Hi every persons! I posted a long time ago and I came back to post again now. As the title says, I'm working on a 1-4 player video game idea named 3000 Miles Under London.(3kMUL) (started like... 4/28/11?) It's a steampunk themed and survival horror inspired for a basis. For an analogy, think of Left 4 Dead meets Journey to the Center of the Earth. You essentially have a survival horror multiplayer situation miles below ground inside a durable metal house/bunker attached on top of a giant drill which is called a Drill House. Oh, and there's a cannon mounted on the roof for blasting various things, monsters, whatever needs blasting.
You have three key roles to fill as a single player with npcs or co-op with other players.
Captain/Pilot – Controls where the Drill House moves – needs other functions but don't know.
Miner/Defender – Uses the cannon and braves the tunnels in heavy armor to gather materials.
Crafter/Mechanic – Fixes anything broken and and makes beneficial things for the crew.
Here's a mock up I threw together with some love.
The game itself revolves around a 4 step dynamic cycle of
By dynamic I mean that the cycle can be changed up at any given time, its really just an example of natural progression. The basic premise is that the surface world was abandoned by humans just before a predicted apocalypse occurring in 1888.
I'm open to ideas and criticism.
Why won't I abandon this like my previous ideas? Well, I've never combined my love of art and video games like this before, and it really gets me excited every day to work on it.