I'll double check links and stuff later. If you have anything else you'd like added to the OP let me know.
Since [Chat] is the most generalized WoW topic in G & T, I'd like to make the OP useful. But also keep the title entertaining.
Whether it's
professions, raiding, player vs player, or just
general emotions about things, World of Warcraft probably owns your soul.
Discussions specific to
Deathknights,
Druids,
Hunters,
Mages ,
Paladins,
Priests,
Rogues,
Shaman,
Warlocks and
Warriors exist nearbye.
If you're looking to join PA groups:
Obsidian Spurs are a Horde guild on Sargeras US
based out of G&T
Beasts of Unusual Size are a Horde guild on Ravenholt US RP-PVP
based out of G&T
Obsidian Spur are an EU guild on Saurfang
based out of G&T
Shambler Milk are a Horde guild on Cho'Gall US
based out of SE++
Clawshrimp and Co are an Alliance guild on Draenor US PVE
based out of G&T.
Blah blah something about Penny-Arcade Alliance @ Dark Iron (i.e. if you tell me the data, I can post it here!)
There's a guild somewhere based out of DnD, but I couldn't find it right away, I'll add link later
Or heck, even if all you want to do is
talk about your wicked UI set up or laugh/cry about the
rogue named "Sneakywarrior" that you saw, we have homes for those too.
Can we have the latest PTR notes in the first post in a spoiler so that those of us who spend 90% at work can keep up to date with the discussions?
Or something!
Absolutely!
(stolen from Nikolai's post of them)
* x - Notes added in the 2nd notes update of the day.
General
* Flying mounts can now be used in Ghostlands.
* x Resilience scaling has been modified for linear returns, as opposed to increasing returns. Under the new formula, going from 30 resilience to 40 resilience gives players the same increase to survivability as going from 0 to 10. Resilience now scales in the same way armor and magic resistances do. A player with 32.5% damage reduction from resilience in 4.0.6 should see their damage reduction unchanged in 4.1. Those with less than 32.5% will gain slightly. Those with more will lose some damage reduction, increasingly so as their resilience climbs.
Classes
Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
* x Raise Ally has been redesigned to be a battle resurrection, analogous to Rebirth. It is instant cast, but costs 50 Runic Power to use, and has a 10-minute cooldown. It shares the same global battle resurrection cap with Rebirth and Soulstone.
Blood
* x Blood Shield now only works while in Blood Presence.
Frost
* x Frost Strike now deals 130% of weapon damage, up from 110%.
* x Howling Blast damage has been increased by 20%. To compensate, the area-of-effect splash now does 50% of the single-target damage, down from 60%. The net result of this change leaves the area-of-effect damage roughly the same as 4.0.6 numbers.
Glyph
* x Glyph of Raise Ally is now Glyph of Death Gate, and makes Death Gate cast 60% faster.
Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
* Cyclone duration has been reduced to 5 seconds, down from 6.
* Lifebloom's bloom effect has been reduced by 20%. In addition, it now costs 11% of base mana, up from 7%.
* Stampeding Roar's duration has been increased to 8 seconds, up from 6. The movement speed effect has been increased to 60%, up from 40%.
* x Swipe (Bear) cooldown has been reduced to 3 seconds, down from 6.
Balance
* Starsurge damage has been reduced by 20%.
Restoration
* x Gift of Nature (passive) also reduces Tranquility’s cooldown by 2.5/5 minutes.
Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
Holy
* Aura Mastery: This ability no longer increases the benefit granted by Crusader Aura.
Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)
* Inner Will and Inner Fire now last until canceled.
Discipline
* It is now possible to remove Weakened Soul effects that were a result of another priest's Power Word: Shield through Strength of Soul.
* x Power Word: Barrier's cooldown has been increased to 3 minutes, up from 2, and its effect has been reduced to 25%, down from 30%.
Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
Affliction
* Haunt damage has been increased by 30%.
* x Shadow Mastery (passive) has been increased to 30%, up from 25%.
Demonology
* Mana Feed now restores more mana (four times as much) when the warlock is using a Felguard or Felhunter.
Pet
* Doomguard's damage has been increased by 50%. The Doomguard is intended to be the best guardian for single-target damage, and the Infernal the best when there are multiple targets.
* x Shadow Bite (Felhunter) damage and effect has doubled.
Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
* Heroic Throw is now available from trainers at level 20.
* Pummel is now usable in all stances.
* Shield Bash has been removed from the game.
* Spell Reflection cooldown has been increased to 25 seconds, up from 10.
Arms
* Juggernaut no longer adds 2 seconds to the Charge stun, but instead lowers the cooldown of Charge by 2 seconds (to 13 seconds total without the glyph).
* Lambs to the Slaughter now causes Mortal Strike to refresh Rend in addition to its current effects.
Fury
* Flurry haste bonus has been doubled to 16/32/50%.
Protection
* Shield Mastery no longer affects the cooldown of Spell Reflection, however, it now allows Shield Block to reduce magic damage as well.
* Gag Order now only affects Heroic Throw.
Glyphs
* Glyph of Spell Reflection reduces the cooldown of Spell Reflection by 5 seconds, up from 1 second.
Dungeons & Raids
* The gold amounts on the following encounters have been substantially reduced: Flame Leviathan, Magtheridon, Gruul the Dragonkiller, Doom Lord Kazzak, and all encounters in Karazhan.
Items
Item Sets
* x The current damage-dealing death knight 4-piece raid set bonus now also grants increased attack power when Killing Machine triggers, as well as when the death knight gains Death Runes).
* x The current Holy paladin 4-piece raid set bonus now grants 540 Spirit for 6 seconds after casting Holy Shock.
PvP
Battlegrounds
* The Focused Assault and Brutal Assault buffs have changed.
o After 3 minutes of both teams having the flag, both flag carriers will get Focused Assault, which increases damage taken by 10%.
o Every minute afterward, an additional stack will be applied to increase damage taken by an additional 10%.
o After 7 minutes, Brutal Assault will be applied in place of Focused Assault. In additional to the damage debuff, this debuff also caps the player's movement speed at 100%. The damage taken debuff works the same and will add 10% to the debuff up to a maximum of 100% damage taken.
* The Battle for Gilneas
o Graveyard Changes
+ Players who die at a control point that they own will now be teleported to the next closest graveyard, instead of the one at which they died.
+ If a player's team owns the Mine and Waterworks, and dies at Waterworks, they will be teleported to the Mine.
+ If an Alliance player's team only owns Lighthouse, and dies at Lighthouse, they will respawn at their base.
+ If a Horde player's team owns Waterworks and Mine, and dies at Lighthouse, they will respawn at Waterworks.
Quests & Creatures
* A handful of quests have been added to Northern Barrens to provide more level 18-20 content. Look for new quests at Nozzlepot's Outpost and Darsok's Outpost.
User Interface
* Like the Focus Frame, the character Unit and Target Frames can now be unlocked and moved to one's content.
In an only SLIGHTLY attention whore-ish note, my life has been pretty chaotic/hectic recently, so if you guys have something else that needs added/changed go ahead and ask in the thread, or PM me and I should see it eventually to update this thing.
Posts
But I guess that's cuz as a healer I get to decide who lives.
and who dies.
http://www.penny-arcade.com/comic/2009/10/7/
I'll be honest, I'm indifferent about pugs myself. DK tank, so I'm capable of making up for a not-insignificant amount of phail in pugs. I just saw a lot of angry pug discussion in the last thread.
Also if everyone hates pugs so much, they should get greyhounds instead.
I do this all the time in pugs though. Hence the name <--
I've decided that the ice cream lives.
Ice cream will never die!
nope, pretty sure you are happy
Maybe because I'm a good geared tank?
It's always going to be relative, but I find that if you're a well geared tank, you can make up for most of the bad things that happens.
As a healer, my bad pug ratio is pretty high. I get undergeared, underknowledged tanks, DPS that pulls aggro, stands in shit, does not CC, etc.
As a tank, your main concerns are what? holding threat against dps and reducing damage from healers. Since you can control the pace much better than other roles, you are able to modulate mediocre pugs into average pugs. I have much less control over my group as a healer (to do well, I can always make my group fail) and therefore probably notice mediocrity much faster/am more sensitive about it.
P.S. - Elemental Airs and Large Brilliant Shards are way too damn expensive right now (these are the mats for +AGL to weapon enchant which can go on heirlooms). I really don't want to farm them, but I suppose that makes me part of the problem :P
They'll switch your sword, but you have to tell them what you want it replaced with. they usually don't just refund points. I traded one of the trinkets for the sword two months ago and I had had the trinket for a year.
Luckily I have a low level druid, so everything was ok.
I told them either a refund or exchange it for Heartseeker (same cost)
How do they breath?!?! Oh thats right, through their mouths.
I'll be here all week, tip your waitresses.
Pugging while eating ice cream? That's the best.
That's what makes them the best dog
Doing a backflip with your car? That's awesome. Doing it while eating ice cream? Awesomest!
Totally dumb question time! BoA gear means every character I have, right? Across factions?
All characters on the server the item was bought on, across factions. BoA's are the only items you can mail cross faction.
(There used to be a loop hole where you could put gold in a mail with a BoA and send it cross faction, but Blizzard patched that pretty quick).
Enchants will work as long as the character is of lvl to use it. If not it will still be there but say something like "not meet the requirement". But will work when they do.
Thanks! Now to just predict what class I'd like to raise next. Augh.
Just felt that needed to be quoted.
SW:Tor - Tao - Kryatt Dragon Server
Ah, if only that were true.
What a wonderful world it would be.
Stonecore Heroic last night, went through not one, not two, not three, but five tanks. Three before the first boss. Never even downed Ozruk.
7.5k DPS is awesome, no?