Skyrim: E3 gameplay in OP and no the Dark Brotherhood isn't gone

13468962

Posts

  • MongerMonger I got the ham stink. Dallas, TXRegistered User regular
    edited February 2011
    harvest wrote: »
    Monger wrote: »
    I'll tell you one thing I don't like about Brorrowind. Fucking bats. It's like someone looked at cliff racers and decided that, yeah, the thing this game needs is more of those. Also, they should cast magic.
    Shimshai wrote: »
    While on the topice of Oblivion, does anybody know how I change a problem I'm having with lighting? Basically, I have to get really close to a light source before i can see it illuminate the surroundings. It's as though it has a really short draw distance.

    I can see the torch on the wall from far away, but I can't see anything around it until I'm really close.

    I don't think any of the mods I have should have affected this.
    I've never really figured out what's up with that. It's something to do with Oblivion itself. There's probably an ini setting for it somewhere, but hell if I know what it is.

    If you're on the PC try using the All Natural mod. It really fixes up the lighting (and weather) system to be more lifelike.
    All Natural doesn't fix that particular lighting issues. In fact, the real lights addon makes it more noticeable because of the increased number of light sources.

    But yeah. All Natural + Immersive Interiors is wonderful.

    Monger on
  • DanHibikiDanHibiki Registered User regular
    edited February 2011
    Dox the PI wrote: »
    Ahh Dark Brotherhood
    Poor Lucien Lachance :(

    I've never been so unsettled by a group of psychotic killers as I was with the Brotherhood... It's the way they all smile and seem constantly cheerful.

    DanHibiki on
  • Drag00n2019Drag00n2019 Registered User regular
    edited February 2011
    I already put down $14.21 towards SKYRIM for the PC. Will be putting more money on it to fully pay it off. Mods here I come!

    Drag00n2019 on
  • ShimshaiShimshai Flush with Success! Isle of EmeraldRegistered User regular
    edited February 2011
    DanHibiki wrote: »
    Dox the PI wrote: »
    Ahh Dark Brotherhood
    Poor Lucien Lachance :(

    I've never been so unsettled by a group of psychotic killers as I was with the Brotherhood... It's the way they all smile and seem constantly cheerful.

    Actually what I found even more unsettling than that was when visiting
    the Night Mother
    and seeing those child-sized skeletons around a tomb.

    I never get used to that in games.

    Shimshai on
    Steam/Origin: Shimshai

    steam_sig.png
  • ShinyRedKnightShinyRedKnight Registered User regular
    edited February 2011
    PCgamer has some Skyrim screenshots up. I think most have been around, but its nice to see actual character models rather than just landscapes.

    Not the best graphics I've ever seen, but very high quality. I'm surprised people are complaining about it. The design of the characters and environments seems much more attractive and natural than in Oblivion.

    ShinyRedKnight on
    steam_sig.png
    PSN: ShinyRedKnight Xbox Live: ShinyRedKnight
  • SkeezicksSkeezicks Registered User regular
    edited February 2011
    PCgamer has some Skyrim screenshots up. I think most have been around, but its nice to see actual character models rather than just landscapes.

    Not the best graphics I've ever seen, but very high quality. I'm surprised people are complaining about it. The design of the characters and environments seems much more attractive and natural than in Oblivion.

    There's two or three in there I haven't seen.
    http://www.pcgamer.com/2011/02/11/first-screens-of-elder-scrolls-v-skyrim

    Skeezicks on
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited February 2011
    http://www.youtube.com/watch?v=YECdOTzZOZc


    I never knew that was in the game.

    Archonex on
  • AlejandroDaJAlejandroDaJ Registered User regular
    edited February 2011
    Skeezicks wrote: »
    PCgamer has some Skyrim screenshots up. I think most have been around, but its nice to see actual character models rather than just landscapes.

    Not the best graphics I've ever seen, but very high quality. I'm surprised people are complaining about it. The design of the characters and environments seems much more attractive and natural than in Oblivion.

    There's two or three in there I haven't seen.
    http://www.pcgamer.com/2011/02/11/first-screens-of-elder-scrolls-v-skyrim

    Someone had a bit of fun with the alt text...

    AlejandroDaJ on
  • RoyceSraphimRoyceSraphim Registered User regular
    edited February 2011
    I am disappointed that there are no videos about nuking cliff racers with large area effect spells. Someone get their discs together and solve this ....with fire.

    RoyceSraphim on
  • MayGodHaveMercyMayGodHaveMercy Registered User regular
    edited February 2011
    Skeezicks wrote: »
    PCgamer has some Skyrim screenshots up. I think most have been around, but its nice to see actual character models rather than just landscapes.

    Not the best graphics I've ever seen, but very high quality. I'm surprised people are complaining about it. The design of the characters and environments seems much more attractive and natural than in Oblivion.

    There's two or three in there I haven't seen.
    http://www.pcgamer.com/2011/02/11/first-screens-of-elder-scrolls-v-skyrim

    Someone had a bit of fun with the alt text...

    DARGON

    Busty Wench

    MayGodHaveMercy on
    XBL: Mercy XXVI - Steam: Mercy_XXVI - PSN: Mercy XXVI
  • LoneIgadzraLoneIgadzra Registered User regular
    edited February 2011
    Suriko wrote: »
    korodullin wrote: »
    So going back to the actual Elder Scrolls discussion, I must be blind or something, because I cannot find an actual download link for Brorrowind anywhere on its site.

    http://www.megaupload.com/?d=bcndlz5q

    The mod is a product of 4chan's /v/, so the link was posted there. Don't know why he didn't just add it to the site, but whatever.

    am i the only one that like the feel of the original world textures in morrowind? every mod ive seem over the years that people claim make it look better to me makes it look worse. Every one ive seen or tried make it look like the contrast is totally out of wack. Maybe im just a purist. Maybe not. There were some aspects of the 2011 graphical project i did enjoy, like the tall grass. mmmmmmm.... that was nice.

    Sorry to dredge this up from a few pages back, but I just wanted to mention I agree and would further mention that I didn't find any of the texture replacers for oblivion, fallout 3, etc. to be particularly good either. They always just look really mismatched in terms of art style, or just as unrealistic if not more-so. like the world is made of sandpaper, or giftwrapped in photographs of grass or stone.

    Plus putting all that shit in Morrowind thoroughly nuked its performance (which was never that good to begin with).

    LoneIgadzra on
  • Fartacus_the_MightyFartacus_the_Mighty Brought to you by the letter A.Registered User regular
    edited February 2011
    It is now 2011. Would it kill the developers to post screens at resolutions that modern PCs actually run?

    Fartacus_the_Mighty on
  • korodullinkorodullin What. SCRegistered User regular
    edited February 2011
    It is now 2011. Would it kill the developers to post screens at resolutions that modern PCs actually run?

    Too easy to spot corners they cut with their graphics that way.

    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • mister tuxedomister tuxedo Registered User regular
    edited February 2011
    Sithis is something special. I tried to forget a lot of what I learned in that quest line.
    Nothing overt shuts you down, and you don't get a chance to rebel, but dang... the clues are BAD.

    mister tuxedo on
    Digital Illusions Creative Entertainment/ PO Box 20068/ 104 60 Stockholm/ Sweden
    Send them a Pair of Running Shoes. Used or Otherwise. Or a letter, but let's not be formulaic. Send them a picture of trainers, too. Or a painting. Or money. Whatever.
  • Lucky CynicLucky Cynic Registered User regular
    edited February 2011
    Shimshai wrote: »
    DanHibiki wrote: »
    Dox the PI wrote: »
    Ahh Dark Brotherhood
    Poor Lucien Lachance :(

    I've never been so unsettled by a group of psychotic killers as I was with the Brotherhood... It's the way they all smile and seem constantly cheerful.

    Actually what I found even more unsettling than that was when visiting
    the Night Mother
    and seeing those child-sized skeletons around a tomb.

    I never get used to that in games.

    Ever notice the
    Holes in the sides of the children's skulls?

    Lucky Cynic on
  • IcemopperIcemopper Registered User regular
    edited February 2011
    D:D:D:

    And I always thought the Dark Brotherhood was the best quest! Now I'll never be able to play it again!

    Icemopper on
  • MetallikatMetallikat Registered User regular
    edited February 2011
    I've never in all my years of playing Oblivion bothered with the Unofficial patch. Is it worth getting, or does it cause more problems than it solves?

    Metallikat on
  • Fartacus_the_MightyFartacus_the_Mighty Brought to you by the letter A.Registered User regular
    edited February 2011
    Metallikat wrote: »
    I've never in all my years of playing Oblivion bothered with the Unofficial patch. Is it worth getting, or does it cause more problems than it solves?

    It fixes a lot of stuff without breaking anything else, so it's kind of a win-win.

    Fartacus_the_Mighty on
  • ShimshaiShimshai Flush with Success! Isle of EmeraldRegistered User regular
    edited February 2011
    Shimshai wrote: »
    DanHibiki wrote: »
    Dox the PI wrote: »
    Ahh Dark Brotherhood
    Poor Lucien Lachance :(

    I've never been so unsettled by a group of psychotic killers as I was with the Brotherhood... It's the way they all smile and seem constantly cheerful.

    Actually what I found even more unsettling than that was when visiting
    the Night Mother
    and seeing those child-sized skeletons around a tomb.

    I never get used to that in games.

    Ever notice the
    Holes in the sides of the children's skulls?

    Can't say I ever did. I guess now that I finished that questline I can't actually go back down there?

    Actually that's probably a good thing.


    On another note, the thread title got me to play Morrowind again and actually use spears for the first time.

    :shock: They're super-effective! Especially since you can buy one in Balmora which has an enchantment to summon a bound spear for 60 seconds for about 150 gold. If this was Oblivion, it wouldn't be available until level 20 and I'd need 10,000 gold for it. And it would last for 10 seconds.

    Morrowind does so many things better.

    Shimshai on
    Steam/Origin: Shimshai

    steam_sig.png
  • korodullinkorodullin What. SCRegistered User regular
    edited February 2011
    Yeah, I've been enjoying my current Morrowind playthrough immensely. My only problem has been being really weak in the HP department due to the somewhat oddball way Galsiah's character thing calculates HP, which I have to address via enchants. The bound weapon-summoning weapons are really really nice.

    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • SmallCaveGamesSmallCaveGames Registered User regular
    edited February 2011
    Skeezicks wrote: »
    PCgamer has some Skyrim screenshots up. I think most have been around, but its nice to see actual character models rather than just landscapes.

    Not the best graphics I've ever seen, but very high quality. I'm surprised people are complaining about it. The design of the characters and environments seems much more attractive and natural than in Oblivion.

    There's two or three in there I haven't seen.
    http://www.pcgamer.com/2011/02/11/first-screens-of-elder-scrolls-v-skyrim

    Has anyone dissected the constellation screenshot yet? What does all of that stuff mean? Stylistically very different from the Elder Scrolls norm too.

    SmallCaveGames on
  • MechMantisMechMantis Registered User regular
    edited February 2011
    Skeezicks wrote: »
    PCgamer has some Skyrim screenshots up. I think most have been around, but its nice to see actual character models rather than just landscapes.

    Not the best graphics I've ever seen, but very high quality. I'm surprised people are complaining about it. The design of the characters and environments seems much more attractive and natural than in Oblivion.

    There's two or three in there I haven't seen.
    http://www.pcgamer.com/2011/02/11/first-screens-of-elder-scrolls-v-skyrim

    Has anyone dissected the constellation screenshot yet? What does all of that stuff mean? Stylistically very different from the Elder Scrolls norm too.

    Other than Arena and Daggerfall there isn't a "stylistic norm".

    Morrowind was miles away from Daggerfall, Oblivion was miles away from Morrowind (but a little closer to Daggerfall), and I'm not surprised Skyrim is miles away from Oblivion.

    MechMantis on
  • KryntekKryntek Registered User regular
    edited February 2011
    Skeezicks wrote: »
    PCgamer has some Skyrim screenshots up. I think most have been around, but its nice to see actual character models rather than just landscapes.

    Not the best graphics I've ever seen, but very high quality. I'm surprised people are complaining about it. The design of the characters and environments seems much more attractive and natural than in Oblivion.

    There's two or three in there I haven't seen.
    http://www.pcgamer.com/2011/02/11/first-screens-of-elder-scrolls-v-skyrim

    Has anyone dissected the constellation screenshot yet? What does all of that stuff mean? Stylistically very different from the Elder Scrolls norm too.

    The lit stars represent perks that you get at level-up.

    Kryntek on
  • RoyceSraphimRoyceSraphim Registered User regular
    edited February 2011
    Have we received any media on what the summons are? Are the animations for summoning different? Has the Daedra list been changed?

    RoyceSraphim on
  • IcemopperIcemopper Registered User regular
    edited February 2011
    New info here!

    Very cool stuff there. I'm getting more and more excited.

    Icemopper on
  • GaslightGaslight Registered User regular
    edited February 2011
    Players will be unable to block attacks if they are wielding a weapon in one hand and a spell in the other. Only players who wield two handed weapons or a sword and shield can perform blocks.

    Oh, if only I had some way to block my enemy's thrusts and slashes without the benefit of a shield. Like if I could use my own weapon to intercept and deflect the enemy's in some fashion. What's that called? Oh, right, parrying.

    Seriously, I don't expect to be able to parry a fireball or something but no blocking with your weapon at all is just stupid. What does this mean for two-handed weapons?

    Gaslight on
  • IcemopperIcemopper Registered User regular
    edited February 2011
    Yeah, that and the story basically starting with another death of a King are kind of a turn off.

    Icemopper on
  • HavelockHavelock Registered User regular
    edited February 2011
    Gaslight wrote: »
    Players will be unable to block attacks if they are wielding a weapon in one hand and a spell in the other. Only players who wield two handed weapons or a sword and shield can perform blocks.

    Oh, if only I had some way to block my enemy's thrusts and slashes without the benefit of a shield. Like if I could use my own weapon to intercept and deflect the enemy's in some fashion. What's that called? Oh, right, parrying.

    Seriously, I don't expect to be able to parry a fireball or something but no blocking with your weapon at all is just stupid. What does this mean for two-handed weapons?
    Only players who wield two handed weapons or a sword and shield can perform blocks

    You can still block with a two-handed weapon.

    But yeah the lack of a parrying mechanic is kind of meh.

    Havelock on
  • Renegade WolfRenegade Wolf Registered User regular
    edited February 2011
    Icemopper wrote: »
    Yeah, that and the story basically starting with another death of a King are kind of a turn off.

    I don't think it starts with the kings death, I think it starts in the middle of a civil war (or the end of one) brought about by his death.

    Renegade Wolf on
  • GaslightGaslight Registered User regular
    edited February 2011
    Havelock wrote: »
    Gaslight wrote: »
    Players will be unable to block attacks if they are wielding a weapon in one hand and a spell in the other. Only players who wield two handed weapons or a sword and shield can perform blocks.

    Oh, if only I had some way to block my enemy's thrusts and slashes without the benefit of a shield. Like if I could use my own weapon to intercept and deflect the enemy's in some fashion. What's that called? Oh, right, parrying.

    Seriously, I don't expect to be able to parry a fireball or something but no blocking with your weapon at all is just stupid. What does this mean for two-handed weapons?
    Only players who wield two handed weapons or a sword and shield can perform blocks

    Well clearly I can't read. But if anything this actually makes less sense.

    Gaslight on
  • Venkman90Venkman90 Registered User regular
    edited February 2011
    So, still no Dual Wielding then? glad I am getting the PC version as frankly the mods fix soooo much with ES games.

    Venkman90 on
  • Renegade WolfRenegade Wolf Registered User regular
    edited February 2011
    Venkman90 wrote: »
    So, still no Dual Wielding then? glad I am getting the PC version as frankly the mods fix soooo much with ES games.

    Dual wielding has been confirmed and theres abit of detail on it.

    Renegade Wolf on
  • HavelockHavelock Registered User regular
    edited February 2011
    Gaslight wrote: »
    Havelock wrote: »
    Gaslight wrote: »
    Players will be unable to block attacks if they are wielding a weapon in one hand and a spell in the other. Only players who wield two handed weapons or a sword and shield can perform blocks.

    Oh, if only I had some way to block my enemy's thrusts and slashes without the benefit of a shield. Like if I could use my own weapon to intercept and deflect the enemy's in some fashion. What's that called? Oh, right, parrying.

    Seriously, I don't expect to be able to parry a fireball or something but no blocking with your weapon at all is just stupid. What does this mean for two-handed weapons?
    Only players who wield two handed weapons or a sword and shield can perform blocks

    Well clearly I can't read. But if anything this actually makes less sense.

    I guess I can see their logic with it, sort of, in a weird way. Supposedly the spell "shield" is supposed to give you some sort blocking thing now, not just an armor bonus. I could have sworn I read that in the Game Informer bit on magic. So that could be why they removed blocking doing a spell and sword combo. I dunno.

    Edit* NM, it was in the 'Building Better Combat' bit. And it looks like it's more of a ward to aid in a magic user vs magic user fight. So yeah, I got nothing.

    Havelock on
  • FiggyFiggy Fighter of the night man Champion of the sunRegistered User regular
    edited February 2011
    Think about it, it's more an issue with game balance than any kind of realism.

    Figgy on
    XBL : Figment3 · SteamID : Figment
  • Venkman90Venkman90 Registered User regular
    edited February 2011
    Venkman90 wrote: »
    So, still no Dual Wielding then? glad I am getting the PC version as frankly the mods fix soooo much with ES games.

    Dual wielding has been confirmed and theres abit of detail on it.

    Then I happily stand corrected. It's just they didn't mention blocking with off hand weapons.

    Venkman90 on
  • Steel-LionSteel-Lion Registered User regular
    edited February 2011
    The only thing I demand is drunken vikings with giant axes fighting each other. And then dying and going to Valhalla!

    This is all.

    Steel-Lion on
  • MechMantisMechMantis Registered User regular
    edited February 2011
    Figgy wrote: »
    Think about it, it's more an issue with game balance than any kind of realism.

    This... somewhat bothers me in a single player game.

    It's single player. The only person who's game experience will be spoiled by a parry mechanic will be me.

    And it won't even be spoiled, it will be enriched. While there needs to be differences between the classes/gameplay styles, they don't need to be perfectly balanced with each other. Some will just be harder than others for no reason.

    Back on the parrying topic: Gimmie some risk-reward here: when parrying, unless I time it juuust right I take a large portion of the damage, and if I do manage to time it right, I negate the blow. There's a reason to do so and someone who wants to play a duelist isn't screwed over.

    of course they're probably going to play a duelist ANYWAY and just focus on making that character super nimble.

    MechMantis on
  • FiggyFiggy Fighter of the night man Champion of the sunRegistered User regular
    edited February 2011
    Why would you ever bother with a shield, then, if you could just go dual wield and parry everything?

    Figgy on
    XBL : Figment3 · SteamID : Figment
  • Evil WeevilEvil Weevil Registered User regular
    edited February 2011
    * Every large settlement in the land of Skyrim will be unique. The city of Marketh Side is set into a cliffside, with buildings teetering on the edge. Haarfingar is said to be home to the largest trading port in Skyrim. One of the cities in Skyrim is even said to be heavily inspired by the Dunmer architecture of Morrowind.

    Yeessssss...!

    * Most NPCs will not have a complete set of dialogue, with only "important" characters having substantial dialogue.

    Nooooo....!

    Evil Weevil on
  • GaslightGaslight Registered User regular
    edited February 2011
    Figgy wrote: »
    Why would you ever bother with a shield, then, if you could just go dual wield and parry everything?

    We didn't say that parrying should be equally as good for blocking as a shield. Obviously a shield covers more area, etc. We just said it was silly that there's no parrying at all.

    Gaslight on
Sign In or Register to comment.