I don't know if I'm doing something terribly wrong, but for whatever reason trying to do Z-Buster combos with Zero on a pad has proven to be impossible. Is there a better way to position my fingers to hold down L and still be able to press everything else?
I don't know if I'm doing something terribly wrong, but for whatever reason trying to do Z-Buster combos with Zero on a pad has proven to be impossible. Is there a better way to position my fingers to hold down L and still be able to press everything else?
Map a separate shoulder button to L and hold that down so you can still use all the face buttons.
Walt on
0
Garret Dorigan"Why can't I be DLC for UMvC3?"Registered Userregular
edited March 2011
Conversely, map A1 and A2 to LB and LT and hit the face buttons with your fingers, akin to a stick.
I don't know if I'm doing something terribly wrong, but for whatever reason trying to do Z-Buster combos with Zero on a pad has proven to be impossible. Is there a better way to position my fingers to hold down L and still be able to press everything else?
As said above, map a second button to A / L or w/e. Works very well.
If you're talking about doing the Buster combos that require changing from charging with B to A (as long as any attack button is held down with no break, it'll charge, so you can switch which attack you're charging with), that's probably a bit nuts with a pad.
That being said!
If you have an assist like Wesker, his Buster combos quickly become unnecessary.
Bizazedo on
XBL: Bizazedo
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
I got this real moron against me the other day, guy was probably 15 y/o, but whatever. I was tired and wasn't taking him seriously, and he started winning like 3 matches, and talking smack through his stupid headset. So I finally got pissed, got serious, and pulled out my Wesker/Dante/Chris team. Whooped his ass completely, and quit. I felt so awesome.
I beat him twice, both times with just Zero. First time he played Chun/Wolverine/Akuma. The second time he picked Wolverine/Taskmaster/Akuma. The team is working out pretty incredibly so far. It's easily the best squad I've had at my disposal thus far.
With Zero it depends on what character I'm squaring off against. If it's any armor character I keep some distance, try to get Tasky assist going and start charging a shot/filling projectiles. If it's someone that's more rushdown prone that I don't want chewing on my face (wolverine, x-23, zero) then I'll stand relatively close and usually start with a jump heavy + tasky assist call. If they're run away, I stand in their face.
I beat him twice, both times with just Zero. First time he played Chun/Wolverine/Akuma. The second time he picked Wolverine/Taskmaster/Akuma. The team is working out pretty incredibly so far. It's easily the best squad I've had at my disposal thus far.
I played around with Taskmaster a little the other night when trying to see what I could DHC into with him if I had Zero on the team.
He felt so easy to use / perfect for my playstyle. I am very bitter right now that his Hyper requires so many different button combinations.
With Zero it depends on what character I'm squaring off against. If it's any armor character I keep some distance, try to get Tasky assist going and start charging a shot/filling projectiles. If it's someone that's more rushdown prone that I don't want chewing on my face (wolverine, x-23, zero) then I'll stand relatively close and usually start with a jump heavy + tasky assist call. If they're run away, I stand in their face.
Zero's fun, eh? His normal projectiles can be fired multiple times (i.e., before first shot hits, can fire another) at varying speeds, so that can be fun. I also had a charged buster blast through an opposing sentinel drone assist and hit the enemy when we were engaging in projectile wars and he called in the drone assist to help.
That doesn't even include how sick his projectiles become while Sougenmu'd (and even worse when XFC'd).
Not that my Zero ever survives to use a level 3 XFC, but..
Bizazedo on
XBL: Bizazedo
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
I've tried using Zero, but it seems his health is pitifully low compared to other characters; he gets taken out in less than two combos.
Should I not put him on point?
I think he's best at point. Yes, he has pitiful HP, but he is very fast and very mobile. When Kinder was asking Shady and I about Zero and his mobility I was trying to explain just what evil tricks he could do, but I'd love to hear his opinion now .
Zero is an incredible character until he gets hit....but, honestly? With the amount of damage people do in this game, everyone dies fairly easily.
Zero you just have to be more concerned with chip then other people.
Bizazedo on
XBL: Bizazedo
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
I've tried using Zero, but it seems his health is pitifully low compared to other characters; he gets taken out in less than two combos.
Should I not put him on point?
I think he's best at point. Yes, he has pitiful HP, but he is very fast and very mobile. When Kinder was asking Shady and I about Zero and his mobility I was trying to explain just what evil tricks he could do, but I'd love to hear his opinion now .
Zero is an incredible character until he gets hit....but, honestly? With the amount of damage people do in this game, everyone dies fairly easily.
Zero you just have to be more concerned with chip then other people.
I seriously need to play more matches with folks who really know their stuff. Some of the friends I've taken on are worse off then me, so I need to learn from higher-skilled dudes who can offer pointers after matches.
Hi friends. I picked this up after having a 4 year fighting game draught... Its overwhelming.
Ive been toying with Spiderman/ Dante / Thor. I havnt heard any of those dudes getting much love. Whats the deal? Dante especially seems like he can be a monster in the right hands (not mine yet).
Dante gets used a lot and gets a fair amount of praise (and ire :P ). Spider-Man has the tools to be a beast but he's kinda hard to use compared to some others. Thor... I dunno. He does good damage but he has a problem closing the gap and a lot of his gameplan seems to revolve around getting people to fall for his resets.
Hi friends. I picked this up after having a 4 year fighting game draught... Its overwhelming.
Ive been toying with Spiderman/ Dante / Thor. I havnt heard any of those dudes getting much love. Whats the deal? Dante especially seems like he can be a monster in the right hands (not mine yet).
Can't tell ya anything about Spiderman - not my kind of character. But Dante gets plenty of love, I'd say he's one of my most encountered characters online. He's just so damn versatile that it's hard to hate him, and in my opinion he's one of the most fun characters to play.
The opinions I've heard on Thor range from "worst character in the game - slow as shit" to "he's kind of OK I guess if you use him right". He's one of my favorite characters though, and can be an absolute beast if you figure him out. Just be careful not to whiff on Mighty Tornado, it's a horrible embarrassing feeling.
Wordsworth on
Xbox LIVE: Wordsworth IV
0
Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
edited March 2011
Zero and Ammy suffer from the same problem to me: both rely heavily on being able to get their combos started on the ground. Zero has a pretty good overhead he can work from, but that ground capability also tends to leave Ammy and Zero players REALLY exposed due to predictability. Probably the biggest thing hurting Zero, though, is just that his combos don't pack that much kick to them. Sure, you can do some neat stuff with his clone and X-factor, but it makes him a lot harder to use really effectively.
The most effective use I've seen out of Zero yet is people making good use of his special dashes to confuse the opponent. Things like calling an assist on one side, attacking, the special dashing through the opponent and immediately attacking from the opposing side. But I have no idea how well that will hold up over time; the guy I played against the other day using that tactic was the first opponent I'd seen use it. It might end up nullified just by knowing about it and expecting it.
And Spider-Man is definitely a little stranger to use than most of the other characters. Fast with high mobility, but comboing with his Spider Sting or Spider Swing make him weird to use. Good supers, though, even if his web grab one is a little touchy.
EDIT: And I'd be careful about picking up Dante right away. He has a lot of tools to use, but if you don't have a solid handle on him then you will lose him FAST.
I'd like spiderman a lot more if web swing wasn't reverse DP motion. shit drives me crazy for some reason.
there are some cool ways he can set up ultimate web throw though, like web ball at the end of your air combo and do web throw as soon as you land to catch them during the fall
Daebunz on
0
Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
edited March 2011
Spider-Man's swing being that reverse DP is fucking stupid. Taskmaster has an infinitely easier time doing that and Shield Charge and he isn't even either of the characters those moves originally belong to.
If anything, Spider-Man should only need to use forward + fierce for the Spider Swing and Cap should only need to use back + fierce for Shield Charge. That was just a damned stupid call on Capcom's part.
Zero's teleport mixup game isn't ever going to get old, especially when paired with a low-hitting assist. Once you get that standing C, if I call an assist and do my upwards teleport, I don't even know whether (a) the low hitting assist or my air attack will hit first, or (b) whether I will cross up or not. If timed correctly, my opponent has basically a 25 percent change of blocking correctly. Crossups and double crossups with his light teleport is also fun when paired with a slow projectile.
Zero and Ammy suffer from the same problem to me: both rely heavily on being able to get their combos started on the ground. Zero has a pretty good overhead he can work from, but that ground capability also tends to leave Ammy and Zero players REALLY exposed due to predictability. Probably the biggest thing hurting Zero, though, is just that his combos don't pack that much kick to them. Sure, you can do some neat stuff with his clone and X-factor, but it makes him a lot harder to use really effectively.
I think the three weapons helps mitigate Ammy's predictability a fair bit. I generally swap it up if someone starts getting wise.
programjunkie on
0
Warlock82Never pet a burning dogRegistered Userregular
Zero and Ammy suffer from the same problem to me: both rely heavily on being able to get their combos started on the ground. Zero has a pretty good overhead he can work from, but that ground capability also tends to leave Ammy and Zero players REALLY exposed due to predictability. Probably the biggest thing hurting Zero, though, is just that his combos don't pack that much kick to them. Sure, you can do some neat stuff with his clone and X-factor, but it makes him a lot harder to use really effectively.
I think the three weapons helps mitigate Ammy's predictability a fair bit. I generally swap it up if someone starts getting wise.
Or switch to the celestial whip and bitch-slap them around It's so much fun :P
Yup. I submit thor would be much better or at least more intuitive if mighty strike was just half circle back.
He would, but I don't think that's what they were going for when they designed him. He's for the masochists.
Wordsworth on
Xbox LIVE: Wordsworth IV
0
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
edited March 2011
It isn't even that I have trouble doing the motion. Just that I'm not trained to do it since I've never had a game that required it, as such my brain cannot process his combos correctly and I'm not really serious about playing with him to begin with.
I don't under if they already had the qcf motion taken, why not just use a hcf motion...makes more sense to me.
Dragkonias on
0
Ninja Snarl PMy helmet is my burden.Ninja Snarl: Gone, but not forgotten.Registered Userregular
edited March 2011
I actually have yet to see one single Ammy player actually try to switch up their weapons. I've used her for maybe twenty minutes, but I still know the capability is there.
As near as I can tell, every Ammy player I've come across thinks they can win the game by just spamming her ground attack over and over again with almost no variation. Such a waste.
Ninja Snarl P on
0
Warlock82Never pet a burning dogRegistered Userregular
I actually have yet to see one single Ammy player actually try to switch up their weapons. I've used her for maybe twenty minutes, but I still know the capability is there.
As near as I can tell, every Ammy player I've come across thinks they can win the game by just spamming her ground attack over and over again with almost no variation. Such a waste.
Man, I'm terrible and even I switch up her weapons. Although the whip is still my favorite :P
She actually has one of my favorite assists too, the ice one. That thing tends to complement so many combos.
Spider-Man's swing being that reverse DP is fucking stupid. Taskmaster has an infinitely easier time doing that and Shield Charge and he isn't even either of the characters those moves originally belong to.
If anything, Spider-Man should only need to use forward + fierce for the Spider Swing and Cap should only need to use back + fierce for Shield Charge. That was just a damned stupid call on Capcom's part.
Well maybe if you were paying attention, then you would notice how Taskmaster informs you that he can do whatever YOU can do, but better on the victory screen.
Guess that means he can also do it easier, chumps.
I actually have yet to see one single Ammy player actually try to switch up their weapons. I've used her for maybe twenty minutes, but I still know the capability is there.
As near as I can tell, every Ammy player I've come across thinks they can win the game by just spamming her ground attack over and over again with almost no variation. Such a waste.
Man, I'm terrible and even I switch up her weapons. Although the whip is still my favorite :P
She actually has one of my favorite assists too, the ice one. That thing tends to complement so many combos.
Oh yeah, her ice assist is just fantastic. Iron Man/Ammy/Thor is my current favorite team and having her with the ice, IM with unibeam, and Thor with mighty smash on assist works out really nicely.
Spider-Man's swing being that reverse DP is fucking stupid. Taskmaster has an infinitely easier time doing that and Shield Charge and he isn't even either of the characters those moves originally belong to.
If anything, Spider-Man should only need to use forward + fierce for the Spider Swing and Cap should only need to use back + fierce for Shield Charge. That was just a damned stupid call on Capcom's part.
i agree
i would play the hell out of spider-man if spider swing were easier to do. the reverse DP kills me, i can't really do much with him until i throw some serious time into training mode
i've been running trish/deadpool/akuma. i've started to become a little dissatisfied with deadpool, though, maybe it's just me but i can't do squat with his assists. akuma's assist is great for generating pressure, but when he's down or on point i've got nothing in the way of assist pressure. i've been seriously considering switching deadpool for ammy for the cold star assist or taskmaster. any thoughts?
Posts
You're RadSuit, correct? Next time we are both on we should lobby up. Give us both a chance to try different stuff that's not against randos.
Map a separate shoulder button to L and hold that down so you can still use all the face buttons.
As said above, map a second button to A / L or w/e. Works very well.
If you're talking about doing the Buster combos that require changing from charging with B to A (as long as any attack button is held down with no break, it'll charge, so you can switch which attack you're charging with), that's probably a bit nuts with a pad.
That being said!
If you have an assist like Wesker, his Buster combos quickly become unnecessary.
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
Nice.
maybe I should switch to the mango sentinel
XBL: GamingFreak5514
PSN: GamingFreak1234
Details, what happened?
And what's your team makeup, now?
People are probably numb to the big guy these days .
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
ur a cheezy cheap ass BITCH wit no skill
Pretty tame, pretty standard. No caps. Then 5 seconds later:
UR A CHEEZY CHEAP ASS WHORE ASS BITCH WIT NO SKILL
Balls to the wall man. Team is Zero/Tasky/Akuma.
Haha. Who'd he use / how's it working?
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
I played around with Taskmaster a little the other night when trying to see what I could DHC into with him if I had Zero on the team.
He felt so easy to use / perfect for my playstyle. I am very bitter right now that his Hyper requires so many different button combinations.
Zero's fun, eh? His normal projectiles can be fired multiple times (i.e., before first shot hits, can fire another) at varying speeds, so that can be fun. I also had a charged buster blast through an opposing sentinel drone assist and hit the enemy when we were engaging in projectile wars and he called in the drone assist to help.
That doesn't even include how sick his projectiles become while Sougenmu'd (and even worse when XFC'd).
Not that my Zero ever survives to use a level 3 XFC, but..
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
Should I not put him on point?
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
I think he's best at point. Yes, he has pitiful HP, but he is very fast and very mobile. When Kinder was asking Shady and I about Zero and his mobility I was trying to explain just what evil tricks he could do, but I'd love to hear his opinion now .
Zero is an incredible character until he gets hit....but, honestly? With the amount of damage people do in this game, everyone dies fairly easily.
Zero you just have to be more concerned with chip then other people.
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
TWITTER TWATS
I seriously need to play more matches with folks who really know their stuff. Some of the friends I've taken on are worse off then me, so I need to learn from higher-skilled dudes who can offer pointers after matches.
Blog||Tumblr|Steam|Twitter|FFXIV|Twitch|YouTube|Podcast|PSN|XBL|DarkZero
I just ordered some sanwa buttons. I think I found a decent youtube video on how to connect them.
Ive been toying with Spiderman/ Dante / Thor. I havnt heard any of those dudes getting much love. Whats the deal? Dante especially seems like he can be a monster in the right hands (not mine yet).
Can't tell ya anything about Spiderman - not my kind of character. But Dante gets plenty of love, I'd say he's one of my most encountered characters online. He's just so damn versatile that it's hard to hate him, and in my opinion he's one of the most fun characters to play.
The opinions I've heard on Thor range from "worst character in the game - slow as shit" to "he's kind of OK I guess if you use him right". He's one of my favorite characters though, and can be an absolute beast if you figure him out. Just be careful not to whiff on Mighty Tornado, it's a horrible embarrassing feeling.
The most effective use I've seen out of Zero yet is people making good use of his special dashes to confuse the opponent. Things like calling an assist on one side, attacking, the special dashing through the opponent and immediately attacking from the opposing side. But I have no idea how well that will hold up over time; the guy I played against the other day using that tactic was the first opponent I'd seen use it. It might end up nullified just by knowing about it and expecting it.
And Spider-Man is definitely a little stranger to use than most of the other characters. Fast with high mobility, but comboing with his Spider Sting or Spider Swing make him weird to use. Good supers, though, even if his web grab one is a little touchy.
EDIT: And I'd be careful about picking up Dante right away. He has a lot of tools to use, but if you don't have a solid handle on him then you will lose him FAST.
there are some cool ways he can set up ultimate web throw though, like web ball at the end of your air combo and do web throw as soon as you land to catch them during the fall
If anything, Spider-Man should only need to use forward + fierce for the Spider Swing and Cap should only need to use back + fierce for Shield Charge. That was just a damned stupid call on Capcom's part.
GT: Tanky the Tank
Black: 1377 6749 7425
I think the three weapons helps mitigate Ammy's predictability a fair bit. I generally swap it up if someone starts getting wise.
Or switch to the celestial whip and bitch-slap them around It's so much fun :P
Yup. I submit thor would be much better or at least more intuitive if mighty strike was just half circle back.
He would, but I don't think that's what they were going for when they designed him. He's for the masochists.
I don't under if they already had the qcf motion taken, why not just use a hcf motion...makes more sense to me.
As near as I can tell, every Ammy player I've come across thinks they can win the game by just spamming her ground attack over and over again with almost no variation. Such a waste.
Man, I'm terrible and even I switch up her weapons. Although the whip is still my favorite :P
She actually has one of my favorite assists too, the ice one. That thing tends to complement so many combos.
Well maybe if you were paying attention, then you would notice how Taskmaster informs you that he can do whatever YOU can do, but better on the victory screen.
Guess that means he can also do it easier, chumps.
Oh yeah, her ice assist is just fantastic. Iron Man/Ammy/Thor is my current favorite team and having her with the ice, IM with unibeam, and Thor with mighty smash on assist works out really nicely.
i agree
i would play the hell out of spider-man if spider swing were easier to do. the reverse DP kills me, i can't really do much with him until i throw some serious time into training mode
i've been running trish/deadpool/akuma. i've started to become a little dissatisfied with deadpool, though, maybe it's just me but i can't do squat with his assists. akuma's assist is great for generating pressure, but when he's down or on point i've got nothing in the way of assist pressure. i've been seriously considering switching deadpool for ammy for the cold star assist or taskmaster. any thoughts?
Seems to be working out but I am still horrible at this game.
Whoa, same team buds. High five.