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IC Star Wars Saga Jabba's Palace- Jabba's Palace
Posts
From the Desk of Darth Vertroue Diplomat to the USA.
I'm here because my friend, Damaya, said Jabba could always use more people who knew their way around a blaster, and I need the work.
I'm here because my friend, Damaya, said Jabba could always use more people who knew their way around a blaster, and I need the work.
He'll surely buy it, right?
Twitch Stream
The furniture in the room is sparse. Only a few round legless tables surrounded by overstuffed cushions pressed into an alcove against the wall. A large stone platform covered in enormous cushions raised above the floor is occupied by the mammoth bulk of Jabba the Hutt. His slug-like body is splayed across the stone and cushions. Several metal grates in front of the pfer a view down into a deep dark pit below. In the dim light of the room it is hard to tell but you think you catch glimpses of bones scattered across the floor of the pit. Jabba is fishing around in a large glass cauldron filled with swimming gorg. he plucks one of the creatures out of the foul water and deposits it into his cavernous mouth with a slurp.
On the far side of the chamber you see a large slab of solid greyish carbonite being held suspended several feet off above the ground. Han Solo's face is frozen in a terrible scream. An sickly looking yellow and green Amani is standing in front of Solo gulping down a drink.
More Gamorreans guards are scattered around the chamber. They are each watching the crowd for any sign of trouble. A human wearing leather armor and a helmet that covers his features with the tusks of some dead creature is standing guard as well. He is holding a spear as slightly tall than he is and leaning on the weapon as he stares out over the crowd.
Several Twi'lek dancing girls are performing in various places around the room. The varius hues of their skin create a dizzying array of colo and their lekku sway as they dance wildly. Each of them are wearing revealing costumes of ornate metal held together with leather straps. There is a beautiful green skinned Twi'lek girl reclining on a large crimson cushion next to Jabba. The Hutt is holding chain trailing from the metal collar fastened around the girl's neck.
A five member band fills the chamber with ear ringing music that the Twi'leks are swaying to as though in a trance. A blue skinned Ortolan bangs away at the keys of the instrument that surrounds his bulky frame. At the same time Pa'lowick is singing animatedly much to the pleasure of the everyone in the chamber. Her rining voice echoes off of the stoen walls with every note.
A man wearing Mandalorian armor is standing on the dias a few feet behind Jabba watching the room carefully. Several Wookie pelts are dangling from his shoulder and a blaster rifle is tucked beneath his arm.
Jawas, Chevin, Quarrens, Yarkora, Humans, and Gran are spread throughout the room laughing, drinking, and cavorting with the dancing girls. Damaya has seen most of them before. They are Jabba's personal army of thugs, spies, killers, and hangers on. Disposable and deadly.
Bib steps towards the platform and whsipers to Jabba for a moment before the Hutt laughs and waves him off. A filthy protocol droid steps out from behind the throne and approaches you. Jabba at the droid bellows in Huttese and beckons you to approach his throne.
"The mighty Jabba welcomes you to his palace and asks why you have come before him?" the droid looks at Jabba carefully before translating his words into basic.
Actions
Map
Status
@A13; Status: Normal
Badoh - HP 31/31 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15
@C15; Status: Normal
Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
@C13; Status: Normal
Symon - HP 36/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
@B14; Status: Normal
Tyler - HP 24/24 Threshold14 Reflex19(flat-footed 16); Fortitude 14, Will 14
@B13; Status: Normal
Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@E13; Status: Normal
Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@I14; Status: Normal
Gamorrean Guard 3 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@E6; Status: Normal
Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@G3; Status: Normal
Palace Guard 1 - HP 31/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
@K3; Status: Normal
Bib Fortuna - HP 30/30 Threshold 15 Reflex 16(flat-footed 15) ; Fortitude 15, Will 14
@; Status: Normal
Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
@F10; Status: Normal
Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
@E8, E9, F8, F9; Status: Normal
Boba Fett - HP 71/71 Threshold 16 Reflex 22 (flat-footed 20); Fortitude 16, Will 14
@E10; Status: Normal
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Damaya hated standing where she was. She has only had to do it once before when she was brought before him on her debt charge.
From the Desk of Darth Vertroue Diplomat to the USA.
"Jabba says that this is a celebration to honor the retun of his dear friend Han Solo."
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
From the Desk of Darth Vertroue Diplomat to the USA.
The protocol droid says "You are welcome to enjoy my hospitality for the evening. Business can wait until tomorrow."
At once the band resumes playing and the slave girlsresume their lively dancing. Laughter and chatter begins to echo throughout the hall again. A human girl bearing a tray of food and drink approaches your group and offers each of you refreshments.
************************
Several hours later the throne room is silent except for the odd snore and the sound of some unconscious body shifting restlessly. The lively crowd has been reduced to a mass of bodies by prolonged drinking. In the faint light of the room you can see shadowy forms sprawled across the floor but there is no sign of Jabba or any of the guards.
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Twitch Stream
From the Desk of Darth Vertroue Diplomat to the USA.
Symon tip toes over to the block of carbonite along with Tyler, ready to whip out his carbine in case things get out of hand.
Stealth = sneak sneak sneak
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Hack Hack Hack = Use Computer (1d20+7=25)
Twitch Stream
A second after Tyler inputs the command into the computer the carbonite begins to glow and a wave of heat eminates off of it washing out into the throne room. The silvery metal turns a bright red before melting away to reveal white flesh hidden beneath it. After a few seconds hands and a face become visible. Then a white shirt, a dark vest, and black pants.
Han Solo falls to his knees on the stone floor of Jabba's throne room. The former smuggler's clothes are soaked through and sticking to his body and his eyes stare out in the dark room blankly.
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
"He seems to be alive...." He thought with wonder.
From the Desk of Darth Vertroue Diplomat to the USA.
"Captain Solo," Symon whispers urgently, "My name is Symon Istani, I was on Hoth. We're here to spring you from Jabba's. We'll explain later. Can you walk? Tyler here will help you. We've got to move."
Symon nods at Tyler, motioning for him to help Han up and get him walking. Symon will cover them.
This is going surprisingly well. he thought, watching as his companions freed Solo. He stayed calm, serenely waiting for the moment he would be forced to act, pushing away his feelings of dread and his anxiety.
Solo looked at Symon but his eyes wandered aimlessly. "Symon...I can't see. Why can't I see?"
Symon offered his hand to Solo pullin ghim up to his feet. "You're suffering from hibernation sickness, your vision will return in time."
"Get me out of here." Han hauled himself up onto Tyler's shoulder and took a stumbling step forward. A booming laugh suddenly filled the room and as a tapestry that had been hanging on the wall behind the Hutt's throne slid aside to reveal a hidden chamber. "I know that laugh."
Jabba slithered out across the stone laughing his monkey lizard perched on top of his shoulder. Several Gamorreans stepped out from the shadows at stairways all around the room.
"Jabba..." Han tunred towards the Hutt and smiled his usually charming grin. It had seen him through nearly as many near fatal scrapes as his blaster but the Hutt seemed to be in no mood. He launched into a burst of Huttese.
The Gamorreans advanced on Han with their maces in hand and unpleasant grins on their faces.
Huttese
Actions
Map
Status
@I11; Status: Normal
Badoh - HP 31/31 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15
@H11; Status: Normal
Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
@H12; Status: Normal
Symon - HP 36/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
@G1; Status: Normal
Tyler - HP 24/24 Threshold14 Reflex19(flat-footed 16); Fortitude 14, Will 14
@I1; Status: Normal
Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@K3; Status: Normal
Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@K4; Status: Normal
Gamorrean Guard 3 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@F6; Status: Normal
Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@E13; Status: Normal
Gamorrean Guard 5 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@E14; Status: Normal
Palace Guard 1 - HP 31/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
@M1; Status: Normal
Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
@F10; Status: Normal
Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
@E8, E9, F8, F9; Status: Normal
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
From the Desk of Darth Vertroue Diplomat to the USA.
Don't freak out don't freak out, he's only one of the Rebellion's most legendary leaders, but you're saving him and everything is going to b-
That's when he the heard the booming laugh echo around the room, and Tyler could feel his blood run cold. Quickly assessing the situation, he slowly reached for his blaster and...
Twitch Stream
Map
Status
@I1; Status: Normal
Aldi - HP 29/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
@I11; Status: Normal
Badoh - HP 39/39 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15 @H11; Status: Normal
Palace Guard 1 - HP 31/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
@M1; Status: Normal
Symon - HP 36/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
@G1; Status: Normal
Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
@E8, E9, F8, F9; Status: Normal
Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
@F10; Status: Normal
Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
@H12; Status: Normal
Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@K3; Status: Normal
Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@K4; Status: Normal
Gamorrean Guard 3 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@F6; Status: Normal
Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@E13; Status: Normal
Gamorrean Guard 5 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@E14; Status: Normal
Initative
Up Next: Tyler > Aldi > Badoh > Palace Guard > Symon > Jabba the Hutt > Salacious Crumb > Damaya > Gamorrean Guards
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Attack Roll and Damage (1d20+4=9, 3d8=13)
Twitch Stream
Despite his assured outward appearance, Badoh hated that they were in combat, and that he was probably going to have to attack these gangsters... maybe even kill them. The thought clashed so fundamentally with his long held beliefs that he didn't even want to consider it, but he knew going into this that combat was the likely outcome...
Move: to H5
Standard Action (Held): If one of the Gammoreans draws a one-handed weapon, Badoh will use force disarm to try and take the weapon away and bring it to his free hand.
Obviously the mechanics don't support it, but Badoh will basically walk in front of the group with Han solo deflecting blaster fire
"I think we have worn out our welcome." He murmurs to Dayama, trying to decide which way would be the quickest out, "We should collect our friends and make an exit."
3d8+1=13 13 Damage
A shot from the guard's blaster scorches the floor between Symon and Solo but misses both of them. Sparks erupt from the smoking stone.
Actions
Standard Action: Fire blaster rifle at Symon. 1d20+6= 8 vs Reflex. Miss!
Map
Status
@I1; Status: Normal
Aldi - HP 29/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
@I11; Status: Normal
Badoh - HP 39/39 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15 @H11; Status: Normal
Palace Guard 1 - HP 31/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
@M1; Status: Normal
Symon - HP 36/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
@G1; Status: Normal
Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
@E8, E9, F8, F9; Status: Normal
Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
@F10; Status: Normal
Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
@H12; Status: Normal
Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@K3; Status: Normal
Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@K4; Status: Normal
Gamorrean Guard 3 - HP 28/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@F6; Status: Normal
Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@E13; Status: Normal
Gamorrean Guard 5 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@E14; Status: Normal
Initative
Up Next: Symon > Jabba the Hutt > Salacious Crumb > Damaya > Gamorrean Guards
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Symon makes sure to keep himself between Jabba's guards and Captain Solo, giving the man time to recover from his hibernation sickness.
Move: Symon will hold his move action to keep up with Solo when he moves, giving him cover.
*Translated from Huttese
Actions
Standard: Make an Persuasion check to intimidate Damaya. 1d20+8= 25 vs. 15 Will. Hit! Damaya is intimidated and must back down from the confrontation or flee from Jabba.
Map
Status
@I1; Status: Normal
Aldi - HP 29/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
@I11; Status: Normal
Badoh - HP 39/39 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15 @H11; Status: Normal
Palace Guard 1 - HP 16/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
@M1; Status: -1 Condition Track
Symon - HP 36/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
@G1; Status: Normal
Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
@E8, E9, F8, F9; Status: Normal
Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
@F10; Status: Normal
Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
@H12; Status: Intimidated
Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@K3; Status: Normal
Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@K4; Status: Normal
Gamorrean Guard 3 - HP 28/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@F6; Status: Normal
Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@E13; Status: Normal
Gamorrean Guard 5 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@E14; Status: Normal
Initative
Up Next: Damaya > Gamorrean Guards
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
From the Desk of Darth Vertroue Diplomat to the USA.
Gamorreans armed with maces have surrounded Badoh. The Jedi easily manages to fend off one attack only to be struck from behind by a second blow.
Symon is charged by an especially plump Gamorrean with a missig tooth. His piggy little eyes shine with delight as he strikes the rebel soldier with his crude weapon.
Actions
Move Action: 1 square to J2.
Standard Action:Attack Symon with mace. 1d20+5= 24 vs Reflex. Hit!
Damage: 1d8+4+1= 8 damage.
Gamorrean Guard 2
Move Action: 2 squares to I4
Standard Action: Attack Badoh with mace. 1d20+5= 22 vs Reflex. Hit!
Damage: 1d8+4+1= 8 damage.
Gamorrean Guard 3
Move Action: 1 square to G6
Standard Action: Attack Badoh with mace. 1d20+4= 12 vs Reflex. Miss!
Gamorrean Guard 4
Move Action: 5 squares to H12
Standard Action: Attack Aldi with mace. 1d20+5= 23 vs. Reflex. Hit!
Damage: 1d8+4+1= 10 damage.
Gamorrean Guard 5
Move Action: 6 squares to I12
Standard Action: Attack Aldi with mace. 1d20+5= 7 vs. Reflex. Miss!
Attack Rolls: http://invisiblecastle.com/roller/view/3353710/
Damage Rolls: http://invisiblecastle.com/roller/view/3353717/
Map
Status
@I1; Status: Normal
Aldi - HP 19/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
@I11; Status: Normal
Badoh - HP 31/39 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15 @H5; Status: Normal
Palace Guard 1 - HP 16/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
@M1; Status: -1 Condition Track
Symon - HP 28/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
@G1; Status: Normal
Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
@E8, E9, F8, F9; Status: Normal
Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
@F10; Status: Normal
Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
@H15; Status: Intimidated
Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@J2; Status: Normal
Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@I4; Status: Normal
Gamorrean Guard 3 - HP 28/41 Threshold 23 Reflex 14(flat-footed 14) ; Fortitude 17, Will 12
@G6; Status: Normal
Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@H12; Status: Normal
Gamorrean Guard 5 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@I12; Status: Normal
Initative
Up Next: Tyler> Aldi> Badoh> Palace Guard 1> Symon> Jabba the Hutt> Salacious Crumb> Damaya> Gamorrean Guards
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Spend a force point to get a +1d6 on the roll
Twitch Stream
Damage 3d6=9(2d6 for weapon 1d6 for SA)
Pulling her comm out quickly she puts in the frequency that Calrissian had given them. "We have him. Pick up outside. (I 13/14 right name for it) Door looks blocked will try and get them open to you."
From the Desk of Darth Vertroue Diplomat to the USA.
Map
Status
@I1; Status: Normal
Aldi - HP 19/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
@I11; Status: Normal
Badoh - HP 31/39 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15 @H5; Status: Normal
Palace Guard 1 - HP 16/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
@M1; Status: -1 Condition Track
Symon - HP 28/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
@G1; Status: Normal
Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
@E8, E9, F8, F9; Status: Normal
Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
@F10; Status: Normal
Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
@H15; Status: Intimidated
Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@J2; Status: Normal
Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@I4; Status: Normal
Gamorrean Guard 3 - HP 14/41 Threshold 23 Reflex 14(flat-footed 14) ; Fortitude 17, Will 12
@G6; Status: Normal
Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@H12; Status: Normal
Gamorrean Guard 5 - HP 32/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@I12; Status: Normal
Initative
Up Next: Aldi> Badoh> Palace Guard 1> Symon> Jabba the Hutt> Salacious Crumb> Damaya> Gamorrean Guards
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
"SHUT UP YOU KRIFFING SLUG!" He lands a blaster bolt square between the hutt's slit like eyes. Mighty Jabba bellows before slumping over, quivering once. Aldi then swings his rifle back to the guards, as if daring them to come at him.
Standard Action: Plug Jabba with my trusty Red Rider Carbine:
1d20+5=25 OH YEAH CRITICAL HIT!
3d8+1=19 19 damagex2 for critical = 38 damage!
"They've killed the Hutt! Don't let them get away or Zorba will have our heads!" The guard points his blaster at Symon but his shot goes wil an bounces off of a nearby pillar. Sparks shower down on Han, Symon, and Tyler.
Han looks around wildly. "Someone got Jabba? I can't believe I missed it!"
Actions
Standard Action: Blaster pistol against Symon. 1d20+5= 17 vs. 19 Reflex. Miss!
http://invisiblecastle.com/roller/view/3363384/
Map
Status
@I1; Status: Normal
Aldi - HP 19/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
@I10; Status: Normal
Badoh - HP 31/39 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15 @H5; Status: Normal
Palace Guard 1 - HP 16/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
@K1; Status: -1 Condition Track
Symon - HP 28/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
@G1; Status: Normal
Jabba the Hutt - HP 12/50 Threshold 17 Reflex 12 (flat-footed 12) ; Fortitude 16, Will 18
@E8, E9, F8, F9; Status: -1 Condition Track
Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
@F10; Status: Normal
Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
@H15; Status: Intimidated
Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@J2; Status: Normal
Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@I4; Status: Normal
Gamorrean Guard 3 - HP 14/41 Threshold 23 Reflex 14(flat-footed 14) ; Fortitude 17, Will 12
@G6; Status: Normal
Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@H12; Status: Normal
Gamorrean Guard 5 - HP 32/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
@I12; Status: Normal
Initative
Up Next: Symon> Jabba the Hutt> Salacious Crumb> Damaya> Gamorrean Guards
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Blaster Carbine on Autofire targeting the 2x2 area with Gamorrean 1 & Palace Guard = HITS BOTH!
Damage = Gamorrean 1 takes 12 damage; Palace Guard takes 15. Beats the guards threshold again taking him down another notch on the condition track
Move action held/used to cover Han Solo
Up next: Jabba > Crumb > Damaya > Gamorreans