God Eater Burst - You got your FF in my Monster Hunter!

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  • randombattlerandombattle Registered User regular
    edited April 2011
    Hahnsoo1 wrote: »
    Ultimately though I wish someone would make one of these games on the pc so it could be enjoyably played multiplayer by people who don't live right next to someone who also plays the game. Come on random indie dev team make a monster hunter clone on steam!
    Monster Hunter Frontier. It's the Monster Hunter MMO, but you can only play on their servers in Japan. Oddly enough, it hasn't really enjoyed a lot of success as an MMO, but they have quite a few monsters that I'd really love to fight (a shame that they aren't in Portable 3). There's a 8 man raid with 16 hunters (8 of the hunters are NPC helpers), for example. All of the gear is kicked "up to 11", and you get crazy things like Massively Uber Earplugs, which is a grade above High Grade Earplugs and the like.

    If you really want to play online that badly on any PSP game, you can download a free program on your PC called X-Link Kai. The USB wireless dongle needed for it is less than 30 bucks. Or play it on Ad-Hoc Party on the PS3.

    I mean in english cause I'm already bad enough at these MH style games with out the language barrier. I would definitely play a pc monster hunter though.. Maybe Frontier will come out here then.

    Also it's not really so bad on the psp it's the no online combined with the awful camera controls. Even the Wii one is just brutal trying to get into cause of this.

    randombattle on
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    I never asked for this!
  • RenzoRenzo Registered User regular
    edited April 2011
    The Wii version has, like, perfect camera control. Use a Classic Controller and move the camera with the right stick.

    Renzo on
  • randombattlerandombattle Registered User regular
    edited April 2011
    I don't have a classic controller :(

    randombattle on
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    I never asked for this!
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited April 2011
    I don't have a classic controller :(

    Tri comes with a Classic Controller, because that's how vital it is to the enjoyment of the game.

    Maddoc on
  • ArchonexArchonex No hard feelings, right? Registered User regular
    edited April 2011
    I must be a freak, because I find the classic controller to be much less intuitive then the Wii-Mote.


    Granted, it's a bitch to learn to use properly with Tri. But once you get the hang of it, you can maneuver a hell of a lot easier then with a controller.

    Archonex on
  • DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited April 2011
    So back to God Eater... The only mission I've found difficult so far was the one where you fight... hrm, can't remember exactly... I think it was Two Chi-you's and a Vajra at the same time. I kept telling the NPC's to disperse and running off to a corner to get one of them alone. Sometimes it worked. Didn't fail though.

    Chi-You stun longsword? Does that unlock at rank 4? I just fought a higher ranked Chi-You but didn't see anything new unlock on the terminal... do I build it up from something else?

    Of course... that would probably take a lot of the challenge out of the game... and I'm certainly not playing it for the story. Why am I playing this again?

    Oh right... new and interesting monsters to fight.

    Dyvion on
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    PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
  • Hahnsoo1Hahnsoo1 Make Ready. We Hunt.Registered User, Moderator mod
    edited April 2011
    No, it's not a longsword. It's a short sword. It's still the cheesiest weapon in the game, and it scales all the way to the endgame (where it has Hold L AND Combo Master. Seriously).

    Hahnsoo1 on
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  • DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited April 2011
    Let's hear it for overpowered weapons.

    Are there any enemies in GeB that require certain elements to break certain parts to receive certain rewards? Like the Kushala Daora that requires dragon to break the horns?

    Dyvion on
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    PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited April 2011
    I can actually make the first iteration of that Chi You dagger, just haven't bothered yet because I'm not big on daggers.

    Maybe I'll give it a try.

    Maddoc on
  • DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited April 2011
    I enjoyed the Hold M on the Hammer buster sword. When I used it. Which I don't anymore. But I think i was doing it wrong. I don't have the charge speed increase skill on anything yet.

    Dyvion on
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  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited April 2011
    May have to give the Hammer a shot.

    Charged shots stagger monsters easily enough as is, so adding Hold onto that ought to be a riot

    As for the Charge Speed Up, I'm getting it from the Dragon cannon or whatever, pretty early Crushing/Fire gun.

    (Yes, this makes me a one trick pony that just does a shitload of crushing damage, but fortunately this hasn't impeded me at all)

    Maddoc on
  • DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited April 2011
    I haven't messed with cannons much. Started out w/ sniper rifles but quickly went to Assault because I like to spam shots.

    Dyvion on
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  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited April 2011
    I've actually taken to using the horribly OP inefficient bullets that just do a shitload of damage in one shot, just so I can spend as little time gunning as possible.

    I just switch to the gun whenever my OP refills and let off a single shot that wrecks face, before immediately going back to smashing faces with my sword.

    Maddoc on
  • Hahnsoo1Hahnsoo1 Make Ready. We Hunt.Registered User, Moderator mod
    edited April 2011
    But if you adjusted the OP of your shots, you can fire TWO shots that do 50 to 200% more damage than the single shot. If you are really building bullets that eat up more than half of your OP bar, you can easily do better. A single shot is just not worth breaking out the gun, when you consider the time lost where you aren't slashing.

    One of the reasons the Chi You sword is so powerful is the fact that you can take advantage of the paralysis to carefully aim and spam shots. Typically, I can just walk right up to the monster, slash a couple of combos, switch to the gun when it's paralyzed, and empty 6 to 10 shots directly on a weakpoint. Ironically, this works great on Chi Yous, since they rarely sit still long enough for decent shot spammage at a weakpoint. With a single shot, you are looking at a lot of wasted time and damage.

    Certain parts are much easier to break if you have the appropriate damage type. Elemental typing seems to help, but I think that it's more dependent on Crush/Slash/Pierce, from my experience. Typically, the problem is Crushing damage, if you don't have a Great Sword and don't have good typed Bomb shots.

    Hahnsoo1 on
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  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited April 2011
    Hahnsoo1 wrote: »
    But if you adjusted the OP of your shots, you can fire TWO shots that do 50 to 200% more damage than the single shot. If you are really building bullets that eat up more than half of your OP bar, you can easily do better. A single shot is just not worth breaking out the gun, when you consider the time lost where you aren't slashing.

    One of the reasons the Chi You sword is so powerful is the fact that you can take advantage of the paralysis to carefully aim and spam shots. Typically, I can just walk right up to the monster, slash a couple of combos, switch to the gun when it's paralyzed, and empty 6 to 10 shots directly on a weakpoint. Ironically, this works great on Chi Yous, since they rarely sit still long enough for decent shot spammage at a weakpoint. With a single shot, you are looking at a lot of wasted time and damage.

    Certain parts are much easier to break if you have the appropriate damage type. Elemental typing seems to help, but I think that it's more dependent on Crush/Slash/Pierce, from my experience. Typically, the problem is Crushing damage, if you don't have a Great Sword and don't have good typed Bomb shots.

    I'm actually using 47 OP shots at the moment, just because adding onto them further gives such absurd diminishing effects :P

    But still, that's enough that I can just pop into gun mode, fire off my two shots, and then go back to beating faces in.

    Maddoc on
  • DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited April 2011
    Farmed up the Chi-You sword last night... at least the Yang X variety. Hold S and Combo Master. Took forever to get the poison metals from Carrier 2, but eventually 2 popped up in one mission. Tripple SSS+'d rank 4 Vajra though.

    It's taking me awhile to get used to the weak points of monsters.

    Also, I can't find that video that explained melee. Or maybe it was a slideshow from the tutorial...

    White hits are the best. But which are better between Green and Orange hits?

    Dyvion on
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  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited April 2011
    Dyvion wrote: »
    Farmed up the Chi-You sword last night... at least the Yang X variety. Hold S and Combo Master. Took forever to get the poison metals from Carrier 2, but eventually 2 popped up in one mission. Tripple SSS+'d rank 4 Vajra though.

    It's taking me awhile to get used to the weak points of monsters.

    Also, I can't find that video that explained melee. Or maybe it was a slideshow from the tutorial...

    White hits are the best. But which are better between Green and Orange hits?

    Colorless < Green < Orange

    Maddoc on
  • Page-Page- Registered User regular
    edited April 2011
    They get redder as the damage goes up. Orange is more red than green.

    Page- on
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  • DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited April 2011
    That would explain why parts break faster when they're flashing red when I smack them. Thanks.

    Getting the Longsword/Impulse edge combo down has vastly reduced my time on quests. I love it when the NPC's lob oracle bullets at me... I just start whailing on monsters. So satisfying to stagger them over and over.

    Also, the giant scorpion really teaches you how to block.

    Dyvion on
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  • Page-Page- Registered User regular
    edited April 2011
    Moving on to the tier 8 missions I finally decided to grind out one of the better weapons available, and now I'm getting at least S ranks first on first completions. Weee.

    There's one thing I discovered a while back that's made the game way easier.

    Most attacks in the game can only hit once, and blocking counts as taking a hit.

    So when some boss is using a huge aoe attack to keep you away? Stand next to them, block the first hit, then walk right in and get free shots while they stand there in the animation for 10 seconds. Because you've already blocked the attack (been hit by it), you can stand right in the aoe while it flashes and burns and not be hit at all. This made those flying bosses so much easier to deal with, and helps a lot against the big tank guys as well. Seems like a strange oversight, but you may as well take advantage.

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  • DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited April 2011
    So the combat system is horribly flawed. And I'm not playing this for the story...

    Big huge weirdly designed monsters? Is that the draw?

    Dyvion on
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  • Page-Page- Registered User regular
    edited April 2011
    The draw for me is hoping that the sequel is better. It's not like the first Monster Hunter game was filled to the brim with primo content.

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  • Hahnsoo1Hahnsoo1 Make Ready. We Hunt.Registered User, Moderator mod
    edited April 2011
    Dyvion wrote: »
    So the combat system is horribly flawed. And I'm not playing this for the story...

    Big huge weirdly designed monsters? Is that the draw?
    Perhaps the draw for me is that they aren't making Monster Hunter games fast enough to outpace the rate that I play them? *grin*

    Hahnsoo1 on
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  • DyvionDyvion Back in Sunny Florida!!Registered User regular
    edited April 2011
    Hahnsoo1 wrote: »
    Dyvion wrote: »
    So the combat system is horribly flawed. And I'm not playing this for the story...

    Big huge weirdly designed monsters? Is that the draw?
    Perhaps the draw for me is that they aren't making Monster Hunter games fast enough to outpace the rate that I play them? *grin*

    K. I'll buy that. I want to beat up on monsters... I'll take what I can get?

    Hoping someone is going to step up during this 'indiesplosion' of games and make a MH clone indiestyle for PC.

    Dyvion on
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    PSN: Dyvion -- Eternal: Dyvion+9393 -- Genshin Impact: Dyvion
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