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[Chaos] CitOW game 67 - Blood crazed Khorne wins a dial victory!
Posts
I know this is slightly out of turn, but it's a relatively busy day at work, unsure when I'd be able to respond otherwise.
This is assuming we can draw 2 cards and that Morrslieb Eclipsed stays in play.
As per below...
Morrslieb Eclipsed - In each region, remove one corruption belonging to each player, if able. - Players cannot play Chaos cards. At the beginning of each summoning phase, players may sacrifice two of their figures that are on the board to ignore this effect for that round. (Place the sacrificed figures on this card. They are not removed from this card until the round is over.)
I just wanted to see what information is available to me before I exterminate myself a little bit.
Looks like the foward planning was not very important.
And, thanks for killing the little green men.
Rousing the Rabble - Place one Peasant token in each region. Then, place one Peasant token in the region with the most corruption. - During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes (they are still Peasants for all other purposes).
blahmcblah to decide if discarding before drawing up to 5.
Draw 2, 11 in hand, 13 left in deck.
Draw 2, 7 in hand, 15 left in deck.
Draw 2 or 3, 5 in hand, 11 or 10 left in deck.
Draw 2, 7 in hand, 15 left in deck.
Draw 2, 5 in hand, 15 left in deck.
Things that need to happen:
Draw first; decisions are at the start of summoning.
two cultists makes more sense.
also, 11 cards in hands.
5+ 2 +2 (+2 dial)
Whoops forgot about the dial. Corrected.
sac two cultists instead.
Sacrifice two cultists in the Border Princes
I'll use the WTC this turn.
http://handtracker.heroku.com/games/178/acts/11231
3 dice from an Extra Sharp Bloodletter.....
6/7
Kill Both remaining Little Purple Dudes.
Gain a DAC
Old World Effects
Morrslieb Eclipsed - Players cannot play Chaos cards. At the beginning of each summoning phase, players may sacrifice two of their figures that are on the board to ignore this effect for that round. (Place the sacrificed figures on this card. They are not removed from this card until the round is over.)
Rousing the Rabble - During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes (they are still Peasants for all other purposes).
Chaos Effects
None
Cerberus is active.
No more rats please!
5/6PP
5/6 PP
Cultist to the Border Princes.
5/6 PP
7/8PP.
But I may be bias.
But, well, I think too doesn't really cut it when there is an interenttery.
And the Humour Value!
Such FUN!
I So wanna play with my food!
Yes we are still in the summon phase. Hence no DAC.
http://handtracker.heroku.com/games/178/acts/11293
4/7
Pull the Grey Ratling in Estalia.
Pull the Green Warrior in the Empire
Pull the Blue Warrior in the Empire
Pull the Purple Cultist from the Border Princes
And my wordy sense is going off and Noodling at Nurgle No!
Old World Effects
Morrslieb Eclipsed - Players cannot play Chaos cards. At the beginning of each summoning phase, players may sacrifice two of their figures that are on the board to ignore this effect for that round. (Place the sacrificed figures on this card. They are not removed from this card until the round is over.)
Rousing the Rabble - During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes (they are still Peasants for all other purposes).
Chaos Effects
Quicken Decay in the Empire giving gramps free VP when other god's crash or leave his party.
Warpshock in the Empire giving Tzeentch domination value for every magic symbol and warpstone in the region.
Verminous Horde in Estalia making everything for everyone else a lil more expensive.
Magic Geek is active.
Grrrrrrrrrr. -5VP for posting at the same time!
Old World Effects
Morrslieb Eclipsed - Players cannot play Chaos cards. At the beginning of each summoning phase, players may sacrifice two of their figures that are on the board to ignore this effect for that round. (Place the sacrificed figures on this card. They are not removed from this card until the round is over.)
Rousing the Rabble - During the end phase, when Hero tokens are resolved, all Peasant tokens count as additional Heroes (they are still Peasants for all other purposes).
Chaos Effects
Quicken Decay in the Empire giving gramps free VP when other god's crash or leave his party.
Warpshock in the Empire giving Tzeentch domination value for every magic symbol and warpstone in the region.
Verminous Horde in Estalia making everything for everyone else a lil more expensive.
Cerberus is active.
My own little rainbow of pieces, all holding hands, and singing....
It does say... When an opponent summons a figure to or from this region, score one victory point.
I would have thought I do for the Horror but not sure about my Warrior... Ref!!!
Anyway, sleep time here after move...
Virulent Outbreak in Tilea
5/6PP
Ahhhh crap. Yes you would have scored 2 points. Will correct it in the next update. Yes you score for your own warrior as well as the source of the move is Khorne and not you.
I would have gone for NO! because thay aint being summoned, but they is being moved.
Tricky little wordsys.
And the rule book would argue back saying that move and summon are one and the same.
Tz Time....