What are the chances of Cthulu Saves the World/Breath of Death VII having Steam Cloud support? It won't affect my decision to buy it, but as someone who travels frequently, I love when a game supports it.
We didn't find out that we were approved for Steam until relatively late so we don't have any Steamworks features at the moment. Maybe our next game.
And yes, Dungeons of Dredmor also comes out on Wednesday. I'm in the beta and it's an awesome roguelike so make sure to add it to your cart when you're buying our games.
Wait, what? Does that mean that Cthulhu Saves the World is coming to the PC? That's awesome, because it always gave me a sadface that I couldn't play it
What are the chances of Cthulu Saves the World/Breath of Death VII having Steam Cloud support? It won't affect my decision to buy it, but as someone who travels frequently, I love when a game supports it.
We didn't find out that we were approved for Steam until relatively late so we don't have any Steamworks features at the moment. Maybe our next game.
And yes, Dungeons of Dredmor also comes out on Wednesday. I'm in the beta and it's an awesome roguelike so make sure to add it to your cart when you're buying our games.
Wait, what? Does that mean that Cthulhu Saves the World is coming to the PC? That's awesome, because it always gave me a sadface that I couldn't play it
.... (and more dots)
And there you have it! The scavenger hunt!
Whoa.. Just whoa.. hats off to you good sir. Excellent sleuthing work! I got lost on part 2 (didn't realise that the ZIP file was meant to have been used together with the images)
Fear 3, Duke Nukem Forever, Dungeon Siege 3 are all 30 bucks on Amazon atm. They're physical copies though, but are all Steamworks games and can be registered.
I've put 10 hours into Atom Zombie Smasher and I still haven't managed to beat the campaign (I refuse to use modifiers to do this). This is not a complaint, it's still my surprise hit of the sale. It just doesn't take kindly to mistakes, and when you make them you know it's YOUR mistake.
Sometimes you get a not-so-great loadout to bring to your next mission. You can't even blame failure on this, though, because this is where the heavy risk-reward comes into play. When picking from a list of missions of varying difficulty (and reward), you must decide what you can currently accomplish with what you have. Bite off more than you can chew, and you may be feeling the consequences long afterwards.
Just throwing that out there, because I know that there is a type of gamer that eats up games with these traits.
I refused to use modifiers for a while too. But they really do counteract some of the poorer design decisions, such as forcing you to have a rescue helicopter for every mission, effectively giving you a totally useless merc every time you head into a level 4 outbreak.
I did terribly my first time through the Atom Zombie Smasher campaign but I did surprisingly well my second. That is, until I started getting really shitty merc combinations and the zombies made up a 1500 point gap.
And then I played with modifiers. I dominated and all it took was being able to choose your own mercs.
Can we get an actual explanation of the scavenger hunt? Because it made my head hurt, even early on.
Me too, I tried all kinds of number->letter conversions and got nowhere on the first step.
The first one was simple ASCII codes. Hold down your Left Alt button and type in your number pad the number listed.
I actually forgot about that and just used an ASCII conversion list.
The 2nd one was where things got tough.
Blood gave me permission to post the solutions so here goes:
Clue 1
This was ASCII code. When converted (as mentioned above), it was a Mediafire link to a zip file. In this was an image and a Zip file with a password protection
Clue 2
The image was of 3 parts of panels from 2 different penny arcade strips. The first 2 were from the CTS arc "The Hawk and the Hare", the 3rd was from another one which turned out to be irrelevant. The clue there was "The Hawk and the Hare Pt. 2".
If you tried to open the Zip file (or viewed what files were in it, which you can do without opening it) There were 3 files there. 2 images, and a TXT file titled "themanwhodiedisthekey"
After a lot of different ideas, I noticed that the strip in the clue was released on Christmas Day 2006. This was the day James Brown died. the password was "james brown"
Clue 3
So in the zip as I mentioned were 2 new images. 2 different steam logos, in reversed colors. faded in the back was binary code. after doing a quick cut and paste in photoshop to get rid of the black areas on one of the images (replacing them with the white versions from the other), then running the binary through a translator you get a Tinyurl link to a post from an earlier Steam Thread that Blood ran, which he had editted to add the final clue.
Clue 4
The contents of the post
Hello Muddah, Hello Fadduh
1 2 3 4
135 81 98
95 191
37 92 93
77 148 112
62 41 122 123 72
19 21 194
The name of the game is name that game
So first off, the QR code says email your answer to *his email here*
The code though reference the song Hello Muddah, Hello Fadduh (a song about Summer Camp experiences... awesome choice!)
The 1,2,3,4 under the lines references the word count on the lyrics (since those are the first 4 words of the song).
So putting all that down you get:
Noise scare party
organize guys
remember theyre about
dont stay leave
coach got eaten by something
have fun playing
And since its Name the Game: The answer of course... Left 4 Dead 2.
And there you have it! The scavenger hunt!
That is fantastic. Good on bloodatonement and the solvers!
I've put 10 hours into Atom Zombie Smasher and I still haven't managed to beat the campaign (I refuse to use modifiers to do this). This is not a complaint, it's still my surprise hit of the sale. It just doesn't take kindly to mistakes, and when you make them you know it's YOUR mistake.
Sometimes you get a not-so-great loadout to bring to your next mission. You can't even blame failure on this, though, because this is where the heavy risk-reward comes into play. When picking from a list of missions of varying difficulty (and reward), you must decide what you can currently accomplish with what you have. Bite off more than you can chew, and you may be feeling the consequences long afterwards.
Just throwing that out there, because I know that there is a type of gamer that eats up games with these traits.
I did terribly my first time through the Atom Zombie Smasher campaign but I did surprisingly well my second. That is, until I started getting really shitty merc combinations and the zombies made up a 1500 point gap.
And then I played with modifiers. I dominated and all it took was being able to choose your own mercs.
Yeah, it's almost two games. With "Chooser" on its a pretty easy and very fun mashup of choplifter and tower defense. Without that modifier, that lets you choose which mercs to take to a mission, it's a very hard but still fun game with a punishing, almost roguelike streak in it. You have to like (at some level) the kind of randomness that sometimes starts you next to Shaka Zulu with no Iron or Horses, or denies your awesome draft deck with six lands off the top of the deck.
You guys, Cargo is so awesome I'm barely playing it. I have objectives to complete, but I'd rather drive around in a crazy vehicle that I designed myself, listening to wacky music and looking at the surreal scenery.
quick question for anyone who has Neverwinter Nights 2. What are the essential mods for it, if any? The ignvault is all sorts of intimidating so if anyone has the chance to list them, I'd really appreciate it.
Pfffth, real men don't need photoshop. Real men use notepad! :P
So tomorrow...any chance we're getting a 4-pack type option (with or without discount) on the Zeboyd games or do I just risk letting Steam detect suspicious activity? :P
Man, PoP 2008 is pretty good. Looks like it's going to be a pretty brief game,
Especially since it's missing the end of the game.
Wait, what?
The Epilogue DLC never came to PC.
It was dumb in the butt, anyways. I had some sort of bug, but the game should of ended the way it did for me:
As you pick up her lifeless body, and slowly walk out of the temple with it the credits roll. Thats it. It makes you think about all the times she selflessly saved you, and what you ended up doing to her while having to very slowly carry it to an altar where you set her down. It also makes the princes character alot more ambiguous throughout the game.
Then all of a sudden you undo everything you did in the god damn game in the next 5 minutes, and then REDO the entire god damn game in the 2 hours of DLC.
Wow, so I just went through my Steam list to see what I'm going to install and play next, because Magicka is fun, but it just gets obnoxiously hard really quick.
As I was going through my games I said atleast 4x, What the fuck game is that??? Damn you summer sales!!! I'll still play them, but first I must smoke a cigar while creating a Tropical Paradise ruled under an Iron Fist!!
Man, I thought Monday Night Combat was my worst purchase since the game sucks, but I was wrong. X3 is clearly my worst purchase since it now owns my soul.
Man, I thought Monday Night Combat was my worst purchase since the game sucks, but I was wrong. X3 is clearly my worst purchase since it now owns my soul.
Monday Night Combat is still boring though.
Sadly, I have to agree with you on both accounts. X3 looked like something I'd really like, but I just can't stand extremely complicated games that drop you into their sandbox without as much as a decent tutorial. In X3 and this threads defense, everyone did say that the learning curve was a wall and that in order to enjoy it, it would take a long time and effort.
As far as MNC goes... I'm still sad. Like genuinely sad.
I've put 10 hours into Atom Zombie Smasher and I still haven't managed to beat the campaign (I refuse to use modifiers to do this). This is not a complaint, it's still my surprise hit of the sale. It just doesn't take kindly to mistakes, and when you make them you know it's YOUR mistake.
Sometimes you get a not-so-great loadout to bring to your next mission. You can't even blame failure on this, though, because this is where the heavy risk-reward comes into play. When picking from a list of missions of varying difficulty (and reward), you must decide what you can currently accomplish with what you have. Bite off more than you can chew, and you may be feeling the consequences long afterwards.
Just throwing that out there, because I know that there is a type of gamer that eats up games with these traits.
Yeah, Atom Zombie Smasher is my sleeper hit of the sale. While I understand the approach of making you roll with a certain set of mercenaries, I feel like that is the only flaw in this otherwise solid game. Maybe the randomness could be a little more balanced or something. When you're pinned down and starting to get overrun with Level 4 outbreaks, and all the game gives you are a chopper, mines, barricades, dynamite and bait, all you can really do is concede the round. Perhaps it could let you choose a replacement for the rescue chopper if you drop in to a Level 4...but then everyone would choose artillery and break the level.
Man, I thought Monday Night Combat was my worst purchase since the game sucks, but I was wrong. X3 is clearly my worst purchase since it now owns my soul.
Monday Night Combat is still boring though.
Sadly, I have to agree with you on both accounts. X3 looked like something I'd really like, but I just can't stand extremely complicated games that drop you into their sandbox without as much as a decent tutorial. In X3 and this threads defense, everyone did say that the learning curve was a wall and that in order to enjoy it, it would take a long time and effort.
As far as MNC goes... I'm still sad. Like genuinely sad.
Im really digging X3. Like way more than I expected to. One of my best (and worst) purchases from the sale. I bought it because its pretty. I keep playing it because I have a problem.
Got stuck on the second clue. Were we supposed to look at the images ( The Hawk and the Hare part 2)? Or the ZIP file?
Both
the Hawk and the Hare part 2 was to point you to the date, and the name of the text file in the zip was supposed to point you to someone that died on that day
I got stuck here, very confused, as no-one died in The Hawk and the Hare Part 2, and by Part 4 two nameless guys who appeared in part 2 were dead.
Nice set of puzzles though :^:
Yeah I knew it was the date, but because those images from The Hawk and the Hare are from part 4, I assumed it was from part 4.
I also found the comic the runner was from, so I did the same thing for that, and was trying to find someone who died in the olympics :O
Man, I thought Monday Night Combat was my worst purchase since the game sucks, but I was wrong. X3 is clearly my worst purchase since it now owns my soul.
Monday Night Combat is still boring though.
Sadly, I have to agree with you on both accounts. X3 looked like something I'd really like, but I just can't stand extremely complicated games that drop you into their sandbox without as much as a decent tutorial. In X3 and this threads defense, everyone did say that the learning curve was a wall and that in order to enjoy it, it would take a long time and effort.
As far as MNC goes... I'm still sad. Like genuinely sad.
I thought I was the only one. I played it for a game or two, and didn't really enjoy it all that much. It felt slow and not as chaotic and fun as I thought it would be. After playing it at PAXEast a couple of years ago and talking with the guys who made it, I want to love it, but I just can't get into it.
DrunkMc on
0
Sir CarcassI have been shown the end of my worldRound Rock, TXRegistered Userregular
edited July 2011
Ugh, my backlog and hard drive. If I win this wishlist contest (yeah, right), I think my computer just may kill itself.
By the way, is there any info on how much Cthulhu Saves the World will cost on Steam? I think it was something like $3 for the XBox?
$3 for BOD7 and CSTW together, and you can't buy them separately.
Really looking forward to this release!
Ashe on
0
SteevLWhat can I do for you?Registered Userregular
edited July 2011
I haven't tried the competitive multiplayer in MNC despite owning it for months, but I did enjoy the co-op Blitz mode. Admittedly I've only played a handful of rounds with my fiancee, but it basically felt like co-op tower defense which I'm into. On the other hand, it looks like there's only one Blitz map.
I did terribly my first time through the Atom Zombie Smasher campaign but I did surprisingly well my second. That is, until I started getting really shitty merc combinations and the zombies made up a 1500 point gap.
And then I played with modifiers. I dominated and all it took was being able to choose your own mercs.
I find the random randomness the frustrating part.
... to explain; it's already random what mercs I get for completing each zone. Making it then further random (without the mod) as to which ones I get to use is just kicking me while I'm down.
"Hooray, I finally got that bloody infantry unit I put to such good use!"
"... aaaand they're taken away from me again. And now I have to complete a level 4 with a helicopter, barricades and 3 mines. FUUUCK YOUUUUUUU!"
Forar on
First they came for the Muslims, and we said NOT TODAY, MOTHERFUCKER!
Guys The Witcher 2 is so good. It's like... okay the first fights are annoying, but it is definitely the RPG that The Witcher 1 was trying to be, and better than every other RPG put out in the past 5 years.
Also, one of the few games to actually look noticeably better than I expect of this generation. I am happy to find my computer not having any trouble with all the shit turned to 11.
durandal4532 on
Do what you can to elect Harris/Walz and downticket Dem candidates in your area by doorknocking, phonebanking, or postcarding: https://www.mobilize.us/
Posts
Wait, what? Does that mean that Cthulhu Saves the World is coming to the PC? That's awesome, because it always gave me a sadface that I couldn't play it
Is there a (very approximate) release date yet?
Twitter: busfahrer -- Quake Live: busfahrer -- StarCraft II: busfahrer.184 (EU)
Tomorrow (Wednesday),
My thoughts exactly
Twitter: busfahrer -- Quake Live: busfahrer -- StarCraft II: busfahrer.184 (EU)
Goes pretty quick up until the "Campaign simulation tutorial"
Which I have been playing for three hours now, with no end in sight
That said, it is a very good tutorial, and anything less would probably just leave me completely fucking lost because this game is immense
Yeah, it tooks me hours as well, but I had so much fun with it. It's probably also because I pause all the time and plan things and stuff
Twitter: busfahrer -- Quake Live: busfahrer -- StarCraft II: busfahrer.184 (EU)
Whoa.. Just whoa.. hats off to you good sir. Excellent sleuthing work! I got lost on part 2 (didn't realise that the ZIP file was meant to have been used together with the images)
Sometimes you get a not-so-great loadout to bring to your next mission. You can't even blame failure on this, though, because this is where the heavy risk-reward comes into play. When picking from a list of missions of varying difficulty (and reward), you must decide what you can currently accomplish with what you have. Bite off more than you can chew, and you may be feeling the consequences long afterwards.
Just throwing that out there, because I know that there is a type of gamer that eats up games with these traits.
And then I played with modifiers. I dominated and all it took was being able to choose your own mercs.
You guys have to play Jamestown, it's great fun, and really polished!
Twitter: busfahrer -- Quake Live: busfahrer -- StarCraft II: busfahrer.184 (EU)
I'll get to it one day, I promise.
That is fantastic. Good on bloodatonement and the solvers!
Yeah, it's almost two games. With "Chooser" on its a pretty easy and very fun mashup of choplifter and tower defense. Without that modifier, that lets you choose which mercs to take to a mission, it's a very hard but still fun game with a punishing, almost roguelike streak in it. You have to like (at some level) the kind of randomness that sometimes starts you next to Shaka Zulu with no Iron or Horses, or denies your awesome draft deck with six lands off the top of the deck.
Steam profile.
Getting started with BATTLETECH: Part 1 / Part 2
The winner is AuburnTiger, with this entry:
AuburnTiger, PM me your Steam ID so I can send you your prize!
Goodreads
SF&F Reviews blog
I'd like to throw in a thanks to the ever so classy rikdaly for gifting me Terraria.
He did it yesterday but I couldn't redeem till I got home, so the thanks is a little late but no less sincere.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
So tomorrow...any chance we're getting a 4-pack type option (with or without discount) on the Zeboyd games or do I just risk letting Steam detect suspicious activity? :P
It was dumb in the butt, anyways. I had some sort of bug, but the game should of ended the way it did for me:
Then all of a sudden you undo everything you did in the god damn game in the next 5 minutes, and then REDO the entire god damn game in the 2 hours of DLC.
As I was going through my games I said atleast 4x, What the fuck game is that??? Damn you summer sales!!! I'll still play them, but first I must smoke a cigar while creating a Tropical Paradise ruled under an Iron Fist!!
Monday Night Combat is still boring though.
Sadly, I have to agree with you on both accounts. X3 looked like something I'd really like, but I just can't stand extremely complicated games that drop you into their sandbox without as much as a decent tutorial. In X3 and this threads defense, everyone did say that the learning curve was a wall and that in order to enjoy it, it would take a long time and effort.
As far as MNC goes... I'm still sad. Like genuinely sad.
no problem at all, hope you enjoy it as much as I've been doing
Yeah, Atom Zombie Smasher is my sleeper hit of the sale. While I understand the approach of making you roll with a certain set of mercenaries, I feel like that is the only flaw in this otherwise solid game. Maybe the randomness could be a little more balanced or something. When you're pinned down and starting to get overrun with Level 4 outbreaks, and all the game gives you are a chopper, mines, barricades, dynamite and bait, all you can really do is concede the round. Perhaps it could let you choose a replacement for the rescue chopper if you drop in to a Level 4...but then everyone would choose artillery and break the level.
This is a clickable link to my Steam Profile.
Twitter: busfahrer -- Quake Live: busfahrer -- StarCraft II: busfahrer.184 (EU)
Im really digging X3. Like way more than I expected to. One of my best (and worst) purchases from the sale. I bought it because its pretty. I keep playing it because I have a problem.
This is not a bad thing.
The Epilogue I found ruined the ending.
Amazing article on precisely why I feel this way. Warning: Do not read if you have not beat POP 08
http://www.pixelpoppers.com/2010/02/choice-is-not-yours-why-prince-of.html
$3 for BOD7 and CSTW together, and you can't buy them separately.
This is a clickable link to my Steam Profile.
...sorry, still in summer sale mode...
Steam ID: Good Life
I made a thread for Jamestown that you should participate in, yes
Twitter: busfahrer -- Quake Live: busfahrer -- StarCraft II: busfahrer.184 (EU)
Yeah I knew it was the date, but because those images from The Hawk and the Hare are from part 4, I assumed it was from part 4.
I also found the comic the runner was from, so I did the same thing for that, and was trying to find someone who died in the olympics :O
I thought I was the only one. I played it for a game or two, and didn't really enjoy it all that much. It felt slow and not as chaotic and fun as I thought it would be. After playing it at PAXEast a couple of years ago and talking with the guys who made it, I want to love it, but I just can't get into it.
Really looking forward to this release!
My Backloggery
I find the random randomness the frustrating part.
... to explain; it's already random what mercs I get for completing each zone. Making it then further random (without the mod) as to which ones I get to use is just kicking me while I'm down.
"Hooray, I finally got that bloody infantry unit I put to such good use!"
"... aaaand they're taken away from me again. And now I have to complete a level 4 with a helicopter, barricades and 3 mines. FUUUCK YOUUUUUUU!"
Also, one of the few games to actually look noticeably better than I expect of this generation. I am happy to find my computer not having any trouble with all the shit turned to 11.