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  • FrozenzenFrozenzen Registered User regular
    http://www.gamespot.com/showcases/sony-xperia-mlg?sid=6340346&overridePid=644845 is a pretty nice look at how the technical side of MLG looks.

    I really like how Sundance comes over in interviews in general, it shows the dude is passionate about what he does.

  • JAEFJAEF Unstoppably Bald Registered User regular
    edited October 2011
    I was able to meet him for a short chat and handshake at Anaheim. He comes across as a cool guy that's really invested in his business.

    MC vs ddoro on white right now. Aww yeah.

    JAEF on
  • LepwaveLepwave Registered User regular
    FD vs DRG for IEM finals, show be a good match.

    XBL/CoX tags - Lepwave/@Lepwave
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  • InvictusInvictus Registered User regular
    Lepwave wrote:
    FD vs DRG for IEM finals, show be a good match.
    That's happening tomorrow, right?

    Generalísimo de Fuerzas Armadas de la República Argentina
  • JAEFJAEF Unstoppably Bald Registered User regular
    Yesss Hero vs July on main streams. Get to see his sickkkkkkkkkkkkk PvZ

  • EuphemonEuphemon itsudemo sagashiteiruyo dokka ni kimi no sugata woRegistered User regular
    edited October 2011
    Noooooooooooo, Combo out in AE :(

    July going to get rolled, sadly... His ZvP isn't that good imo.

    Btw, anyone here in downtown Toronto?

    Euphemon on
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  • LepwaveLepwave Registered User regular
    Invictus wrote:
    Lepwave wrote:
    FD vs DRG for IEM finals, show be a good match.
    That's happening tomorrow, right?

    I believe so.

    XBL/CoX tags - Lepwave/@Lepwave
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  • mastmanmastman Registered User regular
    edited October 2011
    seen nothing but garbage from julyzerg all weekend. he does some shitty 2-base all-in, has failure of an economy every game

    mastman on
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    B.net: Kusanku
  • 3cl1ps33cl1ps3 I will build a labyrinth to house the cheese Registered User regular
    That's just JulyZerg.

  • kedinikkedinik Captain of Industry Registered User regular
    Yeah, he's a pretty cheesy guy.

    He has the mechanics to macro well but rarely chooses to play without some kind of weird early all-in.

    I made a game! Hotline Maui. Requires mouse and keyboard.
  • LepwaveLepwave Registered User regular
    Speaking of all ins.

    XBL/CoX tags - Lepwave/@Lepwave
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  • InvictusInvictus Registered User regular
    edited October 2011
    I'm not sure I would ever FFE against JulyZerg, 'cause he'll do that roach/ling shit--he'll do it all night long.

    Invictus on
    Generalísimo de Fuerzas Armadas de la República Argentina
  • OremLKOremLK Registered User regular
    Invictus wrote:
    I'm not sure I would ever FFE against JulyZerg, 'cause he'll do that roach/ling shit--he'll do it all night long.

    FFE is fine but not on a map like that. On a map like Shakura's, sure.

    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • InvictusInvictus Registered User regular
    IdrA vs TLO on beta1.

    Also, sure, on Shakuras...Shakuras is the safest toss expand map imaginable.

    Generalísimo de Fuerzas Armadas de la República Argentina
  • mEEksamEEksa Registered User regular
    Invictus wrote:
    I'm not sure I would ever FFE against JulyZerg, 'cause he'll do that roach/ling shit--he'll do it all night long.

    Well you kind of have to FFE in the current PvZ metagame. It is possible to hold any all-in with proper control (and a good map for FFE).

  • OremLKOremLK Registered User regular
    Invictus wrote:
    IdrA vs TLO on beta1.

    Also, sure, on Shakuras...Shakuras is the safest toss expand map imaginable.

    It should be fairly safe on Antiga Shipyard and TDA as well. Not sure if they have any of the other good FFE maps in this pool.

    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • P10P10 An Idiot With Low IQ Registered User regular
    I find it really interesting that the BW legends (NaDa, Boxer, July...) haven't been able to dominate SC2.

    Shameful pursuits and utterly stupid opinions
  • MMMigMMMig Registered User regular
    Finally home!

    MLG!!! WRA!!!

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • mEEksamEEksa Registered User regular
    P10 wrote:
    I find it really interesting that the BW legends (NaDa, Boxer, July...) haven't been able to dominate SC2.

    Boxer and July are well past their prime, and NaDa goes to university full time.

  • LemmingLemming Registered User regular
    Haha, "Probe harass: see it, stop it."

  • LemmingLemming Registered User regular
    mEEksa wrote:
    P10 wrote:
    I find it really interesting that the BW legends (NaDa, Boxer, July...) haven't been able to dominate SC2.

    Boxer and July are well past their prime, and NaDa goes to university full time.

    I think by "past their prime" you mean "they don't practice anywhere near as hardcore as they used to, since they now have lives outside of Starcraft."

  • InvictusInvictus Registered User regular
    IdrA just engaged a big biomech army from TLO perfectly, and utterly crushed it despite only about a ten-supply lead.

    Generalísimo de Fuerzas Armadas de la República Argentina
  • mEEksamEEksa Registered User regular
    Lemming wrote:
    mEEksa wrote:
    P10 wrote:
    I find it really interesting that the BW legends (NaDa, Boxer, July...) haven't been able to dominate SC2.

    Boxer and July are well past their prime, and NaDa goes to university full time.

    I think by "past their prime" you mean "they don't practice anywhere near as hardcore as they used to, since they now have lives outside of Starcraft."

    That, and it's typical for progamers to have their skills fall-off at a certain age. White-ra being one of the few exceptions.

  • LemmingLemming Registered User regular
    mEEksa wrote:
    Lemming wrote:
    mEEksa wrote:
    P10 wrote:
    I find it really interesting that the BW legends (NaDa, Boxer, July...) haven't been able to dominate SC2.

    Boxer and July are well past their prime, and NaDa goes to university full time.

    I think by "past their prime" you mean "they don't practice anywhere near as hardcore as they used to, since they now have lives outside of Starcraft."

    That, and it's typical for progamers to have their skills fall-off at a certain age. White-ra being one of the few exceptions.

    Again, I'm pretty sure that's not because "oh geez I'm 28 now I'm an old man!" and it's because they have lives outside of Starcraft and don't practice anywhere near as hardcore as they used to.

  • OremLKOremLK Registered User regular
    edited October 2011
    Lemming wrote:
    mEEksa wrote:
    P10 wrote:
    I find it really interesting that the BW legends (NaDa, Boxer, July...) haven't been able to dominate SC2.

    Boxer and July are well past their prime, and NaDa goes to university full time.

    I think by "past their prime" you mean "they don't practice anywhere near as hardcore as they used to, since they now have lives outside of Starcraft."

    Yeah, I don't buy the past Korean attitude from the BW days that being in your late 20s/early 30s is "too old" to be a pro gamer, especially in SC2. There might be some deterioration of physical ability but it should be compensated for by knowledge and experience, all else being equal.

    I agree that it's probably more due to other (non-physical) factors that few players past their mid-20s are still top pros. More than anything, the mediocre financial compensation for pro gaming below the very top level of play, which by nature can only be occupied by a very few players.

    OremLK on
    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • MMMigMMMig Registered User regular
    July, send 2 overseers with corruptors, please.

    Roach burrow will be unstoppable if you take out obs.

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • mEEksamEEksa Registered User regular
    Lemming wrote:
    mEEksa wrote:
    Lemming wrote:
    mEEksa wrote:
    P10 wrote:
    I find it really interesting that the BW legends (NaDa, Boxer, July...) haven't been able to dominate SC2.

    Boxer and July are well past their prime, and NaDa goes to university full time.

    I think by "past their prime" you mean "they don't practice anywhere near as hardcore as they used to, since they now have lives outside of Starcraft."

    That, and it's typical for progamers to have their skills fall-off at a certain age. White-ra being one of the few exceptions.

    Again, I'm pretty sure that's not because "oh geez I'm 28 now I'm an old man!" and it's because they have lives outside of Starcraft and don't practice anywhere near as hardcore as they used to.

    There were lots of progamers back in BW that kept playing full time but were simply not able to keep up anymore. That said, I don't think it is nearly as important in SC2 because it is a lot less mechanically demanding.

  • LemmingLemming Registered User regular
    mEEksa wrote:
    Lemming wrote:
    mEEksa wrote:
    Lemming wrote:
    mEEksa wrote:
    P10 wrote:
    I find it really interesting that the BW legends (NaDa, Boxer, July...) haven't been able to dominate SC2.

    Boxer and July are well past their prime, and NaDa goes to university full time.

    I think by "past their prime" you mean "they don't practice anywhere near as hardcore as they used to, since they now have lives outside of Starcraft."

    That, and it's typical for progamers to have their skills fall-off at a certain age. White-ra being one of the few exceptions.

    Again, I'm pretty sure that's not because "oh geez I'm 28 now I'm an old man!" and it's because they have lives outside of Starcraft and don't practice anywhere near as hardcore as they used to.

    There were lots of progamers back in BW that kept playing full time but were simply not able to keep up anymore. That said, I don't think it is nearly as important in SC2 because it is a lot less mechanically demanding.

    So where's your proof that they were practicing the same amount as they used to? Because, while I don't have evidence that they weren't, I doubt there's a significant difference in what your mechanics can be between the ages of 22 and 28.

  • JAEFJAEF Unstoppably Bald Registered User regular
    edited October 2011
    Hero showing what my PvZ games look like. Oh you made roaches? Well I'll just roll over and die here.

    Storm also sucks a dick against roaches.

    JAEF on
  • kedinikkedinik Captain of Industry Registered User regular
    HerO seems to have sub-par blink stalker micro for a Korean protoss.

    I made a game! Hotline Maui. Requires mouse and keyboard.
  • MMMigMMMig Registered User regular
    Check out that July smile.

    aaaaaaaaaaaaawww yeaaaaaaaaaaaaaaaah

    l4lGvOw.png
    Witty signature comment goes here...

    wra
  • mEEksamEEksa Registered User regular
    Lemming wrote:
    mEEksa wrote:
    Lemming wrote:
    mEEksa wrote:
    Lemming wrote:
    mEEksa wrote:
    P10 wrote:
    I find it really interesting that the BW legends (NaDa, Boxer, July...) haven't been able to dominate SC2.

    Boxer and July are well past their prime, and NaDa goes to university full time.

    I think by "past their prime" you mean "they don't practice anywhere near as hardcore as they used to, since they now have lives outside of Starcraft."

    That, and it's typical for progamers to have their skills fall-off at a certain age. White-ra being one of the few exceptions.

    Again, I'm pretty sure that's not because "oh geez I'm 28 now I'm an old man!" and it's because they have lives outside of Starcraft and don't practice anywhere near as hardcore as they used to.

    There were lots of progamers back in BW that kept playing full time but were simply not able to keep up anymore. That said, I don't think it is nearly as important in SC2 because it is a lot less mechanically demanding.

    So where's your proof that they were practicing the same amount as they used to? Because, while I don't have evidence that they weren't, I doubt there's a significant difference in what your mechanics can be between the ages of 22 and 28.

    If I were to look it up, I'm sure there is a good chance I could find some evidence of them playing full-time still (but that isn't worth the effort and it may not exist). You're looking at the wrong age group, I would argue that a 16-18 year old would have better mechanics than someone around 20-22.

  • OremLKOremLK Registered User regular
    I take baseball almost as seriously as SC2, and statisticians ("sabermetricians") in baseball have determined that ages 27-30 are the peak years for a ballplayer, offensively. It's not uncommon for players to stick around in MLB until their late 30s. The reaction time needed to identify a pitch, its location, and hit it properly I think is at least as difficult as the reaction time you need for things in SC2, even the trickiest micro. And, even if your micro declines, that can be compensated for in many ways through knowledge, experience, strategy, planning.

    So basically I don't buy that being over age 25 means you lack the reaction time and mental speed to compete in SC2.

    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • EuphemonEuphemon itsudemo sagashiteiruyo dokka ni kimi no sugata woRegistered User regular
    edited October 2011
    Lemming wrote:
    mEEksa wrote:
    Lemming wrote:
    mEEksa wrote:
    Lemming wrote:
    mEEksa wrote:
    P10 wrote:
    I find it really interesting that the BW legends (NaDa, Boxer, July...) haven't been able to dominate SC2.

    Boxer and July are well past their prime, and NaDa goes to university full time.

    I think by "past their prime" you mean "they don't practice anywhere near as hardcore as they used to, since they now have lives outside of Starcraft."

    That, and it's typical for progamers to have their skills fall-off at a certain age. White-ra being one of the few exceptions.

    Again, I'm pretty sure that's not because "oh geez I'm 28 now I'm an old man!" and it's because they have lives outside of Starcraft and don't practice anywhere near as hardcore as they used to.

    There were lots of progamers back in BW that kept playing full time but were simply not able to keep up anymore. That said, I don't think it is nearly as important in SC2 because it is a lot less mechanically demanding.

    So where's your proof that they were practicing the same amount as they used to? Because, while I don't have evidence that they weren't, I doubt there's a significant difference in what your mechanics can be between the ages of 22 and 28.

    As part of a pro team, in a team house, they definitely were practicing close to the same amount they were used to. There are still pro-gamers that were A-team for 5+ years, but they inevitably fall. The most oldschool and good active BW pro is probably Midas, at this point, and he simply isn't as good as everyone else at this point.

    I think it's a combination of a lot of factors. The future to worry about, loss of passion, younger and hungrier players, mental game not as sharp, military service, etc. etc. The young players, like Flash, were competitive pros at 15. That's absurd. They're just so fast, and so used to thinking about the game that the older generation can't keep up.

    It's not just the micro, Orem. It's creating builds, decision-making, and multi-task at the same time as microing. They might still have the reflexes, but the insane multitasking and micro on multiple fronts of the younger players that grew up playing at such ridiculous levels can't be underestimated. I think it's more of a mental thing. I'm sure that playing at such a level when so young, like Flash, has changed the way he thinks at a physical level. I think some Korean show actually did a study of Flash's brain, and came to a conclusion that there was a significant deviation. Whether it existed before, or was developed, I don't remember. The reflexes and experience needed to hit a ball (yes, I know I'm over-simplifying a little, but you get the point) are not the same as the ability to think and control all across the map as in Brood War at the very top level. Being able to read the game so perfectly depends on more than just experience. The meta-game changes so much that it's more pattern recognition and gut feel/game sense that seems uncanny. If you watched the Korean Air 1 OSL finals, Flash vs Effort, there's this game where Effort had stop lurkers and was baiting Flash towards them. His scan landed literally perfectly on top of them without him ever knowing they were there before. After the game, he said that he just sensed the presence of lurkers. There's another ridiculous game where he saw that a zerg building had been placed a couple of hexes off, or some such, and knew it was a lurker all-in instantly. That sort of mental acuity and pattern recognition is age-dependent, I think. Just like younger people acquire languages and such more easily, so too do I think that they are more suited to SC at the very, very highest levels.

    That's not to say that old players can't keep up. It's just that the younger generation that grew up studying the game and improving upon it will always topple them from their perch at the top. The older players are still A-team, just not as good relatively as they used to be.

    Euphemon on
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  • HozHoz Cool Cat Registered User regular
    I'm a fairly recent starcraft player. But if I played 16-18 year old Hoz in an FPS game, I would crush that little nerd.

  • LemmingLemming Registered User regular
    My point is that the problem is not physical age, the problem is things outside of Starcraft. Like you said, worrying about the future, military service, getting married, that sort of thing. Just growing up and having other things to worry about than Starcraft.

    If someone were able to maintain their focus and practice like they used to, I'm pretty sure that age wouldn't make that significant of a difference. The trouble is that as you grow up, your outside life becomes more of a factor. There is a huge range of APM for pro players, and it goes as low as like 200-250 or so, and as high as 400 something.

    Again, maybe most people, as they get older, aren't as good at Starcraft, but it's not because of physical age, it's because of the player losing total, complete focus on the game.

  • P10P10 An Idiot With Low IQ Registered User regular
    16-18 seems like it'd be pretty rough to devote enough time to become a top-tier pro-gamer when dealing with school (and then eventually having your career interrupted by military service)

    Shameful pursuits and utterly stupid opinions
  • OremLKOremLK Registered User regular
    It's anecdotal and obviously doesn't prove anything, but let's not forget that the most successful player in SC2 pro gaming so far is age 28.

    My zombie survival life simulator They Don't Sleep is out now on Steam if you want to check it out.
  • EuphemonEuphemon itsudemo sagashiteiruyo dokka ni kimi no sugata woRegistered User regular
    edited October 2011
    A lot of top BW pros have special allowances for high school. For example, Flash and Stats from KT just graduated. They practice fulltime, without going to school.

    Orem, to be honest, the level of SC2 pros compared to the level of BW pros can't be compared currently. SC2 hasn't developed to that stage yet. Watching the top level players in BW is just mindblowing. Even disregarding the level of skill, SC2 is less demanding than BW.

    Euphemon on
    iG3kv1d.png
  • redraptorredraptor Registered User regular
    I agree with Lemming, and if you read some korean interviews you basically see played like Saviour and many others say just as much.

    There's no sensible back-up to the whole "slowing down" of mechanics when I have seen guitar players well into their 50s absolutely shred at the same finger speed that a Korean progamer shows off.

    Another part of it is the way Korean BW is like the friggin Disney Channel with the way they photograph, interview, and fawn over players. So its very easy to see players who have grown up become disenchanted to a degree with the scene. SC2 is breaking this down.

This discussion has been closed.