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[Girl Fight] Coming to a Dreamcast near you?

Page-Page- Registered User regular
edited March 2012 in Games and Technology
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Since the 90s fighting games have had a sub-genre dedicated to all-girl casts of characters, usually based around common fetishes and stereotypes. Which is why they're also sometimes called loli fighters, and why many people who admit that even though some of them look decent, they wouldn't be caught dead playing them.

These games all came in the post-Capcom and SNK era, meaning that most of them were like every other fighting game at the time: cheap 2D fighting game clones, usually modelled on Street Fighter 2 or an SNK game, though they occasionally stretched their legs into more interesting territory. Touki Denshou: Angel Eyes, while an extremely ugly game--due to the rushed release that saw some characters added as normal 2D sprites and other as early-era sprite-based 3D models--was full of concepts like air dashes, chain combos, and super jumps, to the point where some people refer to it as the prototype for Arcana Heart.

http://www.youtube.com/watch?v=AB3A3VLIvtU

As you might suspect, most of these games were released only in Japan, and more than a few of them were eroge (pornographic) in nature and content, though even a few of those tried to do things with their gameplay. Another notable example is the long-running Variable Geo series--also notable for being primarily PC games, which would become a trend.

http://www.youtube.com/watch?v=NJpGMIJKvYU

For the most part, these games lived and died alongside their more mainstream cousins. By the mid-2000s most every notable all-girl fighting game was a doujin (indie) game released for PCs, sometimes still with hentai content. Melty Blood, now a well established fighting game series with both arcade and console releases, began as a spin-off title for Type-Moon's Tsukihime eroge visual novel (which itself eventually became popular enough to spawn anime and manga adaptations that dropped the pornographic content).

http://www.youtube.com/watch?v=x4oS2A0kKPo

While Melty Blood and Arcana Heart are the most well known loli fighters, there other little success stories, like Vanguard Princess, which is getting a localized console release. After they're done cleaning up excess panty shots. Though it won't be Vanguard Princess Prime because that will never be complete.

You may have noticed a trend here. Besides all being Japanese games, most every all-girl fighting game also falls under the sub-genre of so-called anime fighting games. That is, high flying, fast moving, long combos, and more sub-systems than you can shake a stick at. Because after Capcom stopped making 2D fighters all the smaller developers thought it was about time they stopped copying Street Fighter and started doing every insane thing they could think of. This makes them even less likely to catch on with a Western audience.

There have been some exceptions, like Konami's mediocre Rumble Roses games, in which all the fetish or swimsuit wearing wrestlers competed for humiliation holds rather than submissions. But for the most part a loli fighter is simply an anime fighting game with less amnesiacs and more schoolgirls.

The obvious elephant in the room would be Skullgirls, an indie fighting game with an all-female roster that was developed by people outside of Japan. And while it's neat and all, it's still pretty much a hybrid of popular Capcom gameplay and some anime fighting game stuff, and it's still 2D.

Why this wall of text before I say a single thing about the game I'm actually here to talk about? Because I want it to be clear that Girl Fight may be more than what it seems to be on the surface. I want everyone to give it a chance.

When was the last time we got a new 3D fighting game IP? Bloody Roar? Bushido Blade? Tobal? Fighting Vipers? Dead or Alive? All 90s. And even though Girl Fight might be even less 3D than Tekken, it's still 3D.

(Yes, yes, Deadliest Warrior. Whatever.)

Girl Fight is being made by Kung Fu Factory, formerly Just Games Interactive. Their entire resume is pretty much Mortal Kombat ports and MMA games, none of which I've played or heard anything that great about. And while that resume ain't a whole lot, it's still something. They say they're fans of fighting games, that this is a personal project. And I am a dirty, degenerate optimist.

http://www.youtube.com/watch?v=dB9UEsdVjQY

This is going to be a moderately priced, digitally distributed game. I don't think they have ambitions of Girl Fight even getting a side tourney at any fighting game major. But if they try hard and pay attention it's still possible. People will play anything if it's half decent.

While little of substance is known about the game, not even the release date (Q2 2012), at GDC they finally showed some gameplay and we can at least begin speculating, which is something I enjoy.

What we know is that Girl Fight will have 8 characters on release, is priced under $20 US, and the game is based around an economy of unlocks and extras instead of an actual story mode. The stages themselves are fully 3D, feature at least some form of walls, but probably no ring-outs. Players will be able to equip special abilities to augment their character's movesets, like the different Arcanas in Arcana Heart. We've only seen the effects of a few: going invisible to regenerate health, bursting into flames to do extra damage, a damaging ground pound, and some sort of radial psychic explosion, and we've heard of some others, like Steel Skin, which allows a player to break out of combos or grabs. The characters themselves will have numerous options for, at least, cosmetic customization.

Sure, there's some story stuff in there. And, yeah, the entire design is basically Sucker Punch x The Matrix, with characters like Viper and Wrench using their imaginary, idealized digital avatars to fight both each other and their shadowy overlords. But it has built-in incentive to troll online ranked matches.

It still might be not awful.

http://www.youtube.com/watch?v=o__mBC9UXmw

Yes, the game is obviously banking on T&A to for initial appeal, but that doesn't have to be where it ends. At least I hope it isn't. I'm prepared to eat an entire flock of crows over this.

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    MrVyngaardMrVyngaard Live From New Etoile Straight Outta SosariaRegistered User regular
    Well, the ability unlock feature is interesting, at least.

    "now I've got this mental image of caucuses as cafeteria tables in prison, and new congressmen having to beat someone up on inauguration day." - Raiden333
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    AntihippyAntihippy Registered User regular
    I find it really weird that microprose is working on this.

    10454_nujabes2.pngPSN: Antiwhippy
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    EVOLEVOL Registered User regular
    edited March 2012
    You must be the only person giving this game a fair chance, Page. :lol: Have too much on my plate to really care too much about this myself.

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    Page-Page- Registered User regular
    I will give any non-Tekken 3d fighting game a chance.

    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
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    AntihippyAntihippy Registered User regular
    edited March 2012
    Thing is with Arcana Heart and melty blood (which do have male characters), they have proven and well established gameplay that is considered to be pretty good and a robust tournament scene (at least in japan). Skullgirls is shaping up to be the same too.

    With this, well, god speed. Though the previews look decent.
    Also tekken is pretty awesome.

    Antihippy on
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    MrVyngaardMrVyngaard Live From New Etoile Straight Outta SosariaRegistered User regular
    If anything, looking at the bits of game footage and pictures remind me of Dead or Alive a little bit.

    I might be willing to try it out someday, if the mechanics are enjoyable.

    "now I've got this mental image of caucuses as cafeteria tables in prison, and new congressmen having to beat someone up on inauguration day." - Raiden333
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    Page-Page- Registered User regular
    I guess Melty Blood isn't really a loli fighter. But since the original male character was just the one with the harem and it's still 98% female I always think of it as a loli fighter.

    When did Arcana Heart get a male character? I never got to play 2 or 3.

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    AntihippyAntihippy Registered User regular
    edited March 2012
    Page- wrote: »
    I guess Melty Blood isn't really a loli fighter. But since the original male character was just the one with the harem and it's still 98% female I always think of it as a loli fighter.

    When did Arcana Heart get a male character? I never got to play 2 or 3.

    I think there's like... 5? Male characters in melty blood. Probably closer to 75-80% :P

    Also was talking about melty blood with the male characters.

    Antihippy on
    10454_nujabes2.pngPSN: Antiwhippy
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    MulletudeMulletude Registered User regular
    So as long as a game has digital tits and ass it's ok if the gameplay is average or worse?
    :?

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    MrVyngaardMrVyngaard Live From New Etoile Straight Outta SosariaRegistered User regular
    Mulletude wrote: »
    So as long as a game has digital tits and ass it's ok if the gameplay is average or worse?
    :?

    Indeed.
    No, but there's the chance the gameplay might be good. I'm all for waiting and seeing where it goes. If it's a miserable little pile of TnA cash-in without any redeeming features, then let it die in a fire, etc. Or: it could end up a new and interesting fighting game franchise.

    "now I've got this mental image of caucuses as cafeteria tables in prison, and new congressmen having to beat someone up on inauguration day." - Raiden333
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    Page-Page- Registered User regular
    edited March 2012
    I knew there were too many words in the OP.

    Short version: There is a long history of t&a fighting games and some of them are really good. There is a long history of indie fighting games and some of them are really good. There is a much shorter history of non-Japanese fighting games, indie fighting games, and especially 3D fighting games, but it's still possible that they can be good.

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    MulletudeMulletude Registered User regular
    I'm not doubting that they can be "really good". But when you post things like
    It still might be not awful.
    right up there in the OP, it shows that you KNOW tit and ass games generally aren't very good.

    I guess it's just interesting to me that cartoon titties can sell a game to people.

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    Page-Page- Registered User regular
    I exaggerate to make the point. Dismissing this game because of its very concept and design is too easy.

    If they're only depending on t&a to sell the game then I really hope they didn't put very much effort into it, because t&a has a bad track record for selling fighting games (and most other types of games as well).

    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
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    MulletudeMulletude Registered User regular
    I'm not trying to troll you or the thread. I think I just look down on T&A in games in general. For example, it annoys me that every female character in ME3 has a perfect body and obnoxiously large breasts (even the old lady Dr!). I understand games like DOA volleyball were able to meld the bouncy with solid gameplay. I'm sure it's possible here too.

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    Page-Page- Registered User regular
    The volleyball games are also the poorest selling games in in the Dead or Alive franchise. The t&a helps, but generally people like Dead or Alive for the gameplay or the ninjas.

    Competitive Gaming and Writing Blog Updated in October: "Song (and Story) of the Day"
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    StericaSterica Yes Registered User, Moderator mod
    edited March 2012
    The gameplay can be solid gold, it's still every bit as awful as others in the "sub-genre" in that it treats women like shit.

    The problem with all-women cast fighters is not the gameplay.

    Sterica on
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    UnbreakableVowUnbreakableVow Registered User regular
    Rorus Raz wrote: »
    The gameplay can be solid gold, it's still every bit as awful as others in the "sub-genre" in that it treats women like shit.

    The problem with all-women cast fighters is not the gameplay.

    Eh, the gameplay was always my problem with DOA

    I'd give this a shot though

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    StericaSterica Yes Registered User, Moderator mod
    Gameplay is not the universal thread a person pulls that can pull these games apart. You have some good and you have some bad.

    That thread is the abysmal portrayal of women. It's entirely catering to men.

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    UnbreakableVowUnbreakableVow Registered User regular
    edited March 2012
    Along with every other fighting game ever

    Just because there are men present doesn't mean that Mai, Cammy, Taki and Morrigan aren't completely catering to men

    I don't see why all-female fighting games would be singled out

    UnbreakableVow on
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    StericaSterica Yes Registered User, Moderator mod
    I entirely agree with you, but this thread is about all-women casts so I'm limiting my scope.

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    herojoeherojoe IndianapolisRegistered User regular
    The animation lead on Skullgirls is a woman.

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    StericaSterica Yes Registered User, Moderator mod
    herojoe wrote: »
    The animation lead on Skullgirls is a woman.
    And there are women that are pro-life.

    Your point?

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    TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    Hey now, I feel completely degraded that all the men in fighting games are impossibly muscle bound, bare chested, Adonis DNA infused stereotypes!
    Lol no I don't, but the sarcastic point still stands.

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    StericaSterica Yes Registered User, Moderator mod
    No it doesn't. The men are wish-fulfillment for guys in many cases, and even then men get a much more diverse cast than women tend to. It's certainly not Zangiefs all the way down.

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    ZombiemamboZombiemambo Registered User regular
    Mulletude wrote: »
    I'm not trying to troll you or the thread. I think I just look down on T&A in games in general. For example, it annoys me that every female character in ME3 has a perfect body and obnoxiously large breasts (even the old lady Dr!). I understand games like DOA volleyball were able to meld the bouncy with solid gameplay. I'm sure it's possible here too.

    I have never heard anyone describe DOA volleyball's gameplay as "solid"

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    TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    edited March 2012
    Rorus Raz wrote: »
    No it doesn't. The men are wish-fulfillment for guys in many cases, and even then men get a much more diverse cast than women tend to. It's certainly not Zangiefs all the way down.

    The gals tend to be pretty diverse as well (at least in the games I've played. I will admit I've never touched an all girl, Japanese fighter, but it's really got less to do with anything gender related rather than me just not really caring for the extreme end of the anime spectrum). It doesn't change the fact that both genders get portrayed as a certain set of stereotypes. So both genders are used as wish fulfillment for guys, and? It doesn't make it any better. Hell, Street Fighter is absurdly racist, why is there almost no talk about that?

    Funny how it's only when women are supposedly degraded that topics about fighting game character design like this crop up.

    TOGSolid on
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    StericaSterica Yes Registered User, Moderator mod
    edited March 2012
    The guy don't frequently get portrayed as stereotypes. Even way back in Street Fighter we had Vega, the more effeminate and graceful kind of fighter that played counterpart to the hulking Zangief.

    As for women diversity we had....oh right there was only one woman at the time. Then they introduced characters like, you know, Cammy. Which doesn't help whatever case you are trying to make.

    I don't think the men have it nearly as bad in these games (or gaming as a whole) than women.

    Yes, racism is also an issue, but that's not the topic at hand. Why are you so eager to constantly change the subject?

    Sterica on
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    TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    edited March 2012
    I'm really not, just pointing out that the only time character design in games ever seems to get bitched at and "discussed" in depth is when women are the subject matter.

    TOGSolid on
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    StericaSterica Yes Registered User, Moderator mod
    ...because the design for women is almost always objectifying and generally bad socially.

    Note that men design gets criticized a lot, but for being bad design as opposed to anything more socially dubious. I dunno how many times I've heard people make fun of the meatnecks from Gears of War.

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    VoproSTEINVoproSTEIN howdyRegistered User regular
    Because it happens to women more.

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    TheSonicRetardTheSonicRetard Registered User regular
    I kinda expected a mention of this in the OP:

    295671-61fsr9hhggl._sl500_aa280__large.jpg

    SNK's Gals Fighters

    galsfighters-15.png
    galsfighters-3.png
    galsfighters-7.png

    It's a Neo Geo Pocket exclusive SNK cross over fighting game. It's basically King of Fighters, only with only girl characters from all of SNK's fighting games. It also introduced Yuki, who prior to this game had only appeared in endings, who is Kyo's girlfriend (and essentially visually a clone of Sakura from Capcom's Street Fighter Alpha series, but gameplay-wise a clone of Kyo). There is also Mrs. X in the game, who is obviously Iori in drag, who doesn't fool any of the other characters.

    Unlike all the other games you listed, it's not Loli, nor is it "post-SNK" by virtue of it's release. If you ever get the chance to try this game out, you should. It's pretty fun.

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    TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    edited March 2012
    Rorus Raz wrote: »
    ...because the design for women is almost always objectifying and generally bad socially.

    Note that men design gets criticized a lot, but for being bad design as opposed to anything more socially dubious. I dunno how many times I've heard people make fun of the meatnecks from Gears of War.

    It should be noted that I'm not really arguing against you, but just pointing out that internet people always seem quick to jump on things when women are involved but things like stereotype based racism in games tends to just get ignored.

    Side note: I really don't care about either topic because I'm an asshole, I just like poking at the argument itself to get people to justify themselves and their reasonings. Too often topics like this come up and people bandwagon ultra hard even though normally they don't actually give a shit. I like to head that off at the pass. Side side note: I'm not saying you're bandwagoning, because..well..there's no god damn wagon to get on right now and it's just us talking.

    TOGSolid on
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    Page-Page- Registered User regular
    I specifically left Gals Fighters out. Because c'mon, Neo Geo Pocket. That just doesn't count.

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    TayaTaya Registered User regular
    When you have a male character in a fighting game who is a hulking muscleman, usually (not always) they are trying to appeal to guys who want to be that way. You control this character, he is you. When you have a female character in a fighting game, they are not trying to appeal to the girls who play the game. Females don't aspire to be women with huge floppy tits in tiny outfits and high heels. It's actually offensive to see a character like, say Ivy from Soul Calibur, who is probably a total badass but all I can see are her huge breasts being barely supported by a piece of fabric.

    If they made a fighting game with strong, realistic women who wore proper armour, it would appeal to women and men. I totally understand the concept of fanservice but I'm pretty sure Rule 34 is proof that people can sexualize anybody no matter what outfit they wear.

    The gameplay might be fun, but it's the same thing as putting mud wrestling in the Olympics. It may be a difficult competitive sport but it's still offensive.

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    TheSonicRetardTheSonicRetard Registered User regular
    Page- wrote: »
    I specifically left Gals Fighters out. Because c'mon, Neo Geo Pocket. That just doesn't count.

    Man, YOU don't count

    :(

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    TOGSolidTOGSolid Drunk sailor Seattle, WashingtonRegistered User regular
    edited March 2012
    Also from SC5:
    hilde-sc5-art-jpg.6013
    That game, more than others I think, tries to get a little bit of everything in there from reasonable and fantastic to lolwut typical fighting game stuff. They did admit Ivy had achieved Power Girl status and were toning her down and giving her a more reasonable costume (it's still kinda fan servicey, but at least it fits her dominatrix temperment). Guilty Gear has probably the best cast ever tbh.
    Females don't aspire to be women with huge floppy tits in tiny outfits and high heels
    I dunno, have you ever been to LA?

    TOGSolid on
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    TayaTaya Registered User regular
    Hilde is a nicely designed character.

    More girls like her in games.

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    AntihippyAntihippy Registered User regular
    edited March 2012
    On the subject of male fanservice, they aren't all muscly dudes too. What about the bishonens, or the shotas here and there? Judging by the fanart there are plenty of women out there who enjoy these character archetypes too.

    Also just wondering, how do people feel about women who enjoy cosplaying in pretty skimpy costumes? Just curious on everybody's opinions.

    Antihippy on
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    theSquidtheSquid Sydney, AustraliaRegistered User regular
    Antihippy wrote: »
    On the subject of male fanservice, they aren't all muscly dudes too. What about the bishonens, or the shotas here and there? Judging by the fanart there are plenty of women out there who enjoy these character archetypes too.

    Also just wondering, how do people feel about women who enjoy cosplaying in pretty skimpy costumes? Just curious on everybody's opinions.

    In the vast, vast minority of women, and to issue a tentative blanket statement probably with psychological issues. Or they're booth babes and they're getting paid.

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    StericaSterica Yes Registered User, Moderator mod
    TOGSolid wrote: »
    Rorus Raz wrote: »
    ...because the design for women is almost always objectifying and generally bad socially.

    Note that men design gets criticized a lot, but for being bad design as opposed to anything more socially dubious. I dunno how many times I've heard people make fun of the meatnecks from Gears of War.
    It should be noted that I'm not really arguing against you, but just pointing out that internet people always seem quick to jump on things when women are involved but things like stereotype based racism in games tends to just get ignored.
    I'm trying not to be mean here, but this is kinda silly. Of course we're going to jump on the women's issues in a thread about all-women casts. It'd be like going into a thread about racial minorities and wondering why we are raising issues about women. As I said earlier, I've raised the issue of race is other threads.

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