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Favorite "Bad" games? (NSF56K)
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Except for the music, I was like "HOLY FUCK YES" the entire time.
Oh man, I used to play that with my friend back in grade school. Man, I don't remember it looking so much like ass. I mean, yeah, NES era, but whoa.
Myst did exactly what it needed to do. I'd be suprised if anyone considers it a bad game.
It would help if Myst was bad. In its day, it was actually quite good for what it was. I'm not sure how well it fares these days, but I'd assume pretty badly.
But, it also does a lot right - and by right, I mean it nails it. The concept is cool; it's like an inverse Dragon Quarter, where mankind has built cities miles into the sky, and your team is sent into progressively lower sections of the city, abandoned for years or even decades - and it looks convincing, given how old the game is. The weapons and tools are fun to play with, and even with the stationary AI drones combat can be pretty satisfying. Puzzles are fairly logical, and set design is impressive, and sometimes legitimately creepy (particularly with older and more decrepit locations). Quicksaving and quickloading is instantaneous. There's co-op.
Ending's kind of a letdown, though the story isn't half-bad, and getting there is the fun part.
Now playing: Teardown and Baldur's Gate 3 (co-op)
Sunday Spotlight: Horror Tales: The Wine
I can't for the life of me work out if it's fucking hell awesome or total and utter shit, all I know is I couldn't put it down.
Oh, and 'Just Cause' was pretty panned but I love it...
Also, I prefer 'Saints Row' to GTA.
Such a great game. It's actually surprisingly deep, especially in multiplayer, if you can get past the cumbersome interface, and largely boring space battles. Me and a friend lost a week of solid playing to this. It turned into a horrible war of attrition where we were constantly bombarding the others undefended planets to strip away all resource production.
The graphics aren't much, but it's still pretty good I would say. I'm not sure why someone mentioned Riven earlier in the thread, since everyone seems universally agreed that that game is the best in the series. Personally, Exile was my favorite, since it returned to the structure of the original, and Amateria was the most fucking awesome age ever, but enough people didn't like it that it might be considered a "bad" game.
LOVED.
I remember playing it in the arcade all the time. Great game.
PSN: TheSuperVillain
You take that back. Right now.
You gotta love a game that combines the style of Star Trek with H.R. Giger, no matter how frustratingly difficult it is. I also dug the weird flight-yoke-esque controller.
An animation system based exclusively on inverse kinematics, a world governed by a single physics engine, bump mapping, specular highlighting, dynamic water ripple technology, outdoor environments with hundreds of trees, a game space spanning 10 square miles, dynamic emotion-based AI...
All of these are things that have become standard in the last two or three years (or are only just being experimented with for practical game applications, in the case of inverse kinematics). Jurassic Park: Trespasser was made in 1998. This game was beyond "the bleeding edge of technology".
Which was also it's downfall. The game went massively over budget. Poor communication between the team members also made certain aspects of development a real bitch to get working properly. The game was almost canceled when Dreamworks Interactive simply cut their losses. The game quickly went from being almost a survival-horror-esque adventure game where you spent more time solving puzzles, to a straight-up action FPS. Obviously, the engine wasn't designed to control that way, and Trespasser went down as one of the most hilariously colossal failures in all of gaming.
Actually playing the game now is almost like stepping in to another dimension. Everything feels so familiar, and yet... so alien. It's like coming across ancient caveman paintings depicting crude automobiles.
And that's why it's so fascinating, to me.
Hey, watch these videos of mine. DO IT.
Did anyone like this? I loved it. It was so creepy good.
First half/two thirds? One of the best games ever. I loved it so much.
And then the plot twist came and it became the worst abomination of a game ever created. Damnit.
Rebellion (as it was known here in the states) was such an awesome game. I'd always end up getting destroyed by the AI, though, even on the easiest setting. I remember I beat the AI once, on a HQ only victory. I amassed a fleet to rush Coruscant, got through the ships, got some lucky bombardments, and victoriously invaded the Imperial capital.
I love Billy Hatcher, even though I hardly ever hear anyone saying good things about it. I reserved that sucker and rushed home to play it the first day. GOO MOANING!
I got the ps2 sequal for like 15 bucks.
The beginning of the game is a big WTF so far I'm at the boss after you wake up for reals. haven't played in a long time.
Some good maps, too, and a good pace. It was the Counterstrike killer for me.
I dug the hell out of Samurai Warriors, and still have some campaigns and characters to try out. Fun game, loads of content. Good production values, and I can play it in Japanese with English subtitles. None of this sounds like a "bad" game to me, even if you mean it in the campy sense.
It was bassically Mario Kart on snowboards with really annoying characters.
My favourite character was the one that could do the best stunts (and could therefore buy the best weapons) my friend would race past me while I would then unleash with some kind of uber weapon. This would happen every single time.
Satans..... hints.....
Used to play it all the time, so damn good.
Shame I hear the DS version was rubbish, it could have been something great.
I never could beat it. I always ran out of ammo. I don't think I understood the battle system very well.
Steam Profile | Signature art by Alexandra 'Lexxy' Douglass
All of my friends wrote this off as a terrible RPG, but I loved everything about it. Catchy music, a world brimming with life and imagination, and a 3D dungeon that reminded me of the Eye of the Beholder series on the PC, which is another series I loved.
I was still playing this over the LAN until a year or two ago. If only LucasArts, or some dedicated fan out there, would give us a patch that added DirectDraw capability... as it is, it's all in software, and inevitably our immense battles just bring the game to a halt.
Nothing's forgotten, nothing is ever forgotten
I played these at my friend's when they first came out. I still have Phantasmagoria 1 in my closet.. I wonder how horribly it's held up.
Heh. So used to blaming my own inepitude at fighting games that it didn't occur to me that the game itself might be flawed for once...
A shame really, I agree, the game was immense for it's time. The main reason I bought it was to be chased by a t-rex, I did enjoy slapping a raptor around the face with my empty gun barrell though.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
THIS GAME WAS AMAZING! I used to play this game over at the old Smile's arcade by me all the time. The dude with the chainsaw (i think his name was Rancid) was so much fun to play and the cartoon gore was great. I also remembered liking this game cause it was so easy to be good at it.
Hey, Riven was awesome. Only reason I mentioned it as bad was the
seriously, is that possible to solve without a guide?
Because let's face it, as awesome as the later games are, the original was rubbish.