Tag power blows are surprisingly boring. Just a free character switch. Nice to know that the VF characters will get some unique tag throws (even if they're just replacing a partner for an already existing tag throw).
Also no surprise that the flat stages weren't introduced to appease any competitive players (since there was no real outcry from the tiny DOA competitive community), but are just there for tag battles. Seems ram limitations have struck again.
Team Ninja is also saying that they've further improved training mode with better AI options, specifically settings for them to struggle out of staggers and stuns. This is very nice.
They're also saying that the tutorials packed into the story mode will mostly be optional stages. Also very nice.
If i am not mistaken she's horrendously overpowered.
Also yeah, no real upgrade because honestly the new guy is trying to get his footing with the series since, especially with DOA, Itagaki was so involved with the series.
My hype meter is a cool medium for this, mostly due to "yeah, i am going to take less of an emphasis on tits and ass, by the way, here's a shitton of tits and ass."
I am going to risk being uncool and say that the tits and ass are part of the draw for me and I think it's part of what makes DOA DOA.
Pretty much fine with it being a very fanservicey game. Of course, it seems every fighting game under the sun is now filled with cheesecake these days, so it gets a little grating.
Its the "no im not doing this, but actually im totally doing this because i am caving to managment"
The one thing i appreciated about Itagaki was that even
though he was an asshole, he did exactly what he wanted to do and had a clear vision
about what he wanted to do. Hyashi, i think, is very clearly getting run over on some of his creative decisions(admittidly most of them are terrible).
That was part of the theme behind the article that I wrote, and I think it's still the case that the market is too different now. They have to appeal to some nebulous ideas of competitive play even while hedging their bets with t&a, because the Dead or Alive franchise was successful in the past because it had great graphics and lots of jiggling flesh. And it's not like their competition isn't doing the same thing. Look at the TTT2 swimsuit stuff.
If i am not mistaken she's horrendously overpowered.
She is (or was) a boss character. Of course she's terribly overpowered. Sometimes, beating seemed to involve way more luck than skill. Though that could've just been my impression since I'm not very skilled.
So the cat is just about out of the bag for the rest of the characters, though Team Ninja says there's some surprises still. I am considering NEC again this year, even though I don't know what I would play. If doa5 is fun enough it will up my chances of going, though.
cptruggedI think it has something to do with free will.Registered Userregular
Played a bit with a co-worker at lunch.
I'm a long time fan of the series and this was pretty enjoyable.
On the graphics/ engine: It kinda felt like the animations were a little jumpy. Not very smooth at all IMO. It almost felt like they skimped on some of the in between frames. I also don't think I like the new "sweat and dirt" effect. It ends up just making some of the characters look like they have some sort of splotchy skin condition. Especially Lisa. I, personally, also don't care for the new character design style that took away from the more animated look of the previous games. But as far as texturing, it is top notch and the environments are crazy cool.
All in all, it seems like most of the move sets from DOA3 are alive and well. It was nice having Tina's air grab back to finish off her quick punch to knee combo. I really like the new boxing girl. Didn't have time to really find any mixups but her frames are lightning quick and everything seems to lead into multi hit punch combos.
I had fun in the hour I got to play, can't wait to dig into it some more.
Yeah, if you were planning on buying the game anyway then the online pass isnt a big deal. Actually, if you want to wait and buy the game used for cheap, you could wait and get it from GameFly and still get the online pass.
Everyone has a price. Throw enough gold around and someone will risk disintegration.
Pure greed leads to online passes. Not paying for something does not lead to the existence of the thing not being payed for.
It's like you think online passes are a thing that exists for no reason instead of a reaction to the market.
Online passes are a thing because of lots of people not buying games new, so companies do it to try and make up some of that lost revenue by either making the choice to go used over new harder, or getting some later income from used buyers getting a pass.
It's "pure greed" in the same way putting out a product to make money to begin with is "pure greed". It is not this horrible immoral thing you are making it out to be. Their actual customers are not effected, and the people that aren't their customers will either become one by buying a pass or not have as good of a product as their customers.
Like, dude, you are getting bent out of shape over a company trying to make money off of their product. If "pure greed" is such an awful thing than you might as well stop buying any games.
If they think they're losing money they can add value. If they want to remove features then they can bite me. Like I said, I don't even play fighting games online, but I will not support this type of action, especially when I'd already be charged for an online service to begin with. Team Ninja, and every other developer who pulls this stuff, is not running dedicated servers for me or something. They're piggybacking already established p2p setups.
They're not losing money on this, they're just not getting all the money they want. abloobloo
Online passes are an A-okay service, as are any other incentive items like Cerberus or BL2's Mechromancer
And after hearing this talked about on the Bombcast this week, I am kind of interested in trying it out even though I've never really given DOA a shot before
They didn't remove features! The pass in in the freaking box!
And saying that "adding value" is the solution is silly as hell. Just a totally nebulous suggestion that doesn't really mean anything and suggests that any game that loses sales to the used market doesn't have "enough value"...whatever the fuck that even means.
They're making way more money off of people that don't have foolish pride about things that are literally meaningless to them than they would have if they didn't put out an online pass. Making any money off of it makes it instantly not-pointless.
Like me, for example
I wanna try DOA, but I'm sure as shit not gonna spend $60 to try it
But at a reduced price like $30 or something used, sure, maybe
And if I like it, I may just pay that $10 to pay online and now Tecmo gets theirs instead of GameStop getting all of it
They're making way more money off of people that don't have foolish pride about things that are literally meaningless to them than they would have if they didn't put out an online pass. Making any money off of it makes it instantly not-pointless.
Like me, for example
I wanna try DOA, but I'm sure as shit not gonna spend $60 to try it
But at a reduced price like $30 or something used, sure, maybe
And if I like it, I may just pay that $10 to pay online and now Tecmo gets theirs instead of GameStop getting all of it
Hell, odds are you'll be able to get this new for thirty or even less between now and the end of the year, thanks to the one-two punch of Black Friday and Christmas. Ditto for nearly every other major release this year.
Yeah we kinda already discussed how your "b...but...GREEEEEEED" argument is kinda silly.
Oh noes! A company giving their paying customers the same thing they've always got and then doing something that will maybe make them profit a little off of used sales! How scandalous!
Dude. The online pass is only something you buy if you buy it used. The devs get no money whatsoever from used game sales, that is why online passes exist. I have no problem with this and I shall be buying the game anyway, because I don't even have XBL. The DOA series has always been games designed for you to have fun with friends. And that's exactly why I'll buy this one.
I am one of those people who will wait for a sale. Not because I think the game has bad value, but because I don't stick with fighting games for very long after buying them. I'll snatch it up the first time I see a decent sale.
Posts
Tag battle finally revealed.
http://www.youtube.com/watch?v=TeWPv3vhlLk&feature=player_embedded
Tag power blows are surprisingly boring. Just a free character switch. Nice to know that the VF characters will get some unique tag throws (even if they're just replacing a partner for an already existing tag throw).
Also no surprise that the flat stages weren't introduced to appease any competitive players (since there was no real outcry from the tiny DOA competitive community), but are just there for tag battles. Seems ram limitations have struck again.
Team Ninja is also saying that they've further improved training mode with better AI options, specifically settings for them to struggle out of staggers and stuns. This is very nice.
They're also saying that the tutorials packed into the story mode will mostly be optional stages. Also very nice.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
New official trailer is out:
http://www.youtube.com/watch?feature=player_embedded&v=fvOSrg-1c3s
Characters shown for the first time are Helena, Brad, Eliot, Gen Fu, and good old Alpha-152. Also a few new stages and costumes.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
Is she OP? I ask because I seem to do very well with her... and usually something is afoot if I am doing well in fighting game.
I also did not know that DoA5 was going to include VF characters... that's pretty rad.
If i am not mistaken she's horrendously overpowered.
Also yeah, no real upgrade because honestly the new guy is trying to get his footing with the series since, especially with DOA, Itagaki was so involved with the series.
My hype meter is a cool medium for this, mostly due to "yeah, i am going to take less of an emphasis on tits and ass, by the way, here's a shitton of tits and ass."
Pretty much fine with it being a very fanservicey game. Of course, it seems every fighting game under the sun is now filled with cheesecake these days, so it gets a little grating.
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Surprisingly...I just happen to think its a fun game.
Its the "no im not doing this, but actually im totally doing this because i am caving to managment"
The one thing i appreciated about Itagaki was that even
though he was an asshole, he did exactly what he wanted to do and had a clear vision
about what he wanted to do. Hyashi, i think, is very clearly getting run over on some of his creative decisions(admittidly most of them are terrible).
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
She is (or was) a boss character. Of course she's terribly overpowered. Sometimes, beating seemed to involve way more luck than skill. Though that could've just been my impression since I'm not very skilled.
So the cat is just about out of the bag for the rest of the characters, though Team Ninja says there's some surprises still. I am considering NEC again this year, even though I don't know what I would play. If doa5 is fun enough it will up my chances of going, though.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
I'm a long time fan of the series and this was pretty enjoyable.
On the graphics/ engine: It kinda felt like the animations were a little jumpy. Not very smooth at all IMO. It almost felt like they skimped on some of the in between frames. I also don't think I like the new "sweat and dirt" effect. It ends up just making some of the characters look like they have some sort of splotchy skin condition. Especially Lisa. I, personally, also don't care for the new character design style that took away from the more animated look of the previous games. But as far as texturing, it is top notch and the environments are crazy cool.
All in all, it seems like most of the move sets from DOA3 are alive and well. It was nice having Tina's air grab back to finish off her quick punch to knee combo. I really like the new boxing girl. Didn't have time to really find any mixups but her frames are lightning quick and everything seems to lead into multi hit punch combos.
I had fun in the hour I got to play, can't wait to dig into it some more.
Oh, and that Spartan.
So, basically, fuck Team Ninja all over again. I don't even want to buy it anymore.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Also, Mortal Kombat 9 had them, so DOA5 isn't the first. I also bought MK9, but that was before I knew about online passes.
Ah, well, whatever floats your boat.
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
...What?
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
Should've sprung for the Collector's Edition.
It's like you think online passes are a thing that exists for no reason instead of a reaction to the market.
Online passes are a thing because of lots of people not buying games new, so companies do it to try and make up some of that lost revenue by either making the choice to go used over new harder, or getting some later income from used buyers getting a pass.
It's "pure greed" in the same way putting out a product to make money to begin with is "pure greed". It is not this horrible immoral thing you are making it out to be. Their actual customers are not effected, and the people that aren't their customers will either become one by buying a pass or not have as good of a product as their customers.
Like, dude, you are getting bent out of shape over a company trying to make money off of their product. If "pure greed" is such an awful thing than you might as well stop buying any games.
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
So basically you'll pirate the game because you got upset over a slip of paper.
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
They're not losing money on this, they're just not getting all the money they want. abloobloo
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
And after hearing this talked about on the Bombcast this week, I am kind of interested in trying it out even though I've never really given DOA a shot before
And saying that "adding value" is the solution is silly as hell. Just a totally nebulous suggestion that doesn't really mean anything and suggests that any game that loses sales to the used market doesn't have "enough value"...whatever the fuck that even means.
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
They're making way more money off of people that don't have foolish pride about things that are literally meaningless to them than they would have if they didn't put out an online pass. Making any money off of it makes it instantly not-pointless.
Like me, for example
I wanna try DOA, but I'm sure as shit not gonna spend $60 to try it
But at a reduced price like $30 or something used, sure, maybe
And if I like it, I may just pay that $10 to pay online and now Tecmo gets theirs instead of GameStop getting all of it
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Hell, odds are you'll be able to get this new for thirty or even less between now and the end of the year, thanks to the one-two punch of Black Friday and Christmas. Ditto for nearly every other major release this year.
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Anyone want to beta read a paranormal mystery novella? Here's your chance.
stream
Oh noes! A company giving their paying customers the same thing they've always got and then doing something that will maybe make them profit a little off of used sales! How scandalous!
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog
Dude. The online pass is only something you buy if you buy it used. The devs get no money whatsoever from used game sales, that is why online passes exist. I have no problem with this and I shall be buying the game anyway, because I don't even have XBL. The DOA series has always been games designed for you to have fun with friends. And that's exactly why I'll buy this one.
My Let's Play Channel: https://youtube.com/channel/UC2go70QLfwGq-hW4nvUqmog