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IC Star Wars Saga Jabba's Palace- Jabba's Palace

2

Posts

  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    Men when would they learn to trust a woman? Well if this ruins the plans for her to get them in so be it. Damaya steps to the side so he could talk to Fortuna. (moves to C12) and looks back at Aldi.

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • SkiddlesSkiddles The frozen white northRegistered User regular
    edited January 2012
    Badoh follows close behind Damaya, doing his best impression of dumb hired muscle.
    This involves staring in wonder at the palace, not keeping eye contact with the guards, and almost-but-not-quite stepping on Damaya's heels as he plods along behind her.

    Skiddles on
  • MatevMatev Cero Miedo Registered User regular
    Aldi nodded, deciding not inquire further as to what the Twi'lek meant by his statement. He waited for Damaya to lead the way deeper into the palace, knowing the others were behind them.

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    Realizing there was a very significant chance that he wasn't going to be walking out of this place, Tyler took a deep breath and steeled himself before walking in to the crime lord's den. He thought about his cover story over and over again.
    I'm here because my friend, Damaya, said Jabba could always use more people who knew their way around a blaster, and I need the work.
    I'm here because my friend, Damaya, said Jabba could always use more people who knew their way around a blaster, and I need the work.
    He'll surely buy it, right?

  • SakutianSakutian Registered User regular
    Bib Fortuna leads the way down the twisting corridors of the palace passing several sealed chambers along the way. As you move down the steps into the throne room a large scale covered Wort opens it's toothy maw and unleashes a burp that rattles the loose stones next to it. It blinks at you stupidly before settling back down on it's step.

    The furniture in the room is sparse. Only a few round legless tables surrounded by overstuffed cushions pressed into an alcove against the wall. A large stone platform covered in enormous cushions raised above the floor is occupied by the mammoth bulk of Jabba the Hutt. His slug-like body is splayed across the stone and cushions. Several metal grates in front of the pfer a view down into a deep dark pit below. In the dim light of the room it is hard to tell but you think you catch glimpses of bones scattered across the floor of the pit. Jabba is fishing around in a large glass cauldron filled with swimming gorg. he plucks one of the creatures out of the foul water and deposits it into his cavernous mouth with a slurp.

    On the far side of the chamber you see a large slab of solid greyish carbonite being held suspended several feet off above the ground. Han Solo's face is frozen in a terrible scream. An sickly looking yellow and green Amani is standing in front of Solo gulping down a drink.

    More Gamorreans guards are scattered around the chamber. They are each watching the crowd for any sign of trouble. A human wearing leather armor and a helmet that covers his features with the tusks of some dead creature is standing guard as well. He is holding a spear as slightly tall than he is and leaning on the weapon as he stares out over the crowd.

    Several Twi'lek dancing girls are performing in various places around the room. The varius hues of their skin create a dizzying array of colo and their lekku sway as they dance wildly. Each of them are wearing revealing costumes of ornate metal held together with leather straps. There is a beautiful green skinned Twi'lek girl reclining on a large crimson cushion next to Jabba. The Hutt is holding chain trailing from the metal collar fastened around the girl's neck.

    A five member band fills the chamber with ear ringing music that the Twi'leks are swaying to as though in a trance. A blue skinned Ortolan bangs away at the keys of the instrument that surrounds his bulky frame. At the same time Pa'lowick is singing animatedly much to the pleasure of the everyone in the chamber. Her rining voice echoes off of the stoen walls with every note.

    A man wearing Mandalorian armor is standing on the dias a few feet behind Jabba watching the room carefully. Several Wookie pelts are dangling from his shoulder and a blaster rifle is tucked beneath his arm.

    Jawas, Chevin, Quarrens, Yarkora, Humans, and Gran are spread throughout the room laughing, drinking, and cavorting with the dancing girls. Damaya has seen most of them before. They are Jabba's personal army of thugs, spies, killers, and hangers on. Disposable and deadly.

    Bib steps towards the platform and whsipers to Jabba for a moment before the Hutt laughs and waves him off. A filthy protocol droid steps out from behind the throne and approaches you. Jabba at the droid bellows in Huttese and beckons you to approach his throne.

    "The mighty Jabba welcomes you to his palace and asks why you have come before him?" the droid looks at Jabba carefully before translating his words into basic.

    Actions

    Map
    JabbaMapRound2.jpg

    Status
    Aldi - HP 29/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
    @A13; Status: Normal
    Badoh - HP 31/31 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15
    @C15; Status: Normal
    Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
    @C13; Status: Normal
    Symon - HP 36/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
    @B14; Status: Normal
    Tyler - HP 24/24 Threshold14 Reflex19(flat-footed 16); Fortitude 14, Will 14
    @B13; Status: Normal
    Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @E13; Status: Normal
    Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @I14; Status: Normal
    Gamorrean Guard 3 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @E6; Status: Normal
    Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @G3; Status: Normal
    Palace Guard 1 - HP 31/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
    @K3; Status: Normal
    Bib Fortuna - HP 30/30 Threshold 15 Reflex 16(flat-footed 15) ; Fortitude 15, Will 14
    @; Status: Normal
    Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
    @F10; Status: Normal
    Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
    @E8, E9, F8, F9; Status: Normal
    Boba Fett - HP 71/71 Threshold 16 Reflex 22 (flat-footed 20); Fortitude 16, Will 14
    @E10; Status: Normal
    [/quote]

    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    "Thank you, Mighty Jabba for allowing us to come forth. I have brought before him some hopefuls to begin work for him." Damaya answered the droid huttese as Fortuna well new and would call her on it if she answered in Basic for the sake of the others behind her. "I see however that we have come before you at a bad time and have interrupted you successful party Great Jabba."

    Damaya hated standing where she was. She has only had to do it once before when she was brought before him on her debt charge.

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • SakutianSakutian Registered User regular
    The protocol droid turned to jabba and began repeating Damaya's words in Huttese. Jabba laughed and pointed towards the frozen form of Han Solo.

    "Jabba says that this is a celebration to honor the retun of his dear friend Han Solo."

    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    "It is a good place for him, he can't run from friends anymore. " Damaya chuckles slightly. "Great Jabba, as the hour is getting late and you have a party going will you allow us to stay so as those behind me can talk with you on tomorrow for work?" (the deception check is to get him to let us stay. )

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • SakutianSakutian Registered User regular
    Jabba laughs once more and pulls on the chain in his hand dragging the Twi'lek slave girl seated next to him a bit closer. The slave pulls back gently trying to avoid pressing her body into the Hutt's soft flesh but to no avail.

    The protocol droid says "You are welcome to enjoy my hospitality for the evening. Business can wait until tomorrow."

    At once the band resumes playing and the slave girlsresume their lively dancing. Laughter and chatter begins to echo throughout the hall again. A human girl bearing a tray of food and drink approaches your group and offers each of you refreshments.

    ************************

    Several hours later the throne room is silent except for the odd snore and the sound of some unconscious body shifting restlessly. The lively crowd has been reduced to a mass of bodies by prolonged drinking. In the faint light of the room you can see shadowy forms sprawled across the floor but there is no sign of Jabba or any of the guards.

    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    Having done his best to stay out of the way of the partiers, Tyler leans over to the others and whispers, "I guess now's our chance, huh? Who's up for trying to figure out that computer on the block of carbonite?"

  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    Damaya looks far to comfortable against the wall as far from Jabba's throne as possible. She looks over at Tyler and whispers back "No way in hell am I tiptoeing my way over there. I can't see for shit in here."

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • MatevMatev Cero Miedo Registered User regular
    "Tsk...." Aldi sighs, keeping an eye on the sleeping beings. He's no hand for computers, better to let someone with the slicer's mind handle that. He would content himself with making sure none of Jabba's freaks got too feisty after the part. He sits near Damaya, something softly clacking under his cloak.

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • SteelhawkSteelhawk Registered User regular
    Symon partkes in both the food and the drink, enjoying himself as much as he can while on a rescue mission. Only getting drunk at the beginning of the night, and sobering up by the time everyone else passes out. He may even be engaged to one of the back-up dancers in Sy Snootles band, she was passed out on the floor though so Symon doesn't think she'll remember. How many times can a middle class kid from the core worlds say that they've been to wild party in Jabba the Hutt's palace? Assuming he survived, this was going be one hell of story to tell later.

    Symon tip toes over to the block of carbonite along with Tyler, ready to whip out his carbine in case things get out of hand.

    Stealth = sneak sneak sneak

  • SakutianSakutian Registered User regular
    Stepping over the unconscious form of the Rodian singer he might have asked to marry him while under the heavy influence of Corellian brandy Symon made his way across the room without any difficulty. Apparently his time serving with the Rebel Alliance hadn't gone to waste. None of the party goers stirred as he stepped past them. The plump Gamorrean guard sleeping next to the block of carbnoite suspened in the air squealed slightly through his nose as Symon passed him.

    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    Seeing that no one believes themselves more qualified to take care of the computer than Tyler, he silently grumbles that he should have brought Rom along. Once Symon starts moving, Tyler gets up and follows him across the room. Soon enough, both of them are standing next to the block of Carbonite. Looking it over, Tyler recognizes that the computer is a pretty simple affair. Thank goodness for small favors. After slicing in with a falsified admin password, Tyler takes a deep breath and gives the order to unfreeze the Commander.
    Sneak Sneak Sneak = url=http://invisiblecastle.com/roller/view/3342599/]Stealth + force point (1d20+4=11, 1d6=5)[/url]
    Hack Hack Hack = Use Computer (1d20+7=25)

  • SakutianSakutian Registered User regular
    The block of carbonite lowered itself to the floor with an audible hiss and a loud bang that made Tyler and everyone else in the room wince. A few bodies turned over in the darkness and there was some drowsy muttering but otherwise no one showed any sign of waking.

    A second after Tyler inputs the command into the computer the carbonite begins to glow and a wave of heat eminates off of it washing out into the throne room. The silvery metal turns a bright red before melting away to reveal white flesh hidden beneath it. After a few seconds hands and a face become visible. Then a white shirt, a dark vest, and black pants.

    Han Solo falls to his knees on the stone floor of Jabba's throne room. The former smuggler's clothes are soaked through and sticking to his body and his eyes stare out in the dark room blankly.

    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • MatevMatev Cero Miedo Registered User regular
    edited January 2012
    Aldi took in a breath with a soft hiss.

    "He seems to be alive...." He thought with wonder.

    Matev on
    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    Damaya quickly looks around to see if anyone woke up to the thump from the carbonite. She is also listening to the halls outside of the room.
    also remember if it is dark and things are hiding in the dark I do technically have dark vision perception check1d20+8=21

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • SteelhawkSteelhawk Registered User regular
    Here we go. Symon thinks, bringing out his carbine and squatting next to Solo.

    "Captain Solo," Symon whispers urgently, "My name is Symon Istani, I was on Hoth. We're here to spring you from Jabba's. We'll explain later. Can you walk? Tyler here will help you. We've got to move."

    Symon nods at Tyler, motioning for him to help Han up and get him walking. Symon will cover them.

  • SkiddlesSkiddles The frozen white northRegistered User regular
    edited January 2012
    Badoh takes out his lightsaber but does not light it. Staying where he is, he stands watching as the others move, ready to cover their escape.

    This is going surprisingly well. he thought, watching as his companions freed Solo. He stayed calm, serenely waiting for the moment he would be forced to act, pushing away his feelings of dread and his anxiety.

    Skiddles on
  • SakutianSakutian Registered User regular
    Aided by her unique physiology and connection to the force Damaya was able to see down the darkened corridor leading out of the throne room without any difficulty. A pair of Gamorreans standing down the hall were muttering to one another quietly. Each of them were holding their maces at the ready.

    Solo looked at Symon but his eyes wandered aimlessly. "Symon...I can't see. Why can't I see?"

    Symon offered his hand to Solo pullin ghim up to his feet. "You're suffering from hibernation sickness, your vision will return in time."

    "Get me out of here." Han hauled himself up onto Tyler's shoulder and took a stumbling step forward. A booming laugh suddenly filled the room and as a tapestry that had been hanging on the wall behind the Hutt's throne slid aside to reveal a hidden chamber. "I know that laugh."

    Jabba slithered out across the stone laughing his monkey lizard perched on top of his shoulder. Several Gamorreans stepped out from the shadows at stairways all around the room.

    "Jabba..." Han tunred towards the Hutt and smiled his usually charming grin. It had seen him through nearly as many near fatal scrapes as his blaster but the Hutt seemed to be in no mood. He launched into a burst of Huttese.

    The Gamorreans advanced on Han with their maces in hand and unpleasant grins on their faces.

    Huttese
    Han my boy, I was hoping to keep you around for a few years as a trophy. Such a shame. Now you and your friends will just have to die. Finish captain Solo off.

    Actions

    Map
    JabbaMapRound3.jpg

    Status
    Aldi - HP 29/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
    @I11; Status: Normal
    Badoh - HP 31/31 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15
    @H11; Status: Normal
    Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
    @H12; Status: Normal
    Symon - HP 36/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
    @G1; Status: Normal
    Tyler - HP 24/24 Threshold14 Reflex19(flat-footed 16); Fortitude 14, Will 14
    @I1; Status: Normal
    Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @K3; Status: Normal
    Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @K4; Status: Normal
    Gamorrean Guard 3 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @F6; Status: Normal
    Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @E13; Status: Normal
    Gamorrean Guard 5 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @E14; Status: Normal
    Palace Guard 1 - HP 31/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
    @M1; Status: Normal
    Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
    @F10; Status: Normal
    Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
    @E8, E9, F8, F9; Status: Normal

    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    "Crap, I knew it was going to be this easy..There are more around the corner that way"(pointing in the right direction)

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • MatevMatev Cero Miedo Registered User regular
    <Treacherous slug!> Aldi spat in Togruti, throwing his cloak open to reveal the carbine he'd been keeping at his side the whole evening, the mounted bayonet humming to life.

    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited January 2012
    "I've got you, Captian Solo," Tyler says as he goes to pick up THE Han Solo off the ground.

    Don't freak out don't freak out, he's only one of the Rebellion's most legendary leaders, but you're saving him and everything is going to b-

    That's when he the heard the booming laugh echo around the room, and Tyler could feel his blood run cold. Quickly assessing the situation, he slowly reached for his blaster and...

    Capfalcon on
  • SakutianSakutian Registered User regular
    edited January 2012
    Actions

    Map
    JabbaMapRound3.jpg

    Status
    Tyler - HP 24/24 Threshold14 Reflex19(flat-footed 16); Fortitude 14, Will 14
    @I1; Status: Normal
    Aldi - HP 29/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
    @I11; Status: Normal
    Badoh - HP 39/39 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15 @H11; Status: Normal
    Palace Guard 1 - HP 31/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
    @M1; Status: Normal
    Symon - HP 36/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
    @G1; Status: Normal
    Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
    @E8, E9, F8, F9; Status: Normal
    Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
    @F10; Status: Normal
    Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
    @H12; Status: Normal
    Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @K3; Status: Normal
    Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @K4; Status: Normal
    Gamorrean Guard 3 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @F6; Status: Normal
    Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @E13; Status: Normal
    Gamorrean Guard 5 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @E14; Status: Normal

    Initative
    Up Next: Tyler > Aldi > Badoh > Palace Guard > Symon > Jabba the Hutt > Salacious Crumb > Damaya > Gamorrean Guards

    Sakutian on
    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    edited January 2012
    ... quickly unholsters it and moves to stand between Han Solo and the rest of the guards. As he takes aim, he releases Han Solo to rest on the ground. In a sudden fit of confusion, Han feels around for his rescuer and knocks off Tyler's aim, causing the blaster bolts to harmlessly singe the wall.
    Using Harm's Way and attacking K3

    Attack Roll and Damage (1d20+4=9, 3d8=13)

    Capfalcon on
  • SkiddlesSkiddles The frozen white northRegistered User regular
    Badoh moved with catlike grace, lighting his lightsaber and moving onto the steps at the other side of the room, placing himself between any fire from the east side of the room and the group with Han Solo. They could either shoot at him or try to shoot around him. Either way was better than giving them a clear shot.

    Despite his assured outward appearance, Badoh hated that they were in combat, and that he was probably going to have to attack these gangsters... maybe even kill them. The thought clashed so fundamentally with his long held beliefs that he didn't even want to consider it, but he knew going into this that combat was the likely outcome...
    Swift: Ignite lightsaber that is already in his hand
    Move: to H5
    Standard Action (Held): If one of the Gammoreans draws a one-handed weapon, Badoh will use force disarm to try and take the weapon away and bring it to his free hand.

    Obviously the mechanics don't support it, but Badoh will basically walk in front of the group with Han solo deflecting blaster fire

  • MatevMatev Cero Miedo Registered User regular
    edited January 2012
    Aldi swings his carbine up with practiced motion, snapping a shot off at the Gamorrean by Jabba's throne. He nails the creature in the chest.

    "I think we have worn out our welcome." He murmurs to Dayama, trying to decide which way would be the quickest out, "We should collect our friends and make an exit."

    1d20+5=18 vs. Reflex (15) Hit!

    3d8+1=13 13 Damage

    Matev on
    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • SakutianSakutian Registered User regular
    edited January 2012
    The Gamorrean struck by Aldi's blaster squeals as his the skin and armor on his chest erupt into smoke. Ignoring the chaos erputing around the throne room one of Jabba's human guards crouches down at the bottom of a nearby flight of stairs. The armored man raises a blaster pistol and aims it directly at captain Solo.

    A shot from the guard's blaster scorches the floor between Symon and Solo but misses both of them. Sparks erupt from the smoking stone.

    Actions
    Palace Guard 1
    Standard Action: Fire blaster rifle at Symon. 1d20+6= 8 vs Reflex. Miss!

    Map
    JabbaMapRound3.jpg

    Status
    Tyler - HP 24/24 Threshold14 Reflex19(flat-footed 16); Fortitude 14, Will 14
    @I1; Status: Normal
    Aldi - HP 29/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
    @I11; Status: Normal
    Badoh - HP 39/39 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15 @H11; Status: Normal
    Palace Guard 1 - HP 31/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
    @M1; Status: Normal
    Symon - HP 36/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
    @G1; Status: Normal
    Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
    @E8, E9, F8, F9; Status: Normal
    Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
    @F10; Status: Normal
    Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
    @H12; Status: Normal
    Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @K3; Status: Normal
    Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @K4; Status: Normal
    Gamorrean Guard 3 - HP 28/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @F6; Status: Normal
    Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @E13; Status: Normal
    Gamorrean Guard 5 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @E14; Status: Normal

    Initative
    Up Next: Symon > Jabba the Hutt > Salacious Crumb > Damaya > Gamorrean Guards

    Sakutian on
    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • SteelhawkSteelhawk Registered User regular
    edited January 2012
    Symon ignores the nears miss from the guard as he spins towards the man who just fired at Solo. Lining up his carbine, Symon blasts away, the shot slams into the guards chest dead centre and leaves an ugly blistering wound, but doesn't put him down.

    Symon makes sure to keep himself between Jabba's guards and Captain Solo, giving the man time to recover from his hibernation sickness.
    Standard: Fire Carbine at Guard @ M1 and HIT! for 15 damage (forgot to add +1 damage for half my level when I rolled) and moves him down 1 on the condition track.
    Move: Symon will hold his move action to keep up with Solo when he moves, giving him cover.

    Steelhawk on
  • SakutianSakutian Registered User regular
    Jabba laughed and turned his large eyes towards Damaya, even though she couldn;t see the Hutt she could sense his presence through the force. <"Surreneder quickly and I may show you mercy girl. Perhaps I'll even allow you to see the light of day again if you please me.">* The monkey lizard perched on Jabba's tail laughed in a high pitched cackle.

    *Translated from Huttese

    Actions
    Jabba the Hutt
    Standard: Make an Persuasion check to intimidate Damaya. 1d20+8= 25 vs. 15 Will. Hit! Damaya is intimidated and must back down from the confrontation or flee from Jabba.

    Map
    JabbaMapRound3.jpg

    Status
    Tyler - HP 24/24 Threshold14 Reflex19(flat-footed 16); Fortitude 14, Will 14
    @I1; Status: Normal
    Aldi - HP 29/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
    @I11; Status: Normal
    Badoh - HP 39/39 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15 @H11; Status: Normal
    Palace Guard 1 - HP 16/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
    @M1; Status: -1 Condition Track
    Symon - HP 36/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
    @G1; Status: Normal
    Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
    @E8, E9, F8, F9; Status: Normal
    Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
    @F10; Status: Normal
    Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
    @H12; Status: Intimidated
    Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @K3; Status: Normal
    Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @K4; Status: Normal
    Gamorrean Guard 3 - HP 28/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @F6; Status: Normal
    Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @E13; Status: Normal
    Gamorrean Guard 5 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @E14; Status: Normal

    Initative
    Up Next: Damaya > Gamorrean Guards

    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    <I am so sorry Great Jabba!> Damaya runs out of the room to a corner across the hall from where she had stood and crouches down trying to hold it together. She knew, just knew that she was going to die here. Why why did I let my greed take me with those gems of his! Stupid Solo for getting himself caught and getting me stuck in with this..
    (ugg bad placement for this) Moves to H15

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • SakutianSakutian Registered User regular
    edited February 2012
    As Damaya retreats from the throne room and crouches down as far from sight as possible she senses the guards who had been waiting by the exit charging past her with their clubs raised. Neither one of them seems to notice her. One even comes within a few feet of her without giving her a second glance. They enter the main chamber which is now ringing with the sounds of combat. With angry squeals they rush the nearest living thing that they can see. Aldi ducks out of the path of a mace that had been aimed at his head. A second blow strikes him in the ribs and leaves him gasping for breath.

    Gamorreans armed with maces have surrounded Badoh. The Jedi easily manages to fend off one attack only to be struck from behind by a second blow.

    Symon is charged by an especially plump Gamorrean with a missig tooth. His piggy little eyes shine with delight as he strikes the rebel soldier with his crude weapon.


    Actions
    Gamorrean Guard 1
    Move Action: 1 square to J2.
    Standard Action:Attack Symon with mace. 1d20+5= 24 vs Reflex. Hit!
    Damage: 1d8+4+1= 8 damage.

    Gamorrean Guard 2
    Move Action: 2 squares to I4
    Standard Action: Attack Badoh with mace. 1d20+5= 22 vs Reflex. Hit!
    Damage: 1d8+4+1= 8 damage.

    Gamorrean Guard 3
    Move Action: 1 square to G6
    Standard Action: Attack Badoh with mace. 1d20+4= 12 vs Reflex. Miss!

    Gamorrean Guard 4
    Move Action: 5 squares to H12
    Standard Action: Attack Aldi with mace. 1d20+5= 23 vs. Reflex. Hit!
    Damage: 1d8+4+1= 10 damage.

    Gamorrean Guard 5
    Move Action: 6 squares to I12
    Standard Action: Attack Aldi with mace. 1d20+5= 7 vs. Reflex. Miss!

    Attack Rolls: http://invisiblecastle.com/roller/view/3353710/
    Damage Rolls: http://invisiblecastle.com/roller/view/3353717/

    Map
    JabbaMapRound4.jpg

    Status
    Tyler - HP 24/24 Threshold14 Reflex19(flat-footed 16); Fortitude 14, Will 14
    @I1; Status: Normal
    Aldi - HP 19/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
    @I11; Status: Normal
    Badoh - HP 31/39 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15 @H5; Status: Normal
    Palace Guard 1 - HP 16/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
    @M1; Status: -1 Condition Track
    Symon - HP 28/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
    @G1; Status: Normal
    Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
    @E8, E9, F8, F9; Status: Normal
    Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
    @F10; Status: Normal
    Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
    @H15; Status: Intimidated
    Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @J2; Status: Normal
    Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @I4; Status: Normal
    Gamorrean Guard 3 - HP 28/41 Threshold 23 Reflex 14(flat-footed 14) ; Fortitude 17, Will 12
    @G6; Status: Normal
    Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @H12; Status: Normal
    Gamorrean Guard 5 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @I12; Status: Normal

    Initative
    Up Next: Tyler> Aldi> Badoh> Palace Guard 1> Symon> Jabba the Hutt> Salacious Crumb> Damaya> Gamorrean Guards

    Sakutian on
    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • CapfalconCapfalcon Tunnel Snakes Rule Capital WastelandRegistered User regular
    Doing his best not to panic while the guards close in on them, Tyler feels a sudden calm fall over him, as if time slowed down. Lining up his sights on the injured guard, Tyler takes a deep breath and fires.
    Attack on g8 (1d20+4=13, 3d8+1=14)
    Spend a force point to get a +1d6 on the roll

  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    edited February 2012
    Damaya sees that she no longer is so afraid of what Jabba said to her. When she saw the guards running past her, she was able to react with fair speed in getting a quick jab out with a short vibroblade..
    1d20=16(forgot to add +3)vs. Reflex. Hit!
    Damage 3d6=9(2d6 for weapon 1d6 for SA)

    Pulling her comm out quickly she puts in the frequency that Calrissian had given them. "We have him. Pick up outside. (I 13/14 right name for it) Door looks blocked will try and get them open to you."

    vertroue on
    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • SakutianSakutian Registered User regular
    Actions

    Map
    JabbaMapRound4.jpg

    Status
    Tyler - HP 24/24 Threshold14 Reflex19(flat-footed 16); Fortitude 14, Will 14
    @I1; Status: Normal
    Aldi - HP 19/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
    @I11; Status: Normal
    Badoh - HP 31/39 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15 @H5; Status: Normal
    Palace Guard 1 - HP 16/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
    @M1; Status: -1 Condition Track
    Symon - HP 28/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
    @G1; Status: Normal
    Jabba the Hutt - HP 50/50 Threshold 17 Reflex 13 (flat-footed 13) ; Fortitude 17, Will 19
    @E8, E9, F8, F9; Status: Normal
    Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
    @F10; Status: Normal
    Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
    @H15; Status: Intimidated
    Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @J2; Status: Normal
    Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @I4; Status: Normal
    Gamorrean Guard 3 - HP 14/41 Threshold 23 Reflex 14(flat-footed 14) ; Fortitude 17, Will 12
    @G6; Status: Normal
    Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @H12; Status: Normal
    Gamorrean Guard 5 - HP 32/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @I12; Status: Normal

    Initative
    Up Next: Aldi> Badoh> Palace Guard 1> Symon> Jabba the Hutt> Salacious Crumb> Damaya> Gamorrean Guards

    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • SkiddlesSkiddles The frozen white northRegistered User regular
    Badoh calms himself and looks inward, ignoring the pain caused by the strike to the back. This wasn't something he could talk himself out of, or flee from- he needed to react with measured violence, without anger, because it was necessary. His masters had been right that these situations occured, and he fought against the emotions of shame and embarassment as he swung out with his lightsaber in both hands at the Gammorean behind him, missing by a hair.



  • MatevMatev Cero Miedo Registered User regular
    edited February 2012
    Aldi swings his carbine menacingly at the Gamorreans that snuck up behind and bashed him, brandishing the vibro-bayonet on the barrel. Once he's out of their reach, he swings the weapon to point at Jabba, pulling the trigger.

    "SHUT UP YOU KRIFFING SLUG!" He lands a blaster bolt square between the hutt's slit like eyes. Mighty Jabba bellows before slumping over, quivering once. Aldi then swings his rifle back to the guards, as if daring them to come at him.
    Move Action: Withdraw to square I10

    Standard Action: Plug Jabba with my trusty Red Rider Carbine:
    1d20+5=25 OH YEAH CRITICAL HIT!

    3d8+1=19 19 damagex2 for critical = 38 damage!

    Matev on
    "Go down, kick ass, and set yourselves up as gods, that's our Prime Directive!"
    Hail Hydra
  • SakutianSakutian Registered User regular
    Charging up the nearby stairs a masked guard armed with a blaster pistol stares at the writhing form of his Hutt eployer in shock.

    "They've killed the Hutt! Don't let them get away or Zorba will have our heads!" The guard points his blaster at Symon but his shot goes wil an bounces off of a nearby pillar. Sparks shower down on Han, Symon, and Tyler.

    Han looks around wildly. "Someone got Jabba? I can't believe I missed it!"

    Actions
    Move: 2 spaces to K1.
    Standard Action: Blaster pistol against Symon. 1d20+5= 17 vs. 19 Reflex. Miss!
    http://invisiblecastle.com/roller/view/3363384/

    Map
    JabbaMapRound5.jpg

    Status
    Tyler - HP 24/24 Threshold14 Reflex19(flat-footed 16); Fortitude 14, Will 14
    @I1; Status: Normal
    Aldi - HP 19/29 Threshold 13 Reflex 18 (flat-footed 14 ); Fortitude 13, Will 13
    @I10; Status: Normal
    Badoh - HP 31/39 Threshold 13 Reflex 16(flat-footed 13); Fortitude 13, Will 15 @H5; Status: Normal
    Palace Guard 1 - HP 16/31 Threshold 14 Reflex 16 (flat-footed 16) ; Fortitude 14, Will 10
    @K1; Status: -1 Condition Track
    Symon - HP 28/36 Threshold 16 Reflex 19(flat-footed 15); Fortitude 16, Will 12
    @G1; Status: Normal
    Jabba the Hutt - HP 12/50 Threshold 17 Reflex 12 (flat-footed 12) ; Fortitude 16, Will 18
    @E8, E9, F8, F9; Status: -1 Condition Track
    Salacious Crumb - HP 10/10 Threshold 11 Reflex 15 (flat-footed 11) ; Fortitude 11, Will 12
    @F10; Status: Normal
    Dayama - HP 26/26 Threshold 14 Reflex 14(flat-footed 14); Fortitude 14, Will 15
    @H15; Status: Intimidated
    Gamorrean Guard 1 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @J2; Status: Normal
    Gamorrean Guard 2 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @I4; Status: Normal
    Gamorrean Guard 3 - HP 14/41 Threshold 23 Reflex 14(flat-footed 14) ; Fortitude 17, Will 12
    @G6; Status: Normal
    Gamorrean Guard 4 - HP 41/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @H12; Status: Normal
    Gamorrean Guard 5 - HP 32/41 Threshold 23 Reflex 15(flat-footed 15) ; Fortitude 18, Will 13
    @I12; Status: Normal

    Initative
    Up Next: Symon> Jabba the Hutt> Salacious Crumb> Damaya> Gamorrean Guards

    My Games

    Dresden Files RPG- Dumb Luck

    Playing Phillip Hess in Motor City Blues

    GM of M&M "And Justice For All."
    GM of Dresden Files Low Life
    GM of Star Wars Sagas Into the Unknown
    GM of Star Wars Sagas Lost Hope- Concluded
    GM of Star Wars Sagas the Dark Times- Concluded.
    GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
    Bart Allen/ The Flash in M&M Metropolis- Concluded.
    Koyi Disturbances in the Force- Concluded.
    Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
    Sal Mander In the Shadow of Zeus- Concluded.
    Zevoto in Out in the Black- Withdrawn due to injury.
    GM of Wyvern Watch
    Berru Secune in Rise of the Jedi
  • SteelhawkSteelhawk Registered User regular
    edited February 2012
    Wincing a bit from the thumping, Symon ducks and dodges the Gamorreans' follow-up feints and thrusts. Blocking an overhand swing with his carbine and twisting the mace away, Symon quickly brings the carbine to his hips and unloads with a full spread! Blaster bolts fill his corner of the palace and at point blank range, the Gamorrean and Guardsman both have nowhere to hide and take the full spread of the bolts!

    Ducking and dodging, etc for flavour only...
    Blaster Carbine on Autofire targeting the 2x2 area with Gamorrean 1 & Palace Guard = HITS BOTH!
    Damage = Gamorrean 1 takes 12 damage; Palace Guard takes 15. Beats the guards threshold again taking him down another notch on the condition track
    Move action held/used to cover Han Solo

    Up next: Jabba > Crumb > Damaya > Gamorreans

    Steelhawk on
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