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90's were incredibly good time to be PC-gamer. Industry was still relatively young, and computer gaming hadn't still hit real mainstream acceptance. Budgets were way smaller than today, and this allowed kind of innovative experimentation not possible in today's climate. Nonetheless, technology was also taking huge strides forward during this period, as seen in this picture that show some of the gems from the era:
So many great memories, and so great time to be gamer.
Die by the sword was pretty fun I recall, although extremely difficult to control (if you went hardcore with full mouse control for the swings!). The mantis was overpowered though.
Laserval on
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Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
edited March 2011
I see a distinct lack of MechWarrior 2, if not my favoritest game ever, then at least my most played. Stomping in a giant robot on flat-shaded terrain while the computer told you how fucked your shit was under the blast of Redbook audio in glorious 320x200x8bpp @ ~16 fps on a 486... good times.
edit: however, the inclusion of the criminally overlooked Terra Nova redeems it.
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Also I really hope someone gets Toonstruck working without any glitches, was reminded of it today in the RB thread and is easily one of my favourite point and clicks.
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TetraNitroCubaneNot Angry...Just VERY Disappointed...Registered Userregular
edited March 2011
This thread requires a link to DOSBox, which will basically allow you to take your Windows/Linux/OS X machine up to 88 miles an hour.
Also, I've been playing through Shadow Warrior after finishing a playthrough of Duke Nukem 3D. To this day I am impressed with the Build engine, and what it could do back in the 90s. The straightforward FPS really hit its heyday back then.
X-COM remains the best game ever made. Though the lack of Civ on that list makes me sad.
enlightenedbum on
The idea that your vote is a moral statement about you or who you vote for is some backwards ass libertarian nonsense. Your vote is about society. Vote to protect the vulnerable.
I missed out on a lot of the PC gaming during the 90s. I had a Mac Plus from 1987-1995, but then we got a PC. That's when a friend finally showed me this Dune 2 game him and my brother had been raving about, and holy shit was that awesome. A few months later I got to see its logical successor in Command & Conquer. A few years later I played Starcraft and liked it a lot too, but that was the point where I realized that I liked the idea of RTS games, but was absolutely terrible at them.
I remember being very excited when I downloaded a demo of Fade to Black off a local BBS. It was the sequel to Flashback, which I loved. While I think a lot of people look at F2B with disdain, I actually liked it a lot.
I also remember downloading the demo for the original System Shock and not having any idea what I was doing.
This is seriously the only reason I entered the topic at all. Disappointment.
Well, I was aiming for variety on the first post, as otherwise it would be space sim after another.
My PC gaming experience has been very greatly limited actually so lacking the best PC game I ever played to this day, well, can't help but feel disappointment at that. :P
I see a distinct lack of MechWarrior 2, if not my favoritest game ever, then at least my most played. Stomping in a giant robot on flat-shaded terrain while the computer told you how fucked your shit was under the blast of Redbook audio in glorious 320x200x8bpp @ ~16 fps on a 486... good times.
Yeah, Mechwarrior 2 was awesome. Here are some of my favorites from sim genre:
Archimedian Dynasty is probably most under-appreciated "space sim" ever. I also really liked Wing Commander: Prophecy, although I'm probably alone in that camp.
Yes! Outlaws was great. Admittedly, I only ever got to play the demo, but it was the best demo I ever played as a kid. Scopes, mouse aim, unique setting, a cool atmosphere, and it let me pretend I was Clint Eastwood.
Lots of great Flight sims from Dynamix (remember those guys?) like Red Baron, Aces over the Pacific/Europe. Then X-wing and Tie Fighter (then X-wing vs Tie Fighter).
Yes! Outlaws was great. Admittedly, I only ever got to play the demo, but it was the best demo I ever played as a kid. Scopes, mouse aim, unique setting, a cool atmosphere, and it let me pretend I was Clint Eastwood.
Also, the heckles of the bad guys were great.
Possibly some of the best multiplayer ever, although you either had to go through MS Gaming Zone (ugh) or set up IP games in IRC.
Some of my fondest memories of gaming are from the 90s.
When software retailers started to open up lans in the back of their stores.
The didn't even have net connections, so they weren't net cafes.
And all the computers had the same games, and everyone there was pretty much forced to play with each other. But there was no lag.
A friend of mine worked at one of those places, and late on Friday and Saturday nights he would close up shop, lock the doors, and 8-10 of us would play all night.
Quake 2.
Then the Quake 3 demo. There was a permanent lan server for that, as people would just switch places with new players when their time was up.
Then Starcraft, and later Brood War. Playing 4v4s and nuking people for hours.
Then Quake 3.
And finally, Rainbow Six and Rogue Spear. Even though Rogue Spear came out right at the end of the 90s.
When Rainbow Six first came out, it was all Quake players suddenly confronted with dying in 3 shots. And there was no way to tell what team you were on if you lost sight of teammates. It was usually the dark grey team versus the dark blue team. Team killing was absurdly common, because nobody was going to risk not shooting first when they turned a corner. We even played through most of the single player maps co-op, and 6 man terrorist hunts were tons of fun.
Oh yeah, all those single-player games were fun as well.
Lots of great Flight sims from Dynamix (remember those guys?) like Red Baron, Aces over the Pacific/Europe. Then X-wing and Tie Fighter (then X-wing vs Tie Fighter).
Don't forget Battle of Britain and Secret Weapons of the Luftwaffe.
I was mostly a console gamer during the 90s, so I missed out on the heyday of a lot of these games. Two of my biggest gaming regrets are missing out on the X-Wing and TIE Fighter games and the first two Quakes. The two PC games I remember ruling my 90s were Doom and EverQuest. No MMO since has topped my adventures as a rogue with an Iksar BP on Vallon Zek. I still get nostalgic pains every so often when I think about it.
Unreal Tournament was my multiplayer FPS, but I didn't play it all that often. I can't really explain why, but it didn't absorb me the way it did other people. I always had more fun with Goldeneye. It probably had something to do with having a group of people huddled around the TV for hours. I was too young for LAN parties, and no one I knew ever took part in them anyway.
EDIT: Also, no mention of Baldur's Gate or Planescape: Torment? Boo!
I can't believe the number of hours I put into those games.
I remember when one of the disks (Civ 1 was like 4 disk that had to be switched all the time), probably the D disk, was starting to go funky, and every time it went to the palace the game would die. So I had to work around that stuff.
Sirialisof the Halite Throne.Registered Userregular
edited March 2011
X-Com or UFO - Enemy Unknown as it was called where I live, is a game I still pick up today once in a while, its match has simply not been made yet, and I have no faith in the latest "XCOM" (or all the others for that matter) it just seems people want to bleed the name completely dry with abominations of games using the X-Com name. :x
Sirialis on
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TetraNitroCubaneNot Angry...Just VERY Disappointed...Registered Userregular
I also remember downloading the demo for the original System Shock and not having any idea what I was doing.
Having only ever played the sequel, about a year ago I picked up the original and began playing through it in DOSBox. It's... thick, to be sure. Hard to acclimate to, hard to follow what your supposed goal is. But it's still (even playing it late) damned awesome. Shodan was so much creepier the first time around. The game is freaking FPS kryptonite, though, when it comes to controls. They were ridiculously clunky, and after I play the game enough to learn them, I get completely screwed up when I go back to a game with standard WASD mapping.
Still, so freaking worth it. I highly recommend the game to anyone who has a chance to play it. It's deeper than it looks for an FPS.
Jazz Jackrabbit was a pretty awesome game. I thought the music was pretty good and I'm always surprised it's never mentioned in any game music threads.
I loved King's Quest but I cheated on pretty much all of them except for VI and VII. Never could get up the bloody beanstalk in the first one though.
Dritz on
There I was, 3DS: 2621-2671-9899 (Ekera), Wii U: LostCrescendo
Jazz Jackrabbit was a pretty awesome game. I thought the music was pretty good and I'm always surprised it's never mentioned in any game music threads.
Never liked Jazz. It was from those times when everyone wanted to make so fast platformer as possible, playability to be damned. It had some cool music tho. Still, One Must Fall was even more awesome:
Other than the Dooms, Quakes, and Dukes (including the side-scrollers), I was a total LucasArts whore in the early-to-mid 90s.
Full Throttle is, without a doubt, my favorite game of all time. The animation, music, voice acting, puzzles, and plot were all brilliant. I remember hating the motorcycle combat, but everything else about that game made me so damn happy it didn't even matter.
Full Throttle is, without a doubt, my favorite game of all time. The animation, music, voice acting, puzzles, and plot were all brilliant. I remember hating the motorcycle combat, but everything else about that game made me so damn happy it didn't even matter.
It was also ridiculously short. If you knew what you needed to do, you could finish it in 18 minutes.
Full Throttle is, without a doubt, my favorite game of all time. The animation, music, voice acting, puzzles, and plot were all brilliant. I remember hating the motorcycle combat, but everything else about that game made me so damn happy it didn't even matter.
It was also ridiculously short. If you knew what you needed to do, you could finish it in 18 minutes.
This is true, but couldn't this also be said of most of the golden-era of adventure games?
I guess it would continue with my trend if I said it would've been a close tie between that, The Neverhood, and Grim Fandango? Not that I didn't have games to make up for their brevity, and lack of immediate replayability, but I guess I'm a sucker for personality, because memories of those games bring a smile to my face like few other things.
Miso Ronery on
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Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
Jazz Jackrabbit was a pretty awesome game. I thought the music was pretty good and I'm always surprised it's never mentioned in any game music threads.
Never liked Jazz. It was from those times when everyone wanted to make so fast platformer as possible, playability to be damned. It had some cool music tho. Still, One Must Fall was even more awesome:
*OMF ownage*
One thing I love about 90s-era games was the prevalent usage of tracker music in many games. There's just this spectacular low-fi charm about them (beyond the ghettoness of MIDI and FM synthesis) that absolutely tickles my ears. So great.
Posts
edit: however, the inclusion of the criminally overlooked Terra Nova redeems it.
XBL Michael Spencer || Wii 6007 6812 1605 7315 || PSN MichaelSpencerJr || Steam Michael_Spencer || Ham NOØK
QRZ || My last known GPS coordinates: FindU or APRS.fi (Car antenna feed line busted -- no ham radio for me X__X )
Also I really hope someone gets Toonstruck working without any glitches, was reminded of it today in the RB thread and is easily one of my favourite point and clicks.
3DS Friend Code: 0404-6826-4588 PM if you add.
Also, I've been playing through Shadow Warrior after finishing a playthrough of Duke Nukem 3D. To this day I am impressed with the Build engine, and what it could do back in the 90s. The straightforward FPS really hit its heyday back then.
This is seriously the only reason I entered the topic at all. Disappointment.
List is also missing Commander Keen. I assume OP just listed his favorite games or something.
Handmade Jewelry by me on EtsyGames for sale
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Well, I was aiming for variety on the first post, as otherwise it would be space sim after another.
I remember being very excited when I downloaded a demo of Fade to Black off a local BBS. It was the sequel to Flashback, which I loved. While I think a lot of people look at F2B with disdain, I actually liked it a lot.
I also remember downloading the demo for the original System Shock and not having any idea what I was doing.
My Backloggery
My PC gaming experience has been very greatly limited actually so lacking the best PC game I ever played to this day, well, can't help but feel disappointment at that. :P
If you didn't find the aliens you were smalltime.
Never played it, but it had really lovely soundtrack.
http://www.youtube.com/watch?v=n_2NBYkxGeU
Wasn't the game based on Dark Forces engine? I remember something like that.
Yeah, Mechwarrior 2 was awesome. Here are some of my favorites from sim genre:
Archimedian Dynasty is probably most under-appreciated "space sim" ever. I also really liked Wing Commander: Prophecy, although I'm probably alone in that camp.
Also, the heckles of the bad guys were great.
Oh, and Tribes, don't forget Tribes.
When software retailers started to open up lans in the back of their stores.
The didn't even have net connections, so they weren't net cafes.
And all the computers had the same games, and everyone there was pretty much forced to play with each other. But there was no lag.
A friend of mine worked at one of those places, and late on Friday and Saturday nights he would close up shop, lock the doors, and 8-10 of us would play all night.
Quake 2.
Then the Quake 3 demo. There was a permanent lan server for that, as people would just switch places with new players when their time was up.
Then Starcraft, and later Brood War. Playing 4v4s and nuking people for hours.
Then Quake 3.
And finally, Rainbow Six and Rogue Spear. Even though Rogue Spear came out right at the end of the 90s.
When Rainbow Six first came out, it was all Quake players suddenly confronted with dying in 3 shots. And there was no way to tell what team you were on if you lost sight of teammates. It was usually the dark grey team versus the dark blue team. Team killing was absurdly common, because nobody was going to risk not shooting first when they turned a corner. We even played through most of the single player maps co-op, and 6 man terrorist hunts were tons of fun.
Oh yeah, all those single-player games were fun as well.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
Don't forget Battle of Britain and Secret Weapons of the Luftwaffe.
Star Control 2.... I really liked that game, but my version corrupted save files quite often, so I never finished it.
It's long, but it's pretty darn good. An FPS... with an entertaining opening? That seems to have story?
Bullshit.
Also, I swear the daughter's voice is familiar. I'm thinking that's the voice of the twins from the show Rugrats.
Unreal Tournament was my multiplayer FPS, but I didn't play it all that often. I can't really explain why, but it didn't absorb me the way it did other people. I always had more fun with Goldeneye. It probably had something to do with having a group of people huddled around the TV for hours. I was too young for LAN parties, and no one I knew ever took part in them anyway.
EDIT: Also, no mention of Baldur's Gate or Planescape: Torment? Boo!
I can't believe the number of hours I put into those games.
I remember when one of the disks (Civ 1 was like 4 disk that had to be switched all the time), probably the D disk, was starting to go funky, and every time it went to the palace the game would die. So I had to work around that stuff.
Still Civ 2.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
Having only ever played the sequel, about a year ago I picked up the original and began playing through it in DOSBox. It's... thick, to be sure. Hard to acclimate to, hard to follow what your supposed goal is. But it's still (even playing it late) damned awesome. Shodan was so much creepier the first time around. The game is freaking FPS kryptonite, though, when it comes to controls. They were ridiculously clunky, and after I play the game enough to learn them, I get completely screwed up when I go back to a game with standard WASD mapping.
Still, so freaking worth it. I highly recommend the game to anyone who has a chance to play it. It's deeper than it looks for an FPS.
Blasphemy!
I loved King's Quest but I cheated on pretty much all of them except for VI and VII. Never could get up the bloody beanstalk in the first one though.
Godamn that was annoying when I finally figured out why they were impossible to beat.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
Never liked Jazz. It was from those times when everyone wanted to make so fast platformer as possible, playability to be damned. It had some cool music tho. Still, One Must Fall was even more awesome:
http://www.youtube.com/watch?v=pdVnKYcYi3g
http://www.youtube.com/watch?v=YuQgkf3DhdI
Full Throttle is, without a doubt, my favorite game of all time. The animation, music, voice acting, puzzles, and plot were all brilliant. I remember hating the motorcycle combat, but everything else about that game made me so damn happy it didn't even matter.
It was also ridiculously short. If you knew what you needed to do, you could finish it in 18 minutes.
So many teeth.
This is true, but couldn't this also be said of most of the golden-era of adventure games?
I guess it would continue with my trend if I said it would've been a close tie between that, The Neverhood, and Grim Fandango? Not that I didn't have games to make up for their brevity, and lack of immediate replayability, but I guess I'm a sucker for personality, because memories of those games bring a smile to my face like few other things.
One thing I love about 90s-era games was the prevalent usage of tracker music in many games. There's just this spectacular low-fi charm about them (beyond the ghettoness of MIDI and FM synthesis) that absolutely tickles my ears. So great.
I would love to see this series rebooted. It rolled space combat into diplomacy and the customization was really good for the day.