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Is it wrong to think it's sort of racist for there not to be any African American characters in any of the Nintendo produced franchises like Super Smash Bros Brawl?
Pic is of a Nintendo game producer being consumed by, what I suspect are, racist thoughts.
MD on
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BroloBroseidonLord of the BroceanRegistered Userregular
Tommy2Handswhat is this where am iRegistered Userregular
as a white person I am offended
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Tommy2Handswhat is this where am iRegistered Userregular
constantly
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ceresWhen the last moon is cast over the last star of morningAnd the future has past without even a last desperate warningRegistered User, ModeratorMod Emeritus
So like.. you're one of those people who think they're drawing white people, right?
And it seems like all is dying, and would leave the world to mourn
To summarize, in the case of Dragon Age 2, BioWare neglected their main demographic: The Straight Male Gamer.
I don't think many would argue with the fact that the overwhelming majority of RPG gamers are indeed straight and male. Sure, there are a substantial amount of women who play video games, but they're usually gamers who play games like The Sims, rather than games like Dragon Age. That's not to say there isn't a significant number of women who play Dragon Age and that BioWare should forego the option of playing as a women altogether, but there should have been much more focus in on making sure us male gamers were happy.
Now immediately I'm sure that some male gamers are going to be like "YOU DON'T SPEAK FOR ME! I LOVE DRAGON AGE 2!", but you have to understand, the Straight Male Gamer, cannot be just lumped into a single category.
Its ridiculous that I even have to use a term like Straight Male Gamer, when in the past I would only have to say fans, but it is as if when the designers were deciding on how to use their limited resources, instead of thinking "We have fans who loved Alistair and we have fans who thought Alistair was annoying. We have fans that thought Morrigan was great and we have fans that thought that she was a ****. And we have fans who liked the combat and we have fans who hated the combat but liked the story. How do we make make all these groups happy?" Instead, it is as if they went "We have straight males, straight females, gays and lesbians. How do we make all these groups happy?"
In every previous BioWare game, I always felt that almost every companion in the game was designed for the male gamer in mind. Every female love interest was always written as a male friend type support character. In Dragon Age 2, I felt like most of the companions were designed to appeal to other groups foremost, Anders and Fenris for gays and Aveline for women given the lack of strong women in games, and that for the straight male gamer, a secondary concern. It makes things very awkward when your male companions keep making passes at you. The fact that a "No Homosexuality" option, which could have been easily implemented, is omitted just proves my point. I know there are some straight male gamers out there who did not mind it at and I respect that.
When I say BioWare neglected The Straight Male Gamer, I don't mean that they ignored male gamers. The romance options, Isabella and Merrill, were clearly designed for the straight male gamers in mind. Unfortunately, those choices are what one would call "exotic" choices. They appeal to a subset of male gamers and while its true you can't make a romance option everyone will love, with Isabella and Merrill it seems like they weren't even going for an option most males will like. And the fact is, they could have. They had the resources to add another romance option, but instead chose to implement a gay romance with Anders.
I'm certain that some will declare "That's only fair!" but lets be honest. I'll be generous and assume that 5% of all Dragon Age 2 players are actually homosexuals. I'll be even more generous and assume that the Anders romance was liked by every homosexual. Are you really telling me that you could not have written another straight romance that would have pleased more than 5% of your fans?
Dragon Age 2 did have its faults no doubt, objectively; combat that was fun initially but quickly got tedious as a result of constantly respawing enemies and too many random encounters, not so well disguised re-used environments, a flawed equipment system in which most of the loot you got could not be used. And subjectively, I've seen complaints of the new faster combat, the new dialogue wheel and so forth. But truth to be told, I wasn't happy with every single aspect of Origins either, but still I loved that game. The gameplay elements are only a part of an RPG, theres the story and characters that drive it. If the same amount focus and attention to characters were given for me as there was in Origins, I'm sure that even with all those technical flaws, I would have found Dragon Age 2 a good game, a flawed game, but still good. As it stands right now, with mediocre characters and mediocre gameplay, Dragon Age 2 is a mediocre game and I'd rate it as such.
David Gaider replied in the last thread stating, "There's a lot of assumption in there, not the least of which is certain amount of privilege (not to mention an assumption that all straight male gamers must like the same thing)". It's odd to me that David realized that not all straight male gamers like the same thing, yet thought it prudent to try to include a cast that would be liked by straight male gamers, straight female gamers, gays and lesbians with a development time of 18 months. I just hope that the next game BioWare will get its priorities right or spend more time making the game.
Despite my opinions I fully respect the opinions of those who disagree with me so please let’s agree to disagree in a respectful manner and not let this descend into personal attacks. I respectfully request that the moderators simply remove the trouble makers and trolls who make inflammatory comments rather than locking the entire thread because that’s what the trolls want. Thank you.
Seeing as how this post has been linked by a few sites, I thought it'd be proper for me to write a response to Gaider's reply:
I don't see how Gaider's reply was in anyway blasting my arguments. In fact, what Gaider basically said was that "You're right. Dragon Age 2 was not made specifically for "straight male gamer" in mind. It was made to be all-inclusive." And that was exactly the accusation I was making. I'm not here to debate the moralities of homosexuality, I personally find it to be digusting but others will feel different, that isn't the point of this thread.
The whole point of the argument relies on the central point that straight male gamers make up a overwhelming majority of players. As I said before, I estimate that the number is around 80% (this includes straight males gamers who plays a females). Now if my numbers are at all wrong (that in reality the split is 60-40-10 (male, female, gay), then consider this post to be null and void, I've wasted your time (No doubt some of you already feel that way).
"And if there is any doubt why such an opinion might be met with hostility, it has to do with privilege. You can write it off as "political correctness" if you wish, but the truth is that privilege always lies with the majority. They're so used to being catered to that they see the lack of catering as an imbalance. They don't see anything wrong with having things set up to suit them, what's everyone's fuss all about? That's the way it should be, any everyone else should be used to not getting what they want."
The idea of privilege is ridiculous. The "privilege" always lies with the majority because if your goal is to make a game that will be liked by as many fans possible, then it makes sense to focus on that largest group. Why should one fan's enjoyment be more important than five others? It'd more accurate to call "privilege" the idea that some minority group gets special preference for political points. If you really want to be all-inclusive, then I don't see why homosexuals should get special preference while leaving other minority groups out.
This isn't a complaint about how I didn't get everything I wanted. This is a complaint about how this is the first BioWare game I've played that I did not enjoy. I've seen many complaints about weak characters and weak story. That is also my complaint and I believe stems entirely from trying to be "all-inclusive". By trying to appeal to so broad of audience, you've left a game in which many people are disappointed. You'll win praises and 10/10's from gay activists and feminists for your great strides in promoting "equality" and eliminating "straight male privilege", but you'll have loss fans like me.
In a perfect world with unlimited resources and time, you might have been able to pull it off, a game in which everyone would love. But this is not a perfect world and you have said many times that your resources are limited, and I believe you could have used them more wisely.
I always like to bring The Witcher up as an example. This is an amazing game and more amazing so that it was developed by a small Polish company. One would think that the game being developed by Polish producers would not be able to connect with a English speak audience, but that is not the case at all. This is game which was inarguably made for straight male gamer. Because the designers only had to worry about that demographic, they were able to create a strong memorable protagonist and strong memorable support characters. They could give us many choices and not worry about having to produce voice-overs for so many different characters. I can only imagine how amazing the game would be if they had the budget that Dragon Age 2 had and its pains me to think about how great Dragon Age 2 could have been.
If your goal is not to make as many fans as possible happy but to enact some form of social crusade then please, market and advertise the game as such. If you believe there are a substantial number of players who would appreciate those features, then advertise it and create trailers for it, don't lead me to believe that this game was crafted for the straight male. If you truly believe that the straight male gamers are not important enough that you should focus on them, then I would like to see your marketing reflect that.
As a side note, I'd like to say that I'm not at all surprised by all the pro-homosexuality comments and that I expected even more. 1% of a million is still 10000. No doubt you'd have a many of them trying to protect their "privilege" in Dragon Age 2.
Those who agree with me will likely do so silently for fear of being called homophobic by what can only be called a mob as even Gaider pointed out or just won't bother out of feeling of pointlessness like I once did. But to those people, I encourage you to post as well and not let your concerns be silenced as some would like.
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@mully well then get on it, missy
you have ten minutes
steam | Dokkan: 868846562
They're pretty much a white power outfit.
So is saying yo, yo.
I really like yo yos yo.
I think this yo yo yo joke is played out yo.
Need some stuff designed or printed? I can help with that.
To summarize, in the case of Dragon Age 2, BioWare neglected their main demographic: The Straight Male Gamer.
I don't think many would argue with the fact that the overwhelming majority of RPG gamers are indeed straight and male. Sure, there are a substantial amount of women who play video games, but they're usually gamers who play games like The Sims, rather than games like Dragon Age. That's not to say there isn't a significant number of women who play Dragon Age and that BioWare should forego the option of playing as a women altogether, but there should have been much more focus in on making sure us male gamers were happy.
Now immediately I'm sure that some male gamers are going to be like "YOU DON'T SPEAK FOR ME! I LOVE DRAGON AGE 2!", but you have to understand, the Straight Male Gamer, cannot be just lumped into a single category.
Its ridiculous that I even have to use a term like Straight Male Gamer, when in the past I would only have to say fans, but it is as if when the designers were deciding on how to use their limited resources, instead of thinking "We have fans who loved Alistair and we have fans who thought Alistair was annoying. We have fans that thought Morrigan was great and we have fans that thought that she was a ****. And we have fans who liked the combat and we have fans who hated the combat but liked the story. How do we make make all these groups happy?" Instead, it is as if they went "We have straight males, straight females, gays and lesbians. How do we make all these groups happy?"
In every previous BioWare game, I always felt that almost every companion in the game was designed for the male gamer in mind. Every female love interest was always written as a male friend type support character. In Dragon Age 2, I felt like most of the companions were designed to appeal to other groups foremost, Anders and Fenris for gays and Aveline for women given the lack of strong women in games, and that for the straight male gamer, a secondary concern. It makes things very awkward when your male companions keep making passes at you. The fact that a "No Homosexuality" option, which could have been easily implemented, is omitted just proves my point. I know there are some straight male gamers out there who did not mind it at and I respect that.
When I say BioWare neglected The Straight Male Gamer, I don't mean that they ignored male gamers. The romance options, Isabella and Merrill, were clearly designed for the straight male gamers in mind. Unfortunately, those choices are what one would call "exotic" choices. They appeal to a subset of male gamers and while its true you can't make a romance option everyone will love, with Isabella and Merrill it seems like they weren't even going for an option most males will like. And the fact is, they could have. They had the resources to add another romance option, but instead chose to implement a gay romance with Anders.
I'm certain that some will declare "That's only fair!" but lets be honest. I'll be generous and assume that 5% of all Dragon Age 2 players are actually homosexuals. I'll be even more generous and assume that the Anders romance was liked by every homosexual. Are you really telling me that you could not have written another straight romance that would have pleased more than 5% of your fans?
Dragon Age 2 did have its faults no doubt, objectively; combat that was fun initially but quickly got tedious as a result of constantly respawing enemies and too many random encounters, not so well disguised re-used environments, a flawed equipment system in which most of the loot you got could not be used. And subjectively, I've seen complaints of the new faster combat, the new dialogue wheel and so forth. But truth to be told, I wasn't happy with every single aspect of Origins either, but still I loved that game. The gameplay elements are only a part of an RPG, theres the story and characters that drive it. If the same amount focus and attention to characters were given for me as there was in Origins, I'm sure that even with all those technical flaws, I would have found Dragon Age 2 a good game, a flawed game, but still good. As it stands right now, with mediocre characters and mediocre gameplay, Dragon Age 2 is a mediocre game and I'd rate it as such.
David Gaider replied in the last thread stating, "There's a lot of assumption in there, not the least of which is certain amount of privilege (not to mention an assumption that all straight male gamers must like the same thing)". It's odd to me that David realized that not all straight male gamers like the same thing, yet thought it prudent to try to include a cast that would be liked by straight male gamers, straight female gamers, gays and lesbians with a development time of 18 months. I just hope that the next game BioWare will get its priorities right or spend more time making the game.
Despite my opinions I fully respect the opinions of those who disagree with me so please let’s agree to disagree in a respectful manner and not let this descend into personal attacks. I respectfully request that the moderators simply remove the trouble makers and trolls who make inflammatory comments rather than locking the entire thread because that’s what the trolls want. Thank you.
Seeing as how this post has been linked by a few sites, I thought it'd be proper for me to write a response to Gaider's reply:
I don't see how Gaider's reply was in anyway blasting my arguments. In fact, what Gaider basically said was that "You're right. Dragon Age 2 was not made specifically for "straight male gamer" in mind. It was made to be all-inclusive." And that was exactly the accusation I was making. I'm not here to debate the moralities of homosexuality, I personally find it to be digusting but others will feel different, that isn't the point of this thread.
The whole point of the argument relies on the central point that straight male gamers make up a overwhelming majority of players. As I said before, I estimate that the number is around 80% (this includes straight males gamers who plays a females). Now if my numbers are at all wrong (that in reality the split is 60-40-10 (male, female, gay), then consider this post to be null and void, I've wasted your time (No doubt some of you already feel that way).
"And if there is any doubt why such an opinion might be met with hostility, it has to do with privilege. You can write it off as "political correctness" if you wish, but the truth is that privilege always lies with the majority. They're so used to being catered to that they see the lack of catering as an imbalance. They don't see anything wrong with having things set up to suit them, what's everyone's fuss all about? That's the way it should be, any everyone else should be used to not getting what they want."
The idea of privilege is ridiculous. The "privilege" always lies with the majority because if your goal is to make a game that will be liked by as many fans possible, then it makes sense to focus on that largest group. Why should one fan's enjoyment be more important than five others? It'd more accurate to call "privilege" the idea that some minority group gets special preference for political points. If you really want to be all-inclusive, then I don't see why homosexuals should get special preference while leaving other minority groups out.
This isn't a complaint about how I didn't get everything I wanted. This is a complaint about how this is the first BioWare game I've played that I did not enjoy. I've seen many complaints about weak characters and weak story. That is also my complaint and I believe stems entirely from trying to be "all-inclusive". By trying to appeal to so broad of audience, you've left a game in which many people are disappointed. You'll win praises and 10/10's from gay activists and feminists for your great strides in promoting "equality" and eliminating "straight male privilege", but you'll have loss fans like me.
In a perfect world with unlimited resources and time, you might have been able to pull it off, a game in which everyone would love. But this is not a perfect world and you have said many times that your resources are limited, and I believe you could have used them more wisely.
I always like to bring The Witcher up as an example. This is an amazing game and more amazing so that it was developed by a small Polish company. One would think that the game being developed by Polish producers would not be able to connect with a English speak audience, but that is not the case at all. This is game which was inarguably made for straight male gamer. Because the designers only had to worry about that demographic, they were able to create a strong memorable protagonist and strong memorable support characters. They could give us many choices and not worry about having to produce voice-overs for so many different characters. I can only imagine how amazing the game would be if they had the budget that Dragon Age 2 had and its pains me to think about how great Dragon Age 2 could have been.
If your goal is not to make as many fans as possible happy but to enact some form of social crusade then please, market and advertise the game as such. If you believe there are a substantial number of players who would appreciate those features, then advertise it and create trailers for it, don't lead me to believe that this game was crafted for the straight male. If you truly believe that the straight male gamers are not important enough that you should focus on them, then I would like to see your marketing reflect that.
As a side note, I'd like to say that I'm not at all surprised by all the pro-homosexuality comments and that I expected even more. 1% of a million is still 10000. No doubt you'd have a many of them trying to protect their "privilege" in Dragon Age 2.
Those who agree with me will likely do so silently for fear of being called homophobic by what can only be called a mob as even Gaider pointed out or just won't bother out of feeling of pointlessness like I once did. But to those people, I encourage you to post as well and not let your concerns be silenced as some would like.
draw us as Laotians arguing about soup. Everybody wins.
hey satan...: thinkgeek amazon My post |
Also, from @#pipe:
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