You probably know this, but factories also require workers with a high school education, so you'll need to educate some of your populace with a school, or hire some workers from abroad. That could also be the issue. Although, as captaink says, you probably just need to wait for your farms to start producing crops.
Complain about how easy it is to placate the NPCs in the game and how you never have to use your dictatorial powers and then detail how difficult the game is and how you've had to use your dictatorial powers.
The latest Three Moves Ahead podcast has him talking about this. The general complaint is that the dictorial powers are only useful after you really screw something up. In general being a benevolent dictator is the best way to stay in power.
(Please do not gift. My game bank is already full.)
I find about 2/3rds of the Edicts relatively useless, but the rest are really good.
Military Modernization, Police Ethics, Literacy, Anti-Litter Campaign, Pollution Standards, Secret Police, Wiretapping, Social Security, Food for the People, USSR Aid Package, Papal Visit, and pretty much all of the tourism boosts.
Can't forget Humanitarian Aid, either. I start every mission with that. Lets me hold onto just enough satisfaction to fast tech with my dozen + smoked beef ranches. I go immigration office -> high school -> college -> 3 banks -> nuclear plant -> army depot -> ministry -> foreign minister -> USSR Aid Package -> Spam $500 Apartments w/ Air Conditioning + Hospitals + Cathedrals.
Dang, I was hoping you had a secret source. Considering this since I loved Tropico 3 but wasn't willing to pay $40 for what appears to be another expansion.
Dang, I was hoping you had a secret source. Considering this since I loved Tropico 3 but wasn't willing to pay $40 for what appears to be another expansion.
I was just waiting for it to fall below $30 before buying it.
I like the look of the UI but other then that it seems too similar to 3 and definitely not worth $40. I might consider buying it on a sale but if I need a Tropico fix it might even be easier to reinstall Tropico Mucho Macho Edition for some old school fun.
Yeah It was 26 bucks over the weekend which for those not wanting to pay 40 dollars is a good price due to the improved mission structure and mission count as well as the small additions that definitely help make it a good step above tropico 3.
Also Penultimo as the radio guy is so much better than Juanito.
I still miss the guy from Tropico 1. "Your excellency, it appears some find your rule unpleasant. *cheat simpatico a few times* Even I must confess a certain fondness for you."
You just missed a big sale for Tropico 4 on Steam.
I need to learn to check steam more regularly then. 26 dollars is pretty good. I'm sure it will go down again though. Hopefully on a weekend I'm feeling bored.
You just missed a big sale for Tropico 4 on Steam.
I need to learn to check steam more regularly then. 26 dollars is pretty good. I'm sure it will go down again though. Hopefully on a weekend I'm feeling bored.
Check around Thanksgiving and Christmas. Steam usually has had one on Thanksgiving/Black Friday before, and always has a long one around Christmas time.
I played the first one some years back. I liked it. It wasn't particularly grand or detailed but I got a fair bit of play out of it.
I skipped the sequel because it looked like a pile of crap. A wacky pirate resort where you have to supply your buccaneers with wenches to rape? I'll pass.
With great anticipation I bought the third one off Steam. I hate "exclusive content" and then there's "add-on content" (which they charge for) and all that nonsense that the modern games seems to have. But I got it anyway.
It was about the 100th time in my life that I'd been burned by a game purchase. I think I played it for a day. Maybe two.
Is it even possible to go bankrupt in this game? Or to have the people revolt?
I did everything to try to have an unsuccessful game. All farms? Actually a good and profitable strategy in the game. Outlaw the communists (biggest faction in the game)? They don't mind. Go around shooting everybody? Plenty of immigrants will come to replace them.
I tried everything possible to have an unsuccessful game. Either I'm the ultimate Tropico master or the game just sucks ass. I won't be buying the fourth one. And didn't Tropico 3 just come out last year? They never bothered to fix that game so might as well just crank out a new one to squeeze yet more money out of the six people on earth who still play SimCity-type games. They'll buy anything.
I certainly never had any "missions". I wasn't playing in sandbox mode, though. If there even is such a mode. As I said, I only played the game for a couple of days before quitting in disgust. I played the regular mode. From 1950 to 2000. And I had difficulties set for at least "normal", possibly higher than that.
Never came close to losing. If you tried AT ALL, you would be swimming in money and everybody loved you. You'd win landslide election after landslide election. Without stuffing the ballot box. The only challenge I had was getting enough construction workers to build the endless buildings that I had endless money for.
Then if you want to destroy all the housing and have everybody live in shacks? That's okay. Put everybody's salary down to $1 a month? Plenty of free food in the jungle. Imprison the leaders of all the parties? Some incompetent fool will replace them.
I tried to create a society roughly modeled on Cambodia's Year Zero. It was only farmers and soldiers. And I guess some construction guys to build all of this and dock workers to sell the stuff. The soldiers had good housing and high salary. Everybody else was living in shelters and got $1 a month.
Nothing happened. Nobody ever rose up. So I thought, "Maybe they're afraid of the soldiers". So I got rid of the soldiers. Now everybody is homeless, there's high unemployment and everybody is making $1/month. Years go by. Nothing happens. The citizens of Tropico 3 will put up with absolutely anything. If there was a "donkey show" building and I made everybody work in one, they'd be cool with it.
The original Tropico was much more difficult. If you weren't careful about what you built and where you built, you lost money. And if you weren't doing really well, the people got pissed off and revolted. And this is why the original Tropico is a vastly superior game -- it actually requires you to play well. If you don't want to play a game, just watch one of those "Let's play" things on YouTube.
As said before, you weren't doing the campaign, which can get pretty tricky in the later levels. Especially some of the absolute power ones, Boom and Bust cycle was definitely a challenging one for certain playstyles.
Basically like playing a true Tropico 3 expansion, but that's fine with me. I haven't used too many of the new buildings yet. The mission system is neat, hopefully it gets used in later scenarios to do some interesting stuff.
The first mission tries to teach you a build order, but man it is a bad build order. They have you build the ministry before extra houses? Madness.
The second mission is all about mining. I usually don't mine that much, so it was interesting. They added salt mines as an inexhaustible kind of mine. I wonder how much they pollute. Gold is still king, though. A small gold mine brings in crazy amounts of money (in that scenario anyways) even without making it into jewelry.
The first mission tries to teach you a build order, but man it is a bad build order. They have you build the ministry before extra houses? Madness.
The second mission is all about mining. I usually don't mine that much, so it was interesting. They added salt mines as an inexhaustible kind of mine. I wonder how much they pollute. Gold is still king, though. A small gold mine brings in crazy amounts of money (in that scenario anyways) even without making it into jewelry.
I actually build a ministry before houses and get the foreign affairs minister right away so I can get USSR Blueprints or whatever and halve the cost of new apartments/tenements.
The first mission tries to teach you a build order, but man it is a bad build order. They have you build the ministry before extra houses? Madness.
The second mission is all about mining. I usually don't mine that much, so it was interesting. They added salt mines as an inexhaustible kind of mine. I wonder how much they pollute. Gold is still king, though. A small gold mine brings in crazy amounts of money (in that scenario anyways) even without making it into jewelry.
I actually build a ministry before houses and get the foreign affairs minister right away so I can get USSR Blueprints or whatever and halve the cost of new apartments/tenements.
That is a priority for me too. But I usually build a couple residences before the ministry. It's hard to spend $6000 on the ministry plus hiring the minister right off the bat.
The ministry is a cool building though. My economic minister was apparently brilliant, and got me +20% increased export prices twice on my last game. If it hadn't been a tourism-focused scenario, that would have been crazy money.
I've gotten into the back half of the campaign, these missions are getting tough. I just got through with one where you are continually blackmailed by a former advisor. By the end I had reduced export prices, a minimum wage of 15, demands for $10,000 every six months, and various respect and foreign relations penalties because I wouldn't give in to his demands.
The times are changing and the island nation of Tropico is evolving. The Internet, a New World Order, terrorists, global financial markets and space exploration are on the rise and pose new challenges to El Presidente and his regime.
Old buildings and structures are becoming obsolete and need to be upgraded or even replaced by their modern counterparts. Cars and transportation need modernization to meet the needs of a changing economy; and now El Presidente can even send people to the International Space Station! El Presidente and his ministers must now join the war against terror and control Internet regulation and freedom of speech on Tropico.
I'm curious if Modern Times will add in enough new stuff to make Tropico 4 feel more separate from 3. That might motivate me to actually grab 4.
In related news, some of songs used in Tropico came on during a dance class I was in earlier tonight. It is really, really weird trying to salsa dance while part of your mind is thinking about oppressing political dissidents.
I'm curious if Modern Times will add in enough new stuff to make Tropico 4 feel more separate from 3. That might motivate me to actually grab 4.
In related news, some of songs used in Tropico came on during a dance class I was in earlier tonight. It is really, really weird trying to salsa dance while part of your mind is thinking about oppressing political dissidents.
The times are changing and the island nation of Tropico is evolving. The Internet, a New World Order, terrorists, global financial markets and space exploration are on the rise and pose new challenges to El Presidente and his regime.
Old buildings and structures are becoming obsolete and need to be upgraded or even replaced by their modern counterparts. Cars and transportation need modernization to meet the needs of a changing economy; and now El Presidente can even send people to the International Space Station! El Presidente and his ministers must now join the war against terror and control Internet regulation and freedom of speech on Tropico.
It comes out on the 29th and is on sale for $17.
Yeah the sale on it is tempting me to pick it up. Also comes with 12 new campaign missions on top of 30 or so buildings which is says are unlocked over time. It looks like its pretty good. The campaign in tropico 4 was a lot better and harder (towards the end) than tropico 3 and was worth the price of admission alone.
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It is also possible you need a better transport network or more teamsters. I only ever have 2-3 teamsters buildings even on large cities though.
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The latest Three Moves Ahead podcast has him talking about this. The general complaint is that the dictorial powers are only useful after you really screw something up. In general being a benevolent dictator is the best way to stay in power.
(Please do not gift. My game bank is already full.)
Military Modernization, Police Ethics, Literacy, Anti-Litter Campaign, Pollution Standards, Secret Police, Wiretapping, Social Security, Food for the People, USSR Aid Package, Papal Visit, and pretty much all of the tourism boosts.
Can't forget Humanitarian Aid, either. I start every mission with that. Lets me hold onto just enough satisfaction to fast tech with my dozen + smoked beef ranches. I go immigration office -> high school -> college -> 3 banks -> nuclear plant -> army depot -> ministry -> foreign minister -> USSR Aid Package -> Spam $500 Apartments w/ Air Conditioning + Hospitals + Cathedrals.
Also there's a new DLC out that doesn't really seem worth getting...
Steam: Kemlo
Still bought anyway
Steam: Kemlo
Steam: Kemlo
I was just waiting for it to fall below $30 before buying it.
Steam: Kemlo
I would have started playing TF2 again if I knew.
That hat is so fucking boss.
Also Penultimo as the radio guy is so much better than Juanito.
I need to learn to check steam more regularly then. 26 dollars is pretty good. I'm sure it will go down again though. Hopefully on a weekend I'm feeling bored.
Check around Thanksgiving and Christmas. Steam usually has had one on Thanksgiving/Black Friday before, and always has a long one around Christmas time.
http://www.amazon.com/Kalypso-Media-40777Tropico-41-Download/dp/B005IHDLYW/ref=sr_1_3?s=videogames&ie=UTF8&qid=1321992019&sr=1-3
I skipped the sequel because it looked like a pile of crap. A wacky pirate resort where you have to supply your buccaneers with wenches to rape? I'll pass.
With great anticipation I bought the third one off Steam. I hate "exclusive content" and then there's "add-on content" (which they charge for) and all that nonsense that the modern games seems to have. But I got it anyway.
It was about the 100th time in my life that I'd been burned by a game purchase. I think I played it for a day. Maybe two.
Is it even possible to go bankrupt in this game? Or to have the people revolt?
I did everything to try to have an unsuccessful game. All farms? Actually a good and profitable strategy in the game. Outlaw the communists (biggest faction in the game)? They don't mind. Go around shooting everybody? Plenty of immigrants will come to replace them.
I tried everything possible to have an unsuccessful game. Either I'm the ultimate Tropico master or the game just sucks ass. I won't be buying the fourth one. And didn't Tropico 3 just come out last year? They never bothered to fix that game so might as well just crank out a new one to squeeze yet more money out of the six people on earth who still play SimCity-type games. They'll buy anything.
Not this guy.
The expansion addes some missions that were a bit more challenging, but not hugely so.
OOh, very tempting. I'm still reeling from the costs of KOFXIII, SR3, and Halo:CE, otherwise I'd jump on this.
Never came close to losing. If you tried AT ALL, you would be swimming in money and everybody loved you. You'd win landslide election after landslide election. Without stuffing the ballot box. The only challenge I had was getting enough construction workers to build the endless buildings that I had endless money for.
Then if you want to destroy all the housing and have everybody live in shacks? That's okay. Put everybody's salary down to $1 a month? Plenty of free food in the jungle. Imprison the leaders of all the parties? Some incompetent fool will replace them.
I tried to create a society roughly modeled on Cambodia's Year Zero. It was only farmers and soldiers. And I guess some construction guys to build all of this and dock workers to sell the stuff. The soldiers had good housing and high salary. Everybody else was living in shelters and got $1 a month.
Nothing happened. Nobody ever rose up. So I thought, "Maybe they're afraid of the soldiers". So I got rid of the soldiers. Now everybody is homeless, there's high unemployment and everybody is making $1/month. Years go by. Nothing happens. The citizens of Tropico 3 will put up with absolutely anything. If there was a "donkey show" building and I made everybody work in one, they'd be cool with it.
The original Tropico was much more difficult. If you weren't careful about what you built and where you built, you lost money. And if you weren't doing really well, the people got pissed off and revolted. And this is why the original Tropico is a vastly superior game -- it actually requires you to play well. If you don't want to play a game, just watch one of those "Let's play" things on YouTube.
Basically like playing a true Tropico 3 expansion, but that's fine with me. I haven't used too many of the new buildings yet. The mission system is neat, hopefully it gets used in later scenarios to do some interesting stuff.
The second mission is all about mining. I usually don't mine that much, so it was interesting. They added salt mines as an inexhaustible kind of mine. I wonder how much they pollute. Gold is still king, though. A small gold mine brings in crazy amounts of money (in that scenario anyways) even without making it into jewelry.
What's the cheapest place to pick it up, on either 360 or PC?
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I actually build a ministry before houses and get the foreign affairs minister right away so I can get USSR Blueprints or whatever and halve the cost of new apartments/tenements.
That is a priority for me too. But I usually build a couple residences before the ministry. It's hard to spend $6000 on the ministry plus hiring the minister right off the bat.
The ministry is a cool building though. My economic minister was apparently brilliant, and got me +20% increased export prices twice on my last game. If it hadn't been a tourism-focused scenario, that would have been crazy money.
It also comes with a new mission and it's... well it's something.
Let's just say I wouldn't have called it 'Plantador' after the DLC. I'd have named it The Presidente in Yellow.
Tropico 4: Modern Times
It comes out on the 29th and is on sale for $17.
Steam: Kemlo
In related news, some of songs used in Tropico came on during a dance class I was in earlier tonight. It is really, really weird trying to salsa dance while part of your mind is thinking about oppressing political dissidents.
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Just like a real dictator!
Yeah the sale on it is tempting me to pick it up. Also comes with 12 new campaign missions on top of 30 or so buildings which is says are unlocked over time. It looks like its pretty good. The campaign in tropico 4 was a lot better and harder (towards the end) than tropico 3 and was worth the price of admission alone.