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Bad Reviews for games have more of an impact than just untimely reviews.

XionXion Registered User new member
edited June 2011 in Games and Technology
I work for a company "X" who publishes one of the largest gaming websites and communities in Australia. At this time I won't name the company I work for various reasons. As much as I'd love to plug them, I won't in case this post has political ramifications.

However I've come to understand that they have had to turn back small fortunes in advertising revenue from publishers, as well as from my understanding kickbacks for a good review. After-all a good review from company "X" almost guarantees that more people will buy the game.

Company "X" have subsequently slammed DNF, Homefront, Socom Special Forces with reviews all < 5.5. So there's some fairly heavy hitters in there which have been slammed by our reviewers. And because of this, they've lost potential revenue from those publishers in the form of advertising and "goodies" that get given away as part of competitions and prizes which help promote the latest version of Publisher X's "Game of the Year 2011".

This problem stems from the fact that all gaming sites are based on advertising revenue, they make their money to pay their reviewers on the advertising that their sites generate. If a game company who also happens to be an advertiser stops their advertising run. Well it could cost that reviewer his/her job for that 5.0 that he/she gave to DNF.

So there's at least one Gaming site out there who is NOT afraid to slam a game where it hurts even if its DNF, followed up by a light dusting of knuckles across the chops. That's what it means to be free, and to give an independent review. We buy the games we review and give our honest and professional opinions on the quality of the game you're going to buy.

Xion on
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Posts

  • Shady3011Shady3011 Registered User regular
    edited June 2011
    Is it just the score they took offense to or the content of the review? Maybe both? I ask since some reviewers lack restraint when it comes to describing what they didn't like about a game. Then again, I'd figure it's always a balancing act with publishers.

    Shady3011 on
  • November FifthNovember Fifth Registered User regular
    edited June 2011
    I think there are two main problems with the review industry as it currently stands.

    1)The readership of gaming websites are not a valuable advertising segment for anything other than video games. Thus, these websites are entirely dependent on ad revenue from the same production companies that they are supposed to be reviewing.

    2)Gamers don't care about objective reviews. The vast majority simply want the emotional and financial investment that they have placed in the game to be validated by a compliant media.

    Your "Company X" is an a catch-22. You can't get ad revenue without giving higher reviews. Then, if you do boost your review scores and just slap a 7-9 on everything, readers no longer value your opinion and nobody will bother offering you small fortunes in ad revenues or kickbacks.

    November Fifth on
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited June 2011
    2)Gamers don't care about objective reviews. The vast majority simply want the emotional and financial investment that they have placed in the game to be validated by a compliant media.

    This is true of a segment of any population. You would need some astonishingly good evidence to try and claim majority on it. You also need to successfully argue why other just as common and valid motivations don't apply.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • RainbowDespairRainbowDespair Registered User regular
    edited June 2011
    Reviews that try to be objective are boring. Give me subjective reviews any day.

    RainbowDespair on
  • XionXion Registered User new member
    edited June 2011
    1)The readership of gaming websites are not a valuable advertising segment for anything other than video games. Thus, these websites are entirely dependent on ad revenue from the same production companies that they are supposed to be reviewing.

    Actually this isn't quite true, from my understanding the gaming population is composed mostly of 25-30 somethings who are tech savvy and work or have something to do with a technology related field. After-all most of us are smarter than your average joe.

    Non-gaming, technology based advertising can and does work. Advertising for VPS (virtual private servers), mobile phone, iPhone apps, especially when you add other forms of media other than game reviews. ie 30 second advert before showing the latest preview of Shogun: Total War for instance, and showing video interviews with valve employees etc.

    So these websites do not have to be dependent on publisher revenue, however those that do have an advantage over the others. Early views on games, exclusive interviews with developers, free reviewer versions of games prior to public release, odd stuff coming from publishers (free t-shirts, mugs, night vision goggles, figurines, etc) for extra advertising bang for their buck. Oh I forgot as well, invitation to exclusive publisher events such as unveiling of Publisher "S" newest gadgets. and exclusive previews on games.

    All secured at the price of a good review, those that sell out do better than the ones that don't.

    Xion on
  • DarkPrimusDarkPrimus Registered User regular
    edited June 2011
    Reviews that try to be objective are boring. Give me subjective reviews any day.

    But for god's sake have the person reviewing the game at least enjoy the genre of game he is playing. (I'm looking at you, IGN.)

    DarkPrimus on
  • CorpekataCorpekata Registered User regular
    edited June 2011
    Yeah, I'd have to disagree that non game advertisements on game sites would be pointless. The demographic most gamers fall into tends to be the one advertisers love, in that they have lots of disposable time/income.

    Corpekata on
  • AdusAdus Registered User regular
    edited June 2011
    They could advertise hot pockets!

    Adus on
  • MorblitzMorblitz Registered User regular
    edited June 2011
    Hyper seems to be able to hold onto advertisement despite the reviews they give.
    Many, many times they'll review something like, an MMO for example, which pretty consistently receive only mediocre reviews at best (they gave Rift a mere 6/10 and complained a lot) and the very next page will be a full page advertisement for the game they just told you isn't worth your money unless you REALLY wanted to play a fairly uninspired game.

    It certainly doesn't appear as though they are scared of losing revenue.

    Morblitz on
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  • The_ScarabThe_Scarab Registered User regular
    edited June 2011
    Xion wrote: »
    1)The readership of gaming websites are not a valuable advertising segment for anything other than video games. Thus, these websites are entirely dependent on ad revenue from the same production companies that they are supposed to be reviewing.

    Actually this isn't quite true, from my understanding the gaming population is composed mostly of 25-30 somethings who are tech savvy and work or have something to do with a technology related field. After-all most of us are smarter than your average joe.

    Non-gaming, technology based advertising can and does work. Advertising for VPS (virtual private servers), mobile phone, iPhone apps, especially when you add other forms of media other than game reviews. ie 30 second advert before showing the latest preview of Shogun: Total War for instance, and showing video interviews with valve employees etc.

    So these websites do not have to be dependent on publisher revenue, however those that do have an advantage over the others. Early views on games, exclusive interviews with developers, free reviewer versions of games prior to public release, odd stuff coming from publishers (free t-shirts, mugs, night vision goggles, figurines, etc) for extra advertising bang for their buck. Oh I forgot as well, invitation to exclusive publisher events such as unveiling of Publisher "S" newest gadgets. and exclusive previews on games.

    All secured at the price of a good review, those that sell out do better than the ones that don't.

    The fallacy here is just how you are defining 'better'. I firmly believe that it is an error for the gaming press to model itself around the normal press. It is too far detached. It is an enthusiast niche, so the bar for success should be set much lower than what a lot of people think it is at right now.

    For example, I'd consider Rock Paper Shotgun a rousing success. It is trustworthy, rich with interesting and apt content, and run on a shoestring to a select base of readers. It's not trying to be the New York Times, it never will be and it never should be.

    I think a lot of gaming press outlets have structured their operations to fit a scenario that simply does not match reality. Their costs are so high that they are entirely beholden to publisher ad buys to stay afloat. They decry this covenant at every opportunity yet do nothing about it.


    They see news like 'video gaming is highest revenue entertainment industry' and they immediately picture themselves as legit journalists with moral obligations and a duty to society and all that bullshit they teach you in introduction to journalism, day one, class one. That is just not the case.

    Video gaming is a fragmented as the entertainment industry as a whole. People have different platforms, different genres and different budgets; a mesmerising mix of an almost infinite range of possibilities and combinations. The logical response to that is to have a press that is as equally splintered. Not to have huge, lumbering organizations that have to cater to everybody and by doing so ensure their leash is made to the publishers who hold the coin.

    There is only room for one or two IGNs and Gamespots, and they literally already exist. Trying to compete with that establishment is a doomed cause that compromises both your integrity and your future stability. Why try? It may not be as glamorous as you wanted, but making a barebones blog with quality content, free from the insidious ties to publishers that plague every other outlet, can easily be both profitable and respectable.

    The_Scarab on
  • XionXion Registered User new member
    edited June 2011
    The_Scarab wrote: »

    The fallacy here is just how you are defining 'better'. I firmly believe that it is an error for the gaming press to model itself around the normal press. It is too far detached. It is an enthusiast niche, so the bar for success should be set much lower than what a lot of people think it is at right now.

    I intentionally left it ambiguous. I believe you are correct in a number of ways, but incorrect in the assumption that a small company such as Rock, Paper Shotgun could compete with the big guns such as IGN.

    Off Topic

    This is a little off topic, however in 1998 a small company in a garage stated a website which was a direct competitor of some corporate giants at the time (how could they possibly compete?), those direct competitors were Yahoo!, Magellan, Lycos, Infoseek, and Excite. Today they're one of the largest companies in the world, and almost no-one remembers who the others are. No need to tell you who that company is who started in their garage.

    Other companies started in garages: Microsoft (1975), Apple (1977), i'm sure there's more.

    So there is definitely a possibility here for a non-large company to get very large without selling themselves out the question is to either to capture a niche market, or to offer something unique or better than the others hands down.

    Which is going to be difficult for a media company, so media companies are all about developing tightly knit communities. I have to say that I cannot go to IGN or other large sites for an unbiased game review, but to the smaller sites such as Rock Paper Shotgun and Company "X" of course, even escapist magazine, although Yahtzee is definetly biased towards and opposed to certain game genres, but that's a well known issue for anyone who knows him, or watched any of his reviews :D

    Xion on
  • careboycareboy Registered User regular
    edited June 2011
    They could advertise hot pockets!
    15.art.jpg62288409@N00.jpg

    careboy on
  • CaptainNemoCaptainNemo Registered User regular
    edited June 2011
    I listen to the Giant Bomb guys mostly for my reviews, and check Metacritic to get a general consensus. The GB boys know what's what, and Metacritic makes me feel like Adrian Veidt, so it's all good.

    CaptainNemo on
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  • JintorJintor Registered User regular
    edited June 2011
    Morblitz wrote: »
    Hyper seems to be able to hold onto advertisement despite the reviews they give.
    Many, many times they'll review something like, an MMO for example, which pretty consistently receive only mediocre reviews at best (they gave Rift a mere 6/10 and complained a lot) and the very next page will be a full page advertisement for the game they just told you isn't worth your money unless you REALLY wanted to play a fairly uninspired game.

    It certainly doesn't appear as though they are scared of losing revenue.

    ...hmmm... I should probably get some legal/editorial advice before replying to this post. :P

    [We have a really, really good ad manager right now]

    Jintor on
  • ShutdownShutdown Registered User regular
    edited June 2011
    In a perfect world, the reviewer could just get the game on the day it's released and put out the review next fortnight / month. Revenue wouldn't come from the target of reviews it'd be from advertisements of other medium, they don't even rely on them to send them a game. Then the reviews aren't pissing contests and are well written enough that they're ultimately trustworthy and people don't mind not getting the game on release day to see how said review turned out. But hey, this aint a perfect world. Here's hoping someone smarter than me can put it together.

    Shutdown on
  • Linespider5Linespider5 ALL HAIL KING KILLMONGER Registered User regular
    edited June 2011
    Crazy question: Are there any subscription-based review sites?

    I mean, if the problem is the revenue source sustaining the site...

    Linespider5 on
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    edited June 2011
    Xion wrote: »
    After-all most of us are smarter than your average joe.

    Yeah, after going by what I've seen on the internet, I highly doubt that.

    Darmak on
    JtgVX0H.png
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited June 2011
    Darmak wrote: »
    Xion wrote: »
    After-all most of us are smarter than your average joe.

    Yeah, after going by what I've seen on the internet, I highly doubt that.

    Oh wow, yeah. I missed that.

    No sorry Zion, selection bias all up ins for you. That whole statement you made about the "gaming population" is quite clearly your own faulty judgement based on anecdotal observation.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • MorblitzMorblitz Registered User regular
    edited June 2011
    Jintor wrote: »
    Morblitz wrote: »
    Hyper seems to be able to hold onto advertisement despite the reviews they give.
    Many, many times they'll review something like, an MMO for example, which pretty consistently receive only mediocre reviews at best (they gave Rift a mere 6/10 and complained a lot) and the very next page will be a full page advertisement for the game they just told you isn't worth your money unless you REALLY wanted to play a fairly uninspired game.

    It certainly doesn't appear as though they are scared of losing revenue.

    ...hmmm... I should probably get some legal/editorial advice before replying to this post. :P

    [We have a really, really good ad manager right now]

    Do you work for Hyper? I'm really interested in anything you might have to say on this.

    Also, I flicked through what I think is the latest issue last night, and only counted one Ad for a game on the inside of the back cover. The rest were hardware ads. If I recall correctly I think that might have been somewhat of the case for the last few months. That's pretty interesting, would some games magazines be moving away from game advertisements to allow for more freedom in their writing? They could probably make enough bank on advertising hardware stuff alone. Although, Hyper reviews hardware too, so that might be a whole other issue.

    Morblitz on
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  • cj iwakuracj iwakura The Rhythm Regent Bears The Name FreedomRegistered User regular
    edited June 2011
    Reviews that try to be objective are boring. Give me subjective reviews any day.

    Like DP said, you should have reviewers who prefer that genre doing that kind of review. Why would you want an FPS player reviewing, say, Recettear?

    cj iwakura on
    z48g7weaopj2.png
  • DarkPrimusDarkPrimus Registered User regular
    edited June 2011
    cj iwakura wrote: »
    Reviews that try to be objective are boring. Give me subjective reviews any day.

    Like DP said, you should have reviewers who prefer that genre doing that kind of review. Why would you want an FPS player reviewing, say, Recettear?

    I'm not saying people should only review their favorite genre, but I know there have been multiple times where a big site has assigned someone to review a game and they come out and say in the review "I hate these sorts of games to begin with".

    DarkPrimus on
  • JintorJintor Registered User regular
    edited June 2011
    Morblitz wrote: »
    Do you work for Hyper? I'm really interested in anything you might have to say on this.

    Also, I flicked through what I think is the latest issue last night, and only counted one Ad for a game on the inside of the back cover. The rest were hardware ads. If I recall correctly I think that might have been somewhat of the case for the last few months. That's pretty interesting, would some games magazines be moving away from game advertisements to allow for more freedom in their writing? They could probably make enough bank on advertising hardware stuff alone. Although, Hyper reviews hardware too, so that might be a whole other issue.

    Okay, well, firstly I'm going to do your boilerplate views expressed are not necessarily the position of my employers, entirely my own opinions/thoughts, etc etc etc. More to the point, I'm not the ad guy nor the editor so I don't know the specifics.

    Now Hyper and its sister mag PCPP are handled as a unit since the demographic is more or less the same. Obviously there are differences - PCPP gets a hell of a lot more tech ads since it has a dedicated tech section and editor, after all - but essentially it's all managed through a single unit. That said, there are still a decent amount of game ads in Hyper - I saw a Child of Eden, Hunted, Red Faction Armagheddon, and MTG in the latest issue, 213, although I couldn't find that many in 212 so you're probably right if you're talking about that issue.

    Editorially, there's pretty much zero pressure (from within) to rate something a whatever in exchange for a whatever, either in games or in tech. Zero. None. Nada. The only specific incident from outside was when we got an email from a few PR people at I]name withheld[/I saying that they regretted that our previewer wasn't the same person as our reviewer for I]game withheld[/I. We may also have had some problems with some tech companies over reviews, but our tech editor tends to request stuff that he knows is going to be good because he wants to play with the shiniest toys, so it's actually fairly rare just by general chance that he'll trash something.

    I'm not entirely sure what the gist of this thread is about, so ask some more specific questions and I'll see if I can provide answers.

    Jintor on
  • StericaSterica Yes Registered User, Moderator mod
    edited June 2011
    What the hell is an "objective review?"

    Let's kick this shit off Ebert style: multiple reviews from multiple people. One review per game is silly.

    Sterica on
    YL9WnCY.png
  • LanrutconLanrutcon The LabyrinthRegistered User regular
    edited June 2011
    I generally rely on historical data on the game in question (previous similar titles from the franchise, developer's previous work, etc), this forum, demos and friends instead of gaming magazine/site reviews.

    Dodged a lot of bullets this way.

    Lanrutcon on
    Capture.jpg~original
    Currently playing: GW2 and TSW
  • Fantastication2Fantastication2 Registered User regular
    edited June 2011
    Morblitz wrote: »
    Hyper seems to be able to hold onto advertisement despite the reviews they give.
    Many, many times they'll review something like, an MMO for example, which pretty consistently receive only mediocre reviews at best (they gave Rift a mere 6/10 and complained a lot) and the very next page will be a full page advertisement for the game they just told you isn't worth your money unless you REALLY wanted to play a fairly uninspired game.

    It certainly doesn't appear as though they are scared of losing revenue.

    If 6/10 isn't worth your money, why do they even bother with having 1-5?

    "Hey, this game isn't worth buying, it's only slightly better than average." That doesn't ring bells for you that they're not giving the review scores equal to their opinions?

    Fantastication2 on
  • DrezDrez Registered User regular
    edited June 2011
    I think there are two main problems with the review industry as it currently stands.

    1)The readership of gaming websites are not a valuable advertising segment for anything other than video games. Thus, these websites are entirely dependent on ad revenue from the same production companies that they are supposed to be reviewing.

    2)Gamers don't care about objective reviews. The vast majority simply want the emotional and financial investment that they have placed in the game to be validated by a compliant media.

    Your "Company X" is an a catch-22. You can't get ad revenue without giving higher reviews. Then, if you do boost your review scores and just slap a 7-9 on everything, readers no longer value your opinion and nobody will bother offering you small fortunes in ad revenues or kickbacks.

    I think the term "objective review" is rather disingenuous anyway. There is no such thing, unless your review contains absolutely no opinion whatsoever and just states verifiable facts about the game.

    And yes, nobody wants to read that.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • XionXion Registered User new member
    edited June 2011
    Darmak wrote: »
    Xion wrote: »
    After-all most of us are smarter than your average joe.

    Yeah, after going by what I've seen on the internet, I highly doubt that.

    Oh wow, yeah. I missed that.

    No sorry Zion, selection bias all up ins for you. That whole statement you made about the "gaming population" is quite clearly your own faulty judgement based on anecdotal observation.

    selection bias all up ins for you??? <= sorry?

    Quantitative evidence => Computer games are making kids smarter.

    Xion on
  • Fantastication2Fantastication2 Registered User regular
    edited June 2011
    Xion wrote: »
    Darmak wrote: »
    Xion wrote: »
    After-all most of us are smarter than your average joe.

    Yeah, after going by what I've seen on the internet, I highly doubt that.

    Oh wow, yeah. I missed that.

    No sorry Zion, selection bias all up ins for you. That whole statement you made about the "gaming population" is quite clearly your own faulty judgement based on anecdotal observation.

    selection bias all up ins for you??? <= sorry?

    Quantitative evidence => Computer games are making kids smarter.

    That doesn't prove that 'most of us are smarter than your average joe' at all.

    Fantastication2 on
  • LanrutconLanrutcon The LabyrinthRegistered User regular
    edited June 2011
    The second something becomes mainstream...well, we used to be a community of geeks, techheads, etc. Now? Shit. Not trying to sound elitist here: my point is that way back when gaming was niche it was easier to comment on gamers in general. Now there's the brosquad and their shooters, the housewives with their <insert random word>ville games and whoever the hell plays Angry Birds.

    Lanrutcon on
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  • DrezDrez Registered User regular
    edited June 2011
    Lanrutcon wrote: »
    The second something becomes mainstream...well, we used to be a community of geeks, techheads, etc. Now? Shit. Not trying to sound elitist here: my point is that way back when gaming was niche it was easier to comment on gamers in general. Now there's the brosquad and their shooters, the housewives with their <insert random word>ville games and whoever the hell plays Angry Birds.

    I do. Angry Birds is great. I've been playing games for 28 years.

    Yes, you sound elitist.

    Drez on
    Switch: SW-7690-2320-9238Steam/PSN/Xbox: Drezdar
  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    edited June 2011
    I think the biggest problem with reviews nowadays is Metacritic. While in the past you had to seek out various magazines or websites with ratings, with Metacritic it is all delivered in a sanitized format that gives none of the underlying bias or subjectivity. It's plastered on the front of every website, on Steam, and on a few different places. And all sites are weighted equally (as far as I can tell), so sites that give 5 point reviews are put on the scale as places that give 100 points or grade scales.

    So obviously if a review is bad enough to tip the scales on that site, the marketing person has to do something. You could fix this by asking what went wrong, but that is too late. No, you have to keep them from dinging your games in the future, right?

    It just annoys me. A site like Rotten Tomatoes (who I have not trusted since IGN bought them out, believe it or not) gives about 4-5 different ways of aggregating their scores, depending on what criteria you prefer. I have never seen that option with Metacritic.

    I wish points-based reviews could be abolished forever. In lieu of that, I'd like a website or magazine to do the old-school "Second opinion" kind of review, where another person with different tastes reviews the product. That isn't always economically feasable givne the quantity of games released nowadays, but it would be nice.

    Athenor on
    He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
  • DrezDrez Registered User regular
    edited June 2011
    Athenor wrote: »
    I think the biggest problem with reviews nowadays is Metacritic. While in the past you had to seek out various magazines or websites with ratings, with Metacritic it is all delivered in a sanitized format that gives none of the underlying bias or subjectivity. It's plastered on the front of every website, on Steam, and on a few different places. And all sites are weighted equally (as far as I can tell), so sites that give 5 point reviews are put on the scale as places that give 100 points or grade scales.

    So obviously if a review is bad enough to tip the scales on that site, the marketing person has to do something. You could fix this by asking what went wrong, but that is too late. No, you have to keep them from dinging your games in the future, right?

    It just annoys me. A site like Rotten Tomatoes (who I have not trusted since IGN bought them out, believe it or not) gives about 4-5 different ways of aggregating their scores, depending on what criteria you prefer. I have never seen that option with Metacritic.

    I wish points-based reviews could be abolished forever. In lieu of that, I'd like a website or magazine to do the old-school "Second opinion" kind of review, where another person with different tastes reviews the product. That isn't always economically feasable givne the quantity of games released nowadays, but it would be nice.

    I wrote reviews for about 6 years altogether, I guess, though I petered out a lot by the end.

    Part of the problem is that PR firms don't really care about the words in a review. If you slapped a 90 on a review but the content was all "this game is fucking terrible. It's 90 all right, it's 90% bullshit," I think half the PR firms out there probably wouldn't even notice. Or care, if they did. It's all about the scores. They will never be abolished because the PR firms and publishers that supply games to the review sites to review don't want words, they want high scores. That's it.

    Drez on
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  • LanrutconLanrutcon The LabyrinthRegistered User regular
    edited June 2011
    Drez wrote: »
    Lanrutcon wrote: »
    The second something becomes mainstream...well, we used to be a community of geeks, techheads, etc. Now? Shit. Not trying to sound elitist here: my point is that way back when gaming was niche it was easier to comment on gamers in general. Now there's the brosquad and their shooters, the housewives with their <insert random word>ville games and whoever the hell plays Angry Birds.

    I do. Angry Birds is great. I've been playing games for 28 years.

    Yes, you sound elitist.

    And you sir add diversity to our fair community. I salute you. And your little birds. Who are angry.

    Lanrutcon on
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    Currently playing: GW2 and TSW
  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    edited June 2011
    Drez wrote: »
    Athenor wrote: »
    I think the biggest problem with reviews nowadays is Metacritic. While in the past you had to seek out various magazines or websites with ratings, with Metacritic it is all delivered in a sanitized format that gives none of the underlying bias or subjectivity. It's plastered on the front of every website, on Steam, and on a few different places. And all sites are weighted equally (as far as I can tell), so sites that give 5 point reviews are put on the scale as places that give 100 points or grade scales.

    So obviously if a review is bad enough to tip the scales on that site, the marketing person has to do something. You could fix this by asking what went wrong, but that is too late. No, you have to keep them from dinging your games in the future, right?

    It just annoys me. A site like Rotten Tomatoes (who I have not trusted since IGN bought them out, believe it or not) gives about 4-5 different ways of aggregating their scores, depending on what criteria you prefer. I have never seen that option with Metacritic.

    I wish points-based reviews could be abolished forever. In lieu of that, I'd like a website or magazine to do the old-school "Second opinion" kind of review, where another person with different tastes reviews the product. That isn't always economically feasable givne the quantity of games released nowadays, but it would be nice.

    I wrote reviews for about 6 years altogether, I guess, though I petered out a lot by the end.

    Part of the problem is that PR firms don't really care about the words in a review. If you slapped a 90 on a review but the content was all "this game is fucking terrible. It's 90 all right, it's 90% bullshit," I think half the PR firms out there probably wouldn't even notice. Or care, if they did. It's all about the scores. They will never be abolished because the PR firms and publishers that supply games to the review sites to review don't want words, they want high scores. That's it.

    Oh, I'm well aware of the different angles things come at. It's like SEO - My business provides SEO services to companies, and I don't entirely know how I feel about it. On one hand, it is manipulating the rankings. On the other hand, EVERYONE does it. So if you don't you will lose business. It's somewhat similar in the ratings game.

    I've had this discussion with friends before, about how hard it is being a reviewer willing to diss on games, and during that conversation they brought up Yahtzee. I wonder how the Escapist deals with having an "Accentuate the Negative" style reviewer on their website. My guess is that he brings in more ad revenue himself to make up for it, as well as the insulation of being over in a "forgotten" territory, but.. I dunno. I like hearing what folks actually think, even with their biases. It's why I read Giantbomb despite how much they seem to despise everything about the Wii. Yes, I'm a Nintendo fanboy.

    Athenor on
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  • JintorJintor Registered User regular
    edited June 2011
    Morblitz wrote: »
    Hyper seems to be able to hold onto advertisement despite the reviews they give.
    Many, many times they'll review something like, an MMO for example, which pretty consistently receive only mediocre reviews at best (they gave Rift a mere 6/10 and complained a lot) and the very next page will be a full page advertisement for the game they just told you isn't worth your money unless you REALLY wanted to play a fairly uninspired game.

    It certainly doesn't appear as though they are scared of losing revenue.

    If 6/10 isn't worth your money, why do they even bother with having 1-5?

    "Hey, this game isn't worth buying, it's only slightly better than average." That doesn't ring bells for you that they're not giving the review scores equal to their opinions?

    Hey

    read the review before giving your opinions on the 7.7 of gaming, okay

    Part of the problem is that PR firms don't really care about the words in a review. If you slapped a 90 on a review but the content was all "this game is fucking terrible. It's 90 all right, it's 90% bullshit," I think half the PR firms out there probably wouldn't even notice. Or care, if they did. It's all about the scores. They will never be abolished because the PR firms and publishers that supply games to the review sites to review don't want words, they want high scores. That's it.

    Someone with a site here said that they were considering submitting their joke 100% review to Metacritic that was clearly facetiously written, but were worried that the only thing anybody would ever take away from it was the 100%

    Jintor on
  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    edited June 2011
    Drez wrote: »
    Lanrutcon wrote: »
    The second something becomes mainstream...well, we used to be a community of geeks, techheads, etc. Now? Shit. Not trying to sound elitist here: my point is that way back when gaming was niche it was easier to comment on gamers in general. Now there's the brosquad and their shooters, the housewives with their <insert random word>ville games and whoever the hell plays Angry Birds.

    I do. Angry Birds is great. I've been playing games for 28 years.

    Yes, you sound elitist.

    All he meant was that once almost all gaming people were very similar to each other, but today there are many other demographics involved besides gamers.
    Your post merits no more than a 5/10

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  • GrimthwackerGrimthwacker Registered User regular
    edited June 2011
    There are only a handful of reviewers/review & news sites that I like because they follow the same kind of mentality I subscribe to: "Is a game fun? Will you enjoy it? If yes, then check it out, but be aware of the following issues. . ." Reviewers seem to have forgotten that the whole point of playing games is to have fun, and the rest is either secondary or inconsequential unless there are seriously flawed or poorly executed elements. I keep bringing up reviews of Brink because there were only a few that seem to have judged the game based on what it's supposed to be - a team-focused, objective based multiplayer shooter - and enjoyed it as such (namely Destructoid and Games Radar who were far kinder than other reviewers or outlets due to this). I see games like L.A. Noire getting rave reviews based mostly on their technical aspects, but then hear about the kinds of gameplay issues and weaknesses that put me off of something I'd otherwise be interested in playing from regular folks on forums or general word of mouth. A little more honesty and integrity would be nice to see from the critics as a whole; make your reviews based on the game first and everything else afterwards, and don't try to pass off something with great presentation but mediocre or poor mechanics (I'm looking at you Final Fantasy XIII) as a title more deserving of your attention than something you might enjoy more.

    Grimthwacker on
  • plufimplufim Dr Registered User regular
    edited June 2011
    There was an episode of Edge where they did not give numbered scores on their reviews. You had to read the review to see where they were coming from. I wish they'd had the balls to stick to that, because if that had caught on metacritic wouldn't have the power it does now.

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  • JintorJintor Registered User regular
    edited June 2011
    The only places I can think of that style of thing is... Ars Technica and RockPaperShotgun?

    Jintor on
  • LilnoobsLilnoobs Alpha Queue Registered User regular
    edited June 2011
    Lanrutcon wrote: »
    The second something becomes mainstream...well, we used to be a community of geeks, techheads, etc. Now? Shit. Not trying to sound elitist here: my point is that way back when gaming was niche it was easier to comment on gamers in general. Now there's the brosquad and their shooters, the housewives with their <insert random word>ville games and whoever the hell plays Angry Birds.

    Welcome to capitalism? You're complaining about something that is a fundamental aspect of American way of life.

    Lilnoobs on
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