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Every time someone mentions that Chrono Cross should come out on the Playstation Network, everyone goes apeshit talking about how much they want the game. So why hasn't it come out yet?
Crowhammer on
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Why game companies don't put all of their playstation 1 classics in the psn? After all, the only thing they need to do is rip the cd's and upload.
Little thing called licensing.
cj iwakura on
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Casually HardcoreOnce an Asshole. Trying to be better.Registered Userregular
edited March 2011
Outside of the music, Chrono Cross was rather mediocre.
I can't really remember anything from that game besides Kid being that other person and something about a paradox and some shit about some ultimate evil destroying the world.
It was really hamfisted the way they tried to make this a sequel to Chrono Trigger.
Casually Hardcore on
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
Why game companies don't put all of their playstation 1 classics in the psn? After all, the only thing they need to do is rip the cd's and upload.
Little thing called licensing.
This. The concept of PS1 games being later released over a digital distribution network was nonexistent ten to fifteen years ago.
A lot of studios that were developing PS1 games don't even exist anymore, or they were purchased by another studio, changed names, merged with another company, etc, so it's difficult to try and track down who, if anyone, owns the rights to some games. Sometimes the rights were sold to another company, and then you basically have to start from scratch. Sometimes a company might not even know that it holds the rights to a game that old.
Even if you can sort through that mess, you might run into an issue where a game utilized middleware, or music/art that was only licensed for the original release.
Then, you have to find a Master Copy of the game.
Then, if you manage to get that gargantuan clusterfuck of names and companies out of the way, the game still has to go through QA for both the PS3 and PSP versions of the PS1 emulator.
This is why most of the games you see on the PSN now are first party games without licensed soundtracks.
I think an even better question is "why haven't we seen more PS2 games on the PSN?" I'm sure there's plenty of money to be made from the favorites like the MGS games and the Final Fantasies and such.
I know they took out disc based BC, but you'd think it would be easy enough to get digital copies running.
Chrono Cross is most likely suffering from backlash over Chrono Trigger DS. Basically when Square didn't sell 10 million copies of a barely upgraded port of a 15 year old game at $35 they threw a hissy fit and have been using it as an excuse for not resurrecting the Chrono series. I wouldn't doubt Cross is a victim of that little fit.
PMAvers yes, Earthbound has a lot of legal reasons for why it can't be released. There's a lot of licensed stuff or things very similar to licensed stuff that they got away with back in the day, but it just won't fly now.
I think an even better question is "why haven't we seen more PS2 games on the PSN?" I'm sure there's plenty of money to be made from the favorites like the MGS games and the Final Fantasies and such.
I know they took out disc based BC, but you'd think it would be easy enough to get digital copies running.
definitely a nope
the reason that hardware backwards compatibility worked on the initial PS3 was because they basically crammed most of the PS2 into the PS3. subsequent revisions of the console removed/simplified most of that hardware to lower production costs, then eventually completely axed it. it is quite a lot of work to get a PS2 game working on a PS3 without that hardware inside it.
I think an even better question is "why haven't we seen more PS2 games on the PSN?" I'm sure there's plenty of money to be made from the favorites like the MGS games and the Final Fantasies and such.
I know they took out disc based BC, but you'd think it would be easy enough to get digital copies running.
All PS3s can read DVDs so removing disc based BC is the same as removing digital BC. It's an issue that the PS3 physically can't emulate the GPU from the PS2 because of the way they were designed. The PS2 GPU had enormous bandwidth (probably due to the low memory size) whereas the PS3 doesn't have as much bandwidth. So it's not an issue of wanting to or not wanting to. They flat out can't have software BC unless they come up with some serious voodoo.
Rakai on
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Also this game is better than Chrono Trigger in every conceivable way
I couldn't even be assed to finish CT, I just didn't care anymore by the time I got to Ayla
No one isn't better or worse than the other. Citing the socksmakepeoplesexy.com article about Chrono Cross, "Chrono Cross is Chrono Cross, not Chrono Trigger 2".
EDIT: Holy fuck, is a truly clusterfuck trying to put in the playstation network those games!
Why game companies don't put all of their playstation 1 classics in the psn? After all, the only thing they need to do is rip the cd's and upload.
Little thing called licensing.
This. The concept of PS1 games being later released over a digital distribution network was nonexistent ten to fifteen years ago.
A lot of studios that were developing PS1 games don't even exist anymore, or they were purchased by another studio, changed names, merged with another company, etc, so it's difficult to try and track down who, if anyone, owns the rights to some games. Sometimes the rights were sold to another company, and then you basically have to start from scratch. Sometimes a company might not even know that it holds the rights to a game that old.
Even if you can sort through that mess, you might run into an issue where a game utilized middleware, or music/art that was only licensed for the original release.
Then, you have to find a Master Copy of the game.
Then, if you manage to get that gargantuan clusterfuck of names and companies out of the way, the game still has to go through QA for both the PS3 and PSP versions of the PS1 emulator.
This is why most of the games you see on the PSN now are first party games without licensed soundtracks.
Don't forget that the games have to be re-rated by the ESRB (And the equivalent set-ups for other countries), which I'm pretty sure has a fee attached to it. Probably not big enough that they wouldn't make it back and then some from the amount of sales the games get, but a cite-worthy reason nonetheless.
I'm guessing Sony has some say in it. Otherwise I don't think there would be such a disparity between the Japanese and US/European stores with games originally available in all countries. And SCEA has shown some real strange decision making at times.
Rakai on
[SIGPIC][/SIGPIC]XBL: Rakayn | PS3: Rakayn | Steam ID
I'm guessing Sony has some say in it. Otherwise I don't think there would be such a disparity between the Japanese and US/European stores with games originally available in all countries. And SCEA has shown some real strange decision making at times.
I think it's due to licensing again, since a lot of the companies who developed PS1 games (Capcom, Sony, Namco, etc) are headquartered in Japan.
Seen some random rumors floating about the net about it being announced as a special surprise for the Square Enix twitter page reaching 20,000 subscribers. Haven't been able to confirm though. If anyone has some form of conformation, it would be sweet.
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Still, with Squares recent wave of stuff on the US PSN, I'd expect it some time soonish.
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Little thing called licensing.
I can't really remember anything from that game besides Kid being that other person and something about a paradox and some shit about some ultimate evil destroying the world.
It was really hamfisted the way they tried to make this a sequel to Chrono Trigger.
This. The concept of PS1 games being later released over a digital distribution network was nonexistent ten to fifteen years ago.
A lot of studios that were developing PS1 games don't even exist anymore, or they were purchased by another studio, changed names, merged with another company, etc, so it's difficult to try and track down who, if anyone, owns the rights to some games. Sometimes the rights were sold to another company, and then you basically have to start from scratch. Sometimes a company might not even know that it holds the rights to a game that old.
Even if you can sort through that mess, you might run into an issue where a game utilized middleware, or music/art that was only licensed for the original release.
Then, you have to find a Master Copy of the game.
Then, if you manage to get that gargantuan clusterfuck of names and companies out of the way, the game still has to go through QA for both the PS3 and PSP versions of the PS1 emulator.
This is why most of the games you see on the PSN now are first party games without licensed soundtracks.
I know they took out disc based BC, but you'd think it would be easy enough to get digital copies running.
Was under the impression that was more for legal reasons than not wanting to.
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$15 actually
But holy shit
I didn't know you could do this
PMAvers yes, Earthbound has a lot of legal reasons for why it can't be released. There's a lot of licensed stuff or things very similar to licensed stuff that they got away with back in the day, but it just won't fly now.
I couldn't even be assed to finish CT, I just didn't care anymore by the time I got to Ayla
You, sir, are the reason why we keep getting games like Killzone 3.
You simply have no taste in fine gaming.
LIFE OR DEATH? CAST YOUR VOTE!
:v:
Same thing happens every time
I get to Ayla and I instantly remember that I'm not having fun and would rather be playing just about anything else
definitely a nope
the reason that hardware backwards compatibility worked on the initial PS3 was because they basically crammed most of the PS2 into the PS3. subsequent revisions of the console removed/simplified most of that hardware to lower production costs, then eventually completely axed it. it is quite a lot of work to get a PS2 game working on a PS3 without that hardware inside it.
And one that Earthbound (since it was mentioned in this thread) found a genius way of avoiding that I still haven't seen another RPG do since
I am too strong for these little fuckers; just assume that I'll beat them and give me my EXP
All PS3s can read DVDs so removing disc based BC is the same as removing digital BC. It's an issue that the PS3 physically can't emulate the GPU from the PS2 because of the way they were designed. The PS2 GPU had enormous bandwidth (probably due to the low memory size) whereas the PS3 doesn't have as much bandwidth. So it's not an issue of wanting to or not wanting to. They flat out can't have software BC unless they come up with some serious voodoo.
DQIX did it best.
No one isn't better or worse than the other. Citing the socksmakepeoplesexy.com article about Chrono Cross, "Chrono Cross is Chrono Cross, not Chrono Trigger 2".
EDIT: Holy fuck, is a truly clusterfuck trying to put in the playstation network those games!
Don't forget that the games have to be re-rated by the ESRB (And the equivalent set-ups for other countries), which I'm pretty sure has a fee attached to it. Probably not big enough that they wouldn't make it back and then some from the amount of sales the games get, but a cite-worthy reason nonetheless.
I think it's due to licensing again, since a lot of the companies who developed PS1 games (Capcom, Sony, Namco, etc) are headquartered in Japan.