[Starcraft 2] THIS THREAD IS OVER. POST IN THE NEW ONE.

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  • mEEksamEEksa Registered User regular
    Joe K wrote:
    mEEksa wrote:
    Joe K wrote:
    3clipse wrote:
    Joe K wrote:
    3clipse wrote:
    If the zerg has a macro lead (as they need to win), now with faster building Ultras I think a Broodlords-->Surprise 5/3 Ultras transition will be awesome because then the Terran has like 30 food in Vikings doing nothing during battles.

    that's just so god damn much gas sunk in tech paths and units that you're going to throw away...

    lolbanelings?

    If you're sitting on 5-6 bases, you have the gas income.

    except that banelings have a purpose, just like the scourge did, another "sappling" unit.

    they are a unit that you're going to throw away. They're also the only early game unit that can take care of massive amounts of marines, zealots, AND put holes in the ubuiquitous wall-in that both P and T do every game. Their utility holds through out the game...

    and if you're actually sitting on 5-6 bases, chances are, you've got the game won. It's far more difficult to get the gas needed on 3-4 which is the more likely spot that you will be at when you need them.

    As opposed to Terran who can sit on one base and make a massive amount of marines, a half dozen tanks and a bunch (> 10 vikings) and the zerg has no answer.

    There is just...so much wrong with this post.

    Please expand, I'm interested. If you're nice, I'll post replays of what I'm talking about when I get home.

    A 5 or 6 base Zerg doesn't necessarily equate to a win, not even close. It is very much possible to get the gas needed on 4 bases, even 3 though of course that will take longer/you will have less units. A Terran on one base is not a threat to anything or anyone who is at least partially competent (past early game all-ins). And the Zerg absolutely have an answer to marine/tank/viking. Zergling/infestor/corruptor/broodlord does well against the composition assuming good infestor control to fungal vikings. Zerg have gotten so good at it that ghosts are essentially required to beat that composition these days.

    And no need to post replays, Joe, I've watched a lot of high level TvZs in the past month.

  • Joe KJoe K Registered User regular
    mEEksa wrote:
    A 5 or 6 base Zerg doesn't necessarily equate to a win, not even close. It is very much possible to get the gas needed on 4 bases, even 3 though of course that will take longer/you will have less units. A Terran on one base is not a threat to anything or anyone who is at least partially competent (past early game all-ins). And the Zerg absolutely have an answer to marine/tank/viking. Zergling/infestor/corruptor/broodlord does well against the composition assuming good infestor control to fungal vikings. Zerg have gotten so good at it that ghosts are essentially required to beat that composition these days.

    And no need to post replays, Joe, I've watched a lot of high level TvZs in the past month.

    it also sounds like the Z army is kept together. That hasnt been what I was doing, I was moving (around 10) corruptors into a siege position and transforming a portion of them, and then having the "mass" (10-12) of vikings pick off the corruptors as well as the bros. After that happened, It was open season on OL hunting. So, I do see your point, that if I keep the zerg units all bunched up, that they can battle that comp with good infestor micro.

    It felt like complete bullshit when it happened to me, still seems a bit wrong as the right answer would be to hide the OLs behind Spores and queens, and go ground. Not sure what would happen if banshees started popping out...

  • KambingKambing Registered User regular
    MLG replays. All of them from Anaheim and Raleigh. Have fun.

    http://www.majorleaguegaming.com/news/mlg-anaheim-and-raleigh-starcraft-2-replays-released/

    @TwitchTV, @Youtube: master-level zerg ladder/customs, commentary, and random miscellany.
  • FrozenzenFrozenzen Registered User regular
    Sage makes me happy.

  • TerrendosTerrendos Decorative Monocle Registered User regular
    So how much more awesome are Immortals now? I haven't played in months (though I watch a couple games a week) and seeing a buff to my favorite unit has encouraged me to play a bit.

  • mastmanmastman Registered User regular
    3clipse wrote:
    If the zerg has a macro lead (as they need to win), now with faster building Ultras I think a Broodlords-->Surprise 5/3 Ultras transition will be awesome because then the Terran has like 30 food in Vikings doing nothing during battles.

    I'd use those vikings to tank the shit out of the ultras and then we'd all remember why ultras suck

    ByalIX8.png
    B.net: Kusanku
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    Joe K wrote:
    Variable wrote:
    also brood lords eat thors

    not so much the thors, all though they help, its the massive amount of vikings that you can produce upon sniffing a spire being out, and which counter everything Zerg in the air cost effectively.

    if Z commits to maintaining air superiority, a couple of tanks and marines clean up the paltry ground army left over.

    as for the Browder quote, I'm looking for it, and I thought that it was originally provide by Ked.

    we were talking about mass thors, that's the context of my quote there.

    and I'd like a link instead of "oh he said something like fuck zerg"

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    edited September 2011
    edit - already done

    Variable on
    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • HalfhandHalfhand a stalwart bastion of terrible ideas Registered User regular
    What wrote:
    Joe K wrote:
    TheBog wrote:
    I don't see how mutas prompt vikings. Vikings aren't very good vs mutas and ghosts are actually amazing vs them. But more often than not it'll nudge the terran into thors.

    It usually prompts Vikings because, while thors are great at killing muta balls, they're fairly immobile, not quite as slow as broods, and mutas can harass where the thors arent with impunity.

    You do not make Vikings to fight Mutas. I don't why you would think that.

    Kambing said it best. Force Vikings -> Roll with 3/5 Ultras. Easy Peasy.

    I roll vikings.

    And I want my corners.

    corio2.jpg
  • Joe KJoe K Registered User regular
    Variable wrote:
    and I'd like a link instead of "oh he said something like fuck zerg"

    I'm looking for ya, and let you know when I found it. There have been numerous quizzicaldog.jpg statements from browder when it comes to balance, I'll see if i can spend some time and find them.

  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    I know there was one that terran was awesome and the rest weren't quite as awesome that everyone took to mean they don't care if the game is balanced.

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • mEEksamEEksa Registered User regular
    Joe K wrote:
    mEEksa wrote:
    A 5 or 6 base Zerg doesn't necessarily equate to a win, not even close. It is very much possible to get the gas needed on 4 bases, even 3 though of course that will take longer/you will have less units. A Terran on one base is not a threat to anything or anyone who is at least partially competent (past early game all-ins). And the Zerg absolutely have an answer to marine/tank/viking. Zergling/infestor/corruptor/broodlord does well against the composition assuming good infestor control to fungal vikings. Zerg have gotten so good at it that ghosts are essentially required to beat that composition these days.

    And no need to post replays, Joe, I've watched a lot of high level TvZs in the past month.

    it also sounds like the Z army is kept together. That hasnt been what I was doing, I was moving (around 10) corruptors into a siege position and transforming a portion of them, and then having the "mass" (10-12) of vikings pick off the corruptors as well as the bros. After that happened, It was open season on OL hunting. So, I do see your point, that if I keep the zerg units all bunched up, that they can battle that comp with good infestor micro.

    It felt like complete bullshit when it happened to me, still seems a bit wrong as the right answer would be to hide the OLs behind Spores and queens, and go ground. Not sure what would happen if banshees started popping out...

    Broodlords should be morphed before you get near the Terran army. Then move them along, and when the vikings come to pick them off, chain fungal them to death and laugh your way to the bank. And yes, absolutely, your army should always be with the broodlords. Never send them off by themselves.

  • JAEFJAEF Unstoppably Bald Registered User regular
    So my 2 replays (of wins, I'm not posting myself getting stomped by a Terran twice) from MLG Anaheim are finally available

    repimg-33-232750.jpg

    repimg-33-232751.jpg

    All I do is stim stim stim no matter what.

  • hawkboxhawkbox Registered User regular
    All right, added myself to the list. Finally got myself out of silver back into top tier gold.

  • SceptreSceptre Registered User regular
    Woooh! Masters baby!

  • tehmarkentehmarken BrooklynRegistered User regular
    So with the patch, I went and played a couple of games as protoss today. Was definitely having fun playing around with immortals.

    Also found myself just playing pretty well mechanically, I feel like I'm really starting to improve now.

  • KambingKambing Registered User regular
    Sceptre wrote:
    Woooh! Masters baby!

    WB!

    @TwitchTV, @Youtube: master-level zerg ladder/customs, commentary, and random miscellany.
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    Sceptre wrote:
    Woooh! Masters baby!
    congratulations

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Sceptre wrote:
    Woooh! Masters baby!

    welcome back scrub!
    knew it couldn't be much longer.

    Terrendos wrote:
    So how much more awesome are Immortals now? I haven't played in months (though I watch a couple games a week) and seeing a buff to my favorite unit has encouraged me to play a bit.

    so awesome

  • mysticjuicermysticjuicer [he/him] I'm a muscle wizard and I cast P U N C HRegistered User regular
    Haha! DRG going to be on TLAttack this week.

    narwhal wrote:
    Why am I Terran?
    My YouTube Channel! Featuring silly little Guilty Gear Strive videos and other stuff!
  • 815165815165 Registered User regular
    He's on Live on Three in a few minutes, too. <3

  • TIFunkaliciousTIFunkalicious Kicking back in NebraskaRegistered User regular
    edited September 2011
    I posted a year ago that immortals should match marauders in range, was pretty sad that I could just kite and kill this thing that should be so terrifying

    and i like seeker missiles, maybe they can catch up to a few choice units now

    TIFunkalicious on
  • FrozenzenFrozenzen Registered User regular
    DRG on TL attack should be glorious if his english is semi decent.

  • mEEksamEEksa Registered User regular
    Today, compLexity and Millenium are pleased to announce that the Stephano situation has come to an end. Complexity and Millenium have agreed to a settlement, in which a significant fine will be paid by Stephano in consideration of his role in creating the situation, and all parties now consider the matter closed.

    Thank god.

  • mysticjuicermysticjuicer [he/him] I'm a muscle wizard and I cast P U N C HRegistered User regular
    mEEksa wrote:
    Today, compLexity and Millenium are pleased to announce that the Stephano situation has come to an end. Complexity and Millenium have agreed to a settlement, in which a significant fine will be paid by Stephano in consideration of his role in creating the situation, and all parties now consider the matter closed.

    Thank god.

    Also one of the EG peeps apparently helped arbitrate.
    Every conspiracy is true.

    narwhal wrote:
    Why am I Terran?
    My YouTube Channel! Featuring silly little Guilty Gear Strive videos and other stuff!
  • MMMigMMMig Registered User regular
    I think the patch just wiped out all of my brutal campaign achievements........


    <insert rage here>

    SDFJSDFO#W*RUYW(*#REU#QW(EDWQdadasdsdfijsdofit340rtu24309rjdfwefsdf

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • stimtokolosstimtokolos Registered User regular
    Hoz wrote:
    If you're mech, you're going to counter broods with vikings. But if you wipe the map clean of Brood Lords with your Vikings and you still have 30 food of vikings (you wouldn't get that much in the first place, but whatever) you've just won the game. Your vikings go on harass and your army goes in for the kill, no zerg unit is going to come out fast enough.

    Incidentally 3/3 zerglings can be made in time, they do pretty well vs vikings that try and do anything but kill overlords.

  • Salvation122Salvation122 Registered User regular
    mEEksa wrote:
    Broodlords should be morphed before you get near the Terran army. Then move them along, and when the vikings come to pick them off, chain fungal them to death and laugh your way to the bank.

    Except oh hey they have three ghosts so now all your Infestors have no energy and your broodlords are dead, GG

  • SceptreSceptre Registered User regular
    Pretty sure Immortals always matched marauder range.

  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    Naniwa to Complexity! They finally picked up a good player!

  • mysticjuicermysticjuicer [he/him] I'm a muscle wizard and I cast P U N C HRegistered User regular
    Oooh!

    narwhal wrote:
    Why am I Terran?
    My YouTube Channel! Featuring silly little Guilty Gear Strive videos and other stuff!
  • mEEksamEEksa Registered User regular
    I can see tomorrow's headline already:

    "Naniwa Decides to Stay on Dignitas; Accuses Complexity of Disorienting Him With Loud Noises"

  • mysticjuicermysticjuicer [he/him] I'm a muscle wizard and I cast P U N C HRegistered User regular
    mEEksa wrote:
    I can see tomorrow's headline already:

    "Naniwa Decides to Stay on Dignitas; Accuses Complexity of Disorienting Him With Loud Noises Neuraling Him"

    narwhal wrote:
    Why am I Terran?
    My YouTube Channel! Featuring silly little Guilty Gear Strive videos and other stuff!
  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    Sceptre wrote:
    Pretty sure Immortals always matched marauder range.

    no marauders have always been range 6, marines are range 5.

  • HozHoz Cool Cat Registered User regular
    edited September 2011
    Hoz wrote:
    If you're mech, you're going to counter broods with vikings. But if you wipe the map clean of Brood Lords with your Vikings and you still have 30 food of vikings (you wouldn't get that much in the first place, but whatever) you've just won the game. Your vikings go on harass and your army goes in for the kill, no zerg unit is going to come out fast enough.

    Incidentally 3/3 zerglings can be made in time, they do pretty well vs vikings that try and do anything but kill overlords.
    Yeah... uh since it's mech there's going to be a shitload of hellions. Zerglings aren't going to do shit against a mech Terran who just established air control.

    But I admit they are pretty good at helping against any kind of drop harass because of their speed, whether it's vikings landing or marines dropping. Still, the vikings can just pick their shit up and fly away.

    Hoz on
  • VariableVariable Mouth Congress Stroke Me Lady FameRegistered User regular
    mEEksa wrote:
    Broodlords should be morphed before you get near the Terran army. Then move them along, and when the vikings come to pick them off, chain fungal them to death and laugh your way to the bank.

    Except oh hey they have three ghosts so now all your Infestors have no energy and your broodlords are dead, GG

    what did you make, one infestor?

    spread your shit. ghosts are great but 3?

    BNet-Vari#1998 | Switch-SW 6960 6688 8388 | Steam | Twitch
  • TannerMSTannerMS "I'm confidence cause I'm zerg!" Registered User regular
    edited September 2011
    Variable wrote:
    mEEksa wrote:
    Broodlords should be morphed before you get near the Terran army. Then move them along, and when the vikings come to pick them off, chain fungal them to death and laugh your way to the bank.

    Except oh hey they have three ghosts so now all your Infestors have no energy and your broodlords are dead, GG

    what did you make, one infestor?

    spread your shit. ghosts are great but 3?

    Vikings dying to fungal? Spread your shit

    Marines dying to banelings/fungal? Spread your shit

    There you go, it's that easy! Now you can never lose!

    TannerMS on
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    I HAVE BEEN SAYING THIS FOR WEEKS

  • hawkboxhawkbox Registered User regular
    Hmm, I'm definitely getting better at doing a 4 rax expand. Wonder how long it's going to work for me.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    hawkbox wrote:
    Hmm, I'm definitely getting better at doing a 4 rax expand. Wonder how long it's going to work for me.

    in what matchup? 4rax expand with gas and marauders, or no addons and just marines?

    Because 4rax expand sounds like a terrible build. I don't think you could even call it an expand build. There is no way you can make an early command centre and fully produce out of four barracks unless you leave your barracks sitting idle for long periods of time or delay the command centre by so much that its not even useful.

    Unless, of course, you're referring to throwing down just one barracks, then a command centre, then three more barracks, which is actually a pretty good build.

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