The strange weapons thing is a sign valve are becoming satan. They may as well have added a patch that said:
- Weapon bars
Bars have now been added to weapons found in crates. Killing people will fill the bar.
And yet, surge in key sales. Way to go, humanity.
It's for vanity purposes only though, right? It doesn't enhance the weapon?
Yes that's my point. They added meaningless, arbitrary numbers to some weapons but people are lapping it up.
Also whyyyyy don't we have replays on HDC? I just backstabbed 6 people in 4 seconds and two of them were Goomba and Tyrannus. That's like spy christmas or something.
wasn't that plugin there before? when did it ever get disabled
it
owned
(although i really don't see much teamstacking anyways so)
(well, teamstacking that would get punished by that, sitting in spectator and waiting until random team will place you on your buddy's team seems hard to punish)
You people sure have an incredibly bizarre hatred of vintage items.
Can you get them in drops still or something? Aren't they rare status symbols, like a limited edition hat or badge or achievement or something and relatively worth more?
So I discovered that Steam adding Wallet transactions to your history.
I
I have bought nine keys.
I am so sorry.
That transaction history doesn't show any duplicate items in a single transaction, so unless you've already taken that into account, you have bought keys nine times and not just nine keys.
So is there any similarities between this and TFC? Played a lot of TFC in HL1, never touched this. I hear freemium and purchasing things. Can you not just drop in with the base package (now free) and play it, enjoy it, and be competitive?
So is there any similarities between this and TFC? Played a lot of TFC in HL1, never touched this. I hear freemium and purchasing things. Can you not just drop in with the base package (now free) and play it, enjoy it, and be competitive?
You can drop in and be competitive, you just won't get hats as far as I know.
and this game is a war themed hat simulator so
MechMantis on
0
citizen059hello my name is citizenI'm from the InternetRegistered Userregular
So is there any similarities between this and TFC? Played a lot of TFC in HL1, never touched this. I hear freemium and purchasing things. Can you not just drop in with the base package (now free) and play it, enjoy it, and be competitive?
You never, ever have to purchase anything.
Ever.
There are a lot of differences between this and TFC. As an ex-TFC addict it's hard sometimes to imagine the two are related.
But really, the basics are there. Two teams, different classes, various objectives, plenty of fun. No armor, no grenades*, but no big deal.
But yes, just playing the game "for free" is tons of fun. Ignore the endless complaining about hats, crates, and weapons. TF2 is still one of the most entertaining things to use the internet for. You don't have to buy anything because you can either unlock things via achievements, make them through the crafting system, or just get them as a random drop on occasion.
The only reason to spend money is if you're one of those types that absolutely has to have everything.
So is there any similarities between this and TFC? Played a lot of TFC in HL1, never touched this. I hear freemium and purchasing things. Can you not just drop in with the base package (now free) and play it, enjoy it, and be competitive?
The extra stuff is just cosmetic. And yes, play this. It is a lot of fun. It's not TFC2, but it stacks up very well
A-tee a-hee. I forgot how angry some career spies can get at pyro spammers... dems da breaks, son!
EDIT:
Should I assume the regular watch goes with Your Eternal Reward the best or is the C&D necessary for that first stabby? Argh, this hat simulator is all sorts of crazy now.
Monsty on
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Erin The RedThe Name's Erin! Woman, Podcaster, Dungeon Master, IT nerd, Parent, Trans. AMABaton Rouge, LARegistered Userregular
I've got tremendous respect for career spies. That is one class I just can't do. The only reason it's not my least played class is because every couple of weeks or so, I get it in my head that "Now I'm going to focus and learn how to play it well" because it looks fun as hell. I've watched youtube videos, practiced against bots to get my timing down, but nothing helps.
The sad part is, I know what I need to do, I just can't get my brain to tell my fingers how to do it. And rather than force the issue and be a detriment to my team, I just suck it up and play a class I'm better at.
So again, mad props to good spies... and thank you bad spies for free kills.
So I used to not really like this game very much, but I just started playing again and holy crap it's pretty fun.
I was playing Payload last night and someone on my team convinced about 75% of the team to go Heavy, and, well...it worked really, really, well.
When playing defense it didn't work so well, so at the last second I switched to my Gunslinger / Frontier Justice engineer, and kept popping up mini-sentries, getting tons of kills as the cart was only feet away from the final cap. Then I used my auto-crits to take out a Heavy / Medic pair, a suicide Scout, and a Spy, who moved it within inches. I threw myself onto one side of the cart and defended it basically alone for the last minute and a half.
I love that lil' gun.
Then when the teams got shuffled some and the other team was doing the same, I switched to spy and backstabbed 5 people in about 3 seconds.
Anybody who complains about team composition or how much you're sucking is a whiney bitch you can ignore.
Hah, it's usually me whose telling me to stop being the detriment.
"You know, Zack. If you were a soldier you could have just shot that dude in the face twice and killed him within 3 seconds. Instead you chose to follow him for 2 mins only to have a random pyro accidentally light you on fire and reveal you. GG....GG."
I guess I should just stick to it otherwise I don't deserve to play the class. Hah.
I also feel bad joining a PA server and realize I'm one of 3 demoknights. Detriment or not, I switch immediately.
I wish the server browser worked for me. I want to stomp some newbies, but it just doesn't bring up anything at all.
This is pretty much why I never played TF2 when I got the Orange box so long ago. I was on a really shitty ISP that blocked stuff on their side and there was nothing I could do about it.
Now that I'm on a different ISP, the game now has hats and items and a billion things and it intimidates me.
Pretend it's the vanilla game with only the base set of things for each class, and ignore everything else. If something happens that seems to be especially bullshit (the Dead Ringer, for example, is not friendly if you don't know how it works), find out why.
Then equip each new weapon as you earn it and familiarise yourself with it. Eventually you'll be well-acquainted with enough basic tactics and enough weapon variety from both using and observing that you'll feel comfortable with the whole shebang.
At least, that's the tactic I'm using right now.
I've owned TF2 since 2007 when I got the Orange Box, I had never played it before the past couple of days and I find that I'm having absolutely no problems using the default weapons and some of the weapons I have gotten as drops I haven't thought it necessary to use. I felt the default weapons were better in some cases.
I am absolutely rocking it as a Scout, I played Medic for a little while to get my bearings now I just run around super quick batting people and while playing payload I just crouch behind the cart and put it between me and the enemies.
I guess what I'm saying is don't be intimidated, it is very easily to pick up what you should be doing.
Posts
stop gambling
It's for vanity purposes only though, right? It doesn't enhance the weapon?
Yes that's my point. They added meaningless, arbitrary numbers to some weapons but people are lapping it up.
Also whyyyyy don't we have replays on HDC? I just backstabbed 6 people in 4 seconds and two of them were Goomba and Tyrannus. That's like spy christmas or something.
but maybe an update or a restart killed it, i don't know
i've lost a few pretty dope moments, but whatevs
not like i would have been able to put them on youtube before the replay update anyways
Vintage Force of Nature
Vintage Huntsman
Vintage Jarate
Vintage Razorback
Vintage Buff Banner
Vintage Gunboats
Vintage Equalizer
Vintage Pain Train
Vintage Targe
Vintage Eyelander
Vintage Scotman's Skullcutter
Vintage Ubersaw
Vitnage Sandvich
Vintage Dalokohs Bar
Vintage Homewrecker
Vintage Ambassador
Vintage Frontier Justice
Vintage Wrangler
Vintage Gunslinger
Also trading a strange shotty and strange eyelander for 1 refined each.
SteamID: Pope Bourbon The First
also we need a server plugin on Job's that makes it so if you select your team, you can't select your class
it
owned
(although i really don't see much teamstacking anyways so)
(well, teamstacking that would get punished by that, sitting in spectator and waiting until random team will place you on your buddy's team seems hard to punish)
Origin: Viycktor
who
gives
a
fuck
Deal w/ it
But there would be nobody around here who would ever do anything like that. *I* sure don't know anyone like that. Do you?
Origin: Viycktor
Is there also a mod that removes all the new weapons so the game is more fun
A bunch of people asking, "Why aren't my loadouts working? Did the server lose connection to steam?" is more fun?
That transaction history doesn't show any duplicate items in a single transaction, so unless you've already taken that into account, you have bought keys nine times and not just nine keys.
Can someone explain the difference between vintage weapons and not vintage weapons?
is this an inside TF2 joke or something
People trade weapons and items. Some people say vintage items are more valuable but most people don't really care about that.
Vintage items are collectible. Most people don't care about stuff like that, but some do.
That there are people here who seem to honestly hate them confuses me too. Maybe vintage items killed their parents or something.
Stupid Pain Trains..
People on the internet hate anything that brings people joy.
You can drop in and be competitive, you just won't get hats as far as I know.
and this game is a war themed hat simulator so
You never, ever have to purchase anything.
Ever.
There are a lot of differences between this and TFC. As an ex-TFC addict it's hard sometimes to imagine the two are related.
But really, the basics are there. Two teams, different classes, various objectives, plenty of fun. No armor, no grenades*, but no big deal.
But yes, just playing the game "for free" is tons of fun. Ignore the endless complaining about hats, crates, and weapons. TF2 is still one of the most entertaining things to use the internet for. You don't have to buy anything because you can either unlock things via achievements, make them through the crafting system, or just get them as a random drop on occasion.
The only reason to spend money is if you're one of those types that absolutely has to have everything.
* = demo man grenade launcher not counted
The extra stuff is just cosmetic. And yes, play this. It is a lot of fun. It's not TFC2, but it stacks up very well
There's an advanced option you can turn off for that, i think.
Can't remember what it was though.
EDIT:
Should I assume the regular watch goes with Your Eternal Reward the best or is the C&D necessary for that first stabby? Argh, this hat simulator is all sorts of crazy now.
That's like paper getting mad at scissors for not letting it kill rock. That's the way the universe laid it out man. You gotta go with it.
When I do my (shitty) spying, I always try to avoid pyros like the plague.
The sad part is, I know what I need to do, I just can't get my brain to tell my fingers how to do it. And rather than force the issue and be a detriment to my team, I just suck it up and play a class I'm better at.
So again, mad props to good spies... and thank you bad spies for free kills.
I was playing Payload last night and someone on my team convinced about 75% of the team to go Heavy, and, well...it worked really, really, well.
When playing defense it didn't work so well, so at the last second I switched to my Gunslinger / Frontier Justice engineer, and kept popping up mini-sentries, getting tons of kills as the cart was only feet away from the final cap. Then I used my auto-crits to take out a Heavy / Medic pair, a suicide Scout, and a Spy, who moved it within inches. I threw myself onto one side of the cart and defended it basically alone for the last minute and a half.
I love that lil' gun.
Then when the teams got shuffled some and the other team was doing the same, I switched to spy and backstabbed 5 people in about 3 seconds.
Anybody who complains about team composition or how much you're sucking is a whiney bitch you can ignore.
Especially if they're a sniper.
Snipers never EVER get to complain that no one is playing medic.
Hah, it's usually me whose telling me to stop being the detriment.
"You know, Zack. If you were a soldier you could have just shot that dude in the face twice and killed him within 3 seconds. Instead you chose to follow him for 2 mins only to have a random pyro accidentally light you on fire and reveal you. GG....GG."
I guess I should just stick to it otherwise I don't deserve to play the class. Hah.
I also feel bad joining a PA server and realize I'm one of 3 demoknights. Detriment or not, I switch immediately.
I've owned TF2 since 2007 when I got the Orange Box, I had never played it before the past couple of days and I find that I'm having absolutely no problems using the default weapons and some of the weapons I have gotten as drops I haven't thought it necessary to use. I felt the default weapons were better in some cases.
I am absolutely rocking it as a Scout, I played Medic for a little while to get my bearings now I just run around super quick batting people and while playing payload I just crouch behind the cart and put it between me and the enemies.
I guess what I'm saying is don't be intimidated, it is very easily to pick up what you should be doing.