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XNA development

Haze-manHaze-man Registered User new member
edited February 2011 in Help / Advice Forum
I've made a game for the xbox Indie Games Channel. No one is paying any attention. I can't find a good way to promote a game there. We've got good reviews, but not many downloads. How to I get through to the Indie fans? How do I find them? :shock:

Haze-man on

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    bowenbowen How you doin'? Registered User regular
    edited February 2011
    Advertise. Go to indie game websites, give it to your friends, make a website. Post on indie game dev forums and offer to help others out and sig your post with your own game.

    bowen on
    not a doctor, not a lawyer, examples I use may not be fully researched so don't take out of context plz, don't @ me
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    JHunzJHunz Registered User regular
    edited February 2011
    Haze-man wrote: »
    I've made a game for the xbox Indie Games Channel. No one is paying any attention. I can't find a good way to promote a game there. We've got good reviews, but not many downloads. How to I get through to the Indie fans? How do I find them? :shock:
    Well, what have you tried already?

    Have you put a trailer and/or release video on Youtube showing gameplay? Have you sent out review codes to every imaginable outlet? Did you show the game off anywhere during various stages of development to build word of mouth?
    Too late for this one, but the quality of your boxart image seems to have a pretty big impact on downloads.

    JHunz on
    bunny.gif Gamertag: JHunz. R.I.P. Mygamercard.net bunny.gif
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    L Ron HowardL Ron Howard The duck MinnesotaRegistered User regular
    edited February 2011
    Have you posted in the G&T XNA thread?
    I know that it's there specifically to promote your games and talk about the XNA API.
    That might be a start to consider on these forums.

    L Ron Howard on
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    Haze-manHaze-man Registered User new member
    edited February 2011
    Well, we've pretty much tried emailing all our friends and posting on game forums that the game is out. And we have trailers on Game Trailers.

    Anything else we can do?
    We don't have a major marketing budget, that's for sure.

    Haze-man on
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    JNighthawkJNighthawk Registered User regular
    edited February 2011
    JNighthawk on
    Game programmer
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    UrQuanLord88UrQuanLord88 Registered User regular
    edited February 2011
    Send it to major gaming news sites? Get them to review/ talk about your game. Do interviews.
    Kotaku
    Joystik
    Rock Paper Shotgun
    Destructoid
    Reddit
    Digg

    UrQuanLord88 on
    http://steamcommunity.com/id/urquanlord88
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    admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited February 2011
    Rock Paper Shotgun is PC-only, so don't do that.

    admanb on
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