that bad of an idea.

    (I'll be getting it day one though, so I'm in the clear there.)

    Regarding SSX 3 - when you have your Uber filled, and you are able to use the next tier of uber tricks, does R1 + R2 + Square do some sort of special uber? It seems like it takes longer to stick than the others (I'm using Kaori).

    SkyTurnsRed on
  • RenzoRenzo Registered User regular
    Yes, the next tier of tricks is more complex and takes more time to pull off.

  • DouglasDouglas PennsylvaniaRegistered User regular
    The used game market (game stop) hurts developers, so I am fine with this.

  • SkyTurnsRedSkyTurnsRed Saint LouisRegistered User regular
    Renzo wrote:
    Yes, the next tier of tricks is more complex and takes more time to pull off.

    Well, I understand that, but it's R1 + R2 + Square in particular. When I let go, the time for Kaori to get back into her bindings is considerably longer than if I simply had done R1 + Square or whatever.

  • DeMoNDeMoN twitch.tv/toxic_cizzle Registered User regular
    Pretty sure that exact combo of buttons is everyone's special move. So yeah, it's way longer than the others.

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  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    Don't forget that you can unlock more Uber (You can eventually have one for just about every R1/R2/L1/L2 pairing) and can switch/buy new tricks if the ones you got take to long but the quicker ones are worth less points. Even with Super-uber combos.

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  • KnightKnight Dead Dead Dead Registered User regular
    So, I *loved* Tricky (hundreds of hours played easy) and could never get into SSX 3 when it came out. I thought the single mountain + lack of uniqueness to the character stats were a bit meh back then. Would it be worth it to haul out my PS2 (because fffff no BC on my PS3) to try it again? Does it age well? Really exited for this new one after I played it at PAX, and I'm not sure I can wait another month without going crazy.

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This discussion has been closed.