i hate to be THAT guy, but i think the future is subscription based games with a lower point of entry, imagine if they gave you the game for $20 £10, you have the first 5 levels unlocked, you pay to unlock single player levels as you go, so it's episodic, but on the disc, whatever, and then a subscription based fee for the mutli. I just see that as a better future, I wont pay for what I don't use, and the developer get's their money, I'm not against the idea.
This sounds like something that would make me quit videogames.
Given the death of the Guitar Hero franchise leaving Activision to rely almost entirely on CoD and WoW, I wouldn't be surprised by any means of milking more cash from gamers, especially when they can look at WoW's persistent revenue and think "why the fuck weren't we doing this with every game, ever?"
Activision.
SoundsPlush on
0
SenshiBALLING OUT OF CONTROLWavefrontRegistered Userregular
edited May 2011
If it isn't Infinity Ward, it's not worth playing.
i already drop another $30 on maps for these games, im not going higher than that. if the subscription is for meaningful gameplay stuff (more perks, weapons or maps basically) im done.
i already drop another $30 on maps for these games, im not going higher than that. if the subscription is for meaningful gameplay stuff (more perks, weapons or maps basically) im done.
If it isn't Infinity Ward, it's not worth playing.
For you, maybe. Meanwhile, after having been playing BLOPS since launch, going back to MW2 is torture. There are only boosters and total douchebag assholes left playing. Also, the graphics somehow are horrible. I don't understand it, I always thought the game looked great. BLOPS looks so much better.
I had heard a rumor that IW was going to be working on a new CoD title, with Treyarch getting the MW nod. Obviously this is not the case.
Personally, I'm looking forward to BLOPS2 more than MW3.
EDIT: Oh, and the microtransaction "pay to play" stuff is just a horrible idea. Pretty much the only thing I can think of that I would pay for at this point aside from new map packs is a dedicated server. That's IT. And if they were to offer a 1600 MSP dedicated server option, I would want at LEAST half off the map packs in that case. It's give and take, not just take.
I really can't wait for a better Counter-Strike clone to take the top spot from CoD.
They haven't really made a new game since CoD4 and that game had issues, issues that still plague Blops.
It's Activision. They're not interested in making it better when they know we'll give them all our money for the same thing every year.
I've noticed that CoD likes to come out with nice netcode, and then actually update it in reverse so that it's rather messy and laggy by the end. It makes the 'new' CoD seem 'so much better' when it comes out.
Evil manipulation.
I like military shooters, but CoD is slowly pushing me towards a Halo lifestyle. Reach is actually a NEW game and it's clearly more balanced and stable.
Let's hope this new game has a new engine, actual ragdoll with DIFFERENT DEATH ANIMATIONS, a better pacing (slowerish) and stable functioning lobbies.
I won't be paying any subscription fees, unless it's a small (SMALL!) chunk of MS Points. Even then I'll feel like I'm being gouged.
Yeah... let's hope that this fails hard, for the sake of the industry and multiplayer gaming.
i already drop another $30 on maps for these games, im not going higher than that. if the subscription is for meaningful gameplay stuff (more perks, weapons or maps basically) im done.
i won't even drop money on maps.
I'm the same. 10 quid for three maps?
No. No thanks.
It does feel a bit weird that when I think about the next CoD game I think about the campaign. Still blows my mind people buy the games and never touch the single player mode.
I also would enjoy more IW style single player but since they exist in name only now who knows how Treyarch'd the missions will be.
Speaking of single player I hope the prequel rumours turn out to be false. I want to see what absurdity happens next after the ridiculous over the top crazy of Modern Warfare 2. I don't need to know the backstory of a guy whose only notable features were a balaclava design and an accent.
Yeah MW2 had an awesome closing scene for wanting to see more in the sequel. Could be cool if SPEC OPS missions were the prequel stuff with Ghost and the main campaign is the sequel story.
I'll never pay a subscription fee for an FPS. Also .. previews for MW3 have just been revealed. Images feature an attack on New York City and the East Coast, another battle in the Middle East, the Russian President, US Special Forces, British SAS, and Russian Loyalists.
Call of Duty: Modern Warfare 3 is coming Nov. 8, 2011, Kotaku has learned, delivering with it mammoth battles that engulf a dozen cities around the world including New York, Paris and London.
Multiple sources have shared details of the game's story, art, sounds and game modes with Kotaku, noting that the game will reshape the landscape of the Call of Duty franchise, bringing an impressive number of eclectic settings, deep multiplayer gaming and a story that ties up nearly all loose ends from previous titles, including the final moments of key figures in the series' history.
While we haven't seen the game in action ourselves, we've gone to great lengths to nail down as much as possible the veracity of our sources. We believe that the imagery and chief details are accurate. That doesn't mean things can't change before release, but this appears to be a full run down of where Infinity Ward, Sledgehammer Games and Raven Software is on Modern Warfare 3 as they add the final polishing touches.
The Modern Warfare 3 Files: Exclusive First Details on the Biggest Game of 2011The game opens moments after the cliffhanger ending of Modern Warfare 2 with the U.S. struggling to stave off a surprise Russian attack. The single-player campaign will ping-pong players around the world as they take on the multiple throwaway roles as a Russian Federal Protective Services agent, SAS Operative, tank gunner, and AC-130 gunner as well as key characters from previous installments and new recurring characters. The game will feature about 15 missions, kicking off with the invasion of Manhattan by a Russian force and wrapping up with a final encounter in Dubai.
The plot, as described, seems to be keeping with developer Infinity Ward's habit of delivering complex, short sequences punctuated by lots of gunfire and scene changes. The game also has players take control of several vehicles, returning gamers to the AC-130 gunship as a gunner and plopping them down in a tank as part of a U.S. Armored Division.
The Modern Warfare 3 Files: Exclusive First Details on the Biggest Game of 2011The single-player campaign, which appears to wrap up most of the unanswered questions and character fates of the first two Modern Warfare titles, also introduces new characters who appear to be destined for future Modern Warfare games, especially two Delta Force operatives codenamed "Frost" and "Sandman".
Multiplayer in the game returns with a chunky list of playable maps as well as two types of Spec Ops modes: "Survival" and "Mission".
Activision, the series' publisher, still hasn't officially unveiled any details about the game, though executives have said that a new Call of Duty game was coming this year. Last year's Call of Duty: Black Ops, developed by Treyarch, sold more than 7 million copies in the first 24 hours and within six weeks reached $1 billion in sales
Wow thats a weird amount of just spilling all the beans on the campaign. Unless there are huge plot twists then this is the lamest way to announce a games story.
HyperAquaBlast on
0
Johnny ChopsockyScootaloo! We have to cook!Grillin' HaysenburgersRegistered Userregular
edited May 2011
Boy, how nice of them to tell me exactly where the final level of the game is.
Speaking of single player I hope the prequel rumours turn out to be false. I want to see what absurdity happens next after the ridiculous over the top crazy of Modern Warfare 2. I don't need to know the backstory of a guy whose only notable features were a balaclava design and an accent.
I'm just happy that Spec Ops is returning, i played so much of that with my ex-girlfriend, one of the highlights of that whole relationship! It's allot of fun! Happy it's back, now i need to find someone to play it with...
The concept art and audio files, as well as renders and in-engine screenshots of basically every single level seem to confirm it's all real.
Which is sorta awesome because it sounds pretty kickass. That said we're now balls deep into a Tom Clancy novel. Call of Duty started out as a realistic simulation of a real war, now it is complete fantasy, almost James Bond in its globe-trotting antics.
Gonna have to invent newer, bigger threats every time.
I propose doublenukes.
Seriously. Where can you go after that? It's like 2012, they're literally blowing up every major world city, every major landmark with every conceivable weapon. You can't go anywhere after that. This is it.
Gonna have to invent newer, bigger threats every time.
I propose doublenukes.
Seriously. Where can you go after that? It's like 2012, they're literally blowing up every major world city, every major landmark with every conceivable weapon. You can't go anywhere after that. This is it.
It's that stupid problem of escalation that TV shows and films make for themselves. Each sequel or new series has to go bigger and better than last time, it's not just your family that's in trouble now, it's the whole town! The city! The whole state! Every state! Now the world! A nuke pointed at the sun?!
Good luck raising the stakes, fellas.
Counterpoint: This reads like the big sendoff to the Modern Warfare series. I wouldn't say it's a trilogy (because who gives a flying fuck about the plot), but they do seem to be throwing it all in here. A dozen locations, scenes involving the razing of some of the world's most populated cities, total warfare involving divisions in open field combat.
After the Treyarch Black Ops 2 next year, it wouldn't surprise me if Call of Duty 5 is Future Warfare. There's nowhere they can go after this in a contemporary setting without it being full scale nuclear warfare. Literally nothing bigger than what they're doing. Millions of people are being killed in MW3, you can't oneupmanship that without going insane.
Plus, they have to beat Respawn to the Future Warfare genre. So it makes sense.
acidlacedpenguinInstitutionalizedSafe in jail.Registered Userregular
edited May 2011
you better believe those precariously placed plot points were carefully constructed with the intention to deliberately release them this early in the game so that we're all LOLWEALREADYKNOWTHEPLOT while we're playing the game only to be thrown off by the actual plot that includes America and Russia having to put aside their differences to band together to defeat the Mecha-Marxist Revolutionary Army and their temporary alliance with the bear-shark extra terrestrial invasion force.
acidlacedpenguin on
GT: Acidboogie PSNid: AcidLacedPenguiN
0
ThegreatcowLord of All BaconsWashington State - It's Wet up here innit? Registered Userregular
Gonna have to invent newer, bigger threats every time.
I propose doublenukes.
Seriously. Where can you go after that? It's like 2012, they're literally blowing up every major world city, every major landmark with every conceivable weapon. You can't go anywhere after that. This is it.
It's that stupid problem of escalation that TV shows and films make for themselves. Each sequel or new series has to go bigger and better than last time, it's not just your family that's in trouble now, it's the whole town! The city! The whole state! Every state! Now the world! A nuke pointed at the sun?!
Good luck raising the stakes, fellas.
A darkened control room....
Controls controlling all of the world's nukes.
Controls controlling all of earth's space platforms with nukes.
Controls controlling all of the space platforms' nukes with nukes.
And inside it all. A wombat with a beer helmet...sips...and listens.....
Remember when GTA4 came out and some part of us in the back of our minds thought 'You know, if this is just a standard GTA game it will be great. But if halfway through aliens invade Liberty City' this game will enter legendary status for the rest of all time?
Remember when GTA4 came out and some part of us in the back of our minds thought 'You know, if this is just a standard GTA game it will be great. But if halfway through aliens invade Liberty City' this game will enter legendary status for the rest of all time?
Never has a point been shot down so perfectly as that. I'm almost tempted... no, I will stand and applaud that post, sir. That was some laser guided shit.
Not only do West and Zampella and the actual IW employees - remember, all but a couple people went over to Respawn - own the rights to the Modern Warfare name, they own the rights to all CoD games that are taking place after the Vietnam War. They are still actively suing Activision for this.
Yet Activision is going on and pretending that the lawsuit doesn't exist and that they can still legally make this game. The official court dates are going to be this month, even, but they're just going on anyway. Jesus.
I don't think West and Zampella care about this being made. Actually, it works for them.
There's no way their new game will be a contemporary war shooter. It's a saturated market. So this game isn't going to hurt them. Plus, if they win their suit they'll just get a cut of the gargantuan, monolithic profits from this game anyway. So I doubt they are super busy to stop it getting released. Let them make it, then recoup losses after from the Scrooge McDuck mountain of money.
You heard it here first: Jesus and activision are gamings largest douchbags. I knew they had some special sauce to make MW2 so good.
In all seriousness, you gotta remember this is Activision "We drove Guitar Hero into the ground" publishing. They're gonna keep making (or pushing their dev to make, rather)modern warfare games until people stop buying them, just like they did for Guitar Hero and WW2 games.
Posts
Yep me too.
Activision.
i won't even drop money on maps.
For you, maybe. Meanwhile, after having been playing BLOPS since launch, going back to MW2 is torture. There are only boosters and total douchebag assholes left playing. Also, the graphics somehow are horrible. I don't understand it, I always thought the game looked great. BLOPS looks so much better.
I had heard a rumor that IW was going to be working on a new CoD title, with Treyarch getting the MW nod. Obviously this is not the case.
Personally, I'm looking forward to BLOPS2 more than MW3.
EDIT: Oh, and the microtransaction "pay to play" stuff is just a horrible idea. Pretty much the only thing I can think of that I would pay for at this point aside from new map packs is a dedicated server. That's IT. And if they were to offer a 1600 MSP dedicated server option, I would want at LEAST half off the map packs in that case. It's give and take, not just take.
They haven't really made a new game since CoD4 and that game had issues, issues that still plague Blops.
It's Activision. They're not interested in making it better when they know we'll give them all our money for the same thing every year.
I've noticed that CoD likes to come out with nice netcode, and then actually update it in reverse so that it's rather messy and laggy by the end. It makes the 'new' CoD seem 'so much better' when it comes out.
Evil manipulation.
I like military shooters, but CoD is slowly pushing me towards a Halo lifestyle. Reach is actually a NEW game and it's clearly more balanced and stable.
Let's hope this new game has a new engine, actual ragdoll with DIFFERENT DEATH ANIMATIONS, a better pacing (slowerish) and stable functioning lobbies.
I won't be paying any subscription fees, unless it's a small (SMALL!) chunk of MS Points. Even then I'll feel like I'm being gouged.
Yeah... let's hope that this fails hard, for the sake of the industry and multiplayer gaming.
I'm the same. 10 quid for three maps?
No. No thanks.
I also would enjoy more IW style single player but since they exist in name only now who knows how Treyarch'd the missions will be.
Then convince someone to make the new call of duty: tactics advanced warfighter ops
http://ca.kotaku.com/5801226/the-modern-warfare-3-files-exclusive-first-details-on-the-biggest-game-of-2011
http://ca.kotaku.com/5801345/where-youll-go-how-youll-kill-and-who-will-die-in-modern-warfare-3
Just really considerate of them.
Steam ID XBL: JohnnyChopsocky PSN:Stud_Beefpile WiiU:JohnnyChopsocky
The first bits of coverage of the game is spoiling the entire storyline. Before the game has even been announced. What the fuck?
Don't worry, you can read the comic for that!
Xbox | x Dredgen Yor x |
The concept art and audio files, as well as renders and in-engine screenshots of basically every single level seem to confirm it's all real.
Which is sorta awesome because it sounds pretty kickass. That said we're now balls deep into a Tom Clancy novel. Call of Duty started out as a realistic simulation of a real war, now it is complete fantasy, almost James Bond in its globe-trotting antics.
I propose doublenukes.
Seriously. Where can you go after that? It's like 2012, they're literally blowing up every major world city, every major landmark with every conceivable weapon. You can't go anywhere after that. This is it.
It's that stupid problem of escalation that TV shows and films make for themselves. Each sequel or new series has to go bigger and better than last time, it's not just your family that's in trouble now, it's the whole town! The city! The whole state! Every state! Now the world! A nuke pointed at the sun?!
Good luck raising the stakes, fellas.
After the Treyarch Black Ops 2 next year, it wouldn't surprise me if Call of Duty 5 is Future Warfare. There's nowhere they can go after this in a contemporary setting without it being full scale nuclear warfare. Literally nothing bigger than what they're doing. Millions of people are being killed in MW3, you can't oneupmanship that without going insane.
Plus, they have to beat Respawn to the Future Warfare genre. So it makes sense.
A darkened control room....
Controls controlling all of the world's nukes.
Controls controlling all of earth's space platforms with nukes.
Controls controlling all of the space platforms' nukes with nukes.
And inside it all. A wombat with a beer helmet...sips...and listens.....
Wud yoo laek to lern aboot meatz? Look here!
How good that would have been?
That would be good here too.
Naked Raiden
Personally, I'm expecting the absolute last frame that you see to contain a UFO of some kind.
Not only do West and Zampella and the actual IW employees - remember, all but a couple people went over to Respawn - own the rights to the Modern Warfare name, they own the rights to all CoD games that are taking place after the Vietnam War. They are still actively suing Activision for this.
Yet Activision is going on and pretending that the lawsuit doesn't exist and that they can still legally make this game. The official court dates are going to be this month, even, but they're just going on anyway. Jesus.
There's no way their new game will be a contemporary war shooter. It's a saturated market. So this game isn't going to hurt them. Plus, if they win their suit they'll just get a cut of the gargantuan, monolithic profits from this game anyway. So I doubt they are super busy to stop it getting released. Let them make it, then recoup losses after from the Scrooge McDuck mountain of money.
In all seriousness, you gotta remember this is Activision "We drove Guitar Hero into the ground" publishing. They're gonna keep making (or pushing their dev to make, rather)modern warfare games until people stop buying them, just like they did for Guitar Hero and WW2 games.
Podcast WHORING: Episodes 2-8 (Thanks Zonghui)