The new forums will be named Coin Return (based on the most recent vote)! You can check on the status and timeline of the transition to the new forums here.
The Guiding Principles and New Rules document is now in effect.
The first and only game I ever tested was an MMORPG, developed in a warehouse with no climate control—an ice cave of exposed metal girders and plywood dividers that happened to possess one of the world’s largest collections of everyone’s favorite childhood toy.
I was recruited by an unscrupulous contractor that advertised the position for people with MMO experience, of which I have plenty, and when I interviewed they told me they were hiring for crunch. This should have been a warning flag, but for the uninitiated like myself, the concept of crunch sounded like late nights doing projects with your friends.
So I signed up for one of the three slots on the night team, scheduled from four in the afternoon until midnight, Wednesday through Sunday with mandatory overtime. At first I actually thought it was pretty cool. They had a gym, a full kitchen and all the soda you could drink.
Another perk was the entire other side of the studio had concept art for another game the company was working on. All I had to do to enjoy this setup was play this children’s MMO for eight hours, doing nothing but playing through the game without cheating.
But every day, I sat down, created a new character, and proceeded to beat the game over and over. Like Bill Murray in Groundhog Day, I was soon forced to come up with coping mechanisms. The program we used to track our bugs was linked to the studio-wide system, so we were able to see the words of our poor outsourced compatriots in such far-off places as Canada, forced to jump into walls and click buttons as their part of the testing. But this curiosity slowly turned into envy, as any title that wasn’t this stupid kids MMO was appealing. I would even find myself wandering into the other half of the studio to marvel at this great game being made just feet from where I was playing an awful one.
I’m sure the grass is always greener on the other side…
Who am I kidding? I’m sure I would have hated that one as well.
Fitocracy: Join us in the SE++ group!
XBox LIVE: Bogestrom | Destiny
PSN: Bogestrom
Who the hell is talking in the third balloon of the middle panel? And why are they saying that?
The new guy. If there was another speech bubble pointing left to where he is, that might make you think it was Cora talking. It'd be confusing either way.
Lord_AsmodeusgoeticSobriquet:Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered Userregular
Maybe they should have it pointing down, since he was sitting and therefore lower than both of them.
But I don't know much 'bout designing dem webcomic panels.
Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
While I'm enjoying the new comic in terms of content, am I the only one not completely sold on the artstyle? The weird body/head shapes and especially the bright orange noses just haven't clicked with me yet. I look forward more to the accompanying stories than the strips themselves.
0
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
This story was my least favorite so far. What was everyone's childhood favorite toy? The games? He's complaining about working 8 hours a day? That doesn't seem like crunch to me. It just seems like he's saying he doesn't like the repetitiveness of testing.
Regarding the story: what kind of MMO can be beaten in one day? Seems a bit short/too easy/broken.
What kind of MMO can be beaten at all?
LEGO Universe can, apparently. Before the updates, the early version of the game was lacking content to the point where you could complete all content in a few hours and have literally nothing left to log in for.
I'm not that in to the orange noses, but I think people are super critical of weird things... How can you not follow the conversation well enough to know who is talking in the third bubble of the middle panel? The TEXT tells you who is talking even if the bubble is not pointing right at him.
0
AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
This is the first Trenches comic I've outright laughed at. the situation just feels so insane. I don't feel bad for Issac so much, just... yeah, I laughed.
He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
I'm not that in to the orange noses, but I think people are super critical of weird things... How can you not follow the conversation well enough to know who is talking in the third bubble of the middle panel? The TEXT tells you who is talking even if the bubble is not pointing right at him.
It's just weird placement of the bubbles. If he's standing to the right of Isaac, then Isaac's text in panel 2 should be pointing to the left edge, not the right. The way it is now, it looks like Isaac got up, got behind the guy, made the comment about John and then sat back down.
They could have been going for positioning those bubbles to match up to panel 3 but it still looks odd. If that was the case, they should have extended the tail across the border and into the large bubble.
While I'm enjoying the new comic in terms of content, am I the only one not completely sold on the artstyle? The weird body/head shapes and especially the bright orange noses just haven't clicked with me yet. I look forward more to the accompanying stories than the strips themselves.
I find it weird that Kurtz claims to enjoy drawing it, and yet is constantly copy-pasting in strips. It's obvious that we're at least looking at the same Marley in Panel 1 & 3, if a not every panel.
I find it weird that Kurtz claims to enjoy drawing it, and yet is constantly copy-pasting in strips. It's obvious that we're at least looking at the same Marley in Panel 1 & 3, if a not every panel.
I thought you might be mistaken--that she only looks cut & paste because it's drawn similarly--but you're right, there's a lot more that's identical than I thought:
the lines are pretty clearly different widths in places
she's just drawn consistently
The Test Lead has a really consistent head as well.
The center dialogue box is weird though since the main character is supposed to be in the middle between Cora and Gorrilaz dude, so that text bubble is just coming from left field.
This art is just boring. The Gabe and Tycho characters are drawn with a consistent style in those strips as well, but their faces are usually very expressive in an interesting way. Blue-haired guy was either just copy/pasted, or he should have been since there's just nothing interesting about him as art.
This art is just boring. The Gabe and Tycho characters are drawn with a consistent style in those strips as well, but their faces are usually very expressive in an interesting way. Blue-haired guy was either just copy/pasted, or he should have been since there's just nothing interesting about him as art.
Oh, yeah, he is a cool character design. But in the comic strip, seeing his concept art three times, rather than any sort of motion from his character, etc. is what I mean.
the lines are pretty clearly different widths in places
she's just drawn consistently
Yea... that has to be among the weirdest of complaints I've read about this series.
and even if he did, why does it matter? does it somehow cheat you of your free webcomic reading experience in some way?
Its being free does not somehow render it immune to criticism. I'm not demanding my money back or asking for Kurtz's head. I don't mind the character designs themselves, but the art within each strip isn't very interesting and seems like a copy-paste job. Which, you know, is understandable given Kurtz's juggling two PA TV shows and his own comic, but I found it weird because he has been claiming that drawing Trenches has been more fun than PvP. Yet PvP's art at least has more expression going on.
admanbunionize your workplaceSeattle, WARegistered Userregular
Kurtz' work on PVP, regardless of how you feel about the comic, is a lot more dynamic. I wouldn't be surprised to see the Trenches art evolve and get more interesting as he gets more comfortable with the style and characters.
Posts
Regarding the story: what kind of MMO can be beaten in one day? Seems a bit short/too easy/broken.
The new guy. If there was another speech bubble pointing left to where he is, that might make you think it was Cora talking. It'd be confusing either way.
But I don't know much 'bout designing dem webcomic panels.
What kind of MMO can be beaten at all?
LEGO Universe can, apparently. Before the updates, the early version of the game was lacking content to the point where you could complete all content in a few hours and have literally nothing left to log in for.
So I'm guessing he's talking about LEGO Universe.
Path of Exile: snowcrash7
MTG Arena: Snow_Crash#34179
Battle.net: Snowcrash#1873
It's just weird placement of the bubbles. If he's standing to the right of Isaac, then Isaac's text in panel 2 should be pointing to the left edge, not the right. The way it is now, it looks like Isaac got up, got behind the guy, made the comment about John and then sat back down.
They could have been going for positioning those bubbles to match up to panel 3 but it still looks odd. If that was the case, they should have extended the tail across the border and into the large bubble.
was that a poisoned dart
otherwise he can still play games
I thought you might be mistaken--that she only looks cut & paste because it's drawn similarly--but you're right, there's a lot more that's identical than I thought:
Marley is the blue-haired guy in headphones.
she's just drawn consistently
http://www.audioentropy.com/
You'd think some part of my short-term memory could have retained something from the first speech bubble.
Then why is the new girl also involved in these games and knows whats going on...
she's worked there before and was reapplying
that's why she got immediately hired back on
but yeah I don't really get why John couldn't continue playing with them
http://www.audioentropy.com/
The Test Lead has a really consistent head as well.
The center dialogue box is weird though since the main character is supposed to be in the middle between Cora and Gorrilaz dude, so that text bubble is just coming from left field.
Unless he has a special skill in ventriloquism.
I don't know; he kind of reminds me of Zoot:
Yea... that has to be among the weirdest of complaints I've read about this series.
and even if he did, why does it matter? does it somehow cheat you of your free webcomic reading experience in some way?
there are people like that, after all
Nothing is visually interesting about this strip, though.
yeah I mean
it seems like they ran out of actual "horror stories" about two weeks in
http://www.audioentropy.com/
Or nevermind, "Everyone's Favorite Childhood Toy" is pretty obviously LEGO.