I figure quick patches can be a good thing, look at Gears 3 and the immediate softening of the sawn-off after the general consensus was that it was OP. Didn't expect that to be fixed for a while / at all.
The way games are build these days, especially multiplayer games, for thousands of simultaneous users, patches are pretty much required ASAP, even after betas.
Take half the decent multiplayer games from 'back in the day' and throw them online to modern day audiences, I'd wager most would be hacked to fuck within a week, 'sploiters would be running rampage.
.....
Also cloudeagle, we kinda need an 'angry birds guy' since that part of the entire market is enormous and gets wholly under-represented here. I figure I'm the Kinect guy since my name gets thrown around whenever it comes up, shame we don't have a Move guy.
We need a 'complain about complainers' guy since the amount of whining, bitching, hating and shitting-on that goes on within this thread is comical, or at least it would be if people weren't actually being serious most the time, so hey, might as well be Santa!
A lot of games have a day one patch, not a lot of games have a day one patch that they instruct reviewers they need to have to properly do their review/don't give review copies out till late.
Fraggle the sawed off fixes was server side, it didn't require a game patch to correct. Much like the weapon spawn tweaking they've done for multiplayer maps.
I would like some money because these are artisanal nuggets of wisdom philistine.
Also cloudeagle, we kinda need an 'angry birds guy' since that part of the entire market is enormous and gets wholly under-represented here. I figure I'm the Kinect guy since my name gets thrown around whenever it comes up, shame we don't have a Move guy.
We need a 'complain about complainers' guy since the amount of whining, bitching, hating and shitting-on that goes on within this thread is comical, or at least it would be if people weren't actually being serious most the time, so hey, might as well be Santa!
Ooo, Ooo, can I be the "Anything but touch screen games without physical buttons" guy?
edit: there are multiple pages, not just the first one you see.
TL:DR and white text on a black background is eye cancer.
Needs more cows to click.
You reading it? Because I've been working through it for the past few days and it's absolutely fascinating. But then I'm someone who's fascinated by the sheer depths to which the human soul can sink.
Also cloudeagle, we kinda need an 'angry birds guy' since that part of the entire market is enormous and gets wholly under-represented here. I figure I'm the Kinect guy since my name gets thrown around whenever it comes up, shame we don't have a Move guy.
We need a 'complain about complainers' guy since the amount of whining, bitching, hating and shitting-on that goes on within this thread is comical, or at least it would be if people weren't actually being serious most the time, so hey, might as well be Santa!
Ooo, Ooo, can I be the "Anything but touch screen games without physical buttons" guy?
Since you were away that role's already taken up by Sporky.
For my first stop on the show floor at Nokia World 2011 I hooked up with the Xbox crew to get a sneak peek at the soon-to-be-released game Kinectimals for Windows Phone. The game is pretty fun stuff; just like on the Xbox Kinect game, you’re tasked with raising a cub. That in itself would be a pretty cool thing to show you, but what REALLY impressed me was the fact that you can move your gaming experience back and forth between your Windows Phone and your Xbox using the game’s “Kinectivity” feature.
This kind of technology is really interesting to me because it’s bringing the Xbox “living room” experience to your Phone, and the game-on-the-go Windows Phone experience to your living room. It’s one more way that Windows Phone connects you to the stuff you care about – people, social networks, documents, music, and games.
See, stuff like this is what I was looking forward to on WP7 with XBox Live integration. And it's stuff like this that is probably going to push me into finally buying a Kinect for my 360. Maybe that's terrible, but I get excited about interoperability between consoles and handheld/mobile hardware. I think it's an awesome idea that I'd love to see taken advantage of more and more.
Also cloudeagle, we kinda need an 'angry birds guy' since that part of the entire market is enormous and gets wholly under-represented here. I figure I'm the Kinect guy since my name gets thrown around whenever it comes up, shame we don't have a Move guy.
We need a 'complain about complainers' guy since the amount of whining, bitching, hating and shitting-on that goes on within this thread is comical, or at least it would be if people weren't actually being serious most the time, so hey, might as well be Santa!
Ooo, Ooo, can I be the "Anything but touch screen games without physical buttons" guy?
Since you were away that role's already taken up by Sporky.
Well fuck.
I tried playing Pac-Man on my girlfriend's iPad last night. I gave up after about 15 seconds. What uncontrollable bullshit.
Also cloudeagle, we kinda need an 'angry birds guy' since that part of the entire market is enormous and gets wholly under-represented here. I figure I'm the Kinect guy since my name gets thrown around whenever it comes up, shame we don't have a Move guy.
We need a 'complain about complainers' guy since the amount of whining, bitching, hating and shitting-on that goes on within this thread is comical, or at least it would be if people weren't actually being serious most the time, so hey, might as well be Santa!
Ooo, Ooo, can I be the "Anything but touch screen games without physical buttons" guy?
Since you were away that role's already taken up by Sporky.
Well fuck.
I tried playing Pac-Man on my girlfriend's iPad last night. I gave up after about 15 seconds. What uncontrollable bullshit.
I don't know of anyone who likes those touch screen games w/o buttons (at least the ones with fake "simulated" buttons)... I mean, other than dilusional apple fanboys that pretend to like them. :P
Do you guys ever think there will be a day when review scores are used and looked at properly?
Where a "5" is a "Okay, fairly medicore" game? It seems these days that if you're under an "8" you don't deserve to exist.
I think the issue here is that for big market games anything less than a 9 review score for a franchise game is seen as hating. Especially for a console exclusive. And its not exactly wrong there have been instances where you'll read the text of a review and then be mystified by the scoring at the end, in either direction.
I would like some money because these are artisanal nuggets of wisdom philistine.
L Ron HowardThe duckMinnesotaRegistered Userregular
The couple of times that I've stupidly brought up ratings scored, everyone here has told me to STFU pretty much, because all games are always worthy of 10s and I don't know what I'm talking about; that 7's are average, and anything less than that isn't worth looking at ever.
Also cloudeagle, we kinda need an 'angry birds guy' since that part of the entire market is enormous and gets wholly under-represented here. I figure I'm the Kinect guy since my name gets thrown around whenever it comes up, shame we don't have a Move guy.
We need a 'complain about complainers' guy since the amount of whining, bitching, hating and shitting-on that goes on within this thread is comical, or at least it would be if people weren't actually being serious most the time, so hey, might as well be Santa!
Ooo, Ooo, can I be the "Anything but touch screen games without physical buttons" guy?
Since you were away that role's already taken up by Sporky.
Well fuck.
I tried playing Pac-Man on my girlfriend's iPad last night. I gave up after about 15 seconds. What uncontrollable bullshit.
I don't know of anyone who likes those touch screen games w/o buttons (at least the ones with fake "simulated" buttons)... I mean, other than dilusional apple fanboys that pretend to like them. :P
Yeah, I think it was Pac-Man on the Android I was playing and couldn't believe how poorly it controlled by touch. Just bad.
The couple of times that I've stupidly brought up ratings scored, everyone here has told me to STFU pretty much, because all games are always worthy of 10s and I don't know what I'm talking about; that 7's are average, and anything less than that isn't worth looking at ever.
I wonder if the top-heavy scoring comes from a root in grading systems used by American (and any? I don't know how schools grade internationally) schools. ~90-100 = A, ~80-90 = B, where 60 and below were failure. So if we're grading videogames, we don't want anything lower than an 8 because then it's "average" (C) and below 5 is just terrible.
I don't know of anyone who likes those touch screen games w/o buttons (at least the ones with fake "simulated" buttons)... I mean, other than dilusional apple fanboys that pretend to like them. :P
...I'm a delusional Apple fanboy?
Honestly, designing a decent game around a touchscreen only takes some work, the same way that designing a decent game around Wii waggle takes some work as well. And while there's plenty of failures with touchscreen games (as there are plenty of failures with waggle), there's also a good number that use the medium quite well.
Come to think of it I remember that Pac-Man game being a bad port.
Different strokes and all that, but there's enough people here who like the games enough to support a decent iOS thread on this board.
cloudeagle on
Switch: 3947-4890-9293
0
Warlock82Never pet a burning dogRegistered Userregular
I don't know of anyone who likes those touch screen games w/o buttons (at least the ones with fake "simulated" buttons)... I mean, other than dilusional apple fanboys that pretend to like them. :P
...I'm a delusional Apple fanboy?
Honestly, designing a decent game around a touchscreen only takes some work, the same way that designing a decent game around Wii waggle takes some work as well. And while there's plenty of failures with touchscreen games (as there are plenty of failures with waggle), there's also a good number that use the medium quite well.
Different strokes and all that, but there's enough people here who like the games enough to support a decent iOS thread on this board.
If the game was designed around the touchscreen, that's different. I'm talking about games that have the fake "virtual buttons" on the screen to control your guy (usually ports of games from other consoles/etc). Those universally suck.
Do you guys ever think there will be a day when review scores are used and looked at properly?
Where a "5" is a "Okay, fairly medicore" game? It seems these days that if you're under an "8" you don't deserve to exist.
Until 5/10 is a passing grade in school it won't be a passing grade for a game either. And I kinda think that makes sense. I don't want a game that's 50% good. I want a game that at least 75% good.
0
L Ron HowardThe duckMinnesotaRegistered Userregular
Do you guys ever think there will be a day when review scores are used and looked at properly?
Where a "5" is a "Okay, fairly medicore" game? It seems these days that if you're under an "8" you don't deserve to exist.
Until 5/10 is a passing grade in school it won't be a passing grade for a game either. And I kinda think that makes sense. I don't want a game that's 50% good. I want a game that at least 75% good.
Seriously. I mean an 8 can still be a very good game, but if a game gets 50% of a review score thats not a very good game. 50% is not a good score in anything outside of Seattle professional sports teams.
I would like some money because these are artisanal nuggets of wisdom philistine.
Also cloudeagle, we kinda need an 'angry birds guy' since that part of the entire market is enormous and gets wholly under-represented here. I figure I'm the Kinect guy since my name gets thrown around whenever it comes up, shame we don't have a Move guy.
We need a 'complain about complainers' guy since the amount of whining, bitching, hating and shitting-on that goes on within this thread is comical, or at least it would be if people weren't actually being serious most the time, so hey, might as well be Santa!
I'll be the Move guy! Move is a blessing for those of us who want more rail shooters, especially HD Rail Shooters. Time Crisis Razing Storm is a great buy at $30. Not to mention we get HotD OK soon too! And of course Golden Eye HD is Move supported. Have any of you tried Sackboy Prehistoric Moves with Move? It's brilliant.
I'm not even sure you can pull off any of those games on Kinect.
edit: there are multiple pages, not just the first one you see.
Didn't we talk about this already a thread or 2 back?
Maybe that was a different thread.
Either way, it's still a article that would have something interesting to say if the author wasn't trying to desperately to write like he works for the New Yorker he forgets to actually convey information.
0
Warlock82Never pet a burning dogRegistered Userregular
Do you guys ever think there will be a day when review scores are used and looked at properly?
Where a "5" is a "Okay, fairly medicore" game? It seems these days that if you're under an "8" you don't deserve to exist.
Until 5/10 is a passing grade in school it won't be a passing grade for a game either. And I kinda think that makes sense. I don't want a game that's 50% good. I want a game that at least 75% good.
Seriously. I mean an 8 can still be a very good game, but if a game gets 50% of a review score thats not a very good game. 50% is not a good score in anything outside of Seattle professional sports teams.
In my experience stuff in the 70% range still tends to be pretty good too. It all depends on your reviewer though. It's always possible to see a game underscored because the reviewer was biased or otherwise nit-picked.
Then why bother having anything less than a 5?
Just do a five-to-10 scale, and call it good.
I already think that 1 to 5 is good for games, but we have decided as a culture, thanks to school grading, that anything below 7 on a 10 point scale is bad so it makes sense that we use that same rubric for grading things x/10 in other places, too.
Do you guys ever think there will be a day when review scores are used and looked at properly?
Where a "5" is a "Okay, fairly medicore" game? It seems these days that if you're under an "8" you don't deserve to exist.
Until 5/10 is a passing grade in school it won't be a passing grade for a game either. And I kinda think that makes sense. I don't want a game that's 50% good. I want a game that at least 75% good.
Seriously. I mean an 8 can still be a very good game, but if a game gets 50% of a review score thats not a very good game. 50% is not a good score in anything outside of Seattle professional sports teams.
In my experience stuff in the 70% range still tends to be pretty good too. It all depends on your reviewer though. It's always possible to see a game underscored because the reviewer was biased or otherwise nit-picked.
I agree - that's why the text of the review is more important than the number attached. That being said, if somebody is willing to give a game what is essentially a failing grade I'm going to seriously rethink my preorder.
Also cloudeagle, we kinda need an 'angry birds guy' since that part of the entire market is enormous and gets wholly under-represented here. I figure I'm the Kinect guy since my name gets thrown around whenever it comes up, shame we don't have a Move guy.
We need a 'complain about complainers' guy since the amount of whining, bitching, hating and shitting-on that goes on within this thread is comical, or at least it would be if people weren't actually being serious most the time, so hey, might as well be Santa!
Ooo, Ooo, can I be the "Anything but touch screen games without physical buttons" guy?
Since you were away that role's already taken up by Sporky.
Well fuck.
I tried playing Pac-Man on my girlfriend's iPad last night. I gave up after about 15 seconds. What uncontrollable bullshit.
I don't know of anyone who likes those touch screen games w/o buttons (at least the ones with fake "simulated" buttons)... I mean, other than dilusional apple fanboys that pretend to like them. :P
Yeah, I think it was Pac-Man on the Android I was playing and couldn't believe how poorly it controlled by touch. Just bad.
The couple of times that I've stupidly brought up ratings scored, everyone here has told me to STFU pretty much, because all games are always worthy of 10s and I don't know what I'm talking about; that 7's are average, and anything less than that isn't worth looking at ever.
I wonder if the top-heavy scoring comes from a root in grading systems used by American (and any? I don't know how schools grade internationally) schools. ~90-100 = A, ~80-90 = B, where 60 and below were failure. So if we're grading videogames, we don't want anything lower than an 8 because then it's "average" (C) and below 5 is just terrible.
If that's the case why does the grading system for videogames even go below 7?
L Ron HowardThe duckMinnesotaRegistered Userregular
Not to really keep beating the dead horse, but to keep beating the dead horse, I always imagined that if a game got a perfect 10 score, that game would have to be the best game produced to-date.
Do you guys ever think there will be a day when review scores are used and looked at properly?
Where a "5" is a "Okay, fairly medicore" game? It seems these days that if you're under an "8" you don't deserve to exist.
Until 5/10 is a passing grade in school it won't be a passing grade for a game either. And I kinda think that makes sense. I don't want a game that's 50% good. I want a game that at least 75% good.
Seriously. I mean an 8 can still be a very good game, but if a game gets 50% of a review score thats not a very good game. 50% is not a good score in anything outside of Seattle professional sports teams.
The problem here ios one of those 50% is measurable based on facts, the other is only based on opinion. One is solid, the other needs to be taken with a HUGE grain of salt. Some of my favourite games ever have scored under 5 average and there's several 9-10 scorers I wouldn't be caught dead even owning.
The problem is that people only have enough dollars to buy the highest rated games. In theory, any games that average less than the highest are destined for lower sales.
I'm pretty picky and rely on roughly two sources for game reviews. Its served me well enough thus far. I pretty much ignore any number attached except to give me a vague feeling when I look it up on metacritic. Still I've always wondered if music and book critics and such give stuff numerical scores. I don't read any so I couldn't really say either way.
The thing about Battlefield 3 is that the game itself traditionally has a few main things going for it:
Fuckhuge maps.
With a litshoad of players.
Getting those two to work together in a game while still being polished way past other HD games requires some serious tinkering. So to compensate for the aging hardware on the two HD consoles, and make for a smoother experience on PCs, it's my understanding that DICE created the Frostbite 2 engine to specifically stream HD textures from the harddrive as quickly and efficiently as possible. On PCs the tech is nothing short of amazing, and it really does work wonders on the PS360, but... As far as harddrive deprived machines go, DICE really don't have much to work with. So rather than spending extra time polishing the models, textures and so forth to optimize the game for what must be viewed as a minimal gain for a lot effort, they simply scaled the entire game back down and made the thing run at comfortable framerates at 720p (or 480p, I'm not sure how to interpret the "looks like an SD game" comment), made a free texture pack available for harddrivers and called it a day.
Regarding review scores, I think gamers really need to start looking around at what other reviewers have to say to get anything close to an objective assessment of any particular game. Especially since game journalists (at least some of them) very much like to sit down and describe how a game makes them, and them specifically feel, instead of taking a shot at guessing how it and which parts of it might appeal to someone else.
Nothing makes my balls tighten up into combat mode more than reading an unfavourable review to a game, and then have to look at some guy, "That Guy", show up in the comments acting all relieved. "Thanks, now I don't have to buy this game anymore!" is what he says, not taking any sort of further look is what he does. This is something that becomes even more problematic with sites that use a 0-10 scale, because in people's heads it's still a 4-10 scale, so to them a 5 or 6 game isn't worth the second look.
I'm still really peeved that Pinsof on Dtoid had the gall to give Solatorobo 4/10, if you can't tell.
*grumble*
Alright and in this next scene all the animals have AIDS.
Also cloudeagle, we kinda need an 'angry birds guy' since that part of the entire market is enormous and gets wholly under-represented here. I figure I'm the Kinect guy since my name gets thrown around whenever it comes up, shame we don't have a Move guy.
We need a 'complain about complainers' guy since the amount of whining, bitching, hating and shitting-on that goes on within this thread is comical, or at least it would be if people weren't actually being serious most the time, so hey, might as well be Santa!
I'll be the Move guy! Move is a blessing for those of us who want more rail shooters, especially HD Rail Shooters. Time Crisis Razing Storm is a great buy at $30. Not to mention we get HotD OK soon too! And of course Golden Eye HD is Move supported. Have any of you tried Sackboy Prehistoric Moves with Move? It's brilliant.
I'm not even sure you can pull off any of those games on Kinect.
Cool, I still think Move looks awesome, I've not had any decent time with it though, not even heard of Sackboy Prehistoric Moves!
Thats the annoying thing about Move (and Kinect for that matter); we mostly only seem to hear about the negative stuff. Those examples you posted above have received little-to-no mention here, exactly why we need a Move-evangelist. Seems only time Move is mentioned is when Move hasn't been mentioned for a while and someone is wondering what has happened to Move! :P Similar to Kinect, there is a load of stuff coming out all the time, most of it just doesn't get a look in around here, but (like what recently happened with Halo) if there is even a sniff of a shit-fest approaching, suddenly everyone has an opinion!
We need more enthusiasts in this thread, we have enough detractors.
Move is such a cool idea, glad Nintendo had it several years ago... Oh wait. ha ha ha.
In seriousness, though, I'm glad they ported over No More Heroes and are doing House of the Dead Overkill. Two terrific games more people need to experience. I've wanted to get a Move simply to play the extended HotD. Just haven't quite done so yet.
I think the trouble with review scores is keeping things relative.
You don't have the same expectations at the start of a hardware generation as the end, different hardware platforms can have different expectations from users, even different markets within a similar market (think 360 retail compared to XBLA or even XBLIG) and thats before you get into any kind of price-relative 'bang for your buck' comparison, genre-based expectations or contemporary peer comparison.
Fitting all that into any kind of universal 1 - 10 scale is a bit daft to begin with.
I guess that's why reviews come with words! :P
Also why, within the same release month, Guardian Heroes, Daytona and Radiant Silvergun remakes can all get 9 while Gears 3 and Uncharted 3 can get 8!
Posts
TL:DR and white text on a black background is eye cancer.
pleasepaypreacher.net
The way games are build these days, especially multiplayer games, for thousands of simultaneous users, patches are pretty much required ASAP, even after betas.
Take half the decent multiplayer games from 'back in the day' and throw them online to modern day audiences, I'd wager most would be hacked to fuck within a week, 'sploiters would be running rampage.
.....
Also cloudeagle, we kinda need an 'angry birds guy' since that part of the entire market is enormous and gets wholly under-represented here. I figure I'm the Kinect guy since my name gets thrown around whenever it comes up, shame we don't have a Move guy.
We need a 'complain about complainers' guy since the amount of whining, bitching, hating and shitting-on that goes on within this thread is comical, or at least it would be if people weren't actually being serious most the time, so hey, might as well be Santa!
Needs more cows to click.
Yes, this.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
pleasepaypreacher.net
Ooo, Ooo, can I be the "Anything but touch screen games without physical buttons" guy?
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
You reading it? Because I've been working through it for the past few days and it's absolutely fascinating. But then I'm someone who's fascinated by the sheer depths to which the human soul can sink.
Since you were away that role's already taken up by Sporky.
See, stuff like this is what I was looking forward to on WP7 with XBox Live integration. And it's stuff like this that is probably going to push me into finally buying a Kinect for my 360. Maybe that's terrible, but I get excited about interoperability between consoles and handheld/mobile hardware. I think it's an awesome idea that I'd love to see taken advantage of more and more.
Well fuck.
I tried playing Pac-Man on my girlfriend's iPad last night. I gave up after about 15 seconds. What uncontrollable bullshit.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
Do you guys ever think there will be a day when review scores are used and looked at properly?
Where a "5" is a "Okay, fairly medicore" game? It seems these days that if you're under an "8" you don't deserve to exist.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
I don't know of anyone who likes those touch screen games w/o buttons (at least the ones with fake "simulated" buttons)... I mean, other than dilusional apple fanboys that pretend to like them. :P
I think the issue here is that for big market games anything less than a 9 review score for a franchise game is seen as hating. Especially for a console exclusive. And its not exactly wrong there have been instances where you'll read the text of a review and then be mystified by the scoring at the end, in either direction.
pleasepaypreacher.net
Yeah, I think it was Pac-Man on the Android I was playing and couldn't believe how poorly it controlled by touch. Just bad.
I wonder if the top-heavy scoring comes from a root in grading systems used by American (and any? I don't know how schools grade internationally) schools. ~90-100 = A, ~80-90 = B, where 60 and below were failure. So if we're grading videogames, we don't want anything lower than an 8 because then it's "average" (C) and below 5 is just terrible.
...I'm a delusional Apple fanboy?
Honestly, designing a decent game around a touchscreen only takes some work, the same way that designing a decent game around Wii waggle takes some work as well. And while there's plenty of failures with touchscreen games (as there are plenty of failures with waggle), there's also a good number that use the medium quite well.
Come to think of it I remember that Pac-Man game being a bad port.
Different strokes and all that, but there's enough people here who like the games enough to support a decent iOS thread on this board.
If the game was designed around the touchscreen, that's different. I'm talking about games that have the fake "virtual buttons" on the screen to control your guy (usually ports of games from other consoles/etc). Those universally suck.
Seriously. I mean an 8 can still be a very good game, but if a game gets 50% of a review score thats not a very good game. 50% is not a good score in anything outside of Seattle professional sports teams.
pleasepaypreacher.net
I'll be the Move guy! Move is a blessing for those of us who want more rail shooters, especially HD Rail Shooters. Time Crisis Razing Storm is a great buy at $30. Not to mention we get HotD OK soon too! And of course Golden Eye HD is Move supported. Have any of you tried Sackboy Prehistoric Moves with Move? It's brilliant.
I'm not even sure you can pull off any of those games on Kinect.
3DS: 1521-4165-5907
PS3: KayleSolo
Live: Kayle Solo
WiiU: KayleSolo
Just do a five-to-10 scale, and call it good.
Didn't we talk about this already a thread or 2 back?
Maybe that was a different thread.
Either way, it's still a article that would have something interesting to say if the author wasn't trying to desperately to write like he works for the New Yorker he forgets to actually convey information.
In my experience stuff in the 70% range still tends to be pretty good too. It all depends on your reviewer though. It's always possible to see a game underscored because the reviewer was biased or otherwise nit-picked.
I agree - that's why the text of the review is more important than the number attached. That being said, if somebody is willing to give a game what is essentially a failing grade I'm going to seriously rethink my preorder.
If that's the case why does the grading system for videogames even go below 7?
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
The problem here ios one of those 50% is measurable based on facts, the other is only based on opinion. One is solid, the other needs to be taken with a HUGE grain of salt. Some of my favourite games ever have scored under 5 average and there's several 9-10 scorers I wouldn't be caught dead even owning.
Fuckhuge maps.
With a litshoad of players.
Getting those two to work together in a game while still being polished way past other HD games requires some serious tinkering. So to compensate for the aging hardware on the two HD consoles, and make for a smoother experience on PCs, it's my understanding that DICE created the Frostbite 2 engine to specifically stream HD textures from the harddrive as quickly and efficiently as possible. On PCs the tech is nothing short of amazing, and it really does work wonders on the PS360, but... As far as harddrive deprived machines go, DICE really don't have much to work with. So rather than spending extra time polishing the models, textures and so forth to optimize the game for what must be viewed as a minimal gain for a lot effort, they simply scaled the entire game back down and made the thing run at comfortable framerates at 720p (or 480p, I'm not sure how to interpret the "looks like an SD game" comment), made a free texture pack available for harddrivers and called it a day.
Regarding review scores, I think gamers really need to start looking around at what other reviewers have to say to get anything close to an objective assessment of any particular game. Especially since game journalists (at least some of them) very much like to sit down and describe how a game makes them, and them specifically feel, instead of taking a shot at guessing how it and which parts of it might appeal to someone else.
Nothing makes my balls tighten up into combat mode more than reading an unfavourable review to a game, and then have to look at some guy, "That Guy", show up in the comments acting all relieved. "Thanks, now I don't have to buy this game anymore!" is what he says, not taking any sort of further look is what he does. This is something that becomes even more problematic with sites that use a 0-10 scale, because in people's heads it's still a 4-10 scale, so to them a 5 or 6 game isn't worth the second look.
I'm still really peeved that Pinsof on Dtoid had the gall to give Solatorobo 4/10, if you can't tell.
*grumble*
I got a little excited when I saw your ship.
Cool, I still think Move looks awesome, I've not had any decent time with it though, not even heard of Sackboy Prehistoric Moves!
Thats the annoying thing about Move (and Kinect for that matter); we mostly only seem to hear about the negative stuff. Those examples you posted above have received little-to-no mention here, exactly why we need a Move-evangelist. Seems only time Move is mentioned is when Move hasn't been mentioned for a while and someone is wondering what has happened to Move! :P Similar to Kinect, there is a load of stuff coming out all the time, most of it just doesn't get a look in around here, but (like what recently happened with Halo) if there is even a sniff of a shit-fest approaching, suddenly everyone has an opinion!
We need more enthusiasts in this thread, we have enough detractors.
Quite often, though there's plenty that don't have scores at the end.
In seriousness, though, I'm glad they ported over No More Heroes and are doing House of the Dead Overkill. Two terrific games more people need to experience. I've wanted to get a Move simply to play the extended HotD. Just haven't quite done so yet.
You don't have the same expectations at the start of a hardware generation as the end, different hardware platforms can have different expectations from users, even different markets within a similar market (think 360 retail compared to XBLA or even XBLIG) and thats before you get into any kind of price-relative 'bang for your buck' comparison, genre-based expectations or contemporary peer comparison.
Fitting all that into any kind of universal 1 - 10 scale is a bit daft to begin with.
I guess that's why reviews come with words! :P
Also why, within the same release month, Guardian Heroes, Daytona and Radiant Silvergun remakes can all get 9 while Gears 3 and Uncharted 3 can get 8!
Had they stuck the Daytona theme in Uncharted 3, it would have gotten a 11 out of 10. No doubt.