The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
Please vote in the Forum Structure Poll. Polling will close at 2PM EST on January 21, 2025.
[League of Legends] New champ, coming soon! info in OP!
Ryze's burst isn't actually that high, and he only has one short immobilize, his ult is underwhelming, and most importantly, he has MUCH less range than many other casters. His sustained damage is pretty good, but that doesn't really make up for his other deficiencies.
his Q has 675 range. that's higher than 90% of the casters out there for a point and click nuke
0
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
the screen goes wherever you need to look
there's no rule
just make sure you check the mini map and that you have a good idea where the baddies are and you're gee tooo geee
locked in heimerdinger earlier in ranked, immediately get berated non stop and singed almost tries to take mid from me for some dumb reason
proceed to destroy the other team, dinger the shit out of them (50+ creeps on the next guy, push mad towers) and we end with like 20 kills to 10 while they surrender
You know, all the bad players I've played with in both pvp and co op, it usually starts with the middle lane. Either 2 people fighting over it both of whom have characters who I've never seen do well in the middle, or have fed me in the middle in the past.
Actually, anytime in game I see someone say "I'll take middle" or start pinging the map, I know they're going to suck and die.
I also love it when the 2 who are fighting over the mid and both die before minions even spawn.
How do you look up your win loss record? Kinda curious how many games ive played and such. Whitfir is my name.
0
21stCenturyCall me Pixel, or Pix for short![They/Them]Registered Userregular
Ryze's burst isn't actually that high, and he only has one short immobilize, his ult is underwhelming, and most importantly, he has MUCH less range than many other casters. His sustained damage is pretty good, but that doesn't really make up for his other deficiencies.
i never said burst, because ryze isn't a burst mage. his immobilize isn't any shorter than most others, it just doesn't hit more than one champ. what if ryze's ult would allow his spells to hit an additional 1-2-3 targets per cast for the duration instead of the small AOE and spell vamp. it would give it more damage and he could root more than 1 person.
I think the main problem is that he isn't a burst mage, but he doesn't have the range or survivability to keep that safe, and doesn't bring a ton of utility. In late game he suffers from the fact that both his base damage and ratios are subpar because his CDR is so great, but the only thing that helps him not instantly die is that he usually builds at least a wee bit tanky with frozen heart and maybe a RoA. There are lots of great items for stacking AP and other favored stats, but there really aren't for mana. And if you just stack mana your e will suffer. Even with the spell vamp your ult gives you you don't have any real survivability if you get focused, especially if they have any CC.
If his abilities got brought out to the same range as his Q he'd be way more useful, but as is, he just can't really utilize his sustained damage without getting killed right back. That said, his Q is still really, really, really good early. I laned against tristana last night with Ryze and completely dominated mid, not that Tristana is that strong, but until we got to team fights where I'd get jumped by Galio, ulted and then have to sit through a minute time-out I was wrecking fools.
just make sure you check the mini map and that you have a good idea where the baddies are and you're gee tooo geee
Where do I need to look is what I'm asking.
What's more important, to see the area around the champion or to have a clear view of the targets.
I am struggling with the idea of vision, here.
Depends on your champ. If I'm melee, I probably just have space held down most of the time. If I'm Lux, I'll have her on the edge of my screen. If I'm against a skill shotter, I'll have the camera between me and them, so that I can watch for their telegraphing of when they're gonna take a shot.
When I am chasing or running, I keep the camera locked on me as a split second failure on range can make or break. If I'm in close range during a team fight, I stay locked so I don't lose myself for even a second, as I can just assume that I'm in the middle of my screen and watch everyone else and keep in mind their ranges. Unless I'm Lux or such, where I'm hanging back keeping my stacks and firing lasers all day.
Hmmm, considering how many spells Ryze can just keep firing, thanks to his passive and the fact he usually gets to 40% cdr very quickly, Ryze has very nice ratios.
He is ranged magical damage tanky dps. I'll gladly take a Ryze on my team.
0
21stCenturyCall me Pixel, or Pix for short![They/Them]Registered Userregular
just make sure you check the mini map and that you have a good idea where the baddies are and you're gee tooo geee
Where do I need to look is what I'm asking.
What's more important, to see the area around the champion or to have a clear view of the targets.
I am struggling with the idea of vision, here.
Depends on your champ. If I'm melee, I probably just have space held down most of the time. If I'm Lux, I'll have her on the edge of my screen. If I'm against a skill shotter, I'll have the camera between me and them, so that I can watch for their telegraphing of when they're gonna take a shot.
When I am chasing or running, I keep the camera locked on me as a split second failure on range can make or break. If I'm in close range during a team fight, I stay locked so I don't lose myself for even a second, as I can just assume that I'm in the middle of my screen and watch everyone else and keep in mind their ranges. Unless I'm Lux or such, where I'm hanging back keeping my stacks and firing lasers all day.
Ah, that is very helpful. Thank you, sir. Is there a way to make space Toggle camlock over needing to hold it?
Hmmm, considering how many spells Ryze can just keep firing, thanks to his passive and the fact he usually gets to 40% cdr very quickly, Ryze has very nice ratios.
He is ranged magical damage tanky dps. I'll gladly take a Ryze on my team.
I want more champs with something other than ap/ad as ratios
"and the morning stars I have seen
and the gengars who are guiding me" -- W.S. Merwin
just make sure you check the mini map and that you have a good idea where the baddies are and you're gee tooo geee
Where do I need to look is what I'm asking.
What's more important, to see the area around the champion or to have a clear view of the targets.
I am struggling with the idea of vision, here.
Depends on your champ. If I'm melee, I probably just have space held down most of the time. If I'm Lux, I'll have her on the edge of my screen. If I'm against a skill shotter, I'll have the camera between me and them, so that I can watch for their telegraphing of when they're gonna take a shot.
When I am chasing or running, I keep the camera locked on me as a split second failure on range can make or break. If I'm in close range during a team fight, I stay locked so I don't lose myself for even a second, as I can just assume that I'm in the middle of my screen and watch everyone else and keep in mind their ranges. Unless I'm Lux or such, where I'm hanging back keeping my stacks and firing lasers all day.
Ah, that is very helpful. Thank you, sir. Is there a way to make space Toggle camlock over needing to hold it?
You could rebind it maybe, the default Y to space? Not sure but you could make it something more convenient.
I'd recommend the hold-to-lock, it's much more fluid and with practice you'll see what I mean. My thumb isn't doing anything else and I don't even consciously realize when I'm holding it or not now.
0
TehSlothHit Or MissI Guess They Never Miss, HuhRegistered Userregular
Hmmm, considering how many spells Ryze can just keep firing, thanks to his passive and the fact he usually gets to 40% cdr very quickly, Ryze has very nice ratios.
He is ranged magical damage tanky dps. I'll gladly take a Ryze on my team.
Yeah, I love Ryze, I just don't think he carries as well into the end-game as he should. He's really good on a competent team, but his shoulders aren't as big as other mages and he gets shut down to quickly to live up to his potential without competent initiation.
The thing with Ryze is that players who pick him are somehow competent(probably true for most underplayed champions).
I mean, almost every time I get a Ryze on my team I'm confident it's somebody who can play him well, won't feed etc. I'd much rather have a competent Ryze than a Malz that stays in the front and thinks initiating with his ult is a good idea.
Edit: Hm, now that i think of it, that's probably not true about the underplayed champions. I don't even remember the last good LB I saw.
zeeny on
0
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
Ryze is very good on almost any team if you build him properly, but most dudes aren't cool
he's a farm carry - he has to farm, and if he doesn't he's worthless
Best example is "Malz OP" when they're dominating because the other team is too stubborn to adapt.
I love when the enemy team calls Malzahar OP. But then they do something silly like dive him when he's at 75% health with full mana at his turret, and then he gets a double kill because don't dive Malzahar.
His E to me is still stupid when you're 1v1, it should bounce like Fiddles E between you and the enemy even at a sizable range.
His Ult is pretty damn sweet, I've mid against an Annie, she drops all her spells and skybeared. I popped my ult and fired off a furious combo of all my spells and ended up beating her with 1/4th of my health. Felt like a boss.
0
21stCenturyCall me Pixel, or Pix for short![They/Them]Registered Userregular
Ryze is very good on almost any team if you build him properly, but most dudes aren't cool
he's a farm carry - he has to farm, and if he doesn't he's worthless
He is also great late game too
Someday I will have to learn your ways. I usually go something like --
blue gem + 2 pots
tear
boots 1
catalyst or glacial shroud depending on how things are going and who I'm against
from here on out either get sorc boots, frozen heart, or RoA depending on how things are going
eventually tear becomes AA
BV? Deathcap? Void staff?
I'm kinda thinking about going for an early pick into an eventual DFG, I might try that.
EDIT: Although that may be way more CDR than I need
I would heartily like to hear from anyone who plays a decent amount of Irelia nowadays.
Ever since the nerfs, I just straight up get my shit wrecked if I'm in any lane but a Solo v Solo lane. And even then, I find my ability to secure solo kills greatly depends on the stupidity of my opponent pushing the lane.
I can last hit with her well, and ever since I started leveling her W more early, I have great sustain - but I just can't net kills, period.
I currently build Tankrelia - Regrowth->Philo->Boots1->Phage->Sheen->Boots2->Triforce->Randuins/FoN/Banshee's/Shurelias/Atmas etc etc etc, depending on comp.
0/9/21, ArP Reds, Dodge Yellows (thinking about going back to armor), MR/Lvl Blues, Hp/5 Quints. QWWEWR, R>(Q=E)>W
I think the reason I really don't play her anymore is that more often than not, with the team picks other teammates have chosen, she doesn't bring enough to the table. IE: I'm not going to pick Irelia with a Tryndamere/Jax/Xin Zhao/Poppy on the team.
I would heartily like to hear from anyone who plays a decent amount of Irelia nowadays.
Ever since the nerfs, I just straight up get my shit wrecked if I'm in any lane but a Solo v Solo lane. And even then, I find my ability to secure solo kills greatly depends on the stupidity of my opponent pushing the lane.
I can last hit with her well, and ever since I started leveling her W more early, I have great sustain - but I just can't net kills, period.
I currently build Tankrelia - Regrowth->Philo->Boots1->Phage->Sheen->Boots2->Triforce->Randuins/FoN/Banshee's/Shurelias/Atmas etc etc etc, depending on comp.
0/9/21, ArP Reds, Dodge Yellows (thinking about going back to armor), MR/Lvl Blues, Hp/5 Quints. QWWEWR, R>(Q=E)>W
I think the reason I really don't play her anymore is that more often than not, with the team picks other teammates have chosen, she doesn't bring enough to the table. IE: I'm not going to pick Irelia with a Tryndamere/Jax/Xin Zhao/Poppy on the team.
Tips?
Attack Speed. The higher your attack speed the more true damage you do from your W and the more health you get back from your W. I can't ever play her with anything less than a full attack speed rune page. She can do a silly amount of damage early levels if you build W first to get you ahead.
I should also note that your build up there has no life steal item. I find that Wriggles or Starks (or a late game Bloodthirster build off an early game Vamp Scepter) really helps.
I prioritize R > W > Q > E. One point in E at 4. W is your lifeline and your sustained. Q is your gap closer and your farming ability... and the sooner it's up the sooner you can use it again when chasing or escaping.
Ryze is very good on almost any team if you build him properly, but most dudes aren't cool
he's a farm carry - he has to farm, and if he doesn't he's worthless
He is also great late game too
Someday I will have to learn your ways. I usually go something like --
blue gem + 2 pots
tear
boots 1
catalyst or glacial shroud depending on how things are going and who I'm against
from here on out either get sorc boots, frozen heart, or RoA depending on how things are going
eventually tear becomes AA
BV? Deathcap? Void staff?
I'm kinda thinking about going for an early pick into an eventual DFG, I might try that.
EDIT: Although that may be way more CDR than I need
i don't know that ryze gets the AP to really superchage DFG. still a good item, but i think it's better on mages who build mass AP.
surrealitycheck might have a better answer for this, but Ryze will have a decent amount of AP assuming you build RoA/AA/Void Staff. Prob' late game at this point, but the additional nuke on DFG is nice, if you can fit in your build.
All the items you mentioned are solid tho', except I'd avoid Deathcap.
surrealitychecklonely, but not unloveddreaming of faulty keys and latchesRegistered Userregular
surrealitycheck might have a better answer for this, but Ryze will have a decent amount of AP assuming you build RoA/AA/Void Staff. Prob' late game at this point, but the additional nuke on DFG is nice, if you can fit in your build.
All the items you mentioned are solid tho', except I'd avoid Deathcap.
most games, you don't need the early banshees
If the enemy team doesn't have a huge amount of ap, or has a large amount of ad, then going double rod of ages (YES TWO) + frozen heart + void staff + tear is a really good core to aim towards
in fact even in a lot of games where a banshee would be cool i still buy rod of ages because it amuses me
but yeah with your archangel finished, 2 rods and a void staff you're at about 450+ ap, but not really sure where you'd put a dfg - you will be at 39% cdr from 9/0/21 + frozen heart
The other thing is that if the person can't run away from you there's no reason to go q e w q
you can go qw jog beside them q e jog beside them q r jog beside them q w
if you know they'll lose the fight if they try and stop it lets you get off a lot moar deeps
but yeah most of the time positioning is what makes him useful in team fights - his shit is on such low cds it doesn't matter who you nuke while skirmishing and if they have any squishy melee / ranged you just shit on them once everybody gets confused
I would heartily like to hear from anyone who plays a decent amount of Irelia nowadays.
Ever since the nerfs, I just straight up get my shit wrecked if I'm in any lane but a Solo v Solo lane. And even then, I find my ability to secure solo kills greatly depends on the stupidity of my opponent pushing the lane.
I can last hit with her well, and ever since I started leveling her W more early, I have great sustain - but I just can't net kills, period.
I currently build Tankrelia - Regrowth->Philo->Boots1->Phage->Sheen->Boots2->Triforce->Randuins/FoN/Banshee's/Shurelias/Atmas etc etc etc, depending on comp.
0/9/21, ArP Reds, Dodge Yellows (thinking about going back to armor), MR/Lvl Blues, Hp/5 Quints. QWWEWR, R>(Q=E)>W
I think the reason I really don't play her anymore is that more often than not, with the team picks other teammates have chosen, she doesn't bring enough to the table. IE: I'm not going to pick Irelia with a Tryndamere/Jax/Xin Zhao/Poppy on the team.
Tips?
Attack Speed. The higher your attack speed the more true damage you do from your W and the more health you get back from your W. I can't ever play her with anything less than a full attack speed rune page. She can do a silly amount of damage early levels if you build W first to get you ahead.
I should also note that your build up there has no life steal item. I find that Wriggles or Starks (or a late game Bloodthirster build off an early game Vamp Scepter) really helps.
I prioritize R > W > Q > E. One point in E at 4. W is your lifeline and your sustained. Q is your gap closer and your farming ability... and the sooner it's up the sooner you can use it again when chasing or escaping.
Thanks - I'll try that.
Though I'm not sure I'm brave enough to go full AS Reds-Yellows-Blues-Quints. Will probably just go reds and blues for now, keep my yellows and quints Armor/Regen/MS.
The real secret to Ryze is an early Hextech Revolver and turn it into Will of the Ancients later on. With all the HP/Resists you get from mana items plus the book you turn on your ult and have 50% spell vamp then stand there and melt people as they try to kill you.
Posts
Its fun to use Nunu when a Heimer is on the other team. nom nom turrets all day!
Like, when laning, should I position the camera as to put the minion swarm in the middle of my screen or what?
Check out my site, the Bismuth Heart | My Twitter
his Q has 675 range. that's higher than 90% of the casters out there for a point and click nuke
there's no rule
just make sure you check the mini map and that you have a good idea where the baddies are and you're gee tooo geee
That said, I play with locked screen most of the time, and just unlock it as the situation requires.
You know, all the bad players I've played with in both pvp and co op, it usually starts with the middle lane. Either 2 people fighting over it both of whom have characters who I've never seen do well in the middle, or have fed me in the middle in the past.
Actually, anytime in game I see someone say "I'll take middle" or start pinging the map, I know they're going to suck and die.
I also love it when the 2 who are fighting over the mid and both die before minions even spawn.
How do you look up your win loss record? Kinda curious how many games ive played and such. Whitfir is my name.
Where do I need to look is what I'm asking.
What's more important, to see the area around the champion or to have a clear view of the targets.
I am struggling with the idea of vision, here.
Check out my site, the Bismuth Heart | My Twitter
I think the main problem is that he isn't a burst mage, but he doesn't have the range or survivability to keep that safe, and doesn't bring a ton of utility. In late game he suffers from the fact that both his base damage and ratios are subpar because his CDR is so great, but the only thing that helps him not instantly die is that he usually builds at least a wee bit tanky with frozen heart and maybe a RoA. There are lots of great items for stacking AP and other favored stats, but there really aren't for mana. And if you just stack mana your e will suffer. Even with the spell vamp your ult gives you you don't have any real survivability if you get focused, especially if they have any CC.
If his abilities got brought out to the same range as his Q he'd be way more useful, but as is, he just can't really utilize his sustained damage without getting killed right back. That said, his Q is still really, really, really good early. I laned against tristana last night with Ryze and completely dominated mid, not that Tristana is that strong, but until we got to team fights where I'd get jumped by Galio, ulted and then have to sit through a minute time-out I was wrecking fools.
twitch.tv/tehsloth
twitch.tv/tehsloth
Depends on your champ. If I'm melee, I probably just have space held down most of the time. If I'm Lux, I'll have her on the edge of my screen. If I'm against a skill shotter, I'll have the camera between me and them, so that I can watch for their telegraphing of when they're gonna take a shot.
When I am chasing or running, I keep the camera locked on me as a split second failure on range can make or break. If I'm in close range during a team fight, I stay locked so I don't lose myself for even a second, as I can just assume that I'm in the middle of my screen and watch everyone else and keep in mind their ranges. Unless I'm Lux or such, where I'm hanging back keeping my stacks and firing lasers all day.
you can insta-lock in anything and win until you get to like 1500 I'd say
probably higher
and the gengars who are guiding me" -- W.S. Merwin
He is ranged magical damage tanky dps. I'll gladly take a Ryze on my team.
Ah, that is very helpful. Thank you, sir. Is there a way to make space Toggle camlock over needing to hold it?
Check out my site, the Bismuth Heart | My Twitter
also he can build resists and still do damage so
I want more champs with something other than ap/ad as ratios
and the gengars who are guiding me" -- W.S. Merwin
You could rebind it maybe, the default Y to space? Not sure but you could make it something more convenient.
I'd recommend the hold-to-lock, it's much more fluid and with practice you'll see what I mean. My thumb isn't doing anything else and I don't even consciously realize when I'm holding it or not now.
Yeah, I love Ryze, I just don't think he carries as well into the end-game as he should. He's really good on a competent team, but his shoulders aren't as big as other mages and he gets shut down to quickly to live up to his potential without competent initiation.
twitch.tv/tehsloth
I mean, almost every time I get a Ryze on my team I'm confident it's somebody who can play him well, won't feed etc. I'd much rather have a competent Ryze than a Malz that stays in the front and thinks initiating with his ult is a good idea.
Edit: Hm, now that i think of it, that's probably not true about the underplayed champions. I don't even remember the last good LB I saw.
he's a farm carry - he has to farm, and if he doesn't he's worthless
He is also great late game too
He literally had NO AFFECT on the game at all. He did NOTHING and blamed us for not harassing in the lanes to get them to lower hp.
Its like WTF. They were pushed to our turrets, we had team fights other then at lanes. This guy just chickened out and ran every fight and went 0-0-0.
I love when the enemy team calls Malzahar OP. But then they do something silly like dive him when he's at 75% health with full mana at his turret, and then he gets a double kill because don't dive Malzahar.
His E to me is still stupid when you're 1v1, it should bounce like Fiddles E between you and the enemy even at a sizable range.
His Ult is pretty damn sweet, I've mid against an Annie, she drops all her spells and skybeared. I popped my ult and fired off a furious combo of all my spells and ended up beating her with 1/4th of my health. Felt like a boss.
This guys sounds like the opposite of Leeroy Jenkins... What was his name, so that we may coin a term?
Check out my site, the Bismuth Heart | My Twitter
I spun, and I won
Someday I will have to learn your ways. I usually go something like --
blue gem + 2 pots
tear
boots 1
catalyst or glacial shroud depending on how things are going and who I'm against
from here on out either get sorc boots, frozen heart, or RoA depending on how things are going
eventually tear becomes AA
BV? Deathcap? Void staff?
I'm kinda thinking about going for an early pick into an eventual DFG, I might try that.
EDIT: Although that may be way more CDR than I need
twitch.tv/tehsloth
Ever since the nerfs, I just straight up get my shit wrecked if I'm in any lane but a Solo v Solo lane. And even then, I find my ability to secure solo kills greatly depends on the stupidity of my opponent pushing the lane.
I can last hit with her well, and ever since I started leveling her W more early, I have great sustain - but I just can't net kills, period.
I currently build Tankrelia - Regrowth->Philo->Boots1->Phage->Sheen->Boots2->Triforce->Randuins/FoN/Banshee's/Shurelias/Atmas etc etc etc, depending on comp.
0/9/21, ArP Reds, Dodge Yellows (thinking about going back to armor), MR/Lvl Blues, Hp/5 Quints. QWWEWR, R>(Q=E)>W
I think the reason I really don't play her anymore is that more often than not, with the team picks other teammates have chosen, she doesn't bring enough to the table. IE: I'm not going to pick Irelia with a Tryndamere/Jax/Xin Zhao/Poppy on the team.
Tips?
i don't know that ryze gets the AP to really superchage DFG. still a good item, but i think it's better on mages who build mass AP.
Attack Speed. The higher your attack speed the more true damage you do from your W and the more health you get back from your W. I can't ever play her with anything less than a full attack speed rune page. She can do a silly amount of damage early levels if you build W first to get you ahead.
I should also note that your build up there has no life steal item. I find that Wriggles or Starks (or a late game Bloodthirster build off an early game Vamp Scepter) really helps.
I prioritize R > W > Q > E. One point in E at 4. W is your lifeline and your sustained. Q is your gap closer and your farming ability... and the sooner it's up the sooner you can use it again when chasing or escaping.
// Switch: SW-5306-0651-6424 //
surrealitycheck might have a better answer for this, but Ryze will have a decent amount of AP assuming you build RoA/AA/Void Staff. Prob' late game at this point, but the additional nuke on DFG is nice, if you can fit in your build.
All the items you mentioned are solid tho', except I'd avoid Deathcap.
wit's end
frozen mallet
atma's
warmog's
fon
most games, you don't need the early banshees
If the enemy team doesn't have a huge amount of ap, or has a large amount of ad, then going double rod of ages (YES TWO) + frozen heart + void staff + tear is a really good core to aim towards
in fact even in a lot of games where a banshee would be cool i still buy rod of ages because it amuses me
but yeah with your archangel finished, 2 rods and a void staff you're at about 450+ ap, but not really sure where you'd put a dfg - you will be at 39% cdr from 9/0/21 + frozen heart
The other thing is that if the person can't run away from you there's no reason to go q e w q
you can go qw jog beside them q e jog beside them q r jog beside them q w
if you know they'll lose the fight if they try and stop it lets you get off a lot moar deeps
but yeah most of the time positioning is what makes him useful in team fights - his shit is on such low cds it doesn't matter who you nuke while skirmishing and if they have any squishy melee / ranged you just shit on them once everybody gets confused
Thanks - I'll try that.
Though I'm not sure I'm brave enough to go full AS Reds-Yellows-Blues-Quints. Will probably just go reds and blues for now, keep my yellows and quints Armor/Regen/MS.
Leeroy Chikins.
He's like a weird tank but also carry
I like killing people with fling so their body just flops up in the air
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Tell me how to Hanuman. I bought him but still haven't had a chance to play him