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Final Fantasy: FFX HD Re-Release (PS3, Vita) Incoming.

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Posts

  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited November 2011
    Well this is something that caused one of my eyebrows to raise up slightly: http://www.siliconera.com/2011/11/03/magitek-armor-mounts-for-final-fantasy-xiv/

    I always loved using the Magitek Armor in FFVI, and was always bummed that you could only use it three times total (by the third time, you're so overpowered it was a novelty at best); if they actually manage to pull off battles involving the armors, that would go quite a ways in winning me over.

    But again, I can't muster up the energy to follow news about an FF game that's still two damn years away. As it stands, I've yet to be convinced FFXIII-2 will be any good, and I just want some concrete info on Versus that isn't a short teaser from an alpha build.

    Maybe it's the cynic in me talking, but I just can't conceive FFXIV 2.0 being successful if it isn't out by 2012. I mean, we've been debating if it can even possibly salvage the stigma of the original FFXIV, but I don't think it will even get a chance if they delay it that long.

    I did get a good chuckle out of this though:
    Yoshida plans to completely change Final Fantasy XIV by adding standard classes. The Disciples of Magic you know as conjurer and thaumaturge will become white mage and black mage, respectively.

    Yoshida truly is committed to fixing all the shit from the previous team.

    I wonder if he'll also rename the races back to Mithra, Galka, and Tarutaru.

    Professor Snugglesworth on
  • Xenogears of BoreXenogears of Bore Registered User regular
    I still can't fucking believe that they changed easily the best part about FF XI with them blowing up the job classes.

    3DS CODE: 3093-7068-3576
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    There are a lot of things I can't believe they did with FFXIV.

    I keep thinking that this was some sort of conspiracy; was there really no one in that entire company who looked at the game as it was and said "guys, this thing is a piece of shit....no one's going to pay a monthly fee for it"? Was this like a George Lucas situation where no one dared to challenge the stockholders to get this thing out the door?

    But most of all, I keep wondering what the game is like in its current state. They're supposed to start charging people this month, right? What has been fixed at this point, and what is still lacking?

  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    edited November 2011
    I prefer having the option to make bad choices for my party members than to have to depend on their AI all the time. Either a more involved Paradigm system that's closer to Gambits, or the ability to pause and force a party member to do something would be much better.

    @Professor Snugglesworth They were just desperate to beat WoW's release date.

    Turkey on
  • gjaustingjaustin Registered User regular
    Turkey wrote:
    I prefer having the option to make bad choices for my party members than to have to depend on their AI all the time. Either a more involved Paradigm system that's closer to Gambits, or the ability to pause and force a party member to do something would be much better.

    @Professor Snugglesworth They were just desperate to beat WoW's release date.

    I will concede that the ability to override would have been nice on a few fights.

    Or at least a few character settings like:
    "Prioritize reviving over healing"
    "Prioritize defensive debuffs over offensive debuffs"

  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    Turkey wrote:
    I prefer having the option to make bad choices for my party members than to have to depend on their AI all the time. Either a more involved Paradigm system that's closer to Gambits, or the ability to pause and force a party member to do something would be much better.

    @Professor Snugglesworth They were just desperate to beat WoW's release date.

    That just strengthens the theory that not a single person in that development team actually took a look at WoW to determine why it was popular in the first place.

    Really, I wish someone would make a Harry Plinkett-inspired feature and dig deep into SE's vault of shame.

    According to a certain someone, there's an embargo on FFXIII-2 information that's going to be lifted in 10 hours. I'm looking forward to what he has to say.

  • captainkcaptaink TexasRegistered User regular
    I've picked up Relm, Strago, Shadow, and Terra now. Once you get the airship, most people aren't tough to get to. I picked up some Fuma Shurikens for Shadow and Phantom Rush for Sabin, so they are both kicking lots of ass at the moment. I need some more espers though. Celes/Edgar/Gau have learned every spell I have available, and most characters aren't far behind that. I've only picked up Fenrir and Lakshmi from the World of Ruin so far.

  • DisruptorX2DisruptorX2 Registered User regular
    Was this like a George Lucas situation where no one dared to challenge the stockholders to get this thing out the door?

    Not at all. People will pay money for anything that says "Star Wars", no matter how terrible the product or movie is. Spirits Within already proved that Final Fantasy doesn't have that sort of power.

    1208768734831.jpg
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    Was this like a George Lucas situation where no one dared to challenge the stockholders to get this thing out the door?

    Not at all. People will pay money for anything that says "Star Wars", no matter how terrible the product or movie is. Spirits Within already proved that Final Fantasy doesn't have that sort of power.

    Then...why did they think that was going to change with FFXIV?

    It's like this game was intentionally sabotaged or something. I never believed Square would fuck up so royally. At least Spirits Within was entertaining.

  • Xenogears of BoreXenogears of Bore Registered User regular
    captaink wrote:
    I've picked up Relm, Strago, Shadow, and Terra now. Once you get the airship, most people aren't tough to get to. I picked up some Fuma Shurikens for Shadow and Phantom Rush for Sabin, so they are both kicking lots of ass at the moment. I need some more espers though. Celes/Edgar/Gau have learned every spell I have available, and most characters aren't far behind that. I've only picked up Fenrir and Lakshmi from the World of Ruin so far.

    Did you get the two optional ones from the AH yet? I know you can do it in the WoB but you might not have had the fundage.

    Narshe has three so that's a good place to go next. Only two are obtainable with your party but its not exactly hard.

    3DS CODE: 3093-7068-3576
  • captainkcaptaink TexasRegistered User regular
    Golem and Zona Seeker? Yeah got them. Narshe sounds good, I think I was going to head there next anyways to get Mog.

  • Xenogears of BoreXenogears of Bore Registered User regular
    http://blog.us.playstation.com/2011/11/03/announcing-square-enixs-winter-of-rpgs-campaign/

    Blah blah blah, bad versions of great games...what the christ CC in less than a week?

    3DS CODE: 3093-7068-3576
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    edited November 2011
    I like how I can lovingly stare at my PS1 collection, knowing I have access to these games whenever I want.

    Ironically, I cannot say the same for the GBA versions, and am constantly wondering when those will go digital?

    Professor Snugglesworth on
  • captainkcaptaink TexasRegistered User regular
    The sequel to Chrono Trigger

    I feel like this statement needs some finger-quotes somewhere.

  • MaddocMaddoc I'm Bobbin Threadbare, are you my mother? Registered User regular
    edited November 2011
    They really need to release the GBA versions in some digital format, since they are in pretty much every way the definitive versions. (With the exception of 4, which received its definitive version on the PSP with graphics that I really hate)
    captaink wrote:
    The sequel to Chrono Trigger

    I feel like this statement needs some finger-quotes somewhere.

    Whether you liked it or not is another matter entirely, but it is a direct sequel to Chrono Trigger.

    Maddoc on
  • Xenogears of BoreXenogears of Bore Registered User regular
    FF IV DS is the definitive version.

    CC isn't the sequel fans want, but it is the sequel that fans need.

    3DS CODE: 3093-7068-3576
  • The WolfmanThe Wolfman Registered User regular
    I know there's always a big back and forth discussion over people buying the PSN versions and people advocating to get the GBA/DS ones instead.

    But surely we can all agree on one thing. Nobody should ever buy FFV off PSN.

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • captainkcaptaink TexasRegistered User regular
    I love my GBA FFV and FFVI

  • Xenogears of BoreXenogears of Bore Registered User regular
    IV PSX is fine. VI is barely tolerable and if you have any other version play that instead.

    PSX V does not exist as far as I'm concerned.

    3DS CODE: 3093-7068-3576
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    Before I learned about the GBA version, I used to consider FFV the worst Final Fantasy of all time.

    What a difference a strong localization can make; I still dislike how the characters eventually stop interacting altogether halfway through, but it's certainly a far better game than I originally thought.

    Down the road, I'll be debating whether FFXII or FFXIII disappointed me the most.

    FFXIV doesn't exist in my eyes. Not until 2013 anyway.

  • Xenogears of BoreXenogears of Bore Registered User regular
    It has the worst localization of the PSX generation and that's actually saying a lot.

    I mean, its still basically English so it beats BoF II but man, terrible.

    FF V PSX also freezes often and can kill memory cards which isn't something BoF 2 can do. Unlike VI the FMV is terribly low quality.

    3DS CODE: 3093-7068-3576
  • The WolfmanThe Wolfman Registered User regular
    I've asked people if Faris ever stops talking in pirate speak, and the answer was no.

    That was enough for me to give up on the PSX version.

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    Father! Papa!

    Father! Papa!

    Father! Papa!

  • Paul GiamattiPaul Giamatti nah nahRegistered User regular
    edited November 2011
    The first half of spirits within is good damnit!

    Paul Giamatti on
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    I can't fathom why they didn't just outsource their CG studio to work on other movies, like with The Animatrix. Couldn't they have recouped their losses that way?

  • The WolfmanThe Wolfman Registered User regular
    *shrug* I liked Spirits Within. I can't see what was so astronomically bad about it that caused it to explode the way it did. Or was it just the bad combination of ho-hum film mixed in with (at the time) humongous CGI budget?

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
  • Professor SnugglesworthProfessor Snugglesworth Registered User regular
    No one really hated Spirits Within. The movie did well on its first week and earned what would have been considered good numbers.

    The problem was that the movie cost a shit load of money to make, and most of it was out of Square's own pocket. Had it been made with a more modest budget, it probably would have broken even.

  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    gjaustin wrote: »
    Turkey wrote:
    I prefer having the option to make bad choices for my party members than to have to depend on their AI all the time. Either a more involved Paradigm system that's closer to Gambits, or the ability to pause and force a party member to do something would be much better.

    @Professor Snugglesworth They were just desperate to beat WoW's release date.

    I will concede that the ability to override would have been nice on a few fights.

    Or at least a few character settings like:
    "Prioritize reviving over healing"
    "Prioritize defensive debuffs over offensive debuffs"

    Now that you mention it, that stuff is one thing I loved about The Last Remnant. :) That's probably the one game with forced AI combat that I've really enjoyed.

  • Darth_MogsDarth_Mogs Registered User regular
    FF IV DS is the definitive version.

    I'm not really in-the-know when it comes to FF IV, so what makes FF IV DS > FF IV: The Complete Collection on PSP?

    Kupowered - It's my Blog!
  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    I should really get back to FF6. I left it at the Narsche(sp?) Battle.

  • SirUltimosSirUltimos Don't talk, Rusty. Just paint. Registered User regular
    *shrug* I liked Spirits Within. I can't see what was so astronomically bad about it that caused it to explode the way it did. Or was it just the bad combination of ho-hum film mixed in with (at the time) humongous CGI budget?

    Pretty much that. They set up an entirely new studio in Hawaii just for the film and I believe in general just massively overspent.

  • Xenogears of BoreXenogears of Bore Registered User regular
    FF IV DS: Retuned difficulty, added story sequences, decent voice acting.

    FF IV Complete: FF IV GBA+Interlude+After Years with shitty PSP redone graphics. Interlude and After Years are pretty decent and you can't argue that it has more content but FF IV DS is a better game overall.

    3DS CODE: 3093-7068-3576
  • chocoboliciouschocobolicious Registered User regular
    FFIV DS is also hard as balls sometimes and really unforgiving.

    You want to climb this tower? FIRE DOGS ALL OVER THE PLACE YYYYEAAAAHHHHH. and you die.

    steam_sig.png
  • KyouguKyougu Registered User regular
    Tempted by Chrono Cross for the music alone. Also the combat system was really fun from what I remember.

  • Xenogears of BoreXenogears of Bore Registered User regular
    It's basically a more fun less giant roboty version of Xenogears combat.

    3DS CODE: 3093-7068-3576
  • Baroque And RollBaroque And Roll Every spark of friendship and love Will die without a homeRegistered User regular
    gjaustin wrote:
    Turkey wrote:
    Can't you control the other party members in Persona? If not, I don't think I'd like Persona very much either.

    As for dying, I don't care about dying in a game as long as I was in control of the situation. Having no means of overriding the commands your party members choose annoys me, regardless of how optimized their AI is.

    That's exactly what Paradigm Shift is for. It tells your teammates what to do.

    Do you really need to tell them to cast Protect then Shell, instead of Shell then Protect? They're far smarter in FFXIII than anything you can setup in FFXII.

    I would like to maximize the efficiency of my casting, yeah. If I have Lightning at commando and plan to keep it that way, she doesn't need Faith. Why should I waste the ATB slot?

    Note: I micro-managed the fuck out of FFXII. The fact that I can't do it in XIII kills me.

    Also, the Paradigm Shift animations? Can I disable those? I hate them.

    2dtr87s.png
    SteamID: Baroque And Roll
  • Frat GuiseFrat Guise Registered User regular
    Also, the Paradigm Shift animations? Can I disable those? I hate them

    No, the first PS in every fight will be a long form animation. In later stages of the game (5-star mission attempts) it becomes pretty crucial to shift at proper times to account for the animation duration.

  • gjaustingjaustin Registered User regular
    gjaustin wrote:
    Turkey wrote:
    Can't you control the other party members in Persona? If not, I don't think I'd like Persona very much either.

    As for dying, I don't care about dying in a game as long as I was in control of the situation. Having no means of overriding the commands your party members choose annoys me, regardless of how optimized their AI is.

    That's exactly what Paradigm Shift is for. It tells your teammates what to do.

    Do you really need to tell them to cast Protect then Shell, instead of Shell then Protect? They're far smarter in FFXIII than anything you can setup in FFXII.

    I would like to maximize the efficiency of my casting, yeah. If I have Lightning at commando and plan to keep it that way, she doesn't need Faith. Why should I waste the ATB slot?

    Note: I micro-managed the fuck out of FFXII. The fact that I can't do it in XIII kills me.

    Also, the Paradigm Shift animations? Can I disable those? I hate them.

    Commandos actually do fairly solid magic damage too, so Faith is a nice boost. And since there's a bonus (Break gauge I think) for alternating abilities, you frequently want to use Ruin anyway.

    Maybe I just suck, but I found the AI much better at playing a Synergist than me. I always had issues with properly selecting buffs without wasting ATB by taking to long, especially since I was using auto-Haste on almost everyone.

  • KarlKarl Registered User regular
    gjaustin wrote:
    gjaustin wrote:
    Turkey wrote:
    Can't you control the other party members in Persona? If not, I don't think I'd like Persona very much either.

    As for dying, I don't care about dying in a game as long as I was in control of the situation. Having no means of overriding the commands your party members choose annoys me, regardless of how optimized their AI is.

    That's exactly what Paradigm Shift is for. It tells your teammates what to do.

    Do you really need to tell them to cast Protect then Shell, instead of Shell then Protect? They're far smarter in FFXIII than anything you can setup in FFXII.

    I would like to maximize the efficiency of my casting, yeah. If I have Lightning at commando and plan to keep it that way, she doesn't need Faith. Why should I waste the ATB slot?

    Note: I micro-managed the fuck out of FFXII. The fact that I can't do it in XIII kills me.

    Also, the Paradigm Shift animations? Can I disable those? I hate them.

    Commandos actually do fairly solid magic damage too, so Faith is a nice boost. And since there's a bonus (Break gauge I think) for alternating abilities, you frequently want to use Ruin anyway.

    Maybe I just suck, but I found the AI much better at playing a Synergist than me. I always had issues with properly selecting buffs without wasting ATB by taking to long, especially since I was using auto-Haste on almost everyone.

    If I have any doubts about a battle, I switch to Protection ( think its called that).

    Medic, Synergist and Sentinel. Get my team good and prepped.



  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    Do we know if you can have humans in your third slot in FF13-2?

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