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Favorite "Bad" games? (NSF56K)
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that game rocks! i remember putting it in and then i was really surprised, it had a good story too. it was like that cool sega firefighter arcade game. i know a firefighter game came out for ps2, and it got bad ratings, but if done right a firefighting console game would be fun. i don't remember the title either, wish i did so i could go back and play it.
And don't forget running on top of a helicopter. On the spinning blades. Shooting things. While in the air. While doing a barrelroll.
Road Avenger - Another dodgy FMV game that grabbed me so damn much. I loved it.
Ripper - Another FMV game that was panned.
Phantasmagoria - Yes, I'm an FMV whore really.
Phantasmagoria 2 - See above.
and last but not least:
Rise of the Robots. - I liked it. The first one. Don't hurt me.
I could probably list a ton more but they'd largely be Amiga games and probably very very obscure. I used to like awful games. I couldn't help it.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
When the mood strikes me to play, I'm usually surprised that it doesn't suck as much as I remembered. It's actually fun once you realize that it's a really, really slow vertical shmup with a cover system and not, in the least bit, a free-roaming 3rd-person action/adventure game. I also have a bit of a bias towards the game's aesthetics.
I agree. Once in a while you pick it up just to realize it's a good game that never got a real chance. *cough*Vanessa has a great ass*cough*
I can't remember the exact name, but...Ignition...Factor...maybe?
I thought there was an adult FMV game back then? I remeber them making a big fuss about it. I remeber those 8-bit, 16bit days when the internet wasn't the super porno information highway it is now.
Ok, Im going to have to get this one now.
This game was one of the first N64 games announced, and one of the last of the original "dream team" finished. It had such a maligned development cycle, because they just couldn't figure out how to pack all the awesome in. (and according to Wiki, because this was the height of Nintendo's demanding ways with companies that worked for it.)
But, more importantly, this game led to a pair of much more influential DMA design games...
(I'm at work and dare not google for "voyeur" so you'll have to check yourself)
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
Chopper Attack Rocked.
I loved that little marine guy that would hang on to your chopper and drag you down.
Animal Crossing - 3566 5318 4585/2492 7891 0383 Deacon/Akisha in Crayon
Despite the bullshit lesbian posturing and ultra tanky controls; the Fear Effect games had a killer aesthetic, tough puzzles, and absolutely crazy plots that blended future tech with Chinese mysticism. I LOVED these games.
Seriously; I can't stop playing this mother fucker - as much as I'd like to.
I owned it when it came out and once you figured out what you were supposed to do -and in this it was sort of unique because for an atari game (or really any game at the time) it was very non-linear- it was a lot of fun. I think in a lot of ways it was ahead of its time and THAT was the major problem.
The only game I remember being similar to it was the Superman game for the atari, which also was pretty great once you figured it out.
Seriously though, if you like arcade basketball and can get past the lifestyle shit, go pick the PS2 version up, it's cheap. Not the sequel though...while the single-player was marginally improved, everything else suffered, including the gameplay engine (which is almost exactly the same except for some unfortunate glitches not present in the original.)
Also, the sequel's "on fire" music blows ass.
She pissed me off pretty bad. That was probably my least favorite part in the game.
I don't if I'd call Lighthouse a bad game either. Sure it wasn't the best, but among point and click adventures it was pretty sweet. I loved driving the different vehicles, and that part with the big monster in the castle...sheer awesome. Some of the puzzles were pretty impossible though, like the mini-sub.
Damn now I want to go play it again.
Gameplay wise, Double Switch is much better than Night Trap(more replay value, more awesome traps, tougher game), but it can't touch Night Trap for comedy gold.
The traps are fan-service city though. Only Deception does them better, and that's a totally different kind.
Road Avenger's also great. There's also Wirehead, one of SCD's last FMV games if I remember right.
You survive a fall from an airplane, and fight a grizzly bear, among other insanities.
Yeah, it was called ignition factor, most god awful repetitive gameplay you've ever seen. I did finish it(on easy, if I'm remembering correctly), but I didn't enjoy it.
Pokemon FC: 2749 7579 5931
The story was bad, but the awesome battle system made up for it and then some.
I remember a horde of glitches I could run into during the egg-woman part of the game. But otherwise her repetition just didn't annoy me as much as other adventure games. There was something mystical about finally getting off earth on to some crazy gear-infested wonderland, and find it deserted except for a burnt husk, and a repeating record.
Also wanted to install - but can't find my two CDs.
Shogo engine? Evil Dead quoting cowboy protagonist? How have I never known this game exists? Must...buy....!
The story does feel very similar to some parts of the Ender world. It picks up right in the middle of a conflict you know little about, it seems. The story gets better as you move along. Two particular moments are pretty heartbreaking, even...
Later, you get to watch whoever you saved drown in front of your eyes, and there's nothing you can do to save them.
I'm not going to ruin the secret ending, even in spoilers. Let's just say that it's really confusing, then sad, then really confusing again.
I am so pissed off that this story is never going to finish.
I was also kinda confused that there were multiple parts to the story where you could choose a different action, like using a stunner or a pistol, that actually had no effect on the overall outcome of the story. But I chalk that up more to the game being woefully unrevised.
@hoodiebear.bsky.social
I've played all the way through that game three times, and every damn time I'm sitting there wishing the story wasn't crap, the graphics/magic effects weren't laughable, and the voice acting wasn't on par with the original Resident Evil. How can something so clunky and ugly be so much fun?
The action was good. Decent PC controls, and very solid and fluid feeling with good integration of weapons (nevermind that some of the effects of those weapons were insanely annoying). I found most of the moves to be fairly useful, and the ultimate was when you were fighting someone in front of you and, when somebody else tried to attack you from the side or behind you managed to kick or punch them without changing direction. (At least that was my favorite.)
The stun/lethal choice does have an effect on the game and the story. If you kill him, the soliders dislike you and won't help you. If you just stun him, they come to your aid in some levels, and I believe you talk to one in a cutscene that's more helpful.
Not a big fan of these type of Strategy games, or Star Wars, but I lost weeks to this game, but I was fucking glad when I reliased I could turn C-3PO's annoying voice off.
Conflict Desert Storm for the Gamecube. There weren't many good co-op games last generation when that game came out. Me and two friends pulled all nighters on it. I don't even remember what I liked about the game.
Best concept, PvP, and lore ever.
Worst engine I've EVER played on. Laggiest servers, whatever.
That didn't stop me from playing for two+ years, though. That game had the most amazing PvP.
most of all, most of all
someone said true love was dead
but i'm bound to fall
bound to fall for you
oh what can i do
It was my first point and click as a child, it really does keep a special place in my heart. Mini-sub was utterly ridiculous, but I didn't have many games at the time, so I kept at it for a looong time.
Also, Birdman still gives me shivers.
I am a whore for Advent Rising. I decided long ago that if I ever win the lottery, I will personally fund the rest of the trilogy.
I think I've played through the game 6 or 7 times now... I just love it. Jumping on an alien's body, breaking his neck, then riding his carcass to the ground while you shoot his too buddies between their eyes in slow-motion is simply the most awesome thing any game has ever let me do. I've never felt like more of a badass than I have in Advent.
https://steamcommunity.com/profiles/76561197970666737/
This was the first "Gory" game I ever played, it was so much fun playing at BK's burgers with my buddies :-)