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It shouldn't feel like L4D. L4D is arcadey in its presentation. HL is a much slower paced game with a focus on realism and atmosphere over pure shooting. The gameplay should reflect this. This is why people want iron sights. Also, Crysis should be the bar for comparison, not Call of Duty.
I'm not big on the whole "gun feel" thing, I just mentioned L4D as a random example.
Now that you mention L4D being "arcadey", I start thinking about movement. When I think of the movement in HL2, I think of it as being loose and pretty fast, something I associate with games being "arcadey". On the other hand, you generally move slower in L4D, which helps staying together as a group.
At this point episode 3 should just be the full HL3.
Please no, Episode 3 was about resolving the last vestiges of the Half-Life 2 storyline with the combine. If they're going to make a full fledged sequel, I really wouldn't want to bogged down by having to resolve that. It'd be like if the first part of Half-Life 2 involved going to Xen and killing the Nihilanth.
That's... dumb. There's no reason they can't resolve the storyline in Half-Life 3
It would either require stretching a story intended to be resolved in a small episode (Which would likely mean filler, as the start point and end goal are likely pretty much solidified) OR bogging down HL3's plot with resolving that in the beginning, then moving on to whatever plans they had post-combine. Neither option is satifactory to me: I want HL3 to be as big of a leap from HL2 as HL2 was to the original. Both in advancement of the storyline and in the setting.
They were heading to the Antarctica to find a super weapon to fight the Combine. You don't need to "stretch" anything to make that story last an entire game.
To add gameplay, sure (like I said, filler) but they'll need to stetch out the story certainly. It's not impossible to do, but I feel like it's a wasted effort. I don't feel there's anything to gain from taking a story that was intended for 3-6 hours and just arbitrarily doubling or tripling the length so it can be considered a full release.
Also, Half-Life 3 being about the Combine again would be like if Half-Life 2 had been about the Xen aliens again. I don't want that.
(making it a trilogy, which I hear are pretty hip).
Now THAT's dumb. It's a trilogy whether or not Valve does that. :P
What is there to Half-Life beyond the alien invasion? What else would they have you do in Half-Life 3? Accounting?
Whatever the Gman mentioned he had offers for you to do. Let's get the combine story out of the way with a short Episode 3, like Valve planned, so we can have Half-Life 3 revolve around new plot elements. Valve has constantly hinted at larger things going on: that's what I want to see for HL3. Not "Half-Life 3: Half-Life 2: Episode 3"
Personally, I'm hoping it'll be a full on Half-Life 3. Half-Life 2 is pretty archaic by today's standards.
What about it is archaic, exactly? The graphics will likely be upgraded (Look at L4D2, or Portal 2. Or even DOTA2, which Valve is apparently working on cloth physics for.) and what particulars in gameplay have happened in the past four years that the game absolutely needs?
Carrying an entire arsenal with you is the main offender. Numeric health and armor with associated pick ups are also silly remnants of a by-gone age. The shooting also feels less good than the shooting in a lot of modern FPSs.
Carrying lots of guns and health pickups are one of the reasons I want a new half-life game. Those concepts are in no way "archaic" anymore than regenerating health and limited weaponry is a "fad" or "dumbed down" It's just different design ethos. And ironsights are really, REALLY not needed, IMO.
And the shooting is really personal preference. I may not even disagree with you on it, but there's absolutely nothing stating that if Valve skipped Episode 3 and went to HL3, that they would change their mind on how they want the shooting mechanics to function.
Undead Scottsman on
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CarbonFireSee youin the countryRegistered Userregular
edited April 2011
Last I checked, HL2 still had plenty of Xen aliens :P
Iron-sights in HL? Umm... no thanks. I really can't wait for the fad of iron-sights to die out. An extra keystroke and a 90% covered or blurry screen is not my idea of fun. You know, especially considering I was already aiming right where I should be. If I wanted realism I would've re-upped in the Marines.
So to everyone who likes it, I will have to respectfully disagree.
Iron sights greatly enhance my feeling of immersion in a gunfight. Makes me feel like I'm really aiming and firing a weapon rather than just running around zapping death ray blasts from my extremities like some two-bit superhero.
The truth is that the HL2 games actually do feel quite dated in some ways now. When they came out, I didn't have a PC to play them. By the time I did and actually acquired them, newer games had ruined me for HL2. I would rather watch a Let's Play and experience the story than have to put up with what now seems like ho-hum gameplay in between cutscenes.
If HL3, or HL2Ep3 or whatever, comes out with no updates to the gameplay, it will receive a deservedly tepid reception from everyone except Valve [strike]fanboys[/strike] Hammer Legion members and those under the influence of nostalgia.
You guys are really making me want to try Amnesia. A question about it, though.. are there spiders/spider-like things? Or small enemies that can hide just about anywhere?
I have trouble replaying the Half-Life series because of headcrabs. The facehugger slime monsters in Duke Nukem 3D scared the crap out of me when I played it recently, too. If Amnesia mostly has humanoid enemies I think I'll be able to play it. After all, I was able to finish the Medical Pavilion in Bioshock. (In about 4 hours... after slowly scooting along the walls in fear of something appearing behind me.)
YES There are small creatures that do you no harm, but they have a great skill at being creepy. They aren't enemies, and they aren't spiders, but they are somewhat like large roaches.
You get used to them, but they are there. I just wanted you to be aware, since no one else brought it up.
Icemopper on
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Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
edited April 2011
Immersion.
Zxerol on
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DrakeEdgelord TrashBelow the ecliptic plane.Registered Userregular
I'd prefer the FPS genre maintain some semblance of variety. If Episode 3 came out and it was Call of Halflife I'd be pretty disappointed.
Pretty much. I love iron sights. I played the hell out of Infiltration for Unreal and UT, which is pretty much where they originate. And that mod did it beautifully too, better than just about anything I've seen except for Red Orchestra and Killing Floor. Funny thing, Tripwire used to hang out at the Inf forums, and even asked the mod teams permission to use iron sight aiming in Red Orchestra. God damn that was a long time ago.
But if Half Life 3 has them, I'll be upset. Same goes for Doom 4. Games like these have totally different goals than anything like realism. In short, yes you are supposed to feel like a super hero, blasting death at your enemies, willy nilly.
You know, it occurs to me that this tit-a-tat we're having could be exactly why we haven't seen Episode 3. Valve's probably trying to figure out whether they should follow the modern trends or if they should stick to their tested formula. Considering what the fanbase wants and what would bring in new players.
Depending on the pace of the game being set, regenerating health can be a perfectly valid design decision. Basically, how much downtime do you want your game to have. If the answer is "as close to none as possible", then go wild with the regenerating health.
I just don't feel like HL has to emulate those changes because it is a different kind of FPS wherein the action set pieces are usually broken up by periods of down time with health and shield pickups and restoration. Rather than a constant combat, it becomes a series of "combat encounters" that must be cleared before you can safely resupply for the next encounter.
I agree completely. In some games, health and shields are a resource, just as much as ammo is a resource. Dead Space 2 doesn't use regenerating health, or cover, or iron sights, and it would be a much worse game if it did. If Half Life 2 had regenerating health, the whole Ravenholdt (or what ever it was called) section of the game wouldn't have been so tense. In cover based shooters that are so prevalent, cover and position is the resource that you have to manage. I'm all for games not being homgeonized to death.
The same thing can be said of only having two weapons. I dont WANT HL3 to become super gritty call of honor: Bad Freeman 3.
I'd prefer the FPS genre maintain some semblance of variety. If Episode 3 came out and it was Call of Halflife I'd be pretty disappointed.
Pretty much. I love iron sights. I played the hell out of Infiltration for Unreal and UT, which is pretty much where they originate. And that mod did it beautifully too, better than just about anything I've seen except for Red Orchestra and Killing Floor. Funny thing, Tripwire used to hang out at the Inf forums, and even asked the mod teams permission to use iron sight aiming in Red Orchestra. God damn that was a long time ago.
But if Half Life 3 has them, I'll be upset. Same goes for Doom 4. Games like these have totally different goals than anything like realism. In short, yes you are supposed to feel like a super hero, blasting death at your enemies, willy nilly.
Except in Half-Life, you're not a superhero. You're a scientist. Him pulling headshots from hip makes no sense. Why do you get off a train and put a can in a trashcan? It's because they're trying to create a sense of realism to the world. Refusing to go further in that regard for the purposes of tradition makes no sense.
Rakai on
[SIGPIC][/SIGPIC]XBL: Rakayn | PS3: Rakayn | Steam ID
I'd prefer the FPS genre maintain some semblance of variety. If Episode 3 came out and it was Call of Halflife I'd be pretty disappointed.
Pretty much. I love iron sights. I played the hell out of Infiltration for Unreal and UT, which is pretty much where they originate. And that mod did it beautifully too, better than just about anything I've seen except for Red Orchestra and Killing Floor. Funny thing, Tripwire used to hang out at the Inf forums, and even asked the mod teams permission to use iron sight aiming in Red Orchestra. God damn that was a long time ago.
But if Half Life 3 has them, I'll be upset. Same goes for Doom 4. Games like these have totally different goals than anything like realism. In short, yes you are supposed to feel like a super hero, blasting death at your enemies, willy nilly.
Except in Half-Life, you're not a superhero. You're a scientist. Him pulling headshots from hip makes no sense. Why do you get off a train and put a can in a trashcan? It's because they're trying to create a sense of realism to the world. Refusing to go further in that regard for the purposes of tradition makes no sense.
Freeman being unreasonably good at killing things is actually a plot element of Half-Life. And really, one dude using ironsights to mow down an entire alien army vs one dude shooting from the hip to mow down an entire alien army: are you really going to play the realism card on that one?
Undead Scottsman on
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Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
You know, it occurs to me that this tit-a-tat we're having could be exactly why we haven't seen Episode 3. Valve's probably trying to figure out whether they should follow the modern trends or if they should stick to their tested formula. Considering what the fanbase wants and what would bring in new players.
See, that's why I dunno about it. As much as I'm not in super enamored with "modern" FPS conventions and don't give a goddamn lick if Valve never incorporates bringing-up-sights, the ultra rabid traditionalism of something like the CounterStrike fanbase (or fuck it, Team Fortress fucking Classic) sometimes makes me want Valve to go hogwild and make it into an unabashed COD clone or something. Just to spite them.
(But then again, hardcore CS/TFC players probably don't give a damn about Half-Life to begin with, so...)
Zxerol on
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DrakeEdgelord TrashBelow the ecliptic plane.Registered Userregular
I'd prefer the FPS genre maintain some semblance of variety. If Episode 3 came out and it was Call of Halflife I'd be pretty disappointed.
Pretty much. I love iron sights. I played the hell out of Infiltration for Unreal and UT, which is pretty much where they originate. And that mod did it beautifully too, better than just about anything I've seen except for Red Orchestra and Killing Floor. Funny thing, Tripwire used to hang out at the Inf forums, and even asked the mod teams permission to use iron sight aiming in Red Orchestra. God damn that was a long time ago.
But if Half Life 3 has them, I'll be upset. Same goes for Doom 4. Games like these have totally different goals than anything like realism. In short, yes you are supposed to feel like a super hero, blasting death at your enemies, willy nilly.
Except in Half-Life, you're not a superhero. You're a scientist. Him pulling headshots from hip makes no sense. Why do you get off a train and put a can in a trashcan? It's because they're trying to create a sense of realism to the world. Refusing to go further in that regard for the purposes of tradition makes no sense.
If Gordon is supposed to be normal science guy, hazard suit or no, then he should have been murdered back at Black Mesa by the bad ass Spec Ops squad in the very least. If realism was the goal of the series then Gordon would have most likely fallen prey to the first Headcrab or Zombie he encountered.
The G-Man actually makes a sideways point at the fact that Gordon is not a normal Joe at the very beginning of Half Life 2.
You guys are really making me want to try Amnesia. A question about it, though.. are there spiders/spider-like things? Or small enemies that can hide just about anywhere?
I have trouble replaying the Half-Life series because of headcrabs. The facehugger slime monsters in Duke Nukem 3D scared the crap out of me when I played it recently, too. If Amnesia mostly has humanoid enemies I think I'll be able to play it. After all, I was able to finish the Medical Pavilion in Bioshock. (In about 4 hours... after slowly scooting along the walls in fear of something appearing behind me.)
YES There are small creatures that do you no harm, but they have a great skill at being creepy. They aren't enemies, and they aren't spiders, but they are somewhat like large roaches.
You get used to them, but they are there. I just wanted you to be aware, since no one else brought it up.
Thanks for the heads up. I don't think I'll be playing, though. I added a larger reticle to help with focus, but the wobble-vision and distortion effects still did a number on me.
I'll give it one more shot tomorrow when I'm completely headache free, but I don't have too much hope. As a last resort, I'm sure there's at least one LP of the game around here.. and I'd bet $5 it's by Helloween. :P
I forgot that iron sights are the only taint of corruption necessary to make a formerly respectable FPS franchise into a CoD clone. I despise myself and repent in dust and ashes.
BTW, is it just me, or is the potato ARG not nearly as cool as the portal one? I think it's mainly because the puzzles are spread across 13 games to start with and have summarily expanded since then. The portal ARG started small and then grew in size.
Seriously. I don't want another military realism sim FPS game.
I actually enjoyed health kits, energy batteries, recharge stations on walls, and pointing and shooting with my gun.
Last thing I want is to be shot 4 times, the screen to go red with veins and blood, and go hide while a heartbeat plays. I don't want to have to [strike]lean[/strike] step from cover and iron sight an enemy to kill him.
I want to run out with a gravity gun holding a toilet and launch it at his face. I want to use said toilet as a bullet sponge till I get up to him and say "TAKE A SEAT".
SoulGate on
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BlandlytastefulGruelmasterThe Dark LunchroomRegistered Userregular
edited April 2011
So, I'm fairly new to this whole steam thing, and it feels weird coming in here and asking, but... I saw everyone talking about having tons of extra copies of Portal a few pages back. That still the case? I played it on the 360 a few years back, but my girlfriend never got around to it. Now that Portal 2 is coming out, I'm planning on picking it up for the PS3 and trying out that whole coop with the steam copy thing, but I have to get her into it. (This might be a reversal of gender roles, she keeps trying to turn me on to Half Life, which I played a bit of on the Orange Box, but ended up giving up on... I remember a hovercraft... a helicopter... death... death... death.)
Anyways, if there is some Santa Claus like figure out there, or if you want to add me for the multiplayer type things, not that I have many yet, but I will gain them over time, http://steamcommunity.com/id/blandlytasteful/
Edit: I just clicked on that, and it didn't work? Maybe because I'm at work. Maybe I have to set something else up. I will investigate further when I'm not behind a thing that declares I shouldn't be looking at the vidja games things.
So, I'm fairly new to this whole steam thing, and it feels weird coming in here and asking, but... I saw everyone talking about having tons of extra copies of Portal a few pages back. That still the case? I played it on the 360 a few years back, but my girlfriend never got around to it. Now that Portal 2 is coming out, I'm planning on picking it up for the PS3 and trying out that whole coop with the steam copy thing, but I have to get her into it. (This might be a reversal of gender roles, she keeps trying to turn me on to Half Life, which I played a bit of on the Orange Box, but ended up giving up on... I remember a hovercraft... a helicopter... death... death... death.)
Anyways, if there is some Santa Claus like figure out there, or if you want to add me for the multiplayer type things, not that I have many yet, but I will gain them over time, http://steamcommunity.com/id/blandlytasteful/
Edit: I just clicked on that, and it didn't work? Maybe because I'm at work. Maybe I have to set something else up. I will investigate further when I'm not behind a thing that declares I shouldn't be looking at the vidja games things.
I got you covered as soon as you accept my friend invite. You have to make your profile pages public for the shortcut link you posted to work.
Athenor on
He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
So, I'm fairly new to this whole steam thing, and it feels weird coming in here and asking, but... I saw everyone talking about having tons of extra copies of Portal a few pages back. That still the case? I played it on the 360 a few years back, but my girlfriend never got around to it. Now that Portal 2 is coming out, I'm planning on picking it up for the PS3 and trying out that whole coop with the steam copy thing, but I have to get her into it. (This might be a reversal of gender roles, she keeps trying to turn me on to Half Life, which I played a bit of on the Orange Box, but ended up giving up on... I remember a hovercraft... a helicopter... death... death... death.)
Anyways, if there is some Santa Claus like figure out there, or if you want to add me for the multiplayer type things, not that I have many yet, but I will gain them over time, http://steamcommunity.com/id/blandlytasteful/
Edit: I just clicked on that, and it didn't work? Maybe because I'm at work. Maybe I have to set something else up. I will investigate further when I'm not behind a thing that declares I shouldn't be looking at the vidja games things.
I got you covered as soon as you accept my friend invite. You have to make your profile pages public for the shortcut link you posted to work.
The problem is that he hasn't edited his profile to change the URL from a random id to a custom one (i.e his name). This is what he wanted to link I'm assuming: http://steamcommunity.com/profiles/76561198038186410
Rakai on
[SIGPIC][/SIGPIC]XBL: Rakayn | PS3: Rakayn | Steam ID
0
AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
So, I'm fairly new to this whole steam thing, and it feels weird coming in here and asking, but... I saw everyone talking about having tons of extra copies of Portal a few pages back. That still the case? I played it on the 360 a few years back, but my girlfriend never got around to it. Now that Portal 2 is coming out, I'm planning on picking it up for the PS3 and trying out that whole coop with the steam copy thing, but I have to get her into it. (This might be a reversal of gender roles, she keeps trying to turn me on to Half Life, which I played a bit of on the Orange Box, but ended up giving up on... I remember a hovercraft... a helicopter... death... death... death.)
Anyways, if there is some Santa Claus like figure out there, or if you want to add me for the multiplayer type things, not that I have many yet, but I will gain them over time, http://steamcommunity.com/id/blandlytasteful/
Edit: I just clicked on that, and it didn't work? Maybe because I'm at work. Maybe I have to set something else up. I will investigate further when I'm not behind a thing that declares I shouldn't be looking at the vidja games things.
I got you covered as soon as you accept my friend invite. You have to make your profile pages public for the shortcut link you posted to work.
The problem is that he hasn't edited his profile to change the URL from a random id to a custom one (i.e his name). This is what he wanted to link I'm assuming: http://steamcommunity.com/profiles/76561198038186410
Yeah, I found his name by typing it into the friend adding tool. He has to accept that friend invite for me to use the "Easy" way to send games to him.
21 games is considered new to Steam now... (No, I understand, he meant the friend/gifting aspect. Welcome to the club! )
Anyways, as I said, accept the friend request and I'll hook you up. I have had so many copies of Portal in my posession...
Athenor on
He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
The obvious direction for Episode 3 is for Freeman to spend the entire game doing science stuff. Put that physics degree to some use for a change. Spend months troubleshooting an apparatus, then be one of a dozen co-authors trying to argue that a 1.5 sigma result represents a breakthrough in particle theory.
In the gripping conclusion, bust out the iconic crowbar to break into a review journal's offices and slip the paper in before a submission deadline.
EggPuppet on
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BlandlytastefulGruelmasterThe Dark LunchroomRegistered Userregular
So, I'm fairly new to this whole steam thing, and it feels weird coming in here and asking, but... I saw everyone talking about having tons of extra copies of Portal a few pages back. That still the case? I played it on the 360 a few years back, but my girlfriend never got around to it. Now that Portal 2 is coming out, I'm planning on picking it up for the PS3 and trying out that whole coop with the steam copy thing, but I have to get her into it. (This might be a reversal of gender roles, she keeps trying to turn me on to Half Life, which I played a bit of on the Orange Box, but ended up giving up on... I remember a hovercraft... a helicopter... death... death... death.)
Anyways, if there is some Santa Claus like figure out there, or if you want to add me for the multiplayer type things, not that I have many yet, but I will gain them over time, http://steamcommunity.com/id/blandlytasteful/
Edit: I just clicked on that, and it didn't work? Maybe because I'm at work. Maybe I have to set something else up. I will investigate further when I'm not behind a thing that declares I shouldn't be looking at the vidja games things.
I got you covered as soon as you accept my friend invite. You have to make your profile pages public for the shortcut link you posted to work.
The problem is that he hasn't edited his profile to change the URL from a random id to a custom one (i.e his name). This is what he wanted to link I'm assuming: http://steamcommunity.com/profiles/76561198038186410
Multiple thanks to go around! Athenor, for lending truth to the legend that Steam is the land of milk, honey, and free games, and to Rakai for letting me know what I need to change when I get home so I can share my info with the masses.
Posts
I'm not big on the whole "gun feel" thing, I just mentioned L4D as a random example.
Now that you mention L4D being "arcadey", I start thinking about movement. When I think of the movement in HL2, I think of it as being loose and pretty fast, something I associate with games being "arcadey". On the other hand, you generally move slower in L4D, which helps staying together as a group.
I'm going to try to edit a larger crosshair into the HUD later to see if that makes it playable.
Also, Half-Life 3 being about the Combine again would be like if Half-Life 2 had been about the Xen aliens again. I don't want that.
Whatever the Gman mentioned he had offers for you to do. Let's get the combine story out of the way with a short Episode 3, like Valve planned, so we can have Half-Life 3 revolve around new plot elements. Valve has constantly hinted at larger things going on: that's what I want to see for HL3. Not "Half-Life 3: Half-Life 2: Episode 3"
Carrying lots of guns and health pickups are one of the reasons I want a new half-life game. Those concepts are in no way "archaic" anymore than regenerating health and limited weaponry is a "fad" or "dumbed down" It's just different design ethos. And ironsights are really, REALLY not needed, IMO.
And the shooting is really personal preference. I may not even disagree with you on it, but there's absolutely nothing stating that if Valve skipped Episode 3 and went to HL3, that they would change their mind on how they want the shooting mechanics to function.
But the game wasn't about them, which is what I said. :P
So to everyone who likes it, I will have to respectfully disagree.
The truth is that the HL2 games actually do feel quite dated in some ways now. When they came out, I didn't have a PC to play them. By the time I did and actually acquired them, newer games had ruined me for HL2. I would rather watch a Let's Play and experience the story than have to put up with what now seems like ho-hum gameplay in between cutscenes.
If HL3, or HL2Ep3 or whatever, comes out with no updates to the gameplay, it will receive a deservedly tepid reception from everyone except Valve [strike]fanboys[/strike] Hammer Legion members and those under the influence of nostalgia.
I'd prefer the FPS genre maintain some semblance of variety. If Episode 3 came out and it was Call of Halflife I'd be pretty disappointed.
WHY?
No seriously, why?
Why I fear the ocean.
YES There are small creatures that do you no harm, but they have a great skill at being creepy. They aren't enemies, and they aren't spiders, but they are somewhat like large roaches.
You get used to them, but they are there. I just wanted you to be aware, since no one else brought it up.
Pretty much. I love iron sights. I played the hell out of Infiltration for Unreal and UT, which is pretty much where they originate. And that mod did it beautifully too, better than just about anything I've seen except for Red Orchestra and Killing Floor. Funny thing, Tripwire used to hang out at the Inf forums, and even asked the mod teams permission to use iron sight aiming in Red Orchestra. God damn that was a long time ago.
But if Half Life 3 has them, I'll be upset. Same goes for Doom 4. Games like these have totally different goals than anything like realism. In short, yes you are supposed to feel like a super hero, blasting death at your enemies, willy nilly.
I agree completely. In some games, health and shields are a resource, just as much as ammo is a resource. Dead Space 2 doesn't use regenerating health, or cover, or iron sights, and it would be a much worse game if it did. If Half Life 2 had regenerating health, the whole Ravenholdt (or what ever it was called) section of the game wouldn't have been so tense. In cover based shooters that are so prevalent, cover and position is the resource that you have to manage. I'm all for games not being homgeonized to death.
The same thing can be said of only having two weapons. I dont WANT HL3 to become super gritty call of honor: Bad Freeman 3.
When I got the dune buggy stuck on something I'd punch it loose with the gravity gun.
Also, the beginning of Half-Life 2 and all of Portal use regenerating health.
Except in Half-Life, you're not a superhero. You're a scientist. Him pulling headshots from hip makes no sense. Why do you get off a train and put a can in a trashcan? It's because they're trying to create a sense of realism to the world. Refusing to go further in that regard for the purposes of tradition makes no sense.
Freeman being unreasonably good at killing things is actually a plot element of Half-Life. And really, one dude using ironsights to mow down an entire alien army vs one dude shooting from the hip to mow down an entire alien army: are you really going to play the realism card on that one?
See, that's why I dunno about it. As much as I'm not in super enamored with "modern" FPS conventions and don't give a goddamn lick if Valve never incorporates bringing-up-sights, the ultra rabid traditionalism of something like the CounterStrike fanbase (or fuck it, Team Fortress fucking Classic) sometimes makes me want Valve to go hogwild and make it into an unabashed COD clone or something. Just to spite them.
(But then again, hardcore CS/TFC players probably don't give a damn about Half-Life to begin with, so...)
If Gordon is supposed to be normal science guy, hazard suit or no, then he should have been murdered back at Black Mesa by the bad ass Spec Ops squad in the very least. If realism was the goal of the series then Gordon would have most likely fallen prey to the first Headcrab or Zombie he encountered.
The G-Man actually makes a sideways point at the fact that Gordon is not a normal Joe at the very beginning of Half Life 2.
Thanks for the heads up. I don't think I'll be playing, though. I added a larger reticle to help with focus, but the wobble-vision and distortion effects still did a number on me.
I'll give it one more shot tomorrow when I'm completely headache free, but I don't have too much hope. As a last resort, I'm sure there's at least one LP of the game around here.. and I'd bet $5 it's by Helloween. :P
If they want to change the formula, just make Half-Life 3.
I actually enjoyed health kits, energy batteries, recharge stations on walls, and pointing and shooting with my gun.
Last thing I want is to be shot 4 times, the screen to go red with veins and blood, and go hide while a heartbeat plays. I don't want to have to [strike]lean[/strike] step from cover and iron sight an enemy to kill him.
I want to run out with a gravity gun holding a toilet and launch it at his face. I want to use said toilet as a bullet sponge till I get up to him and say "TAKE A SEAT".
Anyways, if there is some Santa Claus like figure out there, or if you want to add me for the multiplayer type things, not that I have many yet, but I will gain them over time, http://steamcommunity.com/id/blandlytasteful/
Edit: I just clicked on that, and it didn't work? Maybe because I'm at work. Maybe I have to set something else up. I will investigate further when I'm not behind a thing that declares I shouldn't be looking at the vidja games things.
"Warning. Blood toxin level detected. Administering anti-venom."
HL2 did it first!
I got you covered as soon as you accept my friend invite. You have to make your profile pages public for the shortcut link you posted to work.
The problem is that he hasn't edited his profile to change the URL from a random id to a custom one (i.e his name). This is what he wanted to link I'm assuming: http://steamcommunity.com/profiles/76561198038186410
Yeah, I found his name by typing it into the friend adding tool. He has to accept that friend invite for me to use the "Easy" way to send games to him.
21 games is considered new to Steam now... (No, I understand, he meant the friend/gifting aspect. Welcome to the club! )
Anyways, as I said, accept the friend request and I'll hook you up. I have had so many copies of Portal in my posession...
In the gripping conclusion, bust out the iconic crowbar to break into a review journal's offices and slip the paper in before a submission deadline.
Multiple thanks to go around! Athenor, for lending truth to the legend that Steam is the land of milk, honey, and free games, and to Rakai for letting me know what I need to change when I get home so I can share my info with the masses.
It gets better during the holidays. Any holiday.
Also all of Steam is managable from your internet browser.
So, started off nicely. Got a ways to go.
Why I fear the ocean.
97 installed.
Gotta catch em all.