Pretty fun game. Combat definitely gets better as you unlock moves. Most of the prologue feels slow and almost painful, until you hit the shop. I wish there was a slider for the voice volume...the dialogue is great, but it's drowned out by zombie/chainsaw noises half the time.
The load times are also pretty bad, but that might just be the PS3. No install option.
It stops to load after every few bursts of action. Any change in scenery, really. The stages also seem a bit long. It would have been easier to digest the first stage if it was split into two halves, or something. Fun stuff, but it started to drag on after a while. I'll have to see if that keeps up.
I think my TV isn't great for this stuff, I always have to turn everything else down and leave the voices up at max. At least the subtitles pop for most of the random jokes when you're not even in a cutscene.
Pretty good so far. First stage kinda had me worried that it was gonna be kinda stupid, but the second stage and what happens to her boyfriend really made things interesting.
I played about 45 minutes and probably won't pick it up again. It's not a BAD game; it just feels like a rushed, poorly ported Wii game homage to Bayonetta that comes off crude and crass (again not a bad thing) to Bayonetta's sassy and refined. I think if they'd had another year to let it cook it would have been a REALLY amazing game tho.
Yeah the zombie profiles are "Wtf did I buy?" levels of messed up. (in a hilarious suda51 way usually)
The first boss fight(I hear it about all of them) is really good, and make the combat feel solid. No more heroes combat was better, but it felt as loose as this feels..... janky I guess?
Also, there may have been at least two instances when I was playaing last night where large farming equipment and the 80's pop song "You Spin Me Round" came together in a thing of beauty.
Game is pretty short though. I don't think I played for more than three hours last night, and I've only got two bosses left on the map.
Everyone has a price. Throw enough gold around and someone will risk disintegration.
Boom. This right here. Probably the best part of the game.
I went in with low expectations, hoping it wasn't going to be another shitty game like Shadows of the Damned. Had a good feeling about it, and I feel like I'm being rewarded for taking a chance
Its nice to be playing a game like this after a long stretch of "super serious" games.
Everyone has a price. Throw enough gold around and someone will risk disintegration.
Beat the game last night. Game goes from poo at the beginning to awesome by the end when you have some decent combat abilities. I liked how the final boss's influences were all these awful things like rape and genocide, his one musical influence?
Michael Buble
pffft ha!
Got the "sad" ending, I'm wondering if you have to obtain all the collectables or beat the game on very hard to unlock the happy ending. I'm also wondering if lollipop wrapper and named zombie spawns are tied to the difficulty levels. I think they might be, but when I replayed the prologue and the school, there were two named zombies I hadn't collected before and I hadn't bumped up the difficulty. I'd rather not bump it up if I don't have too...
There's a bunch of costumes available for purchase when you beat the game too. Picked up the "Sexy Seashell Bikini" and the loading screen told me "Playing the game in that costume is scandalous! You pervert!"
Edit: Ah, to get the good ending, you have to save all your classmates throughout the game. Have to play on hard to obtain all the lollipop wrappers though. I think you can play any difficulty you want for the named zombies, but some of them only show up in ranked mode. Also, the stores in ranked mode turn into creepy murderous chicken mascots...
Skull2185 on
Everyone has a price. Throw enough gold around and someone will risk disintegration.
0
Magus`The fun has been DOUBLED!Registered Userregular
IGN gave this game a 5. I'd still very much like to play it, though.
I put about two hours into it last night and had a whole bunch of fun, even without unlocking a lot of the combos, though I do admit it adds quite a lot. As is, though, between leapfrogs and dropkicks on top of the basics, you can add a lot of variety into what you're given at the start.
AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
Having played this game a bit today (Friends PS3 version, not 360) I can pretty much agree with the review scores its tending to get. Combat is clunky, it's highly repetitive, the minigames are just insipid and while it has its charms, some of them just wear thin really quickly (the shop music for example). The only thing I really think is well done is Nick, who has just this brilliantly written dialog and I laughed out loud several times at things he came out with.
Personally, if this game is like $10 in future I might get it or maybe I'll rent it so I can play it through on my 360 at some point. The dialog from Nick is hilarious and the descriptions of the named zombies are great too: But I'm definitely not going to play this for the gameplay.
Saw some of the cutscenes and I love the sense of humor this game has. I don't think it's worth 60 bucks, but I may pick it up when it hits the bargain bin. Dad is awesome.
Actually, the whole family is awesome.
manwiththemachinegun on
0
AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
Nick has some utterly fantastic lines. He has a particularly great sick burn in the Giantbomb video above when they get into the gym.
Saw some of the cutscenes and I love the sense of humor this game has. I don't think it's worth 60 bucks, but I may pick it up when it hits the bargain bin. Dad is awesome.
Actually, the whole family is awesome.
Game launched at $45
Its worth it, IMO. Im a zombie killin, sparkle huntin beast now. I get the combat complaints, but it improves by 100% around stage 3 where you'll probably have purchased some combos.
Everyone has a price. Throw enough gold around and someone will risk disintegration.
Beat the game last night. Game goes from poo at the beginning to awesome by the end when you have some decent combat abilities. I liked how the final boss's influences were all these awful things like rape and genocide, his one musical influence?
Michael Buble
pffft ha!
Got the "sad" ending, I'm wondering if you have to obtain all the collectables or beat the game on very hard to unlock the happy ending. I'm also wondering if lollipop wrapper and named zombie spawns are tied to the difficulty levels. I think they might be, but when I replayed the prologue and the school, there were two named zombies I hadn't collected before and I hadn't bumped up the difficulty. I'd rather not bump it up if I don't have too...
There's a bunch of costumes available for purchase when you beat the game too. Picked up the "Sexy Seashell Bikini" and the loading screen told me "Playing the game in that costume is scandalous! You pervert!"
Edit: Ah, to get the good ending, you have to save all your classmates throughout the game. Have to play on hard to obtain all the lollipop wrappers though. I think you can play any difficulty you want for the named zombies, but some of them only show up in ranked mode. Also, the stores in ranked mode turn into creepy murderous chicken mascots...
Uhg I know I already let two die in the school. Can I go back and replay that level and save them on that time to get the ending?
Posts
Cheerleaders
Chainsaws
Michael Rosenbaum
Quick Time Events
Twilight Sparkle
Comic book menus
Meaningless collectables
It doesn't have anything as terrible as the overworld or part-time jobs from NMH, though. It's basically all-combat.
Pretty much this, but every time Juliet gets mouthy this is all I see and hear in my head.
http://www.youtube.com/watch?v=5Z0nQcC9cPI
I don't believe you!
http://www.youtube.com/watch?v=9-mSyd6oW_Q
Pervert
The load times are also pretty bad, but that might just be the PS3. No install option.
I'm also hearing all the dialogue pretty clearly over the noise, actually
I think my TV isn't great for this stuff, I always have to turn everything else down and leave the voices up at max. At least the subtitles pop for most of the random jokes when you're not even in a cutscene.
Pretty good so far. First stage kinda had me worried that it was gonna be kinda stupid, but the second stage and what happens to her boyfriend really made things interesting.
¯\_(ツ)_/¯
The first boss fight(I hear it about all of them) is really good, and make the combat feel solid. No more heroes combat was better, but it felt as loose as this feels..... janky I guess?
I swear! I did it by mistake!
Also, there may have been at least two instances when I was playaing last night where large farming equipment and the 80's pop song "You Spin Me Round" came together in a thing of beauty.
Game is pretty short though. I don't think I played for more than three hours last night, and I've only got two bosses left on the map.
Boom. This right here. Probably the best part of the game.
I went in with low expectations, hoping it wasn't going to be another shitty game like Shadows of the Damned. Had a good feeling about it, and I feel like I'm being rewarded for taking a chance
Its nice to be playing a game like this after a long stretch of "super serious" games.
I think it's pretty much guaranteed.
Edit: I realize I made a spelling error... but for this game, that name seems appropriate.
Yeah, I got my code this morning, but I had to run out. How's that costume look?
It looks OK. Little bit of a Bettie Page thing going on there.
Switch (JeffConser): SW-3353-5433-5137 Wii U: Skeldare - 3DS: 1848-1663-9345
PM Me if you add me!
God dammit
Got the "sad" ending, I'm wondering if you have to obtain all the collectables or beat the game on very hard to unlock the happy ending. I'm also wondering if lollipop wrapper and named zombie spawns are tied to the difficulty levels. I think they might be, but when I replayed the prologue and the school, there were two named zombies I hadn't collected before and I hadn't bumped up the difficulty. I'd rather not bump it up if I don't have too...
There's a bunch of costumes available for purchase when you beat the game too. Picked up the "Sexy Seashell Bikini" and the loading screen told me "Playing the game in that costume is scandalous! You pervert!"
Edit: Ah, to get the good ending, you have to save all your classmates throughout the game. Have to play on hard to obtain all the lollipop wrappers though. I think you can play any difficulty you want for the named zombies, but some of them only show up in ranked mode. Also, the stores in ranked mode turn into creepy murderous chicken mascots...
Steam Profile | Signature art by Alexandra 'Lexxy' Douglass
I put about two hours into it last night and had a whole bunch of fun, even without unlocking a lot of the combos, though I do admit it adds quite a lot. As is, though, between leapfrogs and dropkicks on top of the basics, you can add a lot of variety into what you're given at the start.
Personally, if this game is like $10 in future I might get it or maybe I'll rent it so I can play it through on my 360 at some point. The dialog from Nick is hilarious and the descriptions of the named zombies are great too: But I'm definitely not going to play this for the gameplay.
For those who like this sort of thing, Giantbomb has their quicklook up of the game as well. I disagree with them about the "Mickey" song. There is no way that is bad. No way.
Actually, the whole family is awesome.
Game launched at $45
Its worth it, IMO. Im a zombie killin, sparkle huntin beast now. I get the combat complaints, but it improves by 100% around stage 3 where you'll probably have purchased some combos.
It reminded me of a similar game I saw years ago, except the high school girl was Japanese and had a katana instead of a chainsaw.
Took forever to find out what that game was called, but finally found it:
Onechanbara: Bikini Samurai Squad
Uhg I know I already let two die in the school. Can I go back and replay that level and save them on that time to get the ending?