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I need help finding the name on an RTS I played when I was younger but cannot find anything resembling it.
It was a sci-fi RTS that featured three alien races. The games main selling point was that all the races were biological and spawned monsters as units. These units were custom and were made in a module system I.E torso+legs+head.
I also remember that resources came from plants that had to be grown on a distinctive purple patch on the ground.
The only thing similar I can find is bullfrogs genewar but I'm pretty sure that isnt it.
Sounds kind of like 'Unnatural Selection'. You grew your own animal and then you took them to field and tried to kill the other animals on the island you're trying to take. You had to breed them / feed them / etc.
There's one game I can't recall the name of that used a system like that, but it had mechanical units where you picked threads/wheels/legs etc for propulsion and then some weapon systems.
There's one game I can't recall the name of that used a system like that, but it had mechanical units where you picked threads/wheels/legs etc for propulsion and then some weapon systems.
I remembered playing it and the box sitting on my shelf, a scale pattern of some sort. Try googling for a half-remembered version of that name and see if you can take more than a page of "I know it's not Starcraft Brood War!"
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L Ron HowardThe duckMinnesotaRegistered Userregular
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Here's a couple screenshots but not alot out there for it (http://www.giantbomb.com/unnatural-selection/61-1058/)
Edit - Nevermind, that came out in 1993.
This was maybe 2001, I got a review copy of it.
From the description, it sounds like Metal Fatigue: http://en.wikipedia.org/wiki/Metal_Fatigue_(video_game) (Only with Mechanical Units instead of biological).
YES this is it
I remembered playing it and the box sitting on my shelf, a scale pattern of some sort. Try googling for a half-remembered version of that name and see if you can take more than a page of "I know it's not Starcraft Brood War!"