SC2: Long Live the new thread!

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  • peacekeeperpeacekeeper AustraliaRegistered User regular
    edited May 2011
    SIIIGGHGHHGHGH FORCEFIELD

    peacekeeper on
  • RaakamRaakam Too many years... CanadalandRegistered User regular
    edited May 2011
    Dhalphir wrote: »
    I would like it if those not interested in playing in the tournament could cast for the CSL, as our regular casters Enigma, Kambing, and kedinik are three people who I'd love to have actually playing.

    Once again, please don't be discouraged from entering as a lower-league player! (Plat->below) Your participation is still greatly welcomed and encouraged.

    @MNC Dover - when you get a chance, could you put the tournament in the OP and info about it in the title? Cheers

    CSL...?

    Raakam on
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    they don't it be like it is but it do
  • kedinikkedinik Captain of Industry Registered User regular
    edited May 2011
    Man Zenio, what.

    Big drone count on 3 bases, big army; you have just wiped the whole protoss army, their second base and a bunch of tech.

    He has no economy, no units, no tech above cyber core.

    DRONE MOAR. TECH TO DROPS. ONLY WAY TO BREAK HIM IN 5 MINUTES.

    OH GOD COLOXXEN AND FORCE FIELDS HOW WHY NOOOOOOO.

    kedinik on
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  • MMMigMMMig Registered User regular
    edited May 2011
    We even have a CSL preview video, don't we?

    I was super impressed at the quality of the video.

    MMMig on
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    wra
  • kedinikkedinik Captain of Industry Registered User regular
    edited May 2011
    Funny how high level ZvP in Korea is often either a Spanishiwa variant or a Dimaga gimmick build.

    kedinik on
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  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited May 2011
    Penny Arcade Curvy Star League
    <insert curvy star logo here because i don't know where to find the image and i'm jailed anyway>

    When: Friday 27th May at 8pm EST

    Where: North American server.

    Please sign up with the naming format: Name.IdentifierRace (Dhal.517T)
    Name.IdentifierRace

    Maps
    I'm changing the way I select maps for this time around. Because the tournament is being organised with more notice than previous ones, I'm going to select the maps randomly from a combined pool of both the GSL map pool and the tournament map pool. This will help us get a bit of variety into our tournament, as these are good maps and worth playing some games on. Take the next couple weeks to play some practise games on these maps!

    Maps selected randomly using www.random.org

    1. Xel'Naga Fortress (GSL)
    2. Shakuras Plateau (Ladder edition only!)
    3. The Shattered Temple

    Finals only:
    4. Terminus RE (GSL)
    5. Tal'darim Altar Ladder edition

    Format
    16 player
    Single elimination. Players are seeded randomly
    Every match is a best of 3. Finals is a best of 5.

    Sign-up HERE!

    Dhalphir on
  • peacekeeperpeacekeeper AustraliaRegistered User regular
    edited May 2011
    do dt's 1shot larvae?

    peacekeeper on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited May 2011
    Also an opportunity to crush my face in as I play Terran in a PA tournament for the first time ever!

    Dhalphir on
  • stimtokolosstimtokolos Registered User regular
    edited May 2011
    Pretty sure they do.

    Also it is probably only me. But every time I see fOu I just want to yell "NNNNNNNNNNNNNNNNNNNEEEEEEEEEEEEEEEEEERRDDDDDDDDDDDDDDDDDDSSSSSSSSSSSSSS".
    Just fOu. No other team.

    stimtokolos on
  • Walrus von ZeppelinWalrus von Zeppelin Registered User regular
    edited May 2011
    Are Artosis and Tasteless going to be casting any of the GSTL or do I have to suffer through the barely-acceptable-but-way-better-than-incontrol-and-gretorp code a casters? I would not have bought the GSTL ticket had I known that going in. D:

    Walrus von Zeppelin on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited May 2011
    I don't even understand what just happened with MC vs Ace there.

    One minute ace has five stalkers, a couple slightly hurt, and MC has five stalkers, a couple badly hurt, the next minute MC has four stalkers walking up Ace's ramp and Ace has none. Ace had eight more probes and the same gateway unit count, how do you get outmicro'd THAT badly?

    edit: also funny thing, that first forcefield that cost MC 2 stalkers actually didn't trap the stalkers, as Ace's stalker ran all the way down the ramp past his own forcefield after MC retreated his surviving stalker, so imagine how convincing a win that would have been if MC hadn't given up the stalkers for dead.
    Are Artosis and Tasteless going to be casting any of the GSTL or do I have to suffer through the barely-acceptable-but-way-better-than-incontrol-and-gretorp code a casters? I would not have bought the GSTL ticket had I known that going in. D:

    What? Moletrap and Doa are probably one of the best casting duo outside of Tasteless and Artosis themselves. They are the ONLY casting duo I've seen besides Tastosis to have any real chemistry or synergy between them, and I really like their casting.

    Dhalphir on
  • stimtokolosstimtokolos Registered User regular
    edited May 2011
    I like Moletrap. DoA is acceptable at the very least.

    stimtokolos on
  • HeartlashHeartlash Registered User regular
    edited May 2011
    I like Moletrap. DoA is acceptable at the very least.

    I'm the opposite. I like DoA, but Moletrap walks a fine line.

    The two also sometimes step on each others' toes.

    I certainly wouldn't call them bad, though. They get the job done.

    Heartlash on
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  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited May 2011
    BAM MOTHERFUCKERS MC SHOWIN WHO DA BOSS

    Dhalphir on
  • SeguerSeguer of the Void Sydney, AustraliaRegistered User regular
    edited May 2011
    VODs for tonight's TCL games, MaD vs nGen, are available at: http://www.justin.tv/seguer_au/b/285334941

    Seguer on
  • Walrus von ZeppelinWalrus von Zeppelin Registered User regular
    edited May 2011
    My not liking them doesn't prevent you from liking them. But any answer to my question ?

    Walrus von Zeppelin on
  • stimtokolosstimtokolos Registered User regular
    edited May 2011
    I THOUGHT THAT WAS A BALISONG FOR A SECOND.

    I was like WHO LET HIM IN THE STUDIO WITH A KNIFE.

    Still, who let him in the studio with ANY kind of weapon.

    E: Of course it doesn't, I was just putting forward my opinion on them since you put yours out there.

    Haha, Don Grey Goo

    stimtokolos on
  • peacekeeperpeacekeeper AustraliaRegistered User regular
    edited May 2011
    all i saw was blurry black and white blocks the low quality stream is so bad

    peacekeeper on
  • KambingKambing Registered User regular
    edited May 2011
    do dt's 1shot larvae?

    Yes.

    Kambing on
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  • SeguerSeguer of the Void Sydney, AustraliaRegistered User regular
    edited May 2011
    Holy shit GSTL is still going? D:

    Seguer on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited May 2011
    My not liking them doesn't prevent you from liking them. But any answer to my question ?

    oh

    not sure sorry! I think Tastosis might cast the finals? Maybe.

    Also MC's forcefields actually weren't very good on that one. You can block crevasse with three and MC had to four nearly everytime he did, if he had been more accurate it would have been even more convincing.

    Also, whoever beats MC now has to beat the next person from oGs too. We might see oGs not go out in the first round, for the first time!

    EDIT: JULLLLYYYYYY
    all i saw was blurry black and white blocks the low quality stream is so bad

    Buy the ticket! its like $4.85 australian. that isnt even enough for a subway 6inch
    Seguer wrote: »
    Holy shit GSTL is still going? D:

    Yep! The first series between Prime and MVP took more than three hours and oGs vs Startale has gone for another 2 hours already.

    Dhalphir on
  • peacekeeperpeacekeeper AustraliaRegistered User regular
    edited May 2011
    hq never streamed well for me when it used to say min. 650k, now it says 900k min no way would work :(

    peacekeeper on
  • stimtokolosstimtokolos Registered User regular
    edited May 2011
    Shit I have to be up in under four hours.
    I should probably go to bed. Even though this is so good.

    I also had a good idea for a BM (more arrogant less actually offensive) ceremony.
    I need to befriend a pro and get them to do it.

    stimtokolos on
  • SeguerSeguer of the Void Sydney, AustraliaRegistered User regular
    edited May 2011
    Insanity. They started earlier than I did, I casted for 2.5 hrs, and they're still going D:

    Seguer on
  • stimtokolosstimtokolos Registered User regular
    edited May 2011
    Man Peacekeeper as if you don't have 900 kbit/s connection.
    You'd be finnnnnnnnnnnnnnnnne.

    stimtokolos on
  • SeguerSeguer of the Void Sydney, AustraliaRegistered User regular
    edited May 2011
    Shit I have to be up in under four hours.
    I should probably go to bed. Even though this is so good.

    I also had a good idea for a BM (more arrogant less actually offensive) ceremony.
    I need to befriend a pro and get them to do it.
    Someone should totally moonwalk out the booth to their team, moonwalking backwards all the way doing the high fives.

    Seguer on
  • stimtokolosstimtokolos Registered User regular
    edited May 2011
    The first match was going for 3 hours.

    stimtokolos on
  • stimtokolosstimtokolos Registered User regular
    edited May 2011
    If I was a pro. I would be infamous for my ceremonies. Maybe not quite FBH level. But still pretty bad.

    Don't even need the anonymity of the Internet Dickwad theory. Just the normal person + audience. I'd remain a kind person beneath it. Maybe.

    stimtokolos on
  • peacekeeperpeacekeeper AustraliaRegistered User regular
    edited May 2011
    were sunkens better or worse than spines?

    peacekeeper on
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited May 2011
    were sunkens better or worse than spines?

    hard to compare directly.

    sunkens were harder to get up reactively but more powerful, I feel.

    buildings also didn't have this Armoured nonsense that they do in SC2. Buildings in SC:BW felt a lot more durable to small task forces.

    None of this 8 marauder drop whoops-where-did-my-fucking-base-go business, or stalkers walking up and annihilating a spinecrawler in a volley.

    Dhalphir on
  • MMMigMMMig Registered User regular
    edited May 2011
    were sunkens better or worse than spines?

    It's a different game... sunkens were nice, beefy static defense.
    They would hold terran at bay while you got your lurkers and/or dark swarm ready.

    I think they were larger in size too... not sure. If so, it'd make them easier to wall with.


    But, they could not move. Thankfully in sc1, army mobility was a LOT weaker than sc2. In sc2 you have medivacs, creep, worms, proxy pylons and that flying pylon thing, that can avoid static defenses well.


    So, the spines ability to re-burrow is essential in many situations mid-game and out.



    edit: sunkens do 40 dmg, spines do 25 (+5 to armor) dmg
    so like the siege tanks, spines are weaker in damage, but sort of make up for it

    MMMig on
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    wra
  • stimtokolosstimtokolos Registered User regular
    edited May 2011
    I think the deal with sunkens that make a lot of people want them again, is that you could half morph them.

    Like you could have creep colonies, which would take 125 minerals (including drone cost).
    Then when you know you need defence you can morph one in 20 seconds. Rather than having to start right from the start of a 50 second morph time.
    They also did 40 damage.

    So you could invest some (but not all) of the cost in defence and be able to have it up quicker from your position.

    I think I was tripping about the costs of things. Thinking spine crawlers were 200 total then for a second.

    stimtokolos on
  • kedinikkedinik Captain of Industry Registered User regular
    edited May 2011
    Speaking of spines, that was my favorite troll comment from David Kim in the recent patch.

    To paraphrase, "We know you guys think spine crawlers take too long to root but fuck you guys, you have a ground army."

    kedinik on
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  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    edited May 2011
    kedinik wrote: »
    Speaking of spines, that was my favorite troll comment from David Kim in the recent patch.

    To paraphrase, "We know you guys think spine crawlers take too long to root but fuck you guys, you have a ground army."

    Except he was right, AND your paraphrasing takes it completely out of context and attaches new meaning to what he said.

    Spore crawlers not being able to reposition easily was a big problem for Z, especially given Zerg's overall poor early game anti-air, and it was entirely possible to take huge damage from early air attacks even if you were prepared with spores, if they were even slightly out of position. now though you can move a spore and begin burrowing it and they have no choice but to retreat as they can no longer realistically kill it before it burrows.

    Zerg's ground defense does not share this weakness and does not need to be shored up. Trying to argue that spine crawlers need the faster root time is just wanting buffs, not actual changes to bring balance.

    Dhalphir on
  • DragDrag Registered User regular
    edited May 2011
    fun fact, sunken colonies (going by the listed build times in seconds) took less time to build from drone to finish than spines do (40 seconds compared to 50). They also were way more effective against vultures than spines are against hellions.

    Those points are mostly irrelevant because they're different games, but the real problem is that spines look and sound incredibly stupid compared to sunken colonies.

    Drag on
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  • MMMigMMMig Registered User regular
    edited May 2011
    But we don't have an army when we need them. We just have drones.
    ^^'


    also:

    Simon, what's with the ninja posts that disappear?
    I've seen a number that come and go.
    hmmmmmmm.....

    MMMig on
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  • kedinikkedinik Captain of Industry Registered User regular
    edited May 2011
    You're bitterly arguing against a bunch of stuff I didn't think, say or imply Dhal.

    kedinik on
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  • peacekeeperpeacekeeper AustraliaRegistered User regular
    edited May 2011
    well i dont know about zergs wanting sunkens over crawlers but when i watched that fpvod of saviour v iloveoov he makes 3 sunkens at the front of this base without seeing whats in the terrans base yet so i was just wondering if they were really weak so you needed lots or it was just something zergs did to be safe regardless

    peacekeeper on
  • His CorkinessHis Corkiness Registered User regular
    edited May 2011
    BW Zergs weren't afraid to go hog-wild with Sunkens. I've seen easily 15+ to defend a single base in the late game. 3-5 is more common in the midgame, though.

    His Corkiness on
  • MMMigMMMig Registered User regular
    edited May 2011
    Drag wrote: »
    fun fact, sunken colonies (going by the listed build times in seconds) took less time to build from drone to finish than spines do (40 seconds compared to 50). They also were way more effective against vultures than spines are against hellions.

    Those points are mostly irrelevant because they're different games, but the real problem is that spines look and sound incredibly stupid compared to sunken colonies.


    I'd argue that's probably most of what's causing a ruccus. Spines LOOK really weak compared to sunkens.

    Also, sunkens attacked from below, which gives it a more "OH SNAP!" feeling since you can only imagine the nightmarish underground network that they are in... you don't know where that sunken hit came from!

    Similar to nydus networks... I giggle at the thought of the entire map having a huge network that my units can swim through, unbeknowngst to watch towers, observers, scans, or even sensor towers.

    MWA AHAHAHAHAHH!!!!

    MMMig on
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