The Warrens Erupt! : In the end phase, players who collected only one dial advancement counter do not advance their dial. Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn Rat Ogres - Opponents cannot assign hits to Clan Rats until they first assign enough hits to kill all Rat Ogres in the region The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region
- Chaos Card Effects
Kislev : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region)
Estalia : Festering Fever (If you dominate this region, immediately collect a dial advancement counter)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value)
The Badlands : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
The Warrens Erupt! : In the end phase, players who collected only one dial advancement counter do not advance their dial. Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn Rat Ogres - Opponents cannot assign hits to Clan Rats until they first assign enough hits to kill all Rat Ogres in the region The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region
- Chaos Card Effects
Kislev : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region)
Estalia : Festering Fever (If you dominate this region, immediately collect a dial advancement counter)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value)
The Badlands : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
The Warrens Erupt! : In the end phase, players who collected only one dial advancement counter do not advance their dial. Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn Rat Ogres - Opponents cannot assign hits to Clan Rats until they first assign enough hits to kill all Rat Ogres in the region The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region
- Chaos Card Effects
Kislev : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region)
Estalia : Festering Fever (If you dominate this region, immediately collect a dial advancement counter)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value)
The Badlands : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Finally, a plan comes together. Stopping the HR DAC...
Lambs to the Slaughter - 2 - When you play this card, you may immediately move one figure belonging to each opponent from any adjacent regions to this region.
Lambs in the troll country, move clan rat from norsca, from kislev take a leper, acolyte, and a secduress.
The Warrens Erupt! : In the end phase, players who collected only one dial advancement counter do not advance their dial. Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn Rat Ogres - Opponents cannot assign hits to Clan Rats until they first assign enough hits to kill all Rat Ogres in the region The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region
- Chaos Card Effects
Kislev : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region)
Estalia : Festering Fever (If you dominate this region, immediately collect a dial advancement counter)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value)
The Badlands : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
The Warrens Erupt! : In the end phase, players who collected only one dial advancement counter do not advance their dial. Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn Rat Ogres - Opponents cannot assign hits to Clan Rats until they first assign enough hits to kill all Rat Ogres in the region The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region
- Chaos Card Effects
Kislev : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region)
Estalia : Festering Fever (If you dominate this region, immediately collect a dial advancement counter)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value)
The Badlands : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
The Warrens Erupt! : In the end phase, players who collected only one dial advancement counter do not advance their dial. Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Vengeance - In any region where you are rolling at least one battle die, you may roll one additional battle die Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn Rat Ogres - Opponents cannot assign hits to Clan Rats until they first assign enough hits to kill all Rat Ogres in the region The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region
- Chaos Card Effects
Kislev : Warpstorm (If you kill one or more enemy figures in this region during the battle phase, place a Warpstone token in this region)
Estalia : Festering Fever (If you dominate this region, immediately collect a dial advancement counter)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value)
The Badlands : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
jakobaggerLO THY DREAD EMPIRE CHAOS IS RESTOREDRegistered Userregular
Oh right, forgot about Call to Arms. I'd like to change my hits to a seductress and a bloodletter then, but it's up to you guys whether it's too late for that or not. I'm not a big fan of takebacks normally, but on the other hand Tzeentch hasn't rolled yet.
Heh. I'm not ticking, regardless, since this is the only region I can get a DAC from (thank you, Warrens Erupt!).
Looking at the board... is anyone other than Khorne going to tick? Tzeentch got blasted out of Kislev, denying his second DAC. Nurgle only gets one, I get none, the rat is set for Kislev and nothing else. Nice double-tick for Khorne this round.
Heh. I'm not ticking, regardless, since this is the only region I can get a DAC from (thank you, Warrens Erupt!).
Looking at the board... is anyone other than Khorne going to tick? Tzeentch got blasted out of Kislev, denying his second DAC. Nurgle only gets one, I get none, the rat is set for Kislev and nothing else. Nice double-tick for Khorne this round.
Thank you, i love it when a plan comes together. I saw a chance at the beginning of this round to really stop everyone cold in their tracks. And it worked out. I do really regret tilea ruining though....should have hit slaanesh harder...sooner...such is life though.
Edit, should we just skip the empire for now, and continue with the rolling?
texasheat on
0
Options
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
Posts
3/6 PP
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
4/6 PP
4/6 PP
- Old World Card Effects
Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn
Rat Ogres - Opponents cannot assign hits to Clan Rats until they first assign enough hits to kill all Rat Ogres in the region
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region
- Chaos Card Effects
Estalia : Festering Fever (If you dominate this region, immediately collect a dial advancement counter)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value)
The Badlands : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
@jakobagger active.
2/6 PP
3/7 PP
- Old World Card Effects
Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn
Rat Ogres - Opponents cannot assign hits to Clan Rats until they first assign enough hits to kill all Rat Ogres in the region
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region
- Chaos Card Effects
Estalia : Festering Fever (If you dominate this region, immediately collect a dial advancement counter)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value)
The Badlands : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
@Aegis active.
2/6 PP
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
3/6 PP
- Old World Card Effects
Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn
Rat Ogres - Opponents cannot assign hits to Clan Rats until they first assign enough hits to kill all Rat Ogres in the region
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region
- Chaos Card Effects
Estalia : Festering Fever (If you dominate this region, immediately collect a dial advancement counter)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value)
The Badlands : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
@Darian active.
3/6 PP
0/6 PP
Lambs to the Slaughter - 2 - When you play this card, you may immediately move one figure belonging to each opponent from any adjacent regions to this region.
Lambs in the troll country, move clan rat from norsca, from kislev take a leper, acolyte, and a secduress.
1/7 PP
- Old World Card Effects
Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn
Rat Ogres - Opponents cannot assign hits to Clan Rats until they first assign enough hits to kill all Rat Ogres in the region
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region
- Chaos Card Effects
Estalia : Festering Fever (If you dominate this region, immediately collect a dial advancement counter)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value)
The Badlands : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Horned Rat rest.
@Aegis active.
Leper to Estalia.
1/6 PP
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Acolyte to Kislev.
2/6 PP
- Old World Card Effects
Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn
Rat Ogres - Opponents cannot assign hits to Clan Rats until they first assign enough hits to kill all Rat Ogres in the region
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region
- Chaos Card Effects
Estalia : Festering Fever (If you dominate this region, immediately collect a dial advancement counter)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value)
The Badlands : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Horned Rat rest.
@Darian active.
1/6 PP
I'm assuming you wanted that one from the empire right?
Lets do a little more rampaging....this time in the troll country
http://handtracker.heroku.com/games/202/acts/12226
TC: 4 hits...damn, one too many...
http://orokos.com/roll/67409
+1 DAC
0/6 PP
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
1/6 PP
- Old World Card Effects
Call to Arms! : During the corruption phase, reduce the total number of corruption tokens that each player places in each region by one.
- Upgrade Effects
Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover
Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn
Rat Ogres - Opponents cannot assign hits to Clan Rats until they first assign enough hits to kill all Rat Ogres in the region
The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region
- Chaos Card Effects
Estalia : Festering Fever (If you dominate this region, immediately collect a dial advancement counter)
Tilea : Bloodbath (Place one corruption token for each enemy figure you kill in this region) and Warp Shock (Each Warpstone token and magic symbol in this region counts toward your domination value)
The Badlands : Skulltaker (All enemy figures that are killed in this region count toward your domination value)
Battle Dice
Kislev : 5 Dice, 2 Dice, 2 Dice
The Empire : 3 Dice
Bretonnia : 3 Dice, 1 Dice
Estalia : 2 Dice
Tilea : 3 Dice, 1 Dice, 3 Dice
The Badlands : 3 Dice
All acolytes please
http://orokos.com/roll/67466
I think that's an ogre and a bloodletter. And the rat gets the domination.
Looking at the board... is anyone other than Khorne going to tick? Tzeentch got blasted out of Kislev, denying his second DAC. Nurgle only gets one, I get none, the rat is set for Kislev and nothing else. Nice double-tick for Khorne this round.
Thank you, i love it when a plan comes together. I saw a chance at the beginning of this round to really stop everyone cold in their tracks. And it worked out. I do really regret tilea ruining though....should have hit slaanesh harder...sooner...such is life though.
Edit, should we just skip the empire for now, and continue with the rolling?
I get 2 DACs. 1 from placing corruption and 1 from Festering Fever. So I'll get a tick, at least something to keep me going.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
The Empire: 4 hits. Everything dies.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12