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Posts

  • BizazedoBizazedo Registered User regular
    edited December 2010
    Is it trolling if they don't respond or react in any way, just take their win and move on?

    Bizazedo on
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  • MNC DoverMNC Dover Full-time Voice Actor Kirkland, WARegistered User regular
    edited December 2010
    Bizazedo wrote: »
    Is it trolling if they don't respond or react in any way, just take their win and move on?

    Could be, depends on the player. A lot of them reacted in one form or fashion. Most of the time they simply stopped moving or reacting when I did, mainly because of confusion. It's really hard to tell because nobody plays with a mic.

    MNC Dover on
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  • aBlankaBlank Registered User regular
    edited December 2010
    ph blake wrote: »

    Seth always had that combo, I don't see what's changed there.

    Chun thing is hilarious.

    aBlank on
  • JesusFTLJesusFTL Registered User regular
    edited December 2010
    I just wanted to say hello to all of you. I have been playing super for a bit now, and I have been looking for others to play with (my friends list is like 4 people). I'm nothing fantastic, but I do enjoy any match.

    I've added myself to the spreadsheet on the main page, but if anyone wants to add me on XBL I'm "JesusFTL".

    JesusFTL on
  • Hiryu02Hiryu02 Registered User regular
    edited December 2010
    I don't know what it is, but recently it seems to me that I no longer enjoy playing as Abel very much. This is kind of bad because I have a MM in 2 days and I have no other character as backup thats on the same level.

    Hiryu02 on
    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • KrisKris Registered User regular
    edited December 2010
    Just because you don't enjoy playing as him doesn't mean you can't use him to take someone's money. 8-)

    Kris on
  • Evil MultifariousEvil Multifarious Registered User regular
    edited December 2010
    Kris wrote: »
    Just because you don't enjoy playing as him doesn't mean you can't use him to take someone's money. 8-)

    Evil Multifarious on
  • Hiryu02Hiryu02 Registered User regular
    edited December 2010
    Good point. I guess I can keep the frenchman around long enough to prove the point.

    Hiryu02 on
    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • Ah_PookAh_Pook Registered User regular
    edited December 2010
    hey you can get 2 TE sticks for $60-70 each right now at store.gameshark.com if anyone is in the market. the round 1 ps3 sticks and the MVC2 360 sticks are B1G1, and if you use the coupon code FFH2010 its 20% off on top of that. pretty insane deal. i dont know how long the coupon is good for though, so if you want to take advantage i recommend doing so immediately.

    Ah_Pook on
  • solsovlysolsovly Registered User regular
    edited December 2010
    Ah_Pook wrote: »
    hey you can get 2 TE sticks for $60-70 each right now at store.gameshark.com if anyone is in the market. the round 1 ps3 sticks and the MVC2 360 sticks are B1G1, and if you use the coupon code FFH2010 its 20% off on top of that. pretty insane deal. i dont know how long the coupon is good for though, so if you want to take advantage i recommend doing so immediately.

    I wish you could mix and match systems. That is a really good deal with the extra 20% off.

    solsovly on
  • LittleKeyLittleKey Registered User regular
    edited December 2010
    Thanks for the heads up! Now if only I had someone to go half-and-half with for the PS3 version.

    LittleKey on
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  • solsovlysolsovly Registered User regular
    edited December 2010
    Hiryu, I'm on now if you want to get some practice in. Didn't see you pop back in IRC.

    solsovly on
  • Hiryu02Hiryu02 Registered User regular
    edited December 2010
    Sorry Sol, wife came home shortly after I saw you pop on, and she's had me doing stuff since then. I hope I didn't inconvenience you terribly. Life's bad timing ftl.

    Hiryu02 on
    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • Lucky CynicLucky Cynic Registered User regular
    edited December 2010
    Hey there guys, been getting into SSF4 for the 360 ever since I got it for my cousin for Christmas. Trouble is, his Ken is just whooping me as Vega. I mean, the games can get really close and I win maybe 1 of 5 rounds but I'd like to know where I can get somethings really going for me.

    First off, my biggest problems I can so far tell are that I get stuck in some very early/hard to avoid combos that set me into a disadvantage. Next, half of Vega's moveset involves some joystick jui jitsu that I am not even in the realm of able to do.

    If I could pin down better avoidance and a few basic combos, I think I can level the playing field. If I can master the fucking ultra, then I think I'd be winning more regularly but so far, no real luck. Its just impossible to fucking do.

    Anyhow, whats a good way to get started? I typically rely on ranged pokes, sweeps, aerial jumps and throws. Plenty of cheap throws.

    Lucky Cynic on
  • hadokenhadoken Registered User regular
    edited December 2010
    Play chicken and poke him with vega's pokes :P

    hadoken on
  • Lucky CynicLucky Cynic Registered User regular
    edited December 2010
    Well, he jumps into me and at that point its a 50/50% chance I grab and throw him at the start of the match. But he knocks me down, jump kicks into me, unblockable from what I can see, and then quickly works into a combo that finishes with a shoryuken. Its incredibly annoying and takes whole segments of my health where I only take a bite or two, he takes whole tens of percents. >_>;

    Lucky Cynic on
  • blaze_zeroblaze_zero Registered User regular
    edited December 2010
    Well, he jumps into me and at that point its a 50/50% chance I grab and throw him at the start of the match. But he knocks me down, jump kicks into me, unblockable from what I can see, and then quickly works into a combo that finishes with a shoryuken. Its incredibly annoying and takes whole segments of my health where I only take a bite or two, he takes whole tens of percents. >_>;

    You should check out this guide, really.

    There really isn't anything that's "unblockable" in this game (barring throws).

    From the sounds of it, you need to work on your defense. It's something a lot of players overlook, but having good defensive options in your bag is never a bad thing.

    Also, Vega seems to pretty much rule the middle range. Frustrate your opponent with pokes and use your command normals to close the gap and throw. Then pressure them on wake-up and let them make mistakes.

    As far as execution goes, the way I do it, is if I can do a combo or move ten times in a row without messing up, then I consider it to be fairly down. Meaning, go into training mode and keep doing it until you can get it consistently, all the time, every time. Online lag will make it harder, but it sounds like you play local anyways.

    blaze_zero on
  • ArkadyArkady Registered User regular
    edited December 2010
    Anyone have some general combo tips? I can't really seem to get the hang of it. Should i be sequencing moves as they land, just before, or just after, or is it some damn nonsense that depends entirely on a million factors and good luck figuring it out on your own without a few hours in challenge and practice?

    Arkady on
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  • AntihippyAntihippy Registered User regular
    edited December 2010
    Mostly after the recovery animations I guess? Though it's much easier if you get a feel of the rhythm for it.

    For target combos it's a fast press one after the other.

    Also go online to check what your bread n butters are and practice those.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
  • ChaosHatChaosHat Hop, hop, hop, HA! Trick of the lightRegistered User regular
    edited December 2010
    Well, he jumps into me and at that point its a 50/50% chance I grab and throw him at the start of the match. But he knocks me down, jump kicks into me, unblockable from what I can see, and then quickly works into a combo that finishes with a shoryuken. Its incredibly annoying and takes whole segments of my health where I only take a bite or two, he takes whole tens of percents. >_>;

    If you KNOW he's going to jump at you there should be something you can do. I'm not sure how decent his flip kick is for antiair (back, forward + k) but Vega should have some manner of antiair normal. Maybe grove will come in here and tell you what it is.
    Arkady wrote: »
    Anyone have some general combo tips? I can't really seem to get the hang of it. Should i be sequencing moves as they land, just before, or just after, or is it some damn nonsense that depends entirely on a million factors and good luck figuring it out on your own without a few hours in challenge and practice?

    This would be much easier if you told us exactly what you were trying to combo with who.

    ChaosHat on
  • templewulftemplewulf The Team Chump USARegistered User regular
    edited December 2010
    Anyhow, whats a good way to get started? I typically rely on ranged pokes, sweeps, aerial jumps and throws. Plenty of cheap throws.

    First of all, you should know that Vega's d+FK slide is terrible. If it gets blocked, you are boned.

    Second, you should know that his Flying Barcelona attack (charge d,u+K) hits on the way up if you use the EX version. A great combo is cr.MP xx EX Barcelona, air throw.

    Third, If your friend likes to jump so much, you should always be charging db for a Scarlet Terror (flip kick). The hit box is a little weird, so if his jump in is too deep he'll hit you out of it. If that's the case, you can either use the d+FK slide to go under him, or you can use either of Vega's backflips to avoid his kick entirely.

    Use those back flips sparingly, because there's enough recovery on them to get you into trouble if he can predict it.

    Mostly, just mind your spacing. Know what distance Vega's cr.MP and st.FP will hit, know what distance is ideal for Scarlet Terror, and make him pay for even slight openings with the cr.MP xx EX Barcelona combo.

    templewulf on
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  • aBlankaBlank Registered User regular
    edited December 2010
    Actually people are discovering that there are a few unblockables. It's basically taking advantage of the wakeup animation and the block animation. For whatever reason, blocking tends to extend your hitbox forward so a well placed crossup ends up NOT crossing you up if you try to block it as a cross up, but if you try to block it normally it crosses you up. The initial standing frames of wakeup makes ducking under these attacks impractical in most cases and they tend to avoid reversals allowing for punishment as well.

    Combo tips: First, find pick a character (I recommend Ryu) and hit up training mode. Figure out all of his links (and target combos) either looking at frame data or just some place online for B&B's. Ryu tends to make a great starter because almost everything he does links into SOMETHING else. Just crouch and start up a combo. Crouching jabs/mps link into everything. cr.HP and cr.MK are combo 'finishers' that you want to special cancel. cr.rh ends combos in a sweep. Cr.lk chains into cr.jabs.

    A good combo practice combo would be (ryu vrs zangief in training mode in the corner): Jump in RH, cr.short (chain) cr.jab (link) cr.mp (cancel) uppercut (cancel) super (juggle) ultra 1 or Jump in RH, cr.short (chain) cr.jab (link) cr.mp (cancel) uppercut FADC (juggle) ultra 1.

    This covers most everything necessary to learn how to combo in SF4. Chaining is basically the same as canceling, except rather than input a motion you're just pressing another button. The idea is to hit the jab button during the shorts recovery. You can basically mash this as it's pretty fast. Links require specific timing. You want to time your button press the moment your move has finished recovering. Jab -> mp is a 2 frame link. You might want to look up plinking online. I'd explain it here but this is getting long.

    Canceling into uppercut is just like chaining except you need to input a DP motion (f, d, df, or df, df). Super is just adding another fireball motion + P during your DP's first few active frames. The juggle into ultra can basically be mashed.

    FADC'ing the uppercut is a bit harder. You hit mp/mp during the first few active frames of the DP and quickly dash forward (or back in the corner, either direction works) then quickly input the ultra command. You can also buffer the ultra command during the dash (something like f, d, df, f (dash here), d, df, f X 3P for ultra) but it's very possible to do ryu's ultra too fast.

    Chances are you won't do this all in one go, but that's your ultimate "goal". Find the part of the combo that you can't do and then just practice that until you get it. Once perfected move onto another part, etc. until you can combine it all into one. Then do that like 10x in a row without error and BAM... you're a combo master.



    Quick side note, if you're playing charge characters you can do basically the same as above but with Balrog. The combo you want to learn is: Jump in FP cr.jab (chain) cr.jab (link) cr.short (cancel) EX dash upper (link) cr.jab (link) cr.short (cancel) Headbutt (juggle) ultra 1. Teaches the same shit as above (minus the FADC) but offers way more link practice and charge practice. Make sure the headbutt input you use is downback -> upback (turn on inputs to make sure) or else you won't have charge to ultra 1. Again, practice it in parts before putting it together.

    aBlank on
  • House of PaincakesHouse of Paincakes Spokane, WARegistered User regular
    edited December 2010
    Blank, you are going to scare them away :P

    I don't even think you should mention the words "frame data" to anyone new to this game. I realize it's difficult to try and explain any of this stuff without actually sitting down and walking it through with the person though.

    House of Paincakes on
  • KrisKris Registered User regular
    edited December 2010
    @Lucky Cynic:

    Vesper Arcade on Youtube has a really good SSF4 tutorial series you should watch.

    Chapter 5 is probably a good place to start.

    Kris on
  • StokedUpStokedUp Registered User regular
    edited December 2010
    aBlank wrote: »
    [...]
    A good combo practice combo would be (ryu vrs zangief in training mode in the corner): Jump in RH, cr.short (chain) cr.jab (link) cr.mp (cancel) uppercut (cancel) super (juggle) ultra 1 or Jump in RH, cr.short (chain) cr.jab (link) cr.mp (cancel) uppercut FADC (juggle) ultra 1.

    Dunno if its the hangover or what but I had to reread this several (alot) times to make sure you weren't insinuating that Ryu had some sort of target combo. I read it that cr.jab cancelled into cr.mp and cancelled into uppercut (cr.hp). That would be ridiculous.

    And I'm almost back to playing you sweet sweet ssf4.

    StokedUp on
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  • House of PaincakesHouse of Paincakes Spokane, WARegistered User regular
    edited December 2010
    StokedUp wrote: »
    And I'm almost back to playing you sweet sweet ssf4.

    Where have you been? X-Box been busted? We will have to throw down again, you and I always seemed to be very evenly matched which made for great fights.

    House of Paincakes on
  • GroveGrove Los AngelesRegistered User regular
    edited December 2010
    ChaosHat wrote: »
    Well, he jumps into me and at that point its a 50/50% chance I grab and throw him at the start of the match. But he knocks me down, jump kicks into me, unblockable from what I can see, and then quickly works into a combo that finishes with a shoryuken. Its incredibly annoying and takes whole segments of my health where I only take a bite or two, he takes whole tens of percents. >_>;

    If you KNOW he's going to jump at you there should be something you can do. I'm not sure how decent his flip kick is for antiair (back, forward + k) but Vega should have some manner of antiair normal. Maybe grove will come in here and tell you what it is.

    A couple of Vega tips:

    You must control the spacing at all times. Vega has no great, go to anti-air. It's all based on spacing. For example, if your cousin is attempting a jump in from far away, cr.fp is great as an anti air, standing RH, but by far his best is the Scarlet Terror special. Use the light kick version. Standing jab can also be used, but it's difficult.

    NJ. FP and NJ. Rh are both great anti air's as well as his star dust drop (air throw). I also use cr.forward to change my hit box which can make some cross ups whiff. If he's attempting cross ups you can do a couple of things. First learn to block them. You can also utilize Vega's slide to put some distance between you and your cousin.

    Don't forget his backflips, mainly his KKK version. You can, with practice, completely avoid a jump in and reset in time to tech a throw or block the next attack. It's tricky but do able.

    Really you need to learn to just block. Vega is a hit and run character. Always be changing the distance between your opponent, stick and move, never stay still. And when they get in on you just worry about teching and general defense. Eventually they will fuck up and you can wall dive away, slide away, or back flip. Never stay still and never be predictable.

    Vega's hop kick is good for catching people trying to jump, but as a anti air I find the timing to be way to tricky do to the start up.

    Hope that helps some. Let me know if I can help out more. I'm in tahoe till the 2nd but I'd be happy to get some games in with you next week.

    Grove on
    Selling PS3 & 360 Madcatz TE Stick
  • SivrajSivraj Registered User regular
    edited December 2010
    Blank, you are going to scare them away :P

    I lol'd

    But i agree with Paincakes :lol:

    Sivraj on
    XBL - Degami | Steam - Degami | Battle.net - Degami #1837 | PSN - Degojin
  • aBlankaBlank Registered User regular
    edited December 2010
    Sivraj wrote: »
    Blank, you are going to scare them away :P

    I lol'd

    But i agree with Paincakes :lol:

    I've been playing way too much street fighter, everything I wrote made complete sense to me. :E

    aBlank on
  • blaze_zeroblaze_zero Registered User regular
    edited December 2010
    aBlank wrote: »
    Sivraj wrote: »
    Blank, you are going to scare them away :P

    I lol'd

    But i agree with Paincakes :lol:

    I've been playing way too much street fighter, everything I wrote made complete sense to me. :E

    Well, duh. You aren't a beginner.

    Gotta realize who your audience is when you're writing that stuff.

    blaze_zero on
  • Hiryu02Hiryu02 Registered User regular
    edited December 2010
    Suggestion, play someone here online with a mic and do training sessions. I know myself, Hat and some others are down to just play casuals over and over while keeping a running commentary up on the match.

    I train one guy like that locally, I just play him and talk through the match.

    Hiryu02 on
    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • PancakePancake Registered User regular
    edited December 2010
    For some real combo advice, since they usually have a cancel into a special move at the end, just practice that cancel over and over until you can do it really well.

    Then add the stuff in front of it. Then just keep doing it. A lot. Until you can't sleep because you keep seeing combos when you close your eyes.

    Pancake on
    wAgWt.jpg
  • House of PaincakesHouse of Paincakes Spokane, WARegistered User regular
    edited December 2010
    aBlank wrote: »
    Sivraj wrote: »
    Blank, you are going to scare them away :P

    I lol'd

    But i agree with Paincakes :lol:

    I've been playing way too much street fighter, everything I wrote made complete sense to me. :E

    It's going to make sense to most of us but to a beginner that will be entirely foreign and/or overwhelming. I think this is a better starting point:
    Pancake wrote: »
    For some real combo advice, since they usually have a cancel into a special move at the end, just practice that cancel over and over until you can do it really well.

    Then add the stuff in front of it. Then just keep doing it. A lot. Until you can't sleep because you keep seeing combos when you close your eyes.

    I was trying to get one of my friends into Street Fighter and something as simple as c.MK xx Hadoken was pretty difficult for him at first, but that's something we would all call extremely simple.

    Hell, for a long time you can get by with a lot of characters by just doing c.MK xx specials. Once you have that down pat, then I think it's time to go into links and all that stuff you wrote out Blank.

    House of Paincakes on
  • StokedUpStokedUp Registered User regular
    edited December 2010
    StokedUp wrote: »
    And I'm almost back to playing you sweet sweet ssf4.

    Where have you been? X-Box been busted? We will have to throw down again, you and I always seemed to be very evenly matched which made for great fights.

    Yessir and Im finally going to go buy a replacement. Holidays right now are keeping me busy with traveling.

    StokedUp on
    [SIGPIC][/SIGPIC]
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  • SkabSkab Registered User regular
    edited December 2010
    So after a bit of a hiatus I picked up the stick and started playing again. Been playing a lot of ranked matches online and I just had something happen that I felt like sharing with you guys:

    My Cammy vs random dudes Juri. It's the second round and were both fairly low on health. He throws out a super and it whiffs and I'm able to jump over. All I literally had to do was throw and I'd win the round and the match. But, no, I think to myself, "Ive got plenty of time here, why not finish it with an ult?'' So, I ult. But it comes out RIGHT as Juri takes one of her little jumps in her super animation and I go RIGHT UNDER HER and eat the rest of her super and die.

    It was so dumb I just fell back laughing.

    Skab on
    steam_sig.png
  • House of PaincakesHouse of Paincakes Spokane, WARegistered User regular
    edited December 2010
    Skab wrote: »
    So after a bit of a hiatus I picked up the stick and started playing again. Been playing a lot of ranked matches online and I just had something happen that I felt like sharing with you guys:

    My Cammy vs random dudes Juri. It's the second round and were both fairly low on health. He throws out a super and it whiffs and I'm able to jump over. All I literally had to do was throw and I'd win the round and the match. But, no, I think to myself, "Ive got plenty of time here, why not finish it with an ult?'' So, I ult. But it comes out RIGHT as Juri takes one of her little jumps in her super animation and I go RIGHT UNDER HER and eat the rest of her super and die.

    It was so dumb I just fell back laughing.

    Heh, save the replay and send it to LiangHuBBB.

    House of Paincakes on
  • ChaosHatChaosHat Hop, hop, hop, HA! Trick of the lightRegistered User regular
    edited December 2010
    Is that the homogenius guy?

    ChaosHat on
  • shadydentistshadydentist Registered User regular
    edited December 2010
    JesusFTL wrote: »
    I just wanted to say hello to all of you. I have been playing super for a bit now, and I have been looking for others to play with (my friends list is like 4 people). I'm nothing fantastic, but I do enjoy any match.

    I've added myself to the spreadsheet on the main page, but if anyone wants to add me on XBL I'm "JesusFTL".

    Hop onto IRC!

    shadydentist on
    Steam & GT
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    GT: Tanky the Tank
    Black: 1377 6749 7425
  • SkabSkab Registered User regular
    edited December 2010
    Skab wrote: »
    So after a bit of a hiatus I picked up the stick and started playing again. Been playing a lot of ranked matches online and I just had something happen that I felt like sharing with you guys:

    My Cammy vs random dudes Juri. It's the second round and were both fairly low on health. He throws out a super and it whiffs and I'm able to jump over. All I literally had to do was throw and I'd win the round and the match. But, no, I think to myself, "Ive got plenty of time here, why not finish it with an ult?'' So, I ult. But it comes out RIGHT as Juri takes one of her little jumps in her super animation and I go RIGHT UNDER HER and eat the rest of her super and die.

    It was so dumb I just fell back laughing.

    Heh, save the replay and send it to LiangHuBBB.

    I made sure to save it, but whos Liang?

    Skab on
    steam_sig.png
  • SladvanSladvan Registered User regular
    edited December 2010
    Skab wrote: »
    Skab wrote: »
    So after a bit of a hiatus I picked up the stick and started playing again. Been playing a lot of ranked matches online and I just had something happen that I felt like sharing with you guys:

    My Cammy vs random dudes Juri. It's the second round and were both fairly low on health. He throws out a super and it whiffs and I'm able to jump over. All I literally had to do was throw and I'd win the round and the match. But, no, I think to myself, "Ive got plenty of time here, why not finish it with an ult?'' So, I ult. But it comes out RIGHT as Juri takes one of her little jumps in her super animation and I go RIGHT UNDER HER and eat the rest of her super and die.

    It was so dumb I just fell back laughing.

    Heh, save the replay and send it to LiangHuBBB.

    I made sure to save it, but whos Liang?

    A guy who does these -
    Bloopers?

    Sladvan on
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