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[Chaos] CitOW game 55 - Would be Road Wardens convert into Peace Loving Electors.
Posts
And Rest
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Old World Effects
Electors Sue For Peace - During the battle phase, no battle dice may be rolled in regions where there is at least one Event token.
Chaos Effects
Skitterleap in Norsca making all rats antsy and jumpy.
Blood Bath in Troll Country allowing Khorne to convert spilled blood into corruption.
Hate in Troll Country locking down all cultists.
Creeping Death in Bretonnia spreading filth and corruption into adjacent regions if dominated.
Daemonic Subtlety in Bretonnia giving Slaanesh warriors and greater daemons the ability to drop corruption during the corruption phase.
Glean in Estalia making it closer to the rest of the Old World.
Festival of Sinew aka PARTY in The Border Princes giving Slaanesh one PP per figure summoned here as the entry price.
Daemonic Subtlety in The Border Princes allowing Slaanesh's warriors and greater daemons to place one corruption during the corruption phase.
The Badlands is Warpshocked counting magic symbols and warpstones as Bluey's domination points.
Norsca: 6 dice, 2 dice
Troll Country: 2 dice, 1 die,1 die, 2 dice
Kislev: 2 dice, 1 die,1 die
Estalia: Peace for all!
As this may be the last round, please roll in power/region order. Ardor to kick off the bloodshed.
Old World Effects
Electors Sue For Peace - During the battle phase, no battle dice may be rolled in regions where there is at least one Event token.
Chaos Effects
Skitterleap in Norsca making all rats antsy and jumpy.
Blood Bath in Troll Country allowing Khorne to convert spilled blood into corruption.
Hate in Troll Country locking down all cultists.
Creeping Death in Bretonnia spreading filth and corruption into adjacent regions if dominated.
Daemonic Subtlety in Bretonnia giving Slaanesh warriors and greater daemons the ability to drop corruption during the corruption phase.
Glean in Estalia making it closer to the rest of the Old World.
Festival of Sinew aka PARTY in The Border Princes giving Slaanesh one PP per figure summoned here as the entry price.
Daemonic Subtlety in The Border Princes allowing Slaanesh's warriors and greater daemons to place one corruption during the corruption phase.
The Badlands is Warpshocked counting magic symbols and warpstones as Bluey's domination points.
Norsca: 6 dice+10 VP DAC, 2 dice
Troll Country: 2 dice, 1 die,1 die, 2 dice
Kislev: 2 dice, 1 die,1 die
Estalia: Peace for all!
As this may be the last round, please roll in power/region order.
LoserForHireX to roll on Norsca. After which The Cow King to decide whether or not to save his acolyte(s).
Also I do not think that Kislev will play much part in determining the game ending (except in terms of points for Khorne), so Ardor is free to roll for Kislev.
Fine by me considering no one has decided or rolled yet.
Old World Effects
Electors Sue For Peace - During the battle phase, no battle dice may be rolled in regions where there is at least one Event token.
Chaos Effects
Skitterleap in Norsca making all rats antsy and jumpy.
Blood Bath in Troll Country allowing Khorne to convert spilled blood into corruption.
Hate in Troll Country locking down all cultists.
Creeping Death in Bretonnia spreading filth and corruption into adjacent regions if dominated.
Daemonic Subtlety in Bretonnia giving Slaanesh warriors and greater daemons the ability to drop corruption during the corruption phase.
Glean in Estalia making it closer to the rest of the Old World.
Festival of Sinew aka PARTY in The Border Princes giving Slaanesh one PP per figure summoned here as the entry price.
Daemonic Subtlety in The Border Princes allowing Slaanesh's warriors and greater daemons to place one corruption during the corruption phase.
The Badlands is Warpshocked counting magic symbols and warpstones as Bluey's domination points.
Norsca: 6 dice+8 VP DAC, 2 dice
Troll Country: 2 dice, 1 die,1 die, 2 dice
Kislev: 2 dice+2 VP DAC, 1 die,1 die
Estalia: Peace for all!
As this may be the last round, please roll in power/region order.
LoserForHireX to roll on Norsca. After which The Cow King to decide whether or not to save his acolyte(s) if any were killed.
Also I do not think that Kislev will play much part in determining the game ending (except in terms of points for Khorne), so Ardor is free to roll for Kislev. The Bashar is free to roll for Kislev followed by The Cow King.
I hate you so much Ardor
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Old World Effects
Electors Sue For Peace - During the battle phase, no battle dice may be rolled in regions where there is at least one Event token.
Chaos Effects
Skitterleap in Norsca making all rats antsy and jumpy.
Blood Bath in Troll Country allowing Khorne to convert spilled blood into corruption.
Hate in Troll Country locking down all cultists.
Creeping Death in Bretonnia spreading filth and corruption into adjacent regions if dominated.
Daemonic Subtlety in Bretonnia giving Slaanesh warriors and greater daemons the ability to drop corruption during the corruption phase.
Glean in Estalia making it closer to the rest of the Old World.
Festival of Sinew aka PARTY in The Border Princes giving Slaanesh one PP per figure summoned here as the entry price.
Daemonic Subtlety in The Border Princes allowing Slaanesh's warriors and greater daemons to place one corruption during the corruption phase.
The Badlands is Warpshocked counting magic symbols and warpstones as Bluey's domination points.
Norsca: 6 dice+8 VP DAC, 2 dice
Troll Country: 2 dice, 1 die,1 die, 2 dice
Kislev: 2 dice+2 VP DAC, 1 die,1 die
Estalia: Peace for all!
As this may be the last round, please roll in power/region order.
Ardor to roll for Troll Country followed by The Bashar and The Cow King.
The Bashar is also free to roll for Kislev followed by The Cow King.
Not sure what you mean by that; the board shows him with Council of 13 rather than the Under Empire. And I don't think Skitterleap is set to trigger.
Yes, I do not in fact have the under empire. I thought skitterleap would be enough.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Sorry about that. Still recovering from the weekend. Thanks for pointing that out.
Old World Effects
Electors Sue For Peace - During the battle phase, no battle dice may be rolled in regions where there is at least one Event token.
Chaos Effects
Skitterleap in Norsca making all rats antsy and jumpy.
Blood Bath in Troll Country allowing Khorne to convert spilled blood into corruption.
Hate in Troll Country locking down all cultists.
Creeping Death in Bretonnia spreading filth and corruption into adjacent regions if dominated.
Daemonic Subtlety in Bretonnia giving Slaanesh warriors and greater daemons the ability to drop corruption during the corruption phase.
Glean in Estalia making it closer to the rest of the Old World.
Festival of Sinew aka PARTY in The Border Princes giving Slaanesh one PP per figure summoned here as the entry price.
Daemonic Subtlety in The Border Princes allowing Slaanesh's warriors and greater daemons to place one corruption during the corruption phase.
The Badlands is Warpshocked counting magic symbols and warpstones as Bluey's domination points.
Norsca: 6 dice+8 VP DAC, 2 dice
Troll Country: 2 dice+2 VP DAC +1 Corruption, 1 die,1 die, 2 dice
Kislev: 2 dice+2 VP DAC, 1 die,1 die
Estalia: Peace for all!
As this may be the last round, please roll in power/region order.
The Bashar to roll for Troll Country followed by the The Cow King and Gene Parmesan.
The Cow King to roll for Kislev.
Yes you do. Missed that out on the first update and corrected it.
And when do I decide on what acolytes to save and can only save one?
Sure. Troll Country: 1 hit kills either the Bloodletter or the Plaguebearer, your pick.
You decide at the end of battle in a region if any of your Acolytes were killed there. And yes, only one save per round for the whole board.
Google +
I guess its ok for you to roll since I have a feeling that you want to kill the acolytes anyway.
Ahhhh I see it now...says "two or more"...doh!
Old World Effects
Electors Sue For Peace - During the battle phase, no battle dice may be rolled in regions where there is at least one Event token.
Chaos Effects
Skitterleap in Norsca making all rats antsy and jumpy.
Blood Bath in Troll Country allowing Khorne to convert spilled blood into corruption.
Hate in Troll Country locking down all cultists.
Creeping Death in Bretonnia spreading filth and corruption into adjacent regions if dominated.
Daemonic Subtlety in Bretonnia giving Slaanesh warriors and greater daemons the ability to drop corruption during the corruption phase.
Glean in Estalia making it closer to the rest of the Old World.
Festival of Sinew aka PARTY in The Border Princes giving Slaanesh one PP per figure summoned here as the entry price.
Daemonic Subtlety in The Border Princes allowing Slaanesh's warriors and greater daemons to place one corruption during the corruption phase.
The Badlands is Warpshocked counting magic symbols and warpstones as Bluey's domination points.
Norsca: 6 dice+8 VP DAC, 2 dice
Troll Country: 2 dice+2 VP DAC +1 Corruption, 1 die,1 die, 2 dice
Kislev: 2 dice+2 VP DAC, 1 die,1 die
Estalia: Peace for all!
As this may be the last round, please roll in power/region order.
Gene Parmesan to roll for Troll Country.
The Cow King to roll for Kislev. @The Cow King do you need me to roll for you again?
@Gene Parmesan to finish up rolls for Troll Country.
Google +
Old World Effects
Electors Sue For Peace - During the battle phase, no battle dice may be rolled in regions where there is at least one Event token.
Chaos Effects
Skitterleap in Norsca making all rats antsy and jumpy.
Blood Bath in Troll Country allowing Khorne to convert spilled blood into corruption.
Hate in Troll Country locking down all cultists.
Creeping Death in Bretonnia spreading filth and corruption into adjacent regions if dominated.
Daemonic Subtlety in Bretonnia giving Slaanesh warriors and greater daemons the ability to drop corruption during the corruption phase.
Glean in Estalia making it closer to the rest of the Old World.
Festival of Sinew aka PARTY in The Border Princes giving Slaanesh one PP per figure summoned here as the entry price.
Daemonic Subtlety in The Border Princes allowing Slaanesh's warriors and greater daemons to place one corruption during the corruption phase.
The Badlands is Warpshocked counting magic symbols and warpstones as Bluey's domination points.
Domination Step
Norsca: +2 VP
Troll Country: +2 VP
Bretonnia: +3 VP +2 Corruption in Bretonnia DAC +1 Corruption in Estalia, Tilea and The Border Princes
Estalia: +5 VP DAC
The Border Princes: +2 VP
Corruption Step
Norsca: +3 DAC, +1
Troll Country: +2
Bretonnia: +2
Estalia: +3 DAC, +3 DAC, +3 2 DAC
The Border Princes: +2 DAC
Check for Ruination
Norsca - 3rd Ruined: +4 VP, +4 VP, +4 VP
Troll Country - 4th Ruined: +5 VP, +5 VP
Estalia - 5th Ruined: +5 VP, +5 VP, +5 VP, +5 VP
Updated VP
49 + 5 = 54 VP
31 + 8 = 39 VP
20 + 18 = 38 VP
10 + 11 = 21 VP
28 + 14 = 42 VP
1. Remove Chaos Cards from the Board - no effects.
2. Hero Tokens are resolved - none.
3. Resolve Old World cards - Ardor, The Cow King, Gene Parmesan and LoserForHireX draws a Chaos card each.
4. Score Ruined Regions:
Norsca: +7 VP, +3 VP
Troll Country: +8 VP, +2 VP, +2 VP
Estalia: +11 VP, +2 VP, +2 VP
5. Advance Threat Dials - Each each god ticks once.
17 - Score 4 VP
18 - Score 3 VP
20 - Upgrade Card
19 - Upgrade Card
16 - Upgrade Card
Updated VP
Khorne: 54 + 6 = 60 VP
Nurgle: 39 + 5 = 44 VP
Tzeentch: 38 + 15 = 53 VP
Slaanesh: 21 + 16 = 37 VP
The Horned Rat: 42 + 2 = 44 VP
6. Check for Game end - KHORNE WINS A VP VICTORY! Congratulations Ardor!
KHORNE WINS A VP VICTORY!
Congratulations Ardor!
Thank you for bearing with the constant cock-ups with hosting (especially the not shuffling of the decks part). Also this happens to be one of the longest games ever (6 months!), so thank you everyone for sticking around till the end.
Yes, that upgrade was killer. I only think Tzeentch's Havoc combined with a mystical disregard is the best defense against it.
Thanks for hosting Pesky.