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Character Development. [UPDATED]

GinoGino Registered User regular
edited February 2007 in Games and Technology
While Playing Hotel Dusk I was struck by how excellent the character development is. Each character has it's own personality and Idiosyncrasies. Each is developed over time and eventually you grow to love each of them for different reasons.

I'm wondering what other games people have played where this stands out to you.

NOTE: I've changed the thread title and first post due to poor wording originally.

Gino on
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Posts

  • EshEsh Tending bar. FFXIV. Motorcycles. Portland, ORRegistered User regular
    edited February 2007
    april.jpg

    Esh on
  • LCDXXLCDXX A flask of wood and glass Terre Haute, INRegistered User, ClubPA regular
    edited February 2007
    Who's the hottie in the black coat?

    LCDXX on
    XBL: LCDXX | PSN: LCDXX | Steam: LCDXX
  • EshEsh Tending bar. FFXIV. Motorcycles. Portland, ORRegistered User regular
    edited February 2007
    LCDXX wrote:
    Who's the hottie in the black coat?

    April Fucking Ryan. Ala The Longest Journey and Dreamfall.

    Esh on
  • GinoGino Registered User regular
    edited February 2007
    Esh wrote:
    LCDXX wrote:
    Who's the hottie in the black coat?

    April Fucking Ryan. Ala The Longest Journey and Dreamfall.

    Never played it, but have wanted to. It's an adventure game correct? Did you play Dusk?

    Gino on
  • MeizMeiz Registered User regular
    edited February 2007
    SSJGoku bazillion.

    Seriously, this is a terrible idea for a thread.

    Meiz on
  • NickTheNewbieNickTheNewbie Registered User regular
    edited February 2007
    I'm still looking for anything that will lead me to bradley but...


    ...nothing's stopping me from taking out the trash along the way

    NickTheNewbie on
  • Indie WinterIndie Winter die Krähe Rudi Hurzlmeier (German, b. 1952)Registered User regular
    edited February 2007
    Esh wrote:
    LCDXX wrote:
    Who's the hottie in the black coat?

    April Fucking Ryan. Ala The Longest Journey and Dreamfall.

    FUCK DREAMFALL

    WHERE'S THE OTHER HALF OF MY GAME FUNCOM

    WHERE'S THE GODDAMN POINT AND CLICK INTERFACE

    WHY IS THERE A CRAPPY BROKEN FIGHTING SYSTEM IN AN ADVENTURE GAME

    WHERE IS MY CHILDHOOD, YOU HEARTLESS BASTARDS




    TLJ was awesome though.

    Indie Winter on
    wY6K6Jb.gif
  • Indie WinterIndie Winter die Krähe Rudi Hurzlmeier (German, b. 1952)Registered User regular
    edited February 2007
    Also
    1136135736.jpg

    Indie Winter on
    wY6K6Jb.gif
  • GinoGino Registered User regular
    edited February 2007
    Meiz wrote:
    SSJGoku bazillion.

    Seriously, this is a terrible idea for a thread.

    Maybe if people came in to discuss character development in games instead of derailing it.

    Gino on
  • RenzoRenzo Registered User regular
    edited February 2007
    Gino wrote:
    I have a thinly veiled agenda. Here is my holy grail of characters. Do you want to try and challenge my opinion?

    At least try to hide what you're really after.

    on-topic: I just bought TLJ and Dreamfall. Woo. I'm glad people like the characters. Here's hoping it's good.

    Renzo on
  • Indie WinterIndie Winter die Krähe Rudi Hurzlmeier (German, b. 1952)Registered User regular
    edited February 2007
    Renzo wrote:
    Gino wrote:
    I have a thinly veiled agenda. Here is my holy grail of characters. Do you want to try and challenge my opinion?

    At least try to hide what you're really after.

    on-topic: I just bought TLJ and Dreamfall. Woo. I'm glad people like the characters. Here's hoping it's good.

    ok, listen to me now. I'm serious. This isn't just fanboy rave, I'm telling you this one person to another. Do not play Dreamfall. It'll set you up wonderfully only to stab you in the back with its razorblades covered penis later. Trust me on this.

    Indie Winter on
    wY6K6Jb.gif
  • bruinbruin Registered User regular
    edited February 2007
    KOTOR had great characters. Especially...

    bastilla.gif

    and

    hk-47.jpg

    bruin on
  • GinoGino Registered User regular
    edited February 2007
    Renzo wrote:
    Gino wrote:
    I have a thinly veiled agenda. Here is my holy grail of characters. Do you want to try and challenge my opinion?

    At least try to hide what you're really after.

    on-topic: I just bought TLJ and Dreamfall. Woo. I'm glad people like the characters. Here's hoping it's good.
    Actually I just wanted to talk about Character development in games. Hotel dusk is just the game that stands out to me. I probably wrote the first post poorly, which is causing all of this.

    Gino on
  • RenzoRenzo Registered User regular
    edited February 2007
    Gino wrote:
    Renzo wrote:
    Gino wrote:
    I have a thinly veiled agenda. Here is my holy grail of characters. Do you want to try and challenge my opinion?

    At least try to hide what you're really after.

    on-topic: I just bought TLJ and Dreamfall. Woo. I'm glad people like the characters. Here's hoping it's good.
    Actually I just wanted to talk about Character development in games. Hotel dusk is just the game that stands out to me. I probably wrote the first post poorly, which is causing all of this.
    My criticism was harsh and poorly-worded, but yeah, that's what I was getting at. I am interested in this sort of thing, but starting off the topic and naming the title like that aren't the greatest ways to spark discussion.

    Renzo on
  • CokomonCokomon Our butts are worth fighting for! Registered User regular
    edited February 2007
    Isn't this just a poll thread?

    Cokomon on
    post.png
    Twitter: Cokomon | dA: Cokomon | Tumblr: Cokomon-art | XBL / NNID / Steam: Cokomon
  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited February 2007
    yuko2.png
    (Shin Megami Tensei: Nocturne's Yuko Takao)

    I thought she was awesome just upon seeing her artwork, but she's still a plenty interesting character beyond that.

    Takes a while to unravel the mysteries, though.

    [spoiler:4bc86d3459]She's also the only Reasonist whose path makes any moral sense. Well, aside from the whole Aradia lunacy.[/spoiler:4bc86d3459]

    cj iwakura on
    z48g7weaopj2.png
  • RenzoRenzo Registered User regular
    edited February 2007
    Renzo wrote:
    Gino wrote:
    I have a thinly veiled agenda. Here is my holy grail of characters. Do you want to try and challenge my opinion?

    At least try to hide what you're really after.

    on-topic: I just bought TLJ and Dreamfall. Woo. I'm glad people like the characters. Here's hoping it's good.

    ok, listen to me now. I'm serious. This isn't just fanboy rave, I'm telling you this one person to another. Do not play Dreamfall. It'll set you up wonderfully only to stab you in the back with its razorblades covered penis later. Trust me on this.
    That seals it then. I'm definitely playing it. With few exceptions, I take most recommendations from this board in the opposite direction. If people like it, I generally don't; if people dislike it, I often do. It's something I've gotten used to.

    Plus, I had already made up my mind.

    Renzo on
  • GinoGino Registered User regular
    edited February 2007
    Well I've changed the thread title and first post Hopefully this will heal this thread before it is completely dead.

    Gino on
  • LunkerLunker Registered User regular
    edited February 2007
    Gino wrote:
    While Playing Hotel Dusk I was struck by how excellent the character development is. Each character has it's own personality and Idiosyncrasies. Each is developed over time and eventually you grow to love each of them for different reasons.

    I'm wondering what other games people have played where this stands out to you.

    NOTE: I've changed the thread title and first post due to poor wording originally.
    Honestly, while I loved Hotel Dusk, I don't think I'd consider Kyle as a good example of strong character development. He's pretty much a by-the-books, hard-boiled ex-cop. A pretty static character -- a very cool and likable one (at least from a gamer's perspective), but there's little sense of development there.

    Lunker on
    Tweet my Face: @heyitslunker | Save money at CheapAssGamer (not an affiliate link)
  • ChopperDaveChopperDave Registered User regular
    edited February 2007
    Maybe this is just because I just beat Zelda: TP, but:

    Midna.JPG

    Best helper character ever. The first time I died as a wolf and she just shook her head in disgust, I thought, "Awesome". Also, one of her various gibberish sounds when you talk to her is a petulant "I'm bored!", which is equally hilarious.

    ChopperDave on
    3DS code: 3007-8077-4055
  • GinoGino Registered User regular
    edited February 2007
    Maybe this is just because I just beat Zelda: TP, but:

    Midna.JPG

    Best helper character ever. The first time I died as a wolf and she just shook her head in disgust, I thought, "Awesome". Also, one of her various gibberish sounds when you talk to her is a petulant "I'm bored!", which is equally hilarious.

    You know I forgot about Midna. She really was quite excellent, and she defiantly developed as you played the game.

    Gino on
  • GSMGSM Registered User regular
    edited February 2007
    Anachronox. Because the cast is crazy/random, but they manage to tug at your heartstrings none-the-less.

    [spoiler:f090a9936b]Paco rescuing the little girl from the military base.
    Fatima upset that the man she loved still doesn't love her after her death, but keeps her around as a digital assistant.
    And it goes on and on...[/spoiler:f090a9936b]

    GSM on
    We'll get back there someday.
  • RenzoRenzo Registered User regular
    edited February 2007
    Yeah, Midna surprised me. I ended up liking her character quite a bit.

    Renzo on
  • bruinbruin Registered User regular
    edited February 2007
    Lunker wrote:
    Gino wrote:
    While Playing Hotel Dusk I was struck by how excellent the character development is. Each character has it's own personality and Idiosyncrasies. Each is developed over time and eventually you grow to love each of them for different reasons.

    I'm wondering what other games people have played where this stands out to you.

    NOTE: I've changed the thread title and first post due to poor wording originally.
    Honestly, while I loved Hotel Dusk, I don't think I'd consider Kyle as a good example of strong character development. He's pretty much a by-the-books, hard-boiled ex-cop. A pretty static character -- a very cool and likable one (at least from a gamer's perspective), but there's little sense of development there.
    [spoiler:39e24218f3]He does get softer as the game goes on. Hell, he even says so himself during the Christmas party scene. He's clearly a different person after that night is over.[/spoiler:39e24218f3]

    bruin on
  • RenzoRenzo Registered User regular
    edited February 2007
    I try to play through Max Payne 2 once a year or so, if only for the back-and-forth chemistry between Max and Mona. Seeing them develop in conflict with each other is excellent stuff.

    I play it for other reasons too, but the story and characters are the main reason.

    Renzo on
  • AAAAAARGGGHHHHAAAAAARGGGHHHH Registered User regular
    edited February 2007
    GSM wrote:
    Anachronox. Because the cast is crazy/random, but they manage to tug at your heartstrings none-the-less.

    [spoiler:b7a6aa3802]Paco rescuing the little girl from the military base.
    Fatima upset that the man she loved still doesn't love her after her death, but keeps her around as a digital assistant.
    And it goes on and on...[/spoiler:b7a6aa3802]

    Hell yeah, Anachronox doesn't get enough love. If you get past the clunky Final Fantasy clone exterior, their is a shiny, beautiful core of excellent character development and storytelling.

    That scene with [spoiler:b7a6aa3802]Paco[/spoiler:b7a6aa3802] is incredibly touching and the "drifting in space" scene has got to be the funniest thing I've ever seen in a game.

    AAAAAARGGGHHHH on
  • flamebroiledchickenflamebroiledchicken Registered User regular
    edited February 2007
    Alyx Vance- Half Life 2/ HL2 Episode 1

    Especially Episode 1.

    flamebroiledchicken on
    y59kydgzuja4.png
  • LockeColeLockeCole Registered User regular
    edited February 2007
    GSM wrote:
    Anachronox. Because the cast is crazy/random, but they manage to tug at your heartstrings none-the-less.

    [spoiler:bb3d536fca]Paco rescuing the little girl from the military base.
    Fatima upset that the man she loved still doesn't love her after her death, but keeps her around as a digital assistant.
    And it goes on and on...[/spoiler:bb3d536fca]

    Hell yeah, Anachronox doesn't get enough love. If you get past the clunky Final Fantasy clone exterior, their is a shiny, beautiful core of excellent character development and storytelling.

    That scene with [spoiler:bb3d536fca]Paco[/spoiler:bb3d536fca] is incredibly touching and the "drifting in space" scene has got to be the funniest thing I've ever seen in a game.

    Oh hell yeah, Anachronox has some awesome character development (and humor). Also visiting the red light district for the first time has a pretty funny cutsences too. Pity the combat sucked.

    LockeCole on
  • Pajama_ManPajama_Man Registered User regular
    edited February 2007
    Mafia: The City of Lost Heaven

    wallpaper09_800.jpg

    Tommy, Sam, Paulie, Frank and Don Saliari, etc.

    Mafia in my opinion is one of the most under praised games of recent. It's story, narative and voice acting is among if not the best I have ever played.

    It made me cry...

    PS: If your planning on playing this, please, please get the PC version.

    Pajama_Man on
    camo_sig.png
  • SilpheedSilpheed Registered User regular
    edited February 2007
    GSM wrote:
    Anachronox. Because the cast is crazy/random, but they manage to tug at your heartstrings none-the-less.

    [spoiler:33e7ee5668]Paco rescuing the little girl from the military base.
    Fatima upset that the man she loved still doesn't love her after her death, but keeps her around as a digital assistant.
    And it goes on and on...[/spoiler:33e7ee5668]

    Hell yeah, Anachronox doesn't get enough love. If you get past the clunky Final Fantasy clone exterior, their is a shiny, beautiful core of excellent character development and storytelling.

    That scene with [spoiler:33e7ee5668]Paco[/spoiler:33e7ee5668] is incredibly touching and the "drifting in space" scene has got to be the funniest thing I've ever seen in a game.
    Eat it! EAT IT!!!

    Silpheed on
  • BlackjackBlackjack Registered User regular
    edited February 2007
    421px-Suikoden_3.jpg

    Blackjack on
    camo_sig2.png

    3DS: 1607-3034-6970
  • LockeColeLockeCole Registered User regular
    edited February 2007
    Silpheed wrote:
    GSM wrote:
    Anachronox. Because the cast is crazy/random, but they manage to tug at your heartstrings none-the-less.

    [spoiler:91d82095d2]Paco rescuing the little girl from the military base.
    Fatima upset that the man she loved still doesn't love her after her death, but keeps her around as a digital assistant.
    And it goes on and on...[/spoiler:91d82095d2]

    Hell yeah, Anachronox doesn't get enough love. If you get past the clunky Final Fantasy clone exterior, their is a shiny, beautiful core of excellent character development and storytelling.

    That scene with [spoiler:91d82095d2]Paco[/spoiler:91d82095d2] is incredibly touching and the "drifting in space" scene has got to be the funniest thing I've ever seen in a game.
    Eat it! EAT IT!!!

    :lol::lol::lol::lol::lol::lol::lol::lol::lol:

    Sums up pretty much the whole game.

    LockeCole on
  • Steel AngelSteel Angel Registered User regular
    edited February 2007
    Planescape-torment-box.jpg

    I can't believe I'm the first to mention this.

    Coming across your exploits in the past, especially evil you, was often chilling. Especially when you remembered how you treated some of your companions like shit. The memory of hammering Morte repeatedly against a table for not living up to your expectations while he was calmly talking to you in the present almost brought me to tears.

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • CowbombCowbomb Registered User regular
    edited February 2007
    phoenixwrightboxartlu5.jpg

    Cowbomb on
    sig.gif
  • XagarathXagarath Registered User regular
    edited February 2007
    LockeCole wrote:
    GSM wrote:
    Anachronox. Because the cast is crazy/random, but they manage to tug at your heartstrings none-the-less.

    [spoiler:1a640e12e7]Paco rescuing the little girl from the military base.
    Fatima upset that the man she loved still doesn't love her after her death, but keeps her around as a digital assistant.
    And it goes on and on...[/spoiler:1a640e12e7]

    Hell yeah, Anachronox doesn't get enough love. If you get past the clunky Final Fantasy clone exterior, their is a shiny, beautiful core of excellent character development and storytelling.

    That scene with [spoiler:1a640e12e7]Paco[/spoiler:1a640e12e7] is incredibly touching and the "drifting in space" scene has got to be the funniest thing I've ever seen in a game.

    Oh hell yeah, Anachronox has some awesome character development (and humor). Also visiting the red light district for the first time has a pretty funny cutsences too. Pity the combat sucked.
    Good thing it was combat-light, really.

    Anyways, seconded on Planescape: Torment.
    Thread, however, lacks Baldur's Gate 2: Shadows of Amn, which still boasts some of the finest NPC interaction anywhere, ever.

    Shadow Hearts ain't a bad example, either.

    Xagarath on
  • Lindsay LohanLindsay Lohan Registered User regular
    edited February 2007
    I know alot of people weren't crazy about it, but I really liked the character development in Trace Memory. I played through it in like 2 days just because I really wanted to know the truth of what was happening. It was an extremely interesting storyline, but the characters really made the game complete.

    Lindsay Lohan on
  • Steel AngelSteel Angel Registered User regular
    edited February 2007
    Xagarath wrote:
    Anyways, seconded on Planescape: Torment.
    Thread, however, lacks Baldur's Gate 2: Shadows of Amn, which still boasts Jon Irenicus

    Fixed.

    While Minsc and the other followers you could get were great, Irenicus steals the show as one of the best villains in a game and almost certainly the best voice acting for a villain in a game.

    He made things personal by kidnapping your friend and ripping out a part of your soul. And then he taunts you in your dreams. It's not enough for him to screw with you, he gets inside of your head!

    Steel Angel on
    Big Dookie wrote: »
    I found that tilting it doesn't work very well, and once I started jerking it, I got much better results.

    Steam Profile
    3DS: 3454-0268-5595 Battle.net: SteelAngel#1772
  • ZephosZephos Climbin in yo ski lifts, snatchin your people up. MichiganRegistered User regular
    edited February 2007
    Phoenix wright had good, memorable characters, but no character development really.

    they were all pretty transparent, and any arc they did follow was pretty archetypal. Most of them you could tell what they were like judging just by appearance.

    Zephos on
    Xbox One/360: Penguin McCool
  • Blitz RawketBlitz Rawket Registered User regular
    edited February 2007
    Final Fantasy VI.

    And it's probably the only example of the series that I would say this for.

    Blitz Rawket on
  • TingleTingle __BANNED USERS regular
    edited February 2007
    Mortal Kombat characters always have nice backstory and development.

    Seriously.

    Tingle on
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