The new forums will be named Coin Return (based on the most recent
vote)! You can check on the status and timeline of the transition to the new forums
here.
We now return to our regularly scheduled PA Forums. Please let me (Hahnsoo1) know if something isn't working. The Holiday Forum will remain up until January 10, 2025.
[Mega Man-ish Thread] They Call Him 'Azure Striker' Because He's Azure!
Posts
Spoiler trimmed. I agree 100% with what you said about the X series. 1-3 were fantastic. 4 was fun to play, but that's when the anime story bullshit (and by this, I mean really bad cliche anime story bullshit) began. To continue the X series at this point, the story would "pick up" after all that bullshit. I don't want a whiny pacifist X. I don't want Zero hiding in a capsule. I don't want Axl period.
I just want a bad ass robot to tear up the future bad guys.
8->
Still, obligatory 'Fuck you, Capcom. And your stupid new DmC too.'
Platinum FC: 2880 3245 5111
I'd like to say this isn't the first time MML3 got shot down and that there's always next but... I don't know, with infune gone it just doesn't seem like good old megaman in general is coming back anytime soon.
Found this on GameFaqs.
http://www.capcom-unity.com/classic_megaman/blog/2011/07/19/letter_to_capcom:_megaman_legends_3
Not sure what good it'll do spreading this around but. Maybe doing so will help me sleep better tonight.
Current Story:
D-Universe, Mischief Knights [PG-13]
Avalice Assassin concepts
A lot of the great stuff that Capcom develops or produces just doesn't sell all that well.
Take Mega Man Legends 2 for example. Better in every way compared to its predecessor (in my opinion). Didn't sell all that well in the US. Sold decently in Japan (88,131 by the end of its release year).
Fast forward to 2005; Capcom ports MML2 to the PSP in Japan. Sells about 13k for the year. Doesn't even crack the Top 500 for sales that year. Granted, it was released in April on the PSOne and September on the PSP, but they were testing the waters for the series and based on those numbers they backed off. Five years later, there still isn't really a lot of "demand" for MML3. There are fans, sure, but the install base for the 3DS is smaller that what many projected and Capcom, as a business, is afraid to release a niche game in a bad market.
That's not to say that they haven't made other questionable decisions lately (the previously mentioned DmC comes to mind), but Capcom is still willing to put interesting new IPs into the market. See: Dragon's Dogma and Asura's Wrath. That's more than I can say for some companies.
Current Story:
D-Universe, Mischief Knights [PG-13]
Avalice Assassin concepts
Just filling in some timeline details.
Why I fear the ocean.
What.
- The Four Horsemen of the Apocalypse (2017, colorized)
Ah. One of those jokes you think is obvious and isn't.
Alright, so. There's this band, the Protomen. Megaman rock opera.
Plot flips towards the downbeat. Figured most folks here had heard of, and I was being obvious enough with the reference. Obviously, I was wrong on one count or another.
They're pretty good. Worth a listen sometime.
Why I fear the ocean.
You forgot about Joe.
I think that is part of the problem. Specifically the way that they are still trying to sell new games with as much content as the NES games at retail. They really need to evolve the formula more.
Of course, Mega Man Legends was a good one for retail in its own right, and I honestly think it would go over better today than when they were releasing it against Zelda: OoT, MGS, RE, and Tomb Raider (right after X4 and MM8, no less), or releasing the sequel at the same time as the PlayStation 2 was launched.
Then again, no re-releases of the originals in any way, shape, or form cannot have helped Legends' cause, either.
I feel like I'm walking right into this one, but Wily's robot research wasn't funded. He was actually banished from the scientific community...
...what? I sort of need to know this stuff. :P
And if anyone is interested, here is my response to the whole shebang. It's a tad long, and there are lots of pretty pictures, so I hope you don't mind me just linking.
Incidentally, Capcom should have just moved it to the Wii and focused on a North American release. They could come right in and scoop up all the customers Nintendo left behind in Operation: Rainfall.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Though I still maintain that Zero is a fire truck.
Used to play them all the time. Could only finish them (as a kid) using the Game Genie. Come to think of it I don't think I've ever actually finished a Megaman game. I usually get to Wily's castle or something like that and quit because of bullshit.
More related to the MML3 cancellation:
http://www.gamesetwatch.com/2011/07/a_day_in_mega_man_legends_3_wi.php?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+gamesetwatch+(GameSetWatch)&utm_content=Twitter
People edited Wikipedia's MML3 entry a lot. I was actually able to take a screenshot of one the edits and had a lot of laughs after such terrible news. Imagine Gabe Newell as the composer!
Mega Man canon is a lot (A LOT) more coherent than Zelda's. Although, honestly, the canon only really pays off in the Zero series.
You've never played the Zero series, then. The first one has a vertical corridor of spikes that you have to wall jump up through, with only small safe zones to land in.
You should give it a go. It's pretty fun, with an innovative and fast-paced battle system (that also evolved as the series went on). The first three are great (although the extra content at the end of the third game is insanely difficult), the fourth isn't so great, the fifth is a bit better than the fourth (and introduces a war game-like Liberation Mode that is pretty enjoyable), and the sixth is just as good as the first three (with probably the best iteration of the battle system in the entire series).
The more I think about it, the more I appreciate the Zero series (and, to a lesser extent, the ZX series).
The Zero series wasn't afraid to dispense with the regular formula and innovate from game to game. Many of the missions had other goals than just defeating a boss (for example, entering a factory undetected, destroying a mechaniloid before it reached your base, or protecting someone from waves of enemies). You didn't earn stuff just for beating the boss: If you wanted to unlock a power-up without being penalized for it or learn how to absorb life energy through your bitchin' energy whip then you had to earn it by avoiding damage, killing enemies, and clearing a stage as fast as possible.
The ZX series had a neat concept (switching between alternate forms to find the one best suited for a certain situation), but the execution wasn't that great. For example, there needed to be more dark areas that required using Phantom's form to navigate. Most of the time you were best off remaining in Zero's form (or better yet, X's, if you unlocked it), which shouldn't have been the case.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
Steam - http://steamcommunity.com/id/BRAINIAC8/
Add me!
Same thing happened to me with the Batman game for NES and I managed to finish it 10 years after I started playing it, altough it was in an emulator. BTW, that game had a badass OST, as good as some MM tracks.
Please don't go. The drones need you. They look up to you.
this is a bad year to be a MM fan. First Universe gets canceled now MML3. Regardless of the FAQ that was posted over on Capcom-unity I really think that we may be seeing the last of MM as Capcom has pretty much abandoned the franchise.
They didn't sell for a reason. Shame Capcom assumes that reason is lack of interest.
Part of me hopes the Legends 3 devs all run off together with Inafune and have some magical adventures. Of course, by magical adventures I mean make a spiritual successor to Legends. I want a new third person shooter sci-fi Zelda, while I rather liked it when that had Mega Man written on it, I can make do.
Steam - Wildschwein | The Backlog
Grappling Hook Showdown - Tumblr
YES. Glad I'm not the only one who remembered that punishingly difficult game. Had some elements of Ninja Gaiden, IIRC.
Back on topic, I never liked the ML series, so I'm not that sad about the news.
What amazes me is stuff like that korean MM Online game. I mean, fuckin Korea? They're too busy pwning noobz at SC2 to bother with a MM MMO!
We want in too
Please don't go. The drones need you. They look up to you.
Indeed we are. That bitch was tough as hell.
Please don't go. The drones need you. They look up to you.
I bet still no Mega Man tho :P
You would win that bet. The list has been leaked and he isn't on it.
Could be more based around Tron Bonne though, but who knows.
Switch (JeffConser): SW-3353-5433-5137 Wii U: Skeldare - 3DS: 1848-1663-9345
PM Me if you add me!
I swear to God since Inafune left they have been snubbing Mega Man. It still baffles the hell out of me that they wouldn't include what is essentially their mascot in MvC3.