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Alt-tabbable, easy to pause laptop games?

TalonrazorTalonrazor Registered User regular
edited February 2007 in Games and Technology
So I'm taking this incredibly dull course where the professor lurches into long rants about her days working as a Theatre director. Basically, everyone brings laptops and plays Hearts or some such. I don't want to skip the class because I'm paying money for it and I can only do homework when I have essays to write.

So, I need something I can play on my laptop that I can alt-tab out of it quickly if the professor mentions something important to jot down in Word, doesn't really require hearing anything and can be paused easily.

Enlighten me.

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Talonrazor on
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Posts

  • UncleSporkyUncleSporky Registered User regular
    edited February 2007
    You ever play a roguelike?

    Castle of the Winds. Simple Windows interface, no sound, turn-based so you're not tapping the keys suspiciously and jumping in your seat. Probably the easiest and simplest of all roguelikes, a great introduction.

    This may be an odd thing to recommend, but it was the first thing to pop into my head.

    UncleSporky on
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  • jclastjclast Registered User regular
    edited February 2007
    Oasis is good for alt-tab, especially when you run in windowed mode instead of full-screen.

    jclast on
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  • RiemannLivesRiemannLives Registered User regular
    edited February 2007
    Dwarf Fortress!

    There is so much depth and kickass gameplay. But it is wrapped up in ANSI graphics and one of the harder to learn interfaces of all time.

    edit: http://bay12games.com/dwarves

    RiemannLives on
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  • thorgotthorgot there is special providence in the fall of a sparrowRegistered User regular
    edited February 2007
    Civ 4, if your laptop can handle it. Or any turn based strategy game. The beauty is you don't need to pause it!

    thorgot on
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  • Hotlead JunkieHotlead Junkie Registered User regular
    edited February 2007
    I have Fallout, X-com and the Doom Roguelike installed on my laptop for the same reason. All top notch, turn based and alt-tabbable, plus one is free, one is abandonware and the other is hella easy to find and comes with the sequel and spinoff.

    Hotlead Junkie on
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  • Captain KCaptain K Registered User regular
    edited February 2007
    You can play Diablo 2 in windowed mode.

    Captain K on
  • RenzoRenzo Registered User regular
    edited February 2007
    Captain K wrote:
    You can play Diablo 2 in windowed mode.
    I can imagine all that clicking going over well with the professor.

    Renzo on
  • AroducAroduc regular
    edited February 2007
    Renzo wrote:
    Captain K wrote:
    You can play Diablo 2 in windowed mode.
    I can imagine all that clicking going over well with the professor.

    You know you can just click and hold the mouse, right?

    Aroduc on
  • ToadTheMushroomToadTheMushroom Registered User regular
    edited February 2007
    WORMS ARMAGEDDON

    I've been recommending this so often of late that I'm going to have to play it more.

    ToadTheMushroom on
  • Captain KCaptain K Registered User regular
    edited February 2007
    Renzo wrote:
    Captain K wrote:
    You can play Diablo 2 in windowed mode.
    I can imagine all that clicking going over well with the professor.
    Depends on how loud your mouse is.


    Playing any game in class instead of paying attention isn't the right move, so splitting hairs about individual ones is kind of silly.

    Captain K on
  • RenzoRenzo Registered User regular
    edited February 2007
    Aroduc wrote:
    Renzo wrote:
    Captain K wrote:
    You can play Diablo 2 in windowed mode.
    I can imagine all that clicking going over well with the professor.

    You know you can just click and hold the mouse, right?
    I've never played it. Just thought it'd be funny to say.

    Renzo on
  • BasticleBasticle Registered User regular
    edited February 2007
    Heroes of Might and Magic 3

    Basticle on
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  • jothkijothki Registered User regular
    edited February 2007
    You ever play a roguelike?

    Castle of the Winds. Simple Windows interface, no sound, turn-based so you're not tapping the keys suspiciously and jumping in your seat. Probably the easiest and simplest of all roguelikes, a great introduction.

    This may be an odd thing to recommend, but it was the first thing to pop into my head.

    Oddly enough, I was just about to suggest that as well.

    jothki on
  • VoroVoro Registered User regular
    edited February 2007
    Text adventure games via DOSBox all the way. It'll seem like you're actually taking notes, too.

    > get ye flask

    Voro on
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  • darleysamdarleysam On my way to UKRegistered User regular
    edited February 2007
    if you're fond of soccer (football :( ) then i would recommend some sort of Football Manager title (2007 is out). It can be pretty processor-intensive, and on my pc, 2006 takes forever to do anything, but is one you can play at your own leisure.

    darleysam on
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  • MothercruncherMothercruncher __BANNED USERS regular
    edited February 2007
    DEFCON. It even has a quick optimized alt-tab function so it goes away very instantly and leaves no residue on the screen.

    And even if people see you playing it it doesn't look all that suspicious anyway. Looks like a normal computer screen. Just a bunch of lines and shit.

    Mothercruncher on
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  • SithDrummerSithDrummer Registered User regular
    edited February 2007
    N

    Has a nifty "boss mode" hotkey for hiding/closing it in a hurry if the prof comes around. Alt-tabbable, windowed by default anyway. You're a nimble walljumping ninja dodging various enemies' attacks and trying to escape the level by opening the door and going through.

    Dismount/Truck Dismount (Porrasturvat/Rekkaturvat)

    Nifty physics-based damage simulator. The first lets you push a guy down the stairs by applying a chosen level of force to a specific part of his body at variable angles and pitches. The second is a truck-vs-wall crash simulation where you set the velocity of the truck, placement of two separate ramps, initial location of the "passenger", and whether or not the truck has a windshield.

    The nice thing about Rekkaturvat is that it allows you to re-watch your highest score replays.

    SithDrummer on
  • OrogogusOrogogus San DiegoRegistered User regular
    edited February 2007
    Text adventures?

    Orogogus on
  • BrothermanfredyBrothermanfredy Registered User regular
    edited February 2007
    Starcraft, any laptop made in the last 4 years should be able to handle it no sweat. A little singleplayer BGH never hurt anyone

    Brothermanfredy on
  • JinniganJinnigan Registered User regular
    edited February 2007
    Infinity Engine Games, or Neverwinter Knights 1/2, or KotOR 1/2

    Planescape: Torment
    Icewind Dale 1/2
    Baldur's Gate 1/2

    Jinnigan on
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  • Dr. Phibbs McAtheyDr. Phibbs McAthey Registered User regular
    edited February 2007
    Do you have an internet connection while in class?
    Space Station 13 would be perfect to kill some time if you can find a server/don't mind the public servers. Also if you don't mind being killed while you've got it minimized.

    Dr. Phibbs McAthey on
  • TalonrazorTalonrazor Registered User regular
    edited February 2007
    Fantastic stuff guys.

    Yea, not advocating wasting class time by doing this but so far, we haven't learned a single thing in class. I do as much homework as possible on my laptop while sitting in there but other then that, it's a complete waste of time. Only reason I'm taking it is because it's a required for my major. But nothing builds on it and I don't need to know anything from it, so a whole bunch of money just for paperwork. :?

    Fallout is a great idea, haven't played the games D: and I need to do it. I had SimCity 4 on here and that worked out well. This Castle Wind thing I'll try out, Starcraft is another great idea. Heroes of Might and Magic, is that a complex game? Never tried that series before either. The physics simulator is a great idea, I love those kinds of things. Plus, I need games that I don't have to be "focused" on. Just stuff I can dink around with. No connection in that room, it's a huge drama stage and the building is the only one on campus that doesn't have any sort of wifi.

    You guys are awesome, keep 'em coming.

    Talonrazor on
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  • TiemlerTiemler Registered User regular
    edited February 2007
    Tetris. Why pause? Just tell Lumberg you're kinda busy right now.

    Tiemler on
  • MarlorMarlor Registered User regular
    edited February 2007
    A couple of guys I went to University with occasionally brought in a whopping great big chess board and played with that during class. The lecturers weren't impressed.

    As an undergrad student, I never really thought it was an issue. We payed good money for classes, if we wanted to distract ourselves, then who really cares?

    But now I'm on the other side of the fence, I have to say that it is damn hard to give a lecture or tutorial when you realize that most of the students aren't paying attention, and are web surfing or chatting on IM programs while the class is going on. I wish I had some sort of portable WiFi blocker that I could turn on for the duration of the tutorial or lecture, so that I don't feel like I'm talking to myself.

    The most bizarre trend is that students are now attending tutorials and lectures, and relaying the important points (via IM programs) to their friends who are too lazy to attend. There have been a couple of times now, where a situation has arisen like this:

    Student: Umm... can you clarify that point?
    Me: Which point?
    Student: <On Keyboard> TAP TAP TAPPITY TAP.
    Student: Long pause while waiting for IM reply.
    Student: Ummm... the one about the diagrams.
    Me: Hmm.... OK.

    Of course, they assume that academics are too stupid to know what is going on. :roll:

    Marlor on
    Mario Kart Wii: 1332-8060-5236 (Aaron)
  • TalonrazorTalonrazor Registered User regular
    edited February 2007
    Marlor wrote:
    A couple of guys I went to University with occasionally brought in a whopping great big chess board and played with that during class. The lecturers weren't impressed.

    As an undergrad student, I never really thought it was an issue. We payed good money for classes, if we wanted to distract ourselves, then who really cares?

    But now I'm on the other side of the fence, I have to say that it is damn hard to give a lecture or tutorial when you realize that most of the students aren't paying attention, and are web surfing or chatting on IM programs while the class is going on. I wish I had some sort of portable WiFi blocker that I could turn on for the duration of the tutorial or lecture, so that I don't feel like I'm talking to myself.

    The most bizarre trend is that students are now attending tutorials and lectures, and relaying the important points (via IM programs) to their friends who are too lazy to attend. There have been a couple of times now, where a situation has arisen like this:

    Student: Umm... can you clarify that point?
    Me: Which point?
    Student: <On Keyboard> TAP TAP TAPPITY TAP.
    Student: Long pause while waiting for IM reply.
    Student: Ummm... the one about the diagrams.
    Me: Hmm.... OK.

    Of course, they assume that academics are too stupid to know what is going on. :roll:

    Yea, I kinda feel guilty. I'd skip the class but damnit I'm paying good money so I'm sitting my ass in that chair. Problem is, she hasn't covered anything. I could understand anger if students were doing that during something important, but it's an Intro to Theater class (so frustrating, had no idea my FA credit was missing so here I am stuck in this thing) and she even told us in the beginning that we could "sleep if we wanted". All she does is play movies of plays and talk about her experiences. Today, we spent the entire time stuck on the point of what "method acting is" because she talked the whole time about people who review plays.

    Really is pissing me off.

    Talonrazor on
    sig4.jpg
  • MarlorMarlor Registered User regular
    edited February 2007
    Talonrazor wrote:
    Yea, I kinda feel guilty. I'd skip the class but damnit I'm paying good money so I'm sitting my ass in that chair. Problem is, she hasn't covered anything. I could understand anger if students were doing that during something important, but it's an Intro to Theater class (so frustrating, had no idea my FA credit was missing so here I am stuck in this thing) and she even told us in the beginning that we could "sleep if we wanted". All she does is play movies of plays and talk about her experiences. Today, we spent the entire time stuck on the point of what "method acting is" because she talked the whole time about people who review plays.

    Really is pissing me off.

    Hmm... that sounds pretty terrible. By the sounds of it, even I'd be tempted to bring my DS along ;)

    I'd make some smartarse remark regarding the arts vs the sciences, and the relative content levels in the courses of each... but that wouldn't be diplomatic.

    Back on topic... if you really want to have something to distract you from the fine-arts dreck, then turn-based games really are the go.

    As mentioned, roguelikes are good, as are PC-based board games (Risk, Chess, Go, etc). Civilization will soak up as much time as you want. One of the HoMM games is another option.

    There are a lot of decent indie turn-based games, like: Dominions II, Lux, and Battle for Wesnoth.

    Marlor on
    Mario Kart Wii: 1332-8060-5236 (Aaron)
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited February 2007
    Marlor wrote:
    Talonrazor wrote:
    Yea, I kinda feel guilty. I'd skip the class but damnit I'm paying good money so I'm sitting my ass in that chair. Problem is, she hasn't covered anything. I could understand anger if students were doing that during something important, but it's an Intro to Theater class (so frustrating, had no idea my FA credit was missing so here I am stuck in this thing) and she even told us in the beginning that we could "sleep if we wanted". All she does is play movies of plays and talk about her experiences. Today, we spent the entire time stuck on the point of what "method acting is" because she talked the whole time about people who review plays.

    Really is pissing me off.

    Hmm... that sounds pretty terrible. By the sounds of it, even I'd be tempted to bring my DS along ;)

    I'd make some smartarse remark regarding the arts vs the sciences, and the relative content levels in the courses of each... but that wouldn't be diplomatic.

    Back on topic... if you really want to have something to distract you from the fine-arts dreck, then turn-based games really are the go.

    As mentioned, roguelikes are good, as are PC-based board games (Risk, Chess, Go, etc). Civilization will soak up as much time as you want. One of the HoMM games is another option.

    There are a lot of decent indie turn-based games, like: Dominions II, Lux, and Battle for Wesnoth.

    Me and some freinds played Mario Kart during some dull lectures. Not advisable if you are prone to swearing loudly when you get a red shell up the tuckus.

    Hotlead Junkie on
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  • Kewop DecamKewop Decam Registered User regular
    edited February 2007
    Marlor wrote:
    Talonrazor wrote:
    Yea, I kinda feel guilty. I'd skip the class but damnit I'm paying good money so I'm sitting my ass in that chair. Problem is, she hasn't covered anything. I could understand anger if students were doing that during something important, but it's an Intro to Theater class (so frustrating, had no idea my FA credit was missing so here I am stuck in this thing) and she even told us in the beginning that we could "sleep if we wanted". All she does is play movies of plays and talk about her experiences. Today, we spent the entire time stuck on the point of what "method acting is" because she talked the whole time about people who review plays.

    Really is pissing me off.

    Hmm... that sounds pretty terrible. By the sounds of it, even I'd be tempted to bring my DS along ;)

    I'd make some smartarse remark regarding the arts vs the sciences, and the relative content levels in the courses of each... but that wouldn't be diplomatic.

    Back on topic... if you really want to have something to distract you from the fine-arts dreck, then turn-based games really are the go.

    As mentioned, roguelikes are good, as are PC-based board games (Risk, Chess, Go, etc). Civilization will soak up as much time as you want. One of the HoMM games is another option.

    There are a lot of decent indie turn-based games, like: Dominions II, Lux, and Battle for Wesnoth.

    Me and some freinds played Mario Kart during some dull lectures. Not advisable if you are prone to swearing loudly when you get a red shell up the tuckus.

    I plan on having a big wireless Mario Kart DS-athon during my graduation just because

    Kewop Decam on
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  • TalonrazorTalonrazor Registered User regular
    edited February 2007
    This is a pretty non-gamerific campus. No one has a PSP to rock with in my classes or else that'd be awesome.

    Castle of Winds is pretty cool.

    And does Diablo 2 work well for on-and-off again attention span? Thinking of picking it up.

    Talonrazor on
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  • MachismoMachismo Registered User regular
    edited February 2007
    Noctis
    http://anywherebb.com/
    Click on the link for Noctis at the top.

    Basically a galaxy with 78 BILLION star systems to explore. Star systems are as varied as reality. Some with no planets,s ome with numerous. Some planets have moons, some have rings, etc.
    The game is exceedingly exciting as you can explore and name this vast universe. In my first hour of play, I landed on an unexplored system and discovered ancient ruins

    As a taste of the worlds in the game....
    Noctis_Screenshot.png

    Pretty cool stuff as it is ALL procedurally generated, but each universe is identical for all players. So if I said, I found ruins on the third planet's 4th moon of the Cheesecake Thief star system at coordinates 030:044, then you could find the exact same ruins.

    Nothing to kill or the like, but lots to see, name, claim, and explore.

    Machismo on
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  • TalonrazorTalonrazor Registered User regular
    edited February 2007
    :shock:

    This is awesome.

    You are awesome.

    Man this is cool!

    Talonrazor on
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  • elevatureelevature Registered User regular
    edited February 2007
    Marlor wrote:
    But now I'm on the other side of the fence, I have to say that it is damn hard to give a lecture or tutorial when you realize that most of the students aren't paying attention, and are web surfing or chatting on IM programs while the class is going on. I wish I had some sort of portable WiFi blocker that I could turn on for the duration of the tutorial or lecture, so that I don't feel like I'm talking to myself.

    I can understand how that would suck for the lecturer, but if you're engaging and informative and interesting, you should have nothing to worry about. I have one really great prof that never fails to hold my attention, and I also have one that's horribly boring and I always tune out completely by about 30 minutes into the lecture. There's a facebook community for people who hate her class, so it's not just me.

    It all comes down to the professor, really. The tubes keep me sane in some classes, but in others I pay attention the whole time.

    elevature on
  • XieflowXieflow Registered User regular
    edited February 2007
    Final Fantasy Tactics + Bleem!

    It got me through a few dull courses in college. FFT is perfect because it's turn based, so an emergency alt-tab won't hurt at all. And using the combination above is completely legal.

    Xieflow on
  • MarlorMarlor Registered User regular
    edited February 2007
    elevature wrote:
    I can understand how that would suck for the lecturer, but if you're engaging and informative and interesting, you should have nothing to worry about.

    Well, the way lecturing works is that the academic generally get assigned a couple of subjects each semester. If you are a junior/part-time academic, you will generally get assigned the crap subjects.

    (And half the time they are subjects that you didn't take as a student, or which have changed dramatically since you took them. So you have to frantically read the textbook before the semester starts).

    So, if you are lecturing on something innately dull, then you really struggle to make it interesting. There is a big list of things you have to cover to prepare the students for future subjects, so you have to pack your slides with that. In between, you try to include some interesting examples to hold their attention.

    With subjects like that, it is easy for the academic to overcompensate for the dry material by injecting some attempted humour, but the problem is that this backfires half the time, and leaves the students with the impression that the lecturer doesn't take the subject seriously (which is often correct, but not the impression you want to leave) or that they are totally eccentric. So, the safest path to take with this material is to just present it as-is, and to stress the importance of the material (despite its dullness). The academic is bored silly by the material, and so are the students, but it has to be taught since it is the foundation for later subjects.

    On the other hand, if the subject in itself is interesting, then most academics can keep their students' attention. Academics also put more work into their presentations for interesting subjects, since they find them more interesting too.

    There are some academics that can make all subjects interesting, but they are few-and-far between. Most academics aren't natural entertainers (and many get nervous before every class, even after teaching for years). Academics generally don't really want to teach, they want to do research. But teaching is part of the job, so they just try to do their best and hope that they get the chance to teach an interesting subject once in a while.

    Marlor on
    Mario Kart Wii: 1332-8060-5236 (Aaron)
  • MorkathMorkath Registered User, __BANNED USERS regular
    edited February 2007
    You ever play a roguelike?

    Castle of the Winds. Simple Windows interface, no sound, turn-based so you're not tapping the keys suspiciously and jumping in your seat. Probably the easiest and simplest of all roguelikes, a great introduction.

    This may be an odd thing to recommend, but it was the first thing to pop into my head.

    Are there any other good ones like this?
    I like the roguelikes, but my eyes aren't really good enough for the ascii, plus I prefer the ease of mouse ui.

    Morkath on
  • Milquetoast ThugMilquetoast Thug Registered User regular
    edited February 2007
    You ever play a roguelike?

    Castle of the Winds. Simple Windows interface, no sound, turn-based so you're not tapping the keys suspiciously and jumping in your seat. Probably the easiest and simplest of all roguelikes, a great introduction.

    This may be an odd thing to recommend, but it was the first thing to pop into my head.

    does anyone have anyidea how to save in this? I've played this game since I was a little kid, but I've never figured that out.

    Milquetoast Thug on
  • ZellZell Registered User regular
    edited February 2007
    Total Annihilation is very alt-tab friendly here.

    Zell on
  • TDLTDL ClubPA, __BANNED USERS regular
    edited February 2007
    Master of Orion or Master of Magic would both be perfect for this. Both require DOSBox, but that's easy to get.

    TDL on
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  • ZombiemamboZombiemambo Registered User regular
    edited February 2007
    Whatever happened to that Noctis thread? It really is a very unique game.

    Zombiemambo on
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  • jothkijothki Registered User regular
    edited February 2007
    You ever play a roguelike?

    Castle of the Winds. Simple Windows interface, no sound, turn-based so you're not tapping the keys suspiciously and jumping in your seat. Probably the easiest and simplest of all roguelikes, a great introduction.

    This may be an odd thing to recommend, but it was the first thing to pop into my head.

    does anyone have anyidea how to save in this? I've played this game since I was a little kid, but I've never figured that out.

    I don't remember exactly how to do it, but I remember it being fairly easy, to the point where it gave me a bit of a saving addiction for at least a couple of months after I finished it. You can of course play it like a real roguelike, but being able to try on everything you find with no penalty is just too tempting.

    Edit: Downloaded just to check. There's a save button right on the interface.

    jothki on
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