[Mass Effect] Wait, this game has single-player? USE SPOILER TAGS

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  • -Tal-Tal Registered User regular
    edited February 2012
    a team of 4 biotics just seems ridiculous, nothing will be standing

    -Tal on
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  • SoundsPlushSoundsPlush yup, back. Registered User regular
    I'm thinking grenades will probably be much more plentiful than ME1 where it was like

    one grenade per planet

    Yet within a level uncommon enough that it's worth saving them for bosses or tough situations if you've upgraded them.

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  • SorceSorce Not ThereRegistered User regular
    Dragkonias wrote:
    Shockwave looks really good this time around.

    It's just that so many other abilities look good too.

    Like I have no idea what I'm going to do for Vanguard.

    I'll probably max out Charge, Nova, Incend. ammo, Fitness, and Assault.

    If I have any points level over...no idea.
    I'm curious if there's going to be a respec option, actually. It's not about what I'm going to max out, but what I'm going to tweak over the course of the game.

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  • Salvation122Salvation122 Registered User regular
    Forar wrote:
    Suicide Mission, End Run and Normandy Reborn remain my absolute favourite pieces of music in this series.

    7/8 time, for when you need to kick ass and take names.

    ME2's music was amazing, but I kinda wish they'd stayed more with the heavier synth palette of the first game. In Normandy Reborn, for example, those arpeggiated strings really should have been synths.

  • -Tal-Tal Registered User regular
    actually now I'm wondering about Lift grenade vs. Pull for vanguard

    Lift grenade has limited ammo, but allows for an instant charge. Pull's cooldown will be small anyway, but sometimes those seconds really count. It depends on how grenades replenish, which still isn't clear to me.

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  • SoundsPlushSoundsPlush yup, back. Registered User regular
    I'm pretty sure I read a tweet from one of them saying the redesigned Normandy included the respec terminal from before and the Shadow Broker squadmate respec terminal. I can't imagine they'd overlook that like Dragon Age 1 did, so I think we can count on it.

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  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    It'll be interesting to wander the interior again. See what those Alliance flunkies have upgraded.

    Speaking of which, I wonder how they'll respond to EDI?

  • Z0reZ0re Registered User regular
    I'm pretty sure I read a tweet from one of them saying the redesigned Normandy included the respec terminal from before and the Shadow Broker squadmate respec terminal. I can't imagine they'd overlook that like Dragon Age 1 did, so I think we can count on it.

    Eh, they may lock it behind DLC again. ME2 and DA2 both did, though admittedly they have been progressing to just having it in the game properly. (ME/DA:O Nothing, ME2- Shadow Broker, DA2- "free" for first owner DLC, ME3-?)

  • Salvation122Salvation122 Registered User regular
    Also I never heard the Dr. Who notes in Suicide Mission before and now I can't unhear it make it stop

  • SoundsPlushSoundsPlush yup, back. Registered User regular
    Z0re wrote:
    Eh, they may lock it behind DLC again. ME2 and DA2 both did, though admittedly they have been progressing to just having it in the game properly. (ME/DA:O Nothing, ME2- Shadow Broker, DA2- "free" for first owner DLC, ME3-?)

    I really doubt they would, it doesn't seem like it'd fit in with their (the ME team's) apparent philosophy. The Mass Effect team especially seemed to be toying with ME3 design concepts in the ME2 DLC, and there's no place for respec to fit in what we know about the bonuses, unlike DA2 where it mentioned a shop of rare and useful things. Besides, the project $10 for ME3 is the co-op.

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  • Z0reZ0re Registered User regular
    Z0re wrote:
    Eh, they may lock it behind DLC again. ME2 and DA2 both did, though admittedly they have been progressing to just having it in the game properly. (ME/DA:O Nothing, ME2- Shadow Broker, DA2- "free" for first owner DLC, ME3-?)

    I really doubt they would, it doesn't seem like it'd fit in with their (the ME team's) apparent philosophy. The Mass Effect team especially seemed to be toying with ME3 design concepts in the ME2 DLC, and there's no place for respec to fit in what we know about the bonuses, unlike DA2 where it mentioned a shop of rare and useful things. Besides, the project $10 for ME3 is the co-op.

    Yeah, you may be right. I'm just saying that the precedent is locking it behind some kind of DLC is all.

    Plus its really easy to make a simple, "Shepard, Alliance researchers out in deep space have made a breakthrough that could give you an edge over the Reapers. Travel out there and provide them with materials..." tiny half mission or less that shoves a space station onto the map where you can pay for a respec.

  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    -Tal wrote:
    ME3 will come with a comic thing that lets you choose decisions for the previous games, but it probably won't cover the minor ones

    Well, that's dumb. Can't say I understand why they wouldn't put in the little bit of extra effort to bang out something that covers all the choices.

    On the other hand, it's not like most of the decisions mattered coming over to ME2 from ME1. Seemed like 9 out of every 10 choices just got you an email or an impossibly unlikely encounter with a past individual who has a few sentences of dialogue. I guess if they do something like that again, nothing but the major choices would really matter anyway.

  • UnderwhelmingUnderwhelming myMomIsTheJam July 13, 2013 Registered User regular
    I can't wait for some more Legion.

  • -Tal-Tal Registered User regular
    -Tal wrote:
    ME3 will come with a comic thing that lets you choose decisions for the previous games, but it probably won't cover the minor ones

    Well, that's dumb. Can't say I understand why they wouldn't put in the little bit of extra effort to bang out something that covers all the choices.

    On the other hand, it's not like most of the decisions mattered coming over to ME2 from ME1. Seemed like 9 out of every 10 choices just got you an email or an impossibly unlikely encounter with a past individual who has a few sentences of dialogue. I guess if they do something like that again, nothing but the major choices would really matter anyway.

    they're really busy as it is

    maybe they'll make something like that later

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  • SorceSorce Not ThereRegistered User regular
    Z0re wrote:
    Z0re wrote:
    Eh, they may lock it behind DLC again. ME2 and DA2 both did, though admittedly they have been progressing to just having it in the game properly. (ME/DA:O Nothing, ME2- Shadow Broker, DA2- "free" for first owner DLC, ME3-?)

    I really doubt they would, it doesn't seem like it'd fit in with their (the ME team's) apparent philosophy. The Mass Effect team especially seemed to be toying with ME3 design concepts in the ME2 DLC, and there's no place for respec to fit in what we know about the bonuses, unlike DA2 where it mentioned a shop of rare and useful things. Besides, the project $10 for ME3 is the co-op.

    Yeah, you may be right. I'm just saying that the precedent is locking it behind some kind of DLC is all.

    Plus its really easy to make a simple, "Shepard, Alliance researchers out in deep space have made a breakthrough that could give you an edge over the Reapers. Travel out there and provide them with materials..." tiny half mission or less that shoves a space station onto the map where you can pay for a respec.
    Pinnacle Station re-appearance CONFIRMED.

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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    So...



    It's been a long road, gentleman, and we're almost at the end of the tunnel.

  • -Tal-Tal Registered User regular
    in the other thread Taky announced that ME3 has officially gone gold! shit is real now guys.

    http://www.youtube.com/watch?v=jWYUiVfZo9k

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  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited February 2012
    Well yeah, I certainly wouldn't expect a save tool to come out right this second if it doesn't already exist. Demos are always supposed to be headaches and they've got the launch to worry about as well.

    Just seems to me that it would've been a pretty common sense thing to have development for a little save editing tool as part of the regular development schedule, especially since that would be something useful to the devs. In fact, I'd be pretty surprised if they don't have a dev tool that handles ME1/ME2 info exactly the way I'd like; they certainly aren't going to play through ME1 and ME2 just to build saves every time they want to test something on ME3.

    Ninja Snarl P on
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Also...now that the game is gold. I'm pretty sure the media blitz will begin in full force.

    Full story spoilers to be on GT in one week's time.

  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
  • -Tal-Tal Registered User regular
    Yeah but the tool they use in the studio might not work the same way a commercial release would. We also don't know exactly how Gibbed saves will interact with ME3, or what kind of fan-made tool will come out for the game.

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  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    Dragkonias wrote:
    Also...now that the game is gold. I'm pretty sure the media blitz will begin in full force.

    Full story spoilers to be on GT in one week's time.

    Yeah, can't wait for douchebags trying to spoilerbomb people. I bet the mods are really, really looking forward to it, too. Think about it: when the mods do a good job keeping the spoilers away from us, it means they have things spoiled for them. What a cruel existence.

  • Ad astraAd astra Registered User regular
    edited February 2012
    Wow, It's gold. I can hardly believe we're this close to ME3, to the end of the trilogy.

    Ad astra on
  • takyristakyris Registered User regular
    So, partly to kill time, I was thinking of the different films that helped inspire Mass Effect. To save time and space, I'm only sticking to the big ones.

    Terminator- Mankind fights for survival against a race of unstoppable machines... yeah, no similarities here.
    Dirty Harry- A cowboy cop goes out to clean up the mean streets, he doesn't have TIME to play by the book!
    Dune- Worms, lots of worms.
    Blade Runner- For its depiction of a plausable, if somewhat dead, future city. Also, lots of rogue AIs persecuted for fair, and unfair reasons.
    Star Wars- For the visual depiction of space battles. Yes, there's tons of hard science, but the battles still look like straight up dogfights and slugfests.
    Star Trek- Man finding a place in the stars, with green space babes, warrior races, and punching. Lots of punching.
    Starship Troopers- The book for the more general concept of space marine, but the film for the Rachni.
    5th Element- A snazzy future with a lot of cool visuals, and somewhat rarely, shows that even in the future. People are still mostly... well, people.

    Aliens? For Noveria and such?

    And if you go with other games, a number of the Mass Effect 1 writers could recite long sections of Star Control 2. The Syreen look vaguely familiar, in fact...

  • Z0reZ0re Registered User regular
    Well yeah, I certainly wouldn't expect a save tool to come out right this second if it doesn't already exist. Demos are always supposed to be headaches and they've got the launch to worry about as well.

    Just seems to me that it would've been a pretty common sense thing to have development for a little save editing tool as part of the regular development schedule, especially since that would be something useful to the devs. In fact, I'd be pretty surprised if they don't have a dev tool that handles ME1/ME2 info exactly the way I'd like; they certainly aren't going to play through ME1 and ME2 just to build saves every time they want to test something on ME3.

    Its counter-intuitive to give to your playerbase if you still want them to buy ME1+2 though

    Or, on a less cynical note, its primarily designed to let new people pick some major events. Inundating someone who never played or followed ME1 or 2 with decisions like "Did you punch the reporter?" or "Did you give the Marine's body back to his widow or let the alliance keep it?" or "After the consort sent you on a wild goose chase across the galaxy and you had a vision of the Proteans watching the early humans did you sleep with her or call her a rapist and turn her into C-Sec?" when they have no idea what the hell is going on is pretty bad game design. It gets you up to speed while ignoring the dozens of small decisions that are imported.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    "This guy is stalking you and he may or may not have a blowup doll at home with your photo for a face."

    Shoot: Y/N?

  • JackKieserJackKieser Seattle, WARegistered User regular
    More like "Shoot / Don't Shoot / Join".


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  • Form of Monkey!Form of Monkey! Registered User regular
    edited February 2012
    I'm still gripin' and obsessin' over the lack of gamepad support for the PC version, but I'm going to have to just relent anyway and preorder.

    So, preorder loot? Is this the kind of stuff I'll be able to use throughout the game or is it just starter gear? Or is it still too early for us to know definitely one way or the other?

    The video showing off the preorder sexiness doesn't answer any questions beyond "Does the armor and gun look badass?" (Badassness confirmed.)

    http://www.youtube.com/watch?v=xJ1ukYtrGe0

    Form of Monkey! on
  • -Tal-Tal Registered User regular
    With a proper weapon upgrade system now, I think anything is viable to use throughout the game.

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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited February 2012
    Mass Effect 3 will more than likely be like Mass Effect 2 so there probably won't be any starter/endgame gear and you'll probably use what fits your play-style best. And we won't know how guns rank against each other until the game is out.

    That being said, the gun selection looks to be massive compared to 2 so you probably won't miss out on much even without pre-order stuff.
    jdarksun wrote:
    Did anybody else think it was weird that the heavy attack wasn't "sticky"?

    Yeah. I was missing my heavy melee a lot because I won't aiming it properly and I thought it would auto-correct.

    It does a bit but not to the level I was hoping.

    Dragkonias on
  • ChaosHatChaosHat Hop, hop, hop, HA! Trick of the lightRegistered User regular
    takyris wrote:
    So, partly to kill time, I was thinking of the different films that helped inspire Mass Effect. To save time and space, I'm only sticking to the big ones.

    Terminator- Mankind fights for survival against a race of unstoppable machines... yeah, no similarities here.
    Dirty Harry- A cowboy cop goes out to clean up the mean streets, he doesn't have TIME to play by the book!
    Dune- Worms, lots of worms.
    Blade Runner- For its depiction of a plausable, if somewhat dead, future city. Also, lots of rogue AIs persecuted for fair, and unfair reasons.
    Star Wars- For the visual depiction of space battles. Yes, there's tons of hard science, but the battles still look like straight up dogfights and slugfests.
    Star Trek- Man finding a place in the stars, with green space babes, warrior races, and punching. Lots of punching.
    Starship Troopers- The book for the more general concept of space marine, but the film for the Rachni.
    5th Element- A snazzy future with a lot of cool visuals, and somewhat rarely, shows that even in the future. People are still mostly... well, people.

    Aliens? For Noveria and such?

    And if you go with other games, a number of the Mass Effect 1 writers could recite long sections of Star Control 2. The Syreen look vaguely familiar, in fact...

    The plight of the Quarians is totally BSG influenced. But on a longer time scale.

  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    Kainy wrote:
    It's good to be playing ME2 again, even though I left off at a really weird place (right before the IFF).

    But my complete failure as a vanguard haunts me :(

    I'm afraid to even tell you guys. Afraid you won't forgive me. I wish the save editor or more playthroughs could fix it.

    Well, if you have to, you can turn the difficulty down. It's ok. You acknowledge the primacy of the Vanguard, and that is good enough to me.
    Well yeah, I certainly wouldn't expect a save tool to come out right this second if it doesn't already exist. Demos are always supposed to be headaches and they've got the launch to worry about as well.

    Just seems to me that it would've been a pretty common sense thing to have development for a little save editing tool as part of the regular development schedule, especially since that would be something useful to the devs. In fact, I'd be pretty surprised if they don't have a dev tool that handles ME1/ME2 info exactly the way I'd like; they certainly aren't going to play through ME1 and ME2 just to build saves every time they want to test something on ME3.

    Nah. They shouldn't worry about it, so long as they aren't doing something stupid like encrypting the save files.

    I expect Gibbed and company will have that sonofabitch cracked open in under a week, and we can do to our saves what we did to ME2's.

    Why should the dev team worry about that? I'd rather keep them focused on the important stuff, like awesome DLC for me to throw money at them.

  • NotoriusBENNotoriusBEN Registered User regular
    I will admit that the vanguard is the spearhead, but in multiplayer, without the 'timestop situational awareness' of the command wheel you will need an infiltrator to watch your back.

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    Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    I'm still gripin' and obsessin' over the lack of gamepad support for the PC version, but I'm going to have to just relent anyway and preorder.

    So, preorder loot? Is this the kind of stuff I'll be able to use throughout the game or is it just starter gear? Or is it still too early for us to know definitely one way or the other?

    The video showing off the preorder sexiness doesn't answer any questions beyond "Does the armor and gun look badass?" (Badassness confirmed.)

    The N7 Defender gives boosts to shields, health and ammo, so it will probably help alot early game. The guns are probably of varying use.

  • envoy1envoy1 the old continentRegistered User regular
    Ad astra wrote:
    Wow, It's gold. I can hardly believe we're this close to ME3, to the end of the trilogy.

    I know. I can't believe it will all end very soon. It seems like only yesterday I first fired up ME1 and was absolutely mesmerised by the opening screen, not to mention "I hate that guy"!

  • UnderwhelmingUnderwhelming myMomIsTheJam July 13, 2013 Registered User regular
    Who knows. I doubt it. Everyone uses super sell words in place of common features to make any given item more appealing.

    Like, I could tell people my TV has a built-in Explodo-resistular shield matrix which really just means it doesn't catch on fire when I turn it on with the remote. But that doesn't sound as cool as my fancy, made up words.

    So watch that armor give you, like, 1 extra ammo and 1 extra health or something similarly useless but technically true.

  • Renegade WolfRenegade Wolf Registered User regular
    Wooooooww

    Doing a vanguard heavy melee while sprinting is amazing

  • htmhtm Registered User regular
    I'm still gripin' and obsessin' over the lack of gamepad support for the PC version, but I'm going to have to just relent anyway and preorder.

    So, preorder loot? Is this the kind of stuff I'll be able to use throughout the game or is it just starter gear? Or is it still too early for us to know definitely one way or the other?

    The video showing off the preorder sexiness doesn't answer any questions beyond "Does the armor and gun look badass?" (Badassness confirmed.)

    The N7 Defender gives boosts to shields, health and ammo, so it will probably help alot early game. The guns are probably of varying use.

    Also, if you play FemShep and boobplate armor annoys you, the Defender armor looks like it will be an decent aesthetic alternative to the Kestrel armor. The Kestrel isn't bad, but the Defender looks like it has the shiny metallic texturing that the new-for-ME3 armors all seem to have.

  • AegeriAegeri Tiny wee bacteriums Plateau of LengRegistered User regular
    edited February 2012
    When is the demo supposed to be out? 17th?

    Aegeri on
    The Roleplayer's Guild: My blog for roleplaying games, advice and adventuring.
  • RaziaRazia Sword and Shield Registered User regular
    The 14th. Multiplayer unlocks for everyone the 17th.

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